What's up guys, welcome to the first ever episode 228 of the kind of games cast as always, I'm Tim Geddes, joined by one of the coolest dudes in video games, Greg Knight. It's a four-eyed fiesta. Oh my god, we're all wearing glasses. You guys look too many glasses.
You have new glasses there. I do have new glasses. I don't think I've ever seen you in your glasses. I don't wear glasses.
These are the same glasses I've had for over 10 years. You can tell by the stylish Oakley symbol on the side. You know what I mean? At one point, these were cool.
And here we are now. You guys have a space dad. You'll move every so often and you can look inside the lenses and see there's like weird deformations in them. Yeah, it's the like coatings bag.
My essential oils have destroyed. Oh yeah, the coatings coming off. That's what happens when you don't clean them often. Why don't you just get new glasses, Tim?
Oh, no, about four months ago he went to the Warby Parker box and then nothing ever came to move. I didn't like it, so send me another rack. Didn't like those, send me back. We're going to round three.
Maybe he's at the optometrist right now. You can go there. Damn, he's at the dentist. I don't know if I can get you.
I was going to my dentist. My dentist is right by my optometrist. Wow, it's kind of the same thing. I like how he asked you, Greg, do you think they know you by a name?
At the dentist, I go there usually once every six months. In fact, now I've been there like 18 months. Because guess what? What?
Are you asking me why I'm back? Great question, Kevin. I'll tell you why. Dentists, I understand back in the day, right?
I'm a little Redenbacher. I'm Abraham Lincoln. I need fucking dental stuff. I get it.
There's fluoride in the water now. The way brushing technology with equip.com slash kind of funny things will come all this way. You know, it's fine. Dentists are now there for emergencies only, all right?
And the busiest lady in the business, Andrea Renee herself. What's good, Tim? Joining us on the kind of funny games, guys? God, it feels good.
God, it feels good. He's already on. Yeah, yeah. He's in an upgrade suite.
He got to put up a photo of it. Shut up. Shut up. Well, at least he's not here to interrupt us all, Joe.
Damn. Damn. We need to put him in a one-on-one podcast so none of them can finish the talk. You mean?
Damn. Oh, I love it. I laughed a little too hard at that show, but we love Nick and Fran. Yeah, yeah, yeah.
But, you know, facts are facts there. Patreon supporters, at the silver, membership, or above, you can watch this show live as we record it. You get the show three days early and the full exclusive free and post show. So you go to patreon.com slash kind of funny games to do that, just like our Patreon producers this month did.
Tom Bach and James. Thank you, guys. Tom Bach is back. Tom Bach is blocked.
Is he going to ITX? Do we have confirmation or do you? No, he's watching it, but he's not going. Classic Tommy B.
Support the crew, but if he can't make it, he can't make it. He's a busy man. He's a busy man. Or you can just watch on Mondays at YouTube.com slash kind of funny games or on roosterteeth.com or on podcast services around the globe.
Just search for kind of funny games. Cast. This episode is brought to you by the Spoke Post and Hames, but we'll get to that later. Let's just start it off.
What you got there, Greg? This package was delivered to the office under my name. Return to the dress. Mystery Lady.
Oh, you know what they use these for, Greg, before you read that? They use these. So in your kitchen, if you are on a diet and you're like, oh, there's sweets there that I can't have until X amount of time a day, you can put the candies or the sugary foods or whatever inside, like the cookies, and then it's set to unlock at a specific time. Yeah, because it's got a countdown clock on it.
This is some solid shit. The paper that came with it says, monsters will ravage, demons will prowl, bullets will ricochet, blue armor will gleam, streets will rumble, warriors will embrace darkness, one will rise, 07.04.2019, 9.15 a.m. Pacific time, rise to the top on Twitch. And it says automatically opens on July 4th at 9.15 a.m.
Pacific time. Oh, wait, look, I can just turn the timer down. Well, no, you're turning out this one at the end of the day. Wait, hold on.
Can we just cheat it? Well, I saw Tom Marks, I put up a tweet about it, and Tom Marks sent back the smash. He smashed the shit out of his. So, Kevin, you might need to smash this.
Is there something good in there? Oh, no, I, oh, yeah, okay, so we turned it down to zero days now, 18 hours. Oh, it won't go any lower. So you can turn the timer up, but you can't turn it down.
But there's any, yeah, I saw somebody just smash it. Give me your flathead screwdriver, I'll get in there. What could it be? Here's the thing, I saw you post this, and I told Joey, go, all you guys have to do is hold it over the side, send people down to the spot, and then just drop it.
Drop it off the side of the building. What if there's a hamster in it? What if there's a hamster? Damn.
I hope there's not a live creature in there. Hey, no, no. Oh, oh, oh, I'm feeling good about this, Greg. Oh, yeah.
Oh, wow. We got a classic Greg in. Hey there, Kevin. This is good.
Give me my bullets. Oh, yeah, it's broken. I can see the inside. Here we go.
I can see the inside. Here we go. Wait, let's read this again. Sure.
Okay, we're going to unbox this now. It says monsters will ravage, demons will prowl. It sounds like it's going to be some throwback. Oh, bullets will ricochet.
Oh, pins. There's pins. It seems like some shit we need Jared Petty for. Well, I guess it's true, too.
I didn't say we're... One will rise. I should have known the rise up was... What if I first say anything?
