VIDEO GAME DEVELOPMENT VETERAN GREGORY MACMARTIN! AoI Episode #003 episode artwork

EPISODE · Apr 30, 2023 · 47 MIN

VIDEO GAME DEVELOPMENT VETERAN GREGORY MACMARTIN! AoI Episode #003

from Architects of Imagination · host Architects of Imagination

Gregory is an 18 year video game development veteran. Through working with companies such as Cavedog Entertainment, Electronic Arts, Relic Entertainment, Turbine, and Radical Entertainment, Gregory has experienced video game development from many vantage points. Gregory has played principal creative roles for the following titles, among others: “Harry Potter and the Chamber of Secrets PC,” “Incredible Hulk: Ultimate Destruction,” and “Scarface: The World is Yours.” Gregory was also the project lead for Cavedog’s ambitious “Amen: The Awakening” and wrote the original game design treatment for Relic’s “Homeworld.” Design The Lord of the Rings Online: Shadows of Angmar (Windows, 2007) Additional Design Scarface: The World Is Yours (Windows, 2006) Game Designers The Incredible Hulk: Ultimate Destruction (PlayStation 2, 2005) Senior Game Scripter The Incredible Hulk: Ultimate Destruction (GameCube, 2005) Senior Game Scripter The Incredible Hulk: Ultimate Destruction (Xbox, 2005) Senior Game Scripter Lords of EverQuest (Windows, 2003) Additional Maps Harry Potter and the Chamber of Secrets (Windows, 2002) Lead Game Designer Harry Potter and the Sorcerer's Stone (Windows, 2001) Lead Game Designer Homeworld (Windows, 1999) Special Thanks for Design Aftershock for Quake (DOS, 1996) Level Designer Art/Graphics Radix: Beyond the Void (DOS, 1995) Graphics / Artwork Support Homeworld: Remastered Collection (Windows, 2015) Additional Creative Contributions Thanks Aven Colony (Windows, 2017) Special Thanks Also to Homeworld: Remastered Collection (Windows, 2015) Special Thanks for Design Screwjumper! (Xbox 360, 2007) Special Thanks Homeworld 2 (Windows, 2003) Additional Creative Contributions Homeworld: Game of the Year Edition (Windows, 2000) Special Thanks for Design Other Consortium (Windows, 2014) Architects of Imagination Team Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! ​ David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises. Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett... Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake. About Robert Meyer Burnett: Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home). About The Post-Geek Singularity (PGS): The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.

Gregory is an 18 year video game development veteran. Through working with companies such as Cavedog Entertainment, Electronic Arts, Relic Entertainment, Turbine, and Radical Entertainment, Gregory has experienced video game development from many vantage points. Gregory has played principal creative roles for the following titles, among others: “Harry Potter and the Chamber of Secrets PC,” “Incredible Hulk: Ultimate Destruction,” and “Scarface: The World is Yours.” Gregory was also the project lead for Cavedog’s ambitious “Amen: The Awakening” and wrote the original game design treatment for Relic’s “Homeworld.” Design The Lord of the Rings Online: Shadows of Angmar (Windows, 2007) Additional Design Scarface: The World Is Yours (Windows, 2006) Game Designers The Incredible Hulk: Ultimate Destruction (PlayStation 2, 2005) Senior Game Scripter The Incredible Hulk: Ultimate Destruction (GameCube, 2005) Senior Game Scripter The Incredible Hulk: Ultimate Destruction (Xbox, 2005) Senior Game Scripter Lords of EverQuest (Windows, 2003) Additional Maps Harry Potter and the Chamber of Secrets (Windows, 2002) Lead Game Designer Harry Potter and the Sorcerer's Stone (Windows, 2001) Lead Game Designer Homeworld (Windows, 1999) Special Thanks for Design Aftershock for Quake (DOS, 1996) Level Designer Art/Graphics Radix: Beyond the Void (DOS, 1995) Graphics / Artwork Support Homeworld: Remastered Collection (Windows, 2015) Additional Creative Contributions Thanks Aven Colony (Windows, 2017) Special Thanks Also to Homeworld: Remastered Collection (Windows, 2015) Special Thanks for Design Screwjumper! (Xbox 360, 2007) Special Thanks Homeworld 2 (Windows, 2003) Additional Creative Contributions Homeworld: Game of the Year Edition (Windows, 2000) Special Thanks for Design Other Consortium (Windows, 2014) Architects of Imagination Team Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! ​ David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises. Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett... Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake. About Robert Meyer Burnett: Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home). About The Post-Geek Singularity (PGS): The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.

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VIDEO GAME DEVELOPMENT VETERAN GREGORY MACMARTIN! AoI Episode #003

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This episode is 47 minutes long.

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This episode was published on April 30, 2023.

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Gregory is an 18 year video game development veteran. Through working with companies such as Cavedog Entertainment, Electronic Arts, Relic Entertainment, Turbine, and Radical Entertainment, Gregory has experienced video game development from many...

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