What's up everybody welcome to the kind of funny games cast for Monday March 3rd 2025 I'm gonna go screg mailer alongside the Hispanic are Throb Texas tree Latino heat click it heads and rip it Under shreds the globe trotting head shot and free point shooting to sit at home from twitch.tv Andy Cortez. Hello Greg Hello blessing. Hello Barrett. I'm very tip.
Hi. You say hi. Hi audience. Hello audience.
How are y'all doing? I'm worried about you, Andy. How are you doing even give me the updates? You had to leave you know you left work early last week And you still came through and you clicked heads on the monster hunters and listening with me and Mike for 12 hours You love you for that.
Thank you so much, but then it was up and down all weekend I sent you a great Instagram message from the farmers market and I get a response there I know you're sick, so I just want to make sure you're okay Well, I mean I also kind of wanted to say it for content I haven't even opened that message. I'm feeling great. It's a good one. I will lie sure play right now everybody I'm always thinking of my employees.
Of course I'm at the farmers market somebody's G. I'm not a man Joe. I got a lady. No, man.
I got a lady. No I'm going to take a And a back of the farmers market a lot of people talking about you knows locking I'm just thinking about it. Lock it. No, now with you.
Now with you. That'd be wrong Right, right Right 30 a.k.a. New York game awards nominated a.k.a. Perry poppy it's blessing.
I do your junior But here's my problem with you. Yeah, I sent you a tiktok last week. I'm thinking you was 645 in the morning Why don't I text it to you? I'm in You saw me a text like I think like 10 minutes later that was like I don't care that it's before 7 am I'm sending you this thing to you and Roger you need to see that's like, you know, I'm a dad mode So I'm awake.
I'm not thinking about it. So I say that I I'm gonna respond here 645 a.m. That's a great call. Yeah, I'm gonna get to talk.
I didn't like it. Yeah, yeah, I'm so often it'll go around the old social media meme rigmarole thing or whatever. Maybe a wholesome thing of like some CEOs like sign off on their emails Listen emails like 930 at night and it's one of those things like by the way I know this is outside of work hours But this is what works for me respond when it works for you And so there is I hope that's implied especially when I try to schedule slacks everybody when I do the thing where I said It's like Saturday like to be 30. I'm not looking at this Do you do the schedule slack thing like Andy does where he says hey, this is Andy from the past and you're Barrett from the future Here's these four assets I have to set the I have to set the sort of scene whenever I do them Yeah, Greg I want to bring up like how much fun I had fun playing monster hunter with you all It's you man how much I wanted to continue that phone on Saturday Yeah, and then it really hit me on Saturday whole boy It was like I slept for like legitimately probably over 20 hours goddamn dude of like wait I woke up at 9 a.m.
Went back to bed woke up probably around 7 p.m. Went back to bed woke up Sunday morning It was just like out of it man. It was a bad time But it was a good time to I appreciate you want to talk so much about expedition 33 that you power through today to come in Hang out with us. Yeah, I love it We're gonna get to that more because this is the kind of funny games cast each and every weekday on a variety of platforms We run you to the biggest topics in video games whether these previews reviews or conversations we need to have if you like that You should be watching us live on YouTube dot com slash kind of funny games twitch dot TV slash kind of funny games or listening on podcast services around The globe no matter way you consume the content Please consider picking up a kind of funny membership $10 gets you all of our shows ad-free and your daily dose of me Greg Miller in a one-man podcast slash Video cast and you'll go on for like 15 to 20 minutes.
I'll write and rave my car and talk to you That comes out five days a week. So it's like an hour long podcast a week. Wow. That's a lot of content Wow, wow, I've got no books.
That's a way no big deal. Of course You watch live like said you watch later YouTube dot com slash kind of funny games twitch dot TV slash kind of funny games podcast services around the globe like Subscribe share ring the bell tell your friends leave a review And if you're feeling generous and you're watching live use your YouTube super chats over on YouTube I'm funny games You can super chat to be part of the show with your questions comments and so get them in right now for what you want to know about Expedition 33 now that we've played the demo and are getting ready to talk about it How's keeping for you already got kind of funny games daily all about rockstar acquiring a brand new studio and Let's see he's not taking everybody after that of course You're after this you're gonna get alien three is part of alien versus predator in review and after that You're getting a stream of Mike and Nick in the afternoon if you're kind of funny member My Greg way is in the process of going up is about how many universes I've jumped There's more than one. Okay. Yeah This one's premium collectors.
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I don't know what's happening this Friday Nick block episode to go It's a whole new world. We live in baby Pokemon Johto It's a Gold I love that. I love that. It's happening.
We get ready for it. It's Johnny. It's this time What's happened? It's Johnny a Johnny a Johnny a's the ace man cometh.
Yeah, there it is Look you're showing the sprites right there ace man cometh everybody get ready. That's right everybody We loved the nuzlocks so much last year We are back to do a brand new one starting on Friday with a big marathon stream of the boys doing Nick's new nuzlock come out support That will only be on twitch.tv slash kind of funny games for right now Of course, that's where the marathon streams play best Which is why as we said Friday's marathon stream was only on twitch But it will be uploaded to youtube.com slash kind of funny games this week That's the monster hunter one that he was a part of that he gave his health for that he gave his health for And what's I'm just saying it's never too late to jumping with us. We're out there having a great time killing monsters Come on. I mean, I would like to yeah, I'll just a little push.
I know you want I do want I mean bear knows Right, it's just the thing of those too many games. I was playing to hear of your expedition 33 What a bad day You gotta use the metaphor we think yeah, you're right. You're right. You're right.
You're right. You're right. You know I was also playing redacted with bear. Yeah, I was playing split fiction.
Yeah I got a lot of talk. I got a lot of doing the hits don't stop here. That's what we do on the games cast we cover topics of the show We all have been playing clairapscare expedition 33 if you were unfamiliar steam describes it like this lead the members of expedition 33 on their quest to destroy the pain Tress so that she can never paint death again It's where world of wonders inspired by Bello peak France and battle unique enemies in this turn-based RPG with real-time mechanics The dev is sandfall interactive and the publisher is Kepler interactive We have been watching this one for quite some time since the original debut trailers and everything else We have had this gorgeous thing from sandfall gorgeous demo from sandfall and we were able to jump in to a whole bunch of hours of it Barrett you're on the ones and twos of course as you always are but you played this whole thing right I played an hour and a half because I was also dedicated Decating any free time I could to bless with with fiction so they get too much time on the six-year but enough to you know Have an impression blessing you play the whole demo. I didn't but I have played close to four hours of the game Okay, any how much of this have you played?
I'm probably close to three hours around like probably two forty five I'd say and then I have played I again coming off a monster review everything else I was able to get like 45 minutes in today an hour to it and I'll start since then at the end after 45 minutes After an hour, I'm glad that's all I got to play this because this game's fucking special and I don't want to play anymore Until I have review code. I am not a JRPG person I know I have had a history with them I loved person of four and then it's always been three it's been hit or miss for me obviously since then this is a game I could see me going all the way through for a number of different reasons But what I played today was so goddamn impressive like I mean my notes are again short but glowing But I think the biggest takeaway and I think the biggest compliment I could give from the top is When I was playing this game, I finally had it clicking my head to what Andy is what you are what Barrett is but you guys get more spotlight For it like I gotta learn to be very poppy like the counters feel too good at this game for me not to get this This needs to be what I need to go do so I am shocked by how much I like this I hope they're able to sit landing go through this entire game this way but from what we play it Holy shit, it lives up to what I've seen but am I wrong blessing? I agree. Okay, I so I didn't finish the demo because I Didn't want to play more to then take away from my like full experience with the game Yeah, like the more I played this the more I found myself getting into the RPG systems I think on the top level of thing to shout out that I at first was apprehensive about but then was very sold on was the amount of Inspirations and influences that this game has I'm getting ads for this game.
No, it's not for the last like six months or so Right, just on my name of the audience I'll see like an ad on like Twitter or whatever and it's expedition 33 redefining the JRPGs and I'm like I'm like, okay sure I'm sure this game from a French developer is gonna redefine the JRPG genre and I'm playing it and I'm not saying I was gonna redefine anything But I as I'm playing it I can see the final fantasy I can see the near but then I can also see some of the souls and I can see like different inspirations taken from different places that are Applied in all the correct ways to where I get to the checkpoint system the checkpoint system feels like a soul checkpoint system where you get there You can rest and then you can also apply your skill points and stuff and I'm like alright There's weapon scaling with depending on how I want to put my points into might or defense or you know agility or whatever it is and I am I found myself so deep into those systems already in just a few hours I played and I was like I can't get too invested because then I'm gonna I'm gonna bring my heart when I have to restart this whole thing again We're so close of course April 24th is the release date for this and so yeah I want to talk about that skill tree because I think that is such a big part of why I was like, oh, yeah, Andy what do you think? I'm really really into it so far. I think narratively it It's just kind of hitting even though I don't fully understand a whole lot of what's happening narratively I think having Charlie Cox and the the the character who's it's not Jennifer English cuz you meet her later on Jennifer English played shadowheart in Baldur's Gate But you end up meeting her character later on but the the the other pro the coprotagnes It's loon played by Chrissy Ryder who I think was one of the villains in seafood. Oh, shit.
Oh shit Oh, yeah, the chain mail thing with Amazing voice performances from everybody really a great emotion cool systems and goddamn do those parries field meaty and they sound great more importantly they sound great they look impressive the Parries are great and then not only doing the parries But if you don't want to pair if you can dodge as well, that's also an option having that real time Action kind of built into your turn-based combat. I think just feels so active and so right Kind of initially it's it could be a little bit overwhelming having all of these different Hold on let me hit the the pause menu in the game right now because immediately as you sort of hop into the game You're throwing a lot of lingo and jargon and most my notes here I'm just writing down systems of the game so I can like we can talk about the The the pic toasts and the there's some other word. It's like okay That just means you know go with the other in terms of talisman or you're you know your passage or whatever I think you can get kind of overwhelming at the start But it immediately kind of goes away once you get into the flow of the gameplay And I think that's on purpose right because we're tossing to a demo vertical So I like a lot they give you a hey story so far here's what's happening the game already clearly we're hours into it by the time we get this And granted I want to point out that you know blessing said he's like close to four hours I'm close to the three hour mark like 245 250 and they said that it takes three plus hours to beat So, I'm sure we were knocking right on the door of beating this demo. It's just uh, yeah monster hunter man monster I got here.
