VS Node 14: All Hyped Up episode artwork

EPISODE · Apr 29, 2010 · 40 MIN

VS Node 14: All Hyped Up

from The GamerNode Show · host GamerNode.com

Dan Crabtree and Matt Erazo join host Eddie Inzauto to talk about the hype train in the videogame industry. From marketing srategy, to community involvement, to the effects of sequels, to the way hype alters the final gameplay experience, the sans-Fanelli trio of gamers touch on a number of related topics. Does hype condition us to believe what is told to us about games, or does it have the opposite affect, producing more disappointments and surprises than one would be subject to with fewer prior influences? Additionally, will May 2010 spell certain doom for gamers' wallets with the release of 3D Dot Game Heroes, Lost Planet 2, Skate 3, Alan Wake, Prince of Persia: The Forgotten Sands, Red Dead Redemption, Super Mario Galaxy 2, Modnation Racers, UFC Undisputed 2010, and the rest of the month's lineup? Also mentioned in this episode: Borderlands, Monster Hunter Tri, Nier, Turok, Final Fantasy XIII, Splinter Cell Conviction, BioShock, Dante's Inferno, God of War, Left 4 Dead, Devil May Cry, Halo: Reach, SleepIsDeath, Super Street Fighter IV, etc. Versus Node theme, "Dungeon" by Koji Kondo for Nintendo's The Legend of Zelda, 1987. Remixed by Brian Schulman and Charles Kantz, 2010. Outro, "You can't Always Get What You Want," by The Rolling Stones, 1969. Links: GamerNode - http://www.gamernode.com Genre: Moving On - http://www.gamernode.com/columns/11-eddie-inzauto/9043-/index.html GN on Twitter - http://www.twitter.com/GamerNode Eddie's Twitter - http://www.twitter.com/EddieInzauto Matt's Twitter - http://www.twitter.com/mattamusprime Dan's Twitter - http://www.twitter.com/DanRCrabtree SleepIsDeath - http://www.sleepisdeath.net SIDtube - http://www.sidtube.com Email us at - vsnode {at] gamernode [dot} com

Episode metadata supplied by the publisher feed · Published Apr 29, 2010

Dan Crabtree and Matt Erazo join host Eddie Inzauto to talk about the hype train in the videogame industry. From marketing srategy, to community involvement, to the effects of sequels, to the way hype alters the final gameplay experience, the sans-Fanelli trio of gamers touch on a number of related topics. Does hype condition us to believe what is told to us about games, or does it have the opposite affect, producing more disappointments and surprises than one would be subject to with fewer prior influences? Additionally, will May 2010 spell certain doom for gamers' wallets with the release of 3D Dot Game Heroes, Lost Planet 2, Skate 3, Alan Wake, Prince of Persia: The Forgotten Sands, Red Dead Redemption, Super Mario Galaxy 2, Modnation Racers, UFC Undisputed 2010, and the rest of the month's lineup? Also mentioned in this episode: Borderlands, Monster Hunter Tri, Nier, Turok, Final Fantasy XIII, Splinter Cell Conviction, BioShock, Dante's Inferno, God of War, Left 4 Dead, Devil May Cry, Halo: Reach, SleepIsDeath, Super Street Fighter IV, etc. Versus Node theme, "Dungeon" by Koji Kondo for Nintendo's The Legend of Zelda, 1987. Remixed by Brian Schulman and Charles Kantz, 2010. Outro, "You can't Always Get What You Want," by The Rolling Stones, 1969. Links: GamerNode - http://www.gamernode.com Genre: Moving On - http://www.gamernode.com/columns/11-eddie-inzauto/9043-/index.html GN on Twitter - http://www.twitter.com/GamerNode Eddie's Twitter - http://www.twitter.com/EddieInzauto Matt's Twitter - http://www.twitter.com/mattamusprime Dan's Twitter - http://www.twitter.com/DanRCrabtree SleepIsDeath - http://www.sleepisdeath.net SIDtube - http://www.sidtube.com Email us at - vsnode {at] gamernode [dot} com

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VS Node 14: All Hyped Up

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Dan Crabtree and Matt Erazo join host Eddie Inzauto to talk about the hype train in the videogame industry. From marketing srategy, to community involvement, to the effects of sequels, to the way hype alters the final gameplay experience, the...

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