Skip to content
Video Game Replayability, Git and More episode artwork

Nov 29, 2021 55 min

Video Game Replayability, Git and More

from Indie Game Guildhall Hosted by Indie Game Academy

Come chat about Git, video game prototyping, replayability and more in the very first unedited recording of the IGA Lunch Hour. Why is Metroid so replayable? What is GitHub the most commonly used Git Client? And what are we eating today? Join us at our next IGA Lunch Hour Wednesdays at 12pm EST: https://discord.gg/gFGAG54WK7

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

Video Game Replayability, Git and More

0:00 55:38

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Indie Game Guildhall?

This episode is 55 minutes long.

When was this Indie Game Guildhall episode published?

This episode was published on November 29, 2021.

Can I download this Indie Game Guildhall episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.