What do Successful Game Projects Have in Common? episode artwork

EPISODE · Jan 2, 2021 · 45 MIN

What do Successful Game Projects Have in Common?

from Deconstructor of Fun · host Deconstructor of Fun

The topics covered in the episode are: What are the biggest differences in how the big companies and the indie ones build their games? How to decide what the project is going to be balancing between data and intuition  How to choose the right monetization model for your game How to drive sustainability through updates, new player acquisition, and reactivating lapsed ones What are the main shifts in player behaviour post-2020: Shoutout to the Googler Martin Svoboda who interviewed me

The topics covered in the episode are: What are the biggest differences in how the big companies and the indie ones build their games? How to decide what the project is going to be balancing between data and intuition  How to choose the right monetization model for your game How to drive sustainability through updates, new player acquisition, and reactivating lapsed ones What are the main shifts in player behaviour post-2020: Shoutout to the Googler Martin Svoboda who interviewed me

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What do Successful Game Projects Have in Common?

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This episode was published on January 2, 2021.

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The topics covered in the episode are: What are the biggest differences in how the big companies and the indie ones build their games? How to decide what the project is going to be balancing between data and intuition  How to choose the right...

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