Video Game Replayability, Git and More
from Indie Game Guildhall Hosted by Indie Game Academy
Come chat about Git, video game prototyping, replayability and more in the very first unedited recording of the IGA Lunch Hour. Why is Metroid so replayable? What is GitHub the most commonly used Git Client? And what are we eating today? Join us at our next IGA Lunch Hour Wednesdays at 12pm EST: https://discord.gg/gFGAG54WK7
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How long is this episode of Indie Game Guildhall?
This episode is 55 minutes long.
When was this Indie Game Guildhall episode published?
This episode was published on November 29, 2021.
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