Like, is that an official, Marga? You can't imagine it. It can't be an official. It can't be an official.
We didn't sign any NDS. I don't know who the fuck these people are. Capcom. So, I guess, before we tell you what's in here, this is a spoiler warning that, literally only for the people who are watching that for patrons who are watching live, because this episode won't go live until Friday.
It's a t-shirt with some Street Fighter characters on. Wait a minute. What the fuck? Is this just a Capcom versus Capcom game?
Capcom cross gung-ho? It says Kevin. I don't know what I need to say. Gung-ho, no.
Gung-ho's a publisher. Yeah, remember the gung-ho logo? We all were like, oh, that looks like a vibrator. Like, that's a vibrator.
What is it, then? Is this Capcom cross a vibrator? All right. Let me do some digging here.
This looks like it could be a Capcom cross Capcom game, which would be amazing. Also, why would they do this with these saves, knowing that everyone was just going to break them? I don't know. We didn't have to.
We could have waited. Let's just see. I don't know. I don't know.
Here's what I'll say right now. If it turned out this was embargo-oops. I mean, because this is a bad embargo. This doesn't count as an embargo.
It's not an embargo. You know what I'm going to smash. Gung-ho. It's Gung-ho media, right?
They've made puzzles and dragons. Mm-hmm. Nextlings the dragons, maybe. No, that's actually like Miragontae from Monster Hunter.
I don't know, man. Rise to the top on the floor. Go to teppanthegame.com. T-E-P-P-E-N.
We're about to find out, right? Well, we're about to find out. No, four or three. Four or three.
First twice block. Every rise to the top on July 4th. Everyone rise to the top. What a brilliant idea, too.
Let's start an event on a national holiday. Come on, guys. Let's see what Teppan means. Just the word Teppan.
The first thing on Google, Teppan Ronan. I'm in. I love you, Ronan. It's a horrible name if this is something actually cool.
It's a fine name if it ends up being some puzzle fighter, like, knockoff thing. You know? Yeah. There is.
We got some Monster Hunter, we got some Street Fighter, we got Mega Man X, we got Darkstalkers, Darksiders, we got Devil May Cry, we got Resident Evil. Wait, Darksiders. Darkstalkers. Oh, Darkstalkers.
Sorry. I fucked up myself. That's all right. You're wrong for me.
Teppan at gunghoonline.com. Play Teppan is the Twitter and the Twitch. Play Teppan. Let's go to Twitter.
So the game is Teppan from Capcom. They're presenting Teppan. We're going to rise to the top. No tweets yet.
Huh. What do you think it is? Stupid. Let's be honest, it's probably not going to be as good as this promotion is making it have to be.
Totally. Monsters will Ravage, so that's Monster Hunter. Demons will Prowl, so that's... Maybe, yeah.
Bullets will Ricochet. That could be Resident Evil with Wesker. Warriors will... I don't get it.
Streets will Rumble, Street Fighter. Blue Armor will Glean. That's Meg May. Yes, yes.
One will rise. I don't know. I'd be interested if it was a Capcom fighting game, because that'd be really cool. Because they messed up with all the Marvel stuff.
I feel like a lot of that had to do with the licensing of the movies and Marvel games not being up to snuff yet. Yeah. Interesting. Teppan.
It is. But again, horrible. Goddamn name. Let's talk about Mario Maker 2, baby.
Ooh! Mario Maker 2. Barrett, thank you for joining us for this right now, because you've been building a little bit. You've been making Mario Maker.
You want to talk to us a little bit about that? Yeah, the last couple... When I picked it up, I was playing the 100, the story mode stuff, and then I tried the never-stopping courses, where you get random courses from people. And then I got in the itch the other day to start making a level.
Really, because I've been enjoying hearing Andy suffer in the other room. So I'm trying to design a level to really fuck with him. And it's been a weird learning how to... The mindset of how to design a level.
Do you just do the world itself first and then think about enemy placement and all that stuff? So I've been really getting into it a lot. How are you liking the controls and stuff for the making itself? It's interesting this time around, because I did some building when it was out for Wii U.
And since there's no, like, pen this time around, it's just, like, with your finger. And it is weird for, like, I'd say, like, a couple hours, but you eventually get used to it. But I did have that in my mind, where I was like, I want the fucking stylus. So, besides that, it's been really fun.
There's some, like, little things that have changed that I've noticed. Because I remember last time you could, like, shake a character to, like, change them up in, like, some ways. And there are some non-super-intuitive, like, things that you have to, like, look into to, like, oh, this is how I want this enemy to drop and stuff like that. So there's, like, little things like that, which could be a little more straightforward.
But besides that, I'm enjoying it. There's something else here now. Something new. From exclusively on Paramount+.
It's the series Stephen King calls scary as hell. Everything here is impossible, but it's also real. Sci-Fi Vision comes with the best show streaming right now. We're running out of time, and we still don't know the rules.
Don't miss what the movie blog calls something you need to watch. Saving those children is how we all go home. From binge all episodes exclusively on Paramount+. What style are you making?
Oh, Super Mario World, no fucking doubt. Hell yeah. The best style. And I'm doing, like, a Bowser's Castle type style.
Have you guys been playing at all? Nope. Moonlighter, baby. Sorry.
I see you on the dashboard there. Mