EPISODE · Dec 24, 2019 · 16 MIN
UXFM | 帮你掌握产品的触觉设计
from UXFM | 设计电台
通常是通过硬件的振动来模拟人的真实触觉感受,通常应用于用户随身携带的手持、穿戴、触摸等设备上,现在也开始大规模应用于体感游戏、4D 视频内容、机器人、医疗等领域,可以补充视觉和音频反馈的不足,增强互动效果,提升用户体验。
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UXFM | 帮你掌握产品的触觉设计
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This episode was published on December 24, 2019.
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