Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/2026 episode artwork

EPISODE · Jun 27, 2026 · 1H 22M

Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/2026

from Shane Plays Geek Talk

Video game developer Johnny Wood-Brooks discusses his career and No One Left To Die, his new quirky retro indie video game. An update on his Classic Ultima Online project. An overview of his 20+ year career in video games, including Midway, Turbine, Standing Stone, and ZeniMax. How he got into the industry (and what method he used to "cheat"). What programming language is still surprisingly dominant in video game development? The video game industry can be a tough biz. Johnny has been pleasantly surprised by the Godot game engine's capacity for rapid game development. Multiplayer is still surprisingly hard to implement in games after all of this time. The process and challenges of getting your game on Steam (Johnny says the easy part was making the game!). The 8-bit / chiptune soundtrack for No One Left To Die is by Matthew Lister aka Cobra Commander. Shane compares his podcasting approach to Ed Wood.  Shane Plays Geek Talk Episode #292 - 6/27/2026 Like what you hear? Support Shane Plays Geek Talk on Patreon! https://www.patreon.com/shaneplays Listen to the Shane Plays Geek Talk podcast on YouTube, SoundCloud, iTunes, Google Play Music, Amazon Music, Podbean and Stitcher (and other fine, fine podcast directories). Hey, you! Yeah, you! Buy cool stuff, support Shane Plays Geek Talk with these affiliate links! Humble Bundle https://www.humblebundle.com?partner=shaneplays DriveThruRPG.com https://www.drivethrurpg.com/browse.php?affiliate_id=488512 SHOW NOTES No One Left To Die on Steam https://store.steampowered.com/app/4459140/No_One_Left_To_Die/  Classic Ultima Online https://shatteredmoon.com/cuo/  GoDot game engine https://godotengine.org/  Johnny (Jonathon) Wood-Brooks Video Game Developer on LinkedIn https://www.linkedin.com/in/johnnywood-brooks/  Matt Lister's "Lunch Break" Chiptunes Album https://commandersupreme.bandcamp.com/album/lunch-break  Chiptunes with Matt Lister aka Cobra Commander – Episode 246 – 9/1/2021 https://shaneplays.com/chiptunes-and-retrocomputers-with-matt-lister-cobra-commander/  City State of the Immortal Goddesses RPG Campaign Kickstarter https://www.kickstarter.com/projects/stevecrompton/city-state-of-the-immortal-goddesses-rpg-campaign  Dungeons and Desktops: The History of Computer Role-Playing Games 2nd Edition Shane's book! Co-authored with Matt Barton of Matt Chat https://www.amazon.com/Dungeons-Desktops-History-Computer-Role-Playing/dp/1138574643/  

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Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/2026

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This episode is 1 hour and 22 minutes long.

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This episode was published on June 27, 2026.

What is this episode about?

Video game developer Johnny Wood-Brooks discusses his career and No One Left To Die, his new quirky retro indie video game. An update on his Classic Ultima Online project. An overview of his 20+ year career in video games, including Midway, Turbine,...

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