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Using Normal Maps - Part 4 episode artwork

EPISODE · Jan 12, 2016 · 13 MIN

Using Normal Maps - Part 4

from 3ds Max Learning Channel · host Autodesk

In this movie, you unwrap the texture coordinates on the low-poly column, in preparation to extracting normal maps.

Episode metadata supplied by the publisher feed · Published Jan 12, 2016

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Using Normal Maps - Part 4

0:00 13:01

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