We live in the Tiktok era of game making | Gies #49 episode artwork

EPISODE · Jul 11, 2025 · 1H 7M

We live in the Tiktok era of game making | Gies #49

from Games Industry Executive Summary · host Mighty Diamonds

In this episode, Nick Murray joins Casey on the Gies podcast to discuss the impact of Steam on game success, the sustainability of Game Pass, and the rise of shareable games. They analyze the short-lived popularity of Content Warning, Landfall's unique game release strategy, and the importance of simplicity in game design. The conversation also touches on the increasing costs of game development, the dynamics of mobile gaming, and the future of AAA and indie games.Connect With Us🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds📰 Join the Gies Newsletter on Substack: giesweekly.substack.com📺 Subscribe to Gies on YouTube: youtube.com/@giesweeklyKeywords: game design, mobile gaming, PC gaming, Steam, Game Pass, indie games, AAA games, player engagement, game development, gaming trends

In this episode, Nick Murray joins Casey on the Gies podcast to discuss the impact of Steam on game success, the sustainability of Game Pass, and the rise of shareable games. They analyze the short-lived popularity of Content Warning, Landfall's unique game release strategy, and the importance of simplicity in game design. The conversation also touches on the increasing costs of game development, the dynamics of mobile gaming, and the future of AAA and indie games.Connect With Us🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds📰 Join the Gies Newsletter on Substack: giesweekly.substack.com📺 Subscribe to Gies on YouTube: youtube.com/@giesweeklyKeywords: game design, mobile gaming, PC gaming, Steam, Game Pass, indie games, AAA games, player engagement, game development, gaming trends

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We live in the Tiktok era of game making | Gies #49

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This episode is 1 hour and 7 minutes long.

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This episode was published on July 11, 2025.

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In this episode, Nick Murray joins Casey on the Gies podcast to discuss the impact of Steam on game success, the sustainability of Game Pass, and the rise of shareable games. They analyze the short-lived popularity of Content Warning, Landfall's...

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