Yeah, uh, bear it of course everyone knows you as mr. persona What is yours here with xvision 33? Yeah, and this was another one like every time we see this I it just feels like too ambitious of a game especially when it was showcased at the xbox developer direct question mark, right? Sure, and we got to see like how small that team is and we really got to see a deep dive into like how ambitious this game really is It was one of those like okay.
This looks cool How is it actually gonna feel in practice is this are they actually gonna land this thing in a way that actually like it's fucking cool And playing only an hour and a half of this demo I walked away being like god damn like I see the vision and I think they're pulling it off so far Whether they're able to pull it off for a full 30 hour campaign, we'll see but at least from this demo I walked away from it very positive like yes I think the main kind of persona influence is more so just like the using the face buttons to navigate your battle menus Which to me since persona five has made turn base Combat feel so active although it's going back and forth But then also adding in the layers of like being able to parry all of the enemy attacks Or dodge the enemy attacks, which is definitely inspired by souls games adding in the kind of like timed attacked things That is very um Mario RPG coded and all this stuff go even further to make it feel even more active than like a persona has yet, right? Which I found myself very impressed by and was constantly engaged with the battle system And then with the world it's very visceral That's that's the thing that really took me aback with kind of the little story tidbits that we got early on where you know These 33 year olds are going on their expedition for the the painters and all this stuff Seeing the early parts of this game of what they're dealing with it's like oh jesus christ This is such an interesting and kind of fucked up world And that's when I think I had played it before Andy had and I was telling Andy like you got to check this out because I think this world and the story is definitely For you whether the combat is or not It seems like it is so far Andy, but yeah like this is something special and I'm completely Impressive just constantly being reminded how small this team is and what they're pulling off And I'm excited to see the full game and yeah I'm glad I only spent an hour and a half with it because yeah I'm ready to play the full thing in like a month and a half It's something I brought up during one of the pre or during one of the presentations I think probably after the Xbox developer direct when you know the game looks so visually impressive and a lot of it is You know the lighting looks fantastic and everything but What sort of benefits them the most is having this turn based combat system where whenever you go into combat Barrett, I'm not sure how well this will work right here if you can cut to like just a full screen of my feed Oh, they got it, baby. What I want to show off real quick is just like you know the game looks good in action, right? But then when you hop into combat Then they sort of set the stage for you and it's like They have it lit in a way that's like so perfect and you know, it's like You're not moving the camera in these in these sequences So everything's gonna look awesome here No matter what because we are kind of in control of this and it puts you at a really big advantage From an art perspective to kind of immediately say like well, you're not moving the camera We don't have a roaming time of day so things are always gonna look nice and we're kind of in control that night I freaking love how they're able to like kind of it's almost like cheating in a way because other games You know, you might have um, I'm a rust thinking back to when halo infinite first showed off and it's like well It's a it's a full day night cycle and there are times when the game isn't gonna look great But here they're like no we control this like the games that look good because we want it to in this little Area and the lighting is perfect and all of the you know, the amazing ui, which is very like atlas coated It looks so influenced by some of the best atlas games that I've you know, I hear bear talk about all the time in the live chat Yeah, ryan says hand play sliding will always be the best and one of my notes here is just drop dead gorgeous And I put the flex of running through this lush green forest to this dark cave and then into this this red evil light It was like back to back to back in a 10 second, you know, I mean like oh man, it's really pretty out here Oh, it's really dark and scary and dank in here.
Oh my god. It's red and horrible and evil in here I was like holy shit. This looks fucking amazing Yeah, I think even for me one of my one of the few critiques I had with my demo was that I think there's a lot of bloom Yeah, like there's like a lot of glowy effects were at first I was a bit put off but as I play more and I don't know if you guys got to like the second big section That's in the demo in like the second half of it But you get to an environment that is way different than the first environment They are in that we're like underwater vibe like you're walking and there's fucking like, you know, sea life That's flying around you and shit and legitimately. I was like, oh, okay I'm sold like the fact that you can go from a super like dreamy fantasy world makes the fantasy environment that is more like, you know Forcy kind of area and then walking to something that looks equally dreamy, but still somehow, you know, just equally cool Yeah, to look at and also so different was very impressed with it Yeah, we're walking to this area, but that reminded me of the time that we were doing the NVIDIA sponsor stream And I was like always telling Greg Greg just walk slowly to kind of look at the vistas and let the Let the visuals soak in and there's an amazing moment in Dragon Age Bill guard where you walk into the underwater area and a fucking whale is kind of like, you know underwater doing this cool thing And Greg just running around looting.
I'm like, can you just look at the can you just focus on the visuals? Because it looks so amazing, but I had the exact same vibe here. We're being in this underwater area It's just so freaking cool and I'm like but you play the demo on PC right bless. Yeah, so We don't really know what to go to.
