EPISODE · Feb 4, 2016 · 1H
Virtually Inevitable – VR and AR, IRL
from Archinect · host Archinect
Virtual Reality is very much here, in all its messy, beautiful, uncanny glory. The gee-whiz factor notwithstanding, the technology holds a bevy of architectural applications and implications, and manages to hold a mirror up to the built environment to show us things that we couldn't understand before. This episode, we discuss a host of recent VR stories, from the narrative VR journalism of Emblematic Group to Thorsten Wiedemann's VR performance art, an AR helmet that streamlines the construction site and VR-value-added rendering services for firms. Joining us on this VR-trip is Rebecca Howard, freshly returned from New York where she developed video content for the Times, and helped them launch their entry into VR content.
What this episode covers
Virtual Reality is very much here, in all its messy, beautiful, uncanny glory. The gee-whiz factor notwithstanding, the technology holds a bevy of architectural applications and implications, and manages to hold a mirror up to the built environment to show us things that we couldn't understand before. This episode, we discuss a host of recent VR stories, from the narrative VR journalism of Emblematic Group to Thorsten Wiedemann's VR performance art, an AR helmet that streamlines the construction site and VR-value-added rendering services for firms. Joining us on this VR-trip is Rebecca Howard, freshly returned from New York where she developed video content for the Times, and helped them launch their entry into VR content.
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Virtually Inevitable – VR and AR, IRL
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