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Videodrome (1983) with Why We Roll episode artwork

Jul 21, 2025 1 hr 30 min

Videodrome (1983) with Why We Roll

from Left of the Projector

In this episode, I join Chris and Wythe from the Why We Roll Podcast to analyze David Cronenberg's cult classic Videodrome. We explore its themes of technology, media, and the human condition, discussing the film's initial reception and rise to cult status. We examine the character of Max Ren, played by James Woods, and the male gaze's implications on sexuality and power dynamics, as well as the film's philosophical layers surrounding identity. We also consider Cronenberg's body horror elements as metaphors for existential dilemmas, particularly as Max navigates the influence of Videodrome. The conversation draws parallels between the film and contemporary media technologies, questioning whether they enhance or diminish our humanity. We conclude by reflecting on the lasting impact of Videodrome and its relevance in today's media landscape. KickStarter for Dance Macabre Why We Roll https://stillfleet.com http://stillfleet.com/danse https://bsky.app/profile/stillfleet.bsky.social https://www.instagram.com/timespace.place Left of the Projector Links https://www.patreon.com/LeftoftheProjectorPod https://boxd.it/5T9O1 https://leftoftheprojectorpod.threadless.com/ https://leftoftheprojector.com https://instagram.com/leftoftheprojector http://tiktok.com/@leftoftheprojectorpod https://www.threads.net/@leftoftheprojector

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Videodrome (1983) with Why We Roll

0:00 1:30:02

Chapters

  1. 0:04 Introduction to Videodrome
  2. 10:17 Media's Evolution and Relevance Today
  3. 17:12 The Nature of Technology and Control
  4. 31:27 The Cathode Ray Mission and Its Implications
  5. 39:05 Meeting Barry Convex
  6. 41:37 The Duality of Spectacular Optical Corporation
  7. 44:35 Psychedelic Conspiracies
  8. 47:54 Reality vs. Television
  9. 50:00 The Impact of Social Media
  10. 52:53 Media's Influence on Identity
  11. 59:29 Technology and the Human Experience
  12. 1:02:55 The New Flesh Concept
  13. 1:10:06 Body Horror and Gnosticism
  14. 1:17:24 The Nature of Reality
  15. 1:21:29 The Male Gaze in Videodrome
  16. 1:28:42 Game Design and Mutated Identities

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This episode is 1 hour and 30 minutes long.

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This episode was published on July 21, 2025.

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