Okay immediately when I see the bloom I go into post-processing and I go to off or like low Because post-processing usually includes bloom and all sorts of like visual things to try to make the game look cooler But that was really distracting for me as well And it made the experience a lot nicer when I turned the post-processing post-processing down to like lower At the full game because I was in my settings like looking for a bloom off option Like I put off I turned off motion blur and I was like I just didn't do enough for me, but Still like I think one of the things that grew on me as well as I played through the game is how much they threw out you both like Presentationally, but even within the RPG stuff where there's so many systems in this thing Sure every character that you have as part of your party has their own unique system of combat that like works in different ways, right? Like we had at least from my playthrough. I had three characters goose-ave Loon and male right and goose-ave has a charge system where the more you attack the enemy the more you dodge the more you parry I believe the higher your charge goes up and then you can use your overcharge attack at some point to deal big damage Loon has a stain system that is element based aware the more you do attacks different elements You then collect those elements and like your stain thing and certain abilities You have will then absorb those elements then use them to make it stronger to make them stronger and the male has a whole stain system That is separate from that But the fact that you're able to like loop those in like make those character make the combat feel unique with each character Also, I think like maintaining the overall thing of like the active combat dodging pairing like throwing in these attacks very I'm very impressed by it. I think it's very fun and to bear its thing of you know how Persona 5 felt like it was taking turn-based combat and trying to make it a bit swifter This game feels like it's doing the natural evolution of that of all right.
We found a way to make it swift now How do we make turn-based combat almost feel like it's action combat? Yeah, it's so far it's working. Yeah, like we haven't seen like huge a lot of people try that Since like Persona 5 like yeah, we've had C of Stars like a dragon as well has made it more active than that with this game And it's it's really cool to see like how these different teams big or smaller trying to like iterate on that and try to convince the Andies of the world of like hey turn-based combat can be fun. It can feel active and I think what expedition 33 is doing so far is fucking incredible Yeah, the thing that stood out for me about the combat is everything you just said right But it was the idea like okay here You can dodge what if you want to take that next level you can parry because pairing get you the action points You can actually go and use it right that was super swift and cool But it was then obviously the X on there so it was having to pay attention the entire time But I then I really appreciate it You know there's these flags throughout the world from the previous expeditions as you said I think the chat said Us as a whole said you get to this is where you can rest and heal up This is where you can unlock your abilities and going into those skill trees That was like what really really got a hook in me I'll be like oh okay I can go through and really make these characters act the way I want them to act in this Whereas with persona in the past and stuff, you know emerging personas and you unlock this new ability and get rid of an old ability I kind of think that's Similar to what we're doing here But I felt like this gave me more of a road map or runway of what I was doing in a way that It felt like it gave me more control I mean it's closer to metaphor than its persona I think in that Yeah, so metaphor I think does a similar thing of you can kind of look down the barrel and be like Oh, this is what I'm gonna build to and I know I can make some match my abilities however I want to make my party into what feels like an original creation by me like this game Yeah, same thing of looking down the skill trees and then also looking down my stats in general because the end point earlier There's just so much as far as I got picked those which gives me a passive But then also gives me like you know some stat buffs I have my actual staffs or stats that I can like you know upgrade individually by putting numbers into them And then I have my skill trees So I'm gonna have this character be very like high on might and then maybe high on luck because they have a weapon that scales with that But then I know they're gonna do that so I'm gonna have my abilities be more You know taking out an entire group of enemies as opposed to one enemy at a time I'm gonna have this person heal or have this person you know buff this other person They give you so many options and let you see those options So at least in this place we're right in the demo and I'm again I had to stop myself from falling to it and I had to keep reminding myself that this is not my canon playthrough I can't let myself get lost in this playthrough because in the four hours that I played already I'm like I'm into it I'm looking at everything here and so a quick question for you just because we're talking about like the luminous the pic Does and all this stuff it sounds like none of you had trouble like equipping some of the stuff because I don't know if my Session was just like bugs like it wouldn't let me like the feedback in the menus didn't seem like it was letting me equip Some of these things like early on so that was something that I was like am I missing something here?
You're doing it's from the menu or you're trying to do it from the checkpoints? Yeah flags I think in the menu you can equip pick those but I think to upgrade stats and I'm like equipped certain abilities I had to be at the flag that I was doing the flag But I'm talking just about like luminous and pick those are just editing those like do you have to be at the flag for that stuff? Pick those you don't you don't have to yeah, it was the that was getting a little bug so This is the skill tree I was talking about which again. I loved me What's he where I was going you're talking about you bring a metaphor which is a far better example of this Yeah, but even metaphor I always felt kind of overwhelmed like especially like so over here in the chat pretty dude says that Man this menu is overwhelming not this skill tree, but the one we were just looking at with all the words on it I think it's important to show when we were playing this demo.
We had one I one defense one to start right? It's not like this is where you start in the game right there showing you how complex you be and then you jump to the Steel tree look like this in the demo where it was all right these two are open these three are gonna be next or whatever So to be able to look down that figure it out and go character by character and see who I want to build and how I want to build I like that a lot Yeah, the the all those I was at your seat or just things that you find around the world those are just additive sort of Things to add to your character where you know I think one of the first ones that you get is called like the Dodger or something Yeah, and your character gets more AP any time that they dodged you know Correctly or whatever and then you can kind of find more power I think I have like up to five now where one of them is when an enemy is burning you do such and such more critical damage or whatever I think it's like 20% higher critical damage rate And so those are all the little things you can kind of add to your character to kind of make the experience kind of feel more like your own And kind of customizable, you know 100% before we continue I want to remind everybody that this is the kind of funny games cast and we couldn't do this without you Remember kind of funny as an 11 person small business all about live talk shows if you like hanging out with us all day We're catching up in your car later on let me tell you about the kind of funny membership for $10 you get all of our shows Add for you That's more than 20 a week and you get a daily dose of me and a 15 to 20 minute podcast I call Greg way if you like all of that Please consider picking up a membership on patreon.com I'm funny YouTube dot com slash kind of funny games apple or Spotify however right now you're not using your membership benefits So here's a word from our sponsors this episode is brought to you by me Greg Miller Chicago What are you doing Thursday April 10th at 7 p.m. The answer coming to my live show? That's right.
Mrs. Miller's baby boy is coming back to Chicago land and putting on a 90 minute one night only show live From the good win auditorium at Benedictine University in Lyle I'm mixing a bit of up in noon with a bit of my best comic con performances with a lot of my Chicago influences I'm calling it a late night with Greg Miller and it's gonna offer never before heard adolescent tales in interview with one of my Favorite bands of all time a conversation with Millie Ramsey about growing up in the internet spotlight your live questions for me And of course tons of fabulous video game prizes get your tickets now at kind of funny dot com slash Chicago and Hey Midwest people We never do shows out there. So this is your chance to see a Greg Miller stage show in Indiana, Iowa, Minnesota, Wisconsin We always talk about how we love to drive his Midwest people so hit the road for an opportunity you may never get again This is a fundraiser for Benedictine University. That's right my childhood best friend post-school So get your tickets now at kind of funny dot com slash Chicago and I'll see you on April 10th This episode is brought to you by BetterHelp.
It's always important for us to be aware of a relationship or red flags We should avoid but what if we focus more on looking for green flags in friends and partners? If you're not sure what they look like therapy can help you identify green flags actively practice them in your relationships and embody the Green Flag energy yourself some of our best friends use better help and love how helpful it can be for learning positive coping skills And how to set boundaries and powers you to be the best version of yourself It isn't just for those who have experienced major trauma if you're thinking of starting therapy give better help a try It's entirely online designed to be convenient flexible and suited to your schedule and it serves over 5 million people worldwide Discover your relationship green flags with better help visit better help dot com slash kind of funny to get 10% off your first month That's better help h e l p dot com slash kind of funny better help dot com slash kind of funny We are back everybody still talking about clear obscure expedition 33 Look say what you want about the name it could be Outlander or fucking void land or like there's just so many similar sounding Sure, at least this is you know going the extra mile and just being too many words I think we're trying to put clear obscure on the map, you know The brand I can't wait to be clear Now's clear real person because I assume this is a talk clean scenario where like they're like they're there or they're creator No, no, no, no, no, no, no, no, no, no They're scared the world I think it's like a player obscure is the metaphor and then expedition 33 is the revenge Yeah, no, I thought clear obscure was like a like a like a state of mind a state of being you know We're all clear obscure. Yeah, of course like I said, it's not but she'll remind you This is developed by same fellow interactive published by caplar act of out April 24 2025 and what we didn't mention at the top Only $50 and also Xbox and you pass day one so that's a bad deal out there for a game We love and that we're not alone in loving I really loved over at ijian.com will Borgers opener it went like this Years ago a mentor told me that the most important part of any story is surprise A few years later a writer I deeply respect wrote that perhaps the difference between good and great writing is technique Though even that was probably not as important as conviction But what keeps us invested in a story is curiosity the gap between what we know and what we want to know the questions that drive us Combined all three when you tend to create something special each and every one of us has played a video game that grabbed us from the jump That connected with us in it some unexpected way a game that surprised us whose belief in itself was obvious from the first frame That made us want to explore I've played a lot of video games friends and that feeling is increasingly rare for me Especially the triple A space So when I tell you that clear obscure expedition 33 grabbed me by the throat from the jump and didn't let go for a single Second of the three and a half hour demo I played twice believe me when I tell you that's some powerful magic That's fucking writing right there. Well that is you write your ass off great job over there What a great way to put what we're all talking about and I think again perhaps the greatest show of respect from all of us We're like we didn't beat it on purpose.
Yeah, we all right we could go but we don't but you're sitting there now I was like in today today, you know, there's a deadline on the demo I'm playing right because like we're live at 11 It's like 10 30 I'm sitting there having it hauling over what skill I can still matter Why am I worried about the skill tree for a demo? I'm never coming back there. Claire scares the French translation of Charrows Giro. It is a term used in art to describe a particularly strong contrast of light and dark He madically it's a reference to the painters the party is journeying to stop Oh, thank you for staying in mind.
I'm glad I like to give you a gun And obviously again, there's another like persona is an atlas is a move. Oh, here's an option to shoot your enemies I think I like about the gun is that literally like you aim and you have to shoot at their weak point Yeah, I do a lot of damage to them. Some enemies are flying again. They take more damage I think also is a similar thing in that also use up your turn Yeah, but I mean like for the like flying enemies you can only do that But it felt great to be able to empty my clip take out a flying enemy that wasn't that big big of a deal then just attack the enemy That's vulnerable to physical attack, right?
Like I thought especially there's so much going on in this game like we're talking about I think getting in here and playing it. I was surprised that I wasn't overwhelmed by the spinning place where it was like Okay, okay, I understand. Okay, this is great. This feels good.
Oh, I should have done that but I screwed this up But I was so happy with it. I mean even in the status effect type stuff where early on the give you a burn in this You can burn your enemies and I like the fact that instead of taking place at the end of an enemy's turn like to burn takes place at the Beginning so it is the thing of all right. I know they're weak I'm gonna do an attack that's gonna burn them so by the time it gets to their turn They won't be able to do their attack is they're gonna die to begin with their turn like having to strategize in these different ways work One thing that Andy brought up during the break is the fact that like there's also a jump button in combat where at some point They introduce like the sweeping attacks these big sweeping attacks enemies will do and if you time it jump at the right time You can jump and shoot back at them and midair and it's sick as fuck like again a lot of really I think smart things on the gameplay side that shows that they understand RPGs and the other things you're But then also just a lot of flair which I mean I'm just very impressed. I think it's rare to see those two married so well I think it is in the Atlas games that you get something like that Maybe like a final fantasy or whatever to see a French developer be like okay We're gonna take this on and do it so well so far in the demo.
I'm impressed Oh, because the chat goes away Sorry in the YouTube chat SG 17 says but if it sells poorly it'll either end up on deep sale or PlayStation Plus in the next three months Like Vailgard or an immortals. I'm not I don't think you have to be concerned about that I think we were talking about Vail guard specifically right being from a Gigantic publisher a gigantic developer and took a gigantic amount of time where I think expectations were far different for that one Then there are for this one coming from a small French developer put out by Kepler who isn't the biggest name in games It makes good stuff like I think they have the thing right and I think the reaction you're seeing today as long As this game doesn't fall apart immediately after this or before it this game is going to find an audience real quick and be a darling I think 100% I wanted to bring up near the beginning of the demo You're immediately sort of shown a way to grapple towards Little places in little platforms little things in the world and your controller vibrates And you can like grapple towards this new platform and now your characters are walking over there and And it's kind of small nitpick, but I hope it's not just grappling for the sake of making traversal Flashier like I hope that that's more of a Metroidvania type thing where maybe at some point in the game You didn't have the ability to grapple towards those things and now you do because as cool and flashy as it looks It's like okay. Well, this does nothing for me mechanically. That's different than then walking or running It looks cool or sure But I hope that there are parts where maybe I don't have access to the grapple and then finally when I have the grapple as an As an ability then I can go back to certain parts of this really cool over world map to go back and explore Because otherwise it just feels like you know is it style over substance?
You know, you're gonna get that though because like playing through this this felt very much like oh cool This is a linear game that I'm going there side shoot off the side get the glowy purple shoot over here Use your grappling but like we're being fun. It doesn't strike me as a game I'm gonna double back in Metroidvania. I think you're being I mean I think the fact that there's a big open world Yeah, the overworld map I think that indicates that there will be a lot more exploration that we think that there will be I think it'll get path as well. I was surprised to see Further on my demo They have like the you know in God of War either 20-the-a-rad rock where they have like the chest that yet to hit the three things to open Yeah, they have that this game as well where it's like get to shoot the three things We're going to call it Mar-a-la right now start a lawsuit.
I'll do it again like great Inspirations and influences from great places. I like that mechanic God of War and you see it here I was like okay cool like that's another layer at it expiration on top of just the chest they were opening right or like Whatever you're doing I think the fact that you have an overworld probably means that yeah You're gonna be doubling back to certain locations But I think my hope is that when you go back to certain locations things will be different right like you're gonna have more Tough for enemies or maybe like some paths change or maybe you have a new ability I guess the big hope is that you have a new ability that allows you to get to certain places that you weren't able to before but I think that is almost like the max that you can do because then you are getting to metric venue of vibes of All right. Well, that's not what this game is. It's a grbg kind of yeah, but if you're gonna have an overall like this I think you gotta make it so that you are Reason to come back and explore and see if you know yeah the big the big outfit in the room we have addressed of course is we're talking About these playable characters we're talking about an amazing ass list of course as you already said Jennifer English Baldur's gate Elton ring Christy Ryder the Sandman and seafood like you were saying a bear that you have any circus of course next Mortal enemy Ben Starr of course my mortal enemy, but Charlie Cox playing Gustav Charlie Cox playing Yes, I was joking with Andy that it felt like they might have been in talks with Robert Pattinson early on Dedicated to it and then that felt through because he decided to go make a Mickey 17 and they're like fuck Yeah, he was like I love Final Fantasy I love you know he talks about how he was in love with Tifa as a child and stuff.
It's like we all know those stories of Robert Banson she was definitely in this game. There's no way this guy looks exactly like I thought I was crazy I had a look it up I was like can I miss Robert Pattinson in the trailer because why is this me? It's Robert Pattinson from the lighthouse. It's fucking it's so weird, but Charlie Cox very good.
Of course amazing There you can do no wrong to worry about that What I liked about Gustav this is an early point I was one of those like you're looking this game especially for where we're at for endearing things or whatever and like you know I for me it's about connection to characters and yet I think the plot line in general so cool right of again You have the Pinterest who's coming through and killing everybody at a certain age so all the 34 year olds die in the story So far click we see and then of course 33's numbers up to go out and try to stop her I appreciate when they got there and all hell breaks loose and you get the whole thing about that there's million people talking about like more of the Story part of there, but what was cool from what we saw the story so far you play a bit and then you get to where you're just finding all these Expedition members just murdered right killed all the stuff and The character Gustav collapses in front of one of them and brings up his gun from combat and puts it to his head and I was like god Damn, yeah, that's a real fucking moment. I'm only talking about killing myself if shit went sideways like this Yeah, it's a visceral and then like ten minutes later You get into like your first kind of like entry level boss fight where you see that boss like fuck up one of your expedition Like people and it's really fascinating like how much they're gonna try to get us invested in some of these characters Immediately kill a bunch of people off the first note I put in my notes was based off of the previously on that starts off the preview where they show you like a bunch of Stuff in the trailer right but like one of the things was somebody just fucking getting Just like their head falls on. Yeah, holy shit like this is this seems really cool. Yeah, 100% They got their cooking over here and I'm using a fantastic as well.
Yes. Yes. Yes. Yes.
It's very operatic during the you know during battle Can't get a little samey when you're kind of just running around but you know, that's that's most games When you're just kind of running around adventuring I do like how they it feels like there are different genres that they're exploring there as well Because when I got to that second big area like I get into combat. It's like more like a chill vibe to the music I'm like, oh, this is I'm kind of doing it like it's yeah I'm really curious to see when we get that final game how very the soundtrack is because yeah I like what they're offering so far even though there wasn't anything like being bombastic But that also just doesn't seem like the vibe they're going forward it. Yeah, I agree one of things we can touch on that was a point for me That was a great meal kind of shit was going through in there's this whole thing of picking up the journals of the previous expeditions And learning from the ones that came before to kind of the whole idea here is that you're even people who die you're passing the baton So learn from the ones who came before and then leave something for the ones that come after so they can do this But then you there are audio journals so you collect when you get the listen in I was like, oh, I'm a performance was great And the one I found like I want to see this through I want to shout out design like character designs Specifically I think the character outfits look fucking dope on all the party members that you're playing with the enemy design It's so like weird and cool. It's tough to get me to fight like enemies in a game that don't have faces I'm like all right, I'm fine just a rock creature like I wish I'm dead to eyes and mouth for some shit Give me some personality, but like fuck this guy's mouth The more I'm finding like these different enemies and these different creatures and what I'm like damn Who the fuck thought of this shit right like it is just look I don't know like it's cool the cool last design.
Yeah for sure 100% Yeah, and again I like different size stuff I like the idea of like you know the ones that come up and slam their shield down and it goes off Yeah, again How satisfying is you pit the parry is gonna throw it back at them and fucking kill him shit like that was awesome I think like we're talking about the guys who have you had a light for their head basically that you pop them to get the thing off of There this is my Robert Pattinson, bro It's just it's just Robert Pattinson like there's no way that it's not it's unbelievable how uncanny it is to being Robert Pattinson we'll figure it out look at him, dude the handsome guy that has to know So dripped out look at that. Yeah, why I upgrade his outfit to have that like one wing thing. It looks so cool Yeah, he's the one wing angel Tim's We had a lot of people write in for super chats But no super check questions first we'll start by booing a K who writes and it says French jrpg equals Rp we It was good enough that I put on social media, but still I was like oh you got me CJ split on says shout out to Ben Starr's agency He's killing it did you guys running the event started play deep enough to find first always what the character's name is according to our little guy I don't recall. I have not know Jordan white wrote in said since this game was announced no other game has excited me more with a vowed 33 outer worlds to eventually fabled if able I it's a great time to be an Xbox RPG fan Yeah, I'm just crazy For sure and again I'm just excited to see what looks to be a game that's gonna have a great story because I'm super into the premise of this I love this idea right and then have it just be just in quotes just be 30 hours or whatever Yeah, I'd be a turn-based RPG that I can see I can actually commit to be this and be this day That is gonna be 30 hours.
I like a development quick Google found that I would assume that that's true But I can try to get those stats. I was like oh, I wonder if we're talking about I wonder if there's nothing really say 30 hours Like we come out of it being like that shit was 50 hours long. Yeah, yeah, the Googles I'm finding are 30 plus. Yeah, it's what people are saying.
Yeah, this comes directly from their X account It's to be clear we've learned all of our hearts and souls into this game when you play expedition 33 You can expect 30 plus hours of main game and it's much side content for our completionist expeditioners I like that plus word plus word Trevor super chat while we were going and said was interested but now quite excited for this game two questions number one How well did the demo run number two even though y'all didn't start at the beginning did a demo do a good job of introducing combat and other systems at play Andy Cortez you have the visual triangle, you know it well You sold merch about it for us. You are the one who we always throw at the end of the stream to tell us why games look good How did this game look for you? The game looks like it still needs some more work because you know there were a decent amount of like visual hitches and framerate kind of drops, but You know, I'm still impressed with where it's at like I guess I'm just impressed that this game is running at all based on what we've seen It's a small developer and holy shit. This looks really ambitious I don't know if you know we've we've you know heard this song before so many times with small developers But I think it looks awesome in action still I think like once a game comes out Hopefully it comes with all the bells and whistles like the deal assess and you know for the AMD fans out there getting FSR running Yeah getting anything to help, you know Because right now it currently has just the resolution scaler where if you're kind of having trouble running the game You can drop the resolution down like 75% so it'll go down and help the game run better at a lower res But it doesn't have any like AI upscaling or anything like that So hopefully when the game launches it'll come with a lot of those bells and whistles because that happens with a lot of A lot of previews don't have everything that don't have their sort of options fully kitted out The other thing I noticed too is like in gameplay things really started to pop in like looks move and stuff I was noting a lot of weird like frame drops and stuff like that in cutscenes Which I don't know if they're pre-rendered or not Andy I couldn't tell but like it says like you can have like your custom outfits in cutscenes I don't think they are but that was where I was seeing a lot of like okay.
This is a yeah, I noticed that too I'm not sure I was wondering the pre if they were pre-rendered or not as well because it the cutscenes immediately started Like okay, what you were watching now. It's 30 per second with a shitload of film grand Yeah, so it always looks pre-rendered to me, but I'm not exactly sure To answer the second part of that super chance question one of the things that impresses me the most about this demo is how well It's just done is a demo where you start off and one of the first NPCs you run into is literally says hey I'm an NPC that's for this demo and basically that you have the choice of doing it to jump into tutorials straight from that NPC to teach you the battle mechanics before they throw you back into that chapter that you're that we're on yeah And like that's like an extra piece of work to do to like for a demo that you usually don't see like I'm I don't remember Seeing a demo that has that of like oh here's a specific piece just to teach people like to press play in this game How to play this game real quick for doing it so shout out to that and also shout out to like just how easy this was of a Hey, here's the code we're gonna you know like you redeem this preview on steam play at your leader You know we have up to it says three plus hours right but like you know I played for four hours or something like that and still kept going and Yeah, like we're able to play it at our leisure for this really well done really quick in the chat Wolfbox 10 JC says Nick is roasting Andy on Instagram and yeah the kind of funny Vids account on Instagram is live while Nick is just making fun of Andy That's that's a lot. Sorry about that buddy. I'll they just ended the string, but they were I can't see they were zooming in on your face And they had the football so you know it was bad.
I don't know I could hear laughing out there I didn't make content about you. What does he do? I don't know. It's a great question.
You know what I mean That's a great question. I think he's really trying to work his way through outer world He's got his finger on the pulse you know he's like he's a bad though. Yeah, yeah, he had to watch alien three Yeah, he's doing hard left any closing thoughts about expedition 33 Lesson I think it's shaping up to be pretty awesome. Yeah, I think it's I think it's shaping up to be a game that looks like it can Hopefully deliver on the promise of just looking like this, you know really gorgeous, but also awesome Storytelling wise.
I hope it can kind of you know deliver there always a band with asking Andy is it a contenter? I'm gonna say I want to say no for now. Oh, I think it's too early to say yeah I think it's too early to say like again off this demo Yeah, I'm feeling high but again Let's see if they can uphold this for 30 hours and keep it engaging in both world story and gameplay I'm gonna be bold and say yeah, I think this is a contender for me, which is shocking But I can't like if with this if we have code right now It would be toss a lot of things to the side right now say goodbye to bed good onboarding school, you know Again, like if this is if I can sit there I what I'm really interested in what I didn't see in this game because I feel like I was playing a normal difficulty So I didn't grant that I was very early so I didn't die in the section I was playing I'm interested to see how they restart where checkpoints are because again like I want to right now bullishly on Monday March 3rd 2025 I want to commit to being very popular because it feels so fucking good to throw the attack back in their faces Yeah, and in one of the clips we showed from one of the trailers You saw the entire team parry and throw it back at the boss Oh my god, like I want that I'm not that person but I want that in this game So let me see if I commit to that or end up turning down the difficulty But I'm super excited to use for this one plus yeah I think I think the office is gonna be liking this one a lot like I'm sad that Tim is not on this preview Sure this right is though Yeah, this right to me is like very much like a Tim type of game knowing how much he loves up final fantasy and like how much Style is in this and how the combat is here like I think this is one that is you know uniquely tailored to possibly all of our Tastier and coming out of this like I'm I'm with you guys that I think it's early for me to say contender But like the projections from you're looking up like if I'm doing the you know the oh, what do they call it the rankings? When you're doing like projections on like the financial shit, whatever, it's looking up for this game Yeah, okay, yeah, you know what I mean?
Um, yeah, I'm stocks. Yes. Thank you Yeah, I'm looking up right now for me. Yes, it's now most anticipated.
Exactly. Nice. Very all right. Well, ladies gentlemen and MBs we won't have to wait long of course clair absquare expedition 33 is coming out April 24 2025 meaning that we'll be covering it a Lot more here on kind of funny games if you didn't know we are all about live talk shows usually about video games So you can catch us when we're yapping over on twitch.tv slash kind of funny games YouTube dot com slash kind of funny games podcast services around the globe No matter where you get the kind of funny games cast Please consider picking up the kind of funny membership $10 gets you all of our shows ad free and a daily dose of me in a series We call Greg way of course.
This is just the halfway point of our day We are far from done with shows right after this we are moving over to do the review That's right alien free in review as we continue continuing versus predator in review And then of course there will be the stream of Mike and Nick in the afternoon for now though That's the end of the game's cast until next time. It's been our pleasure to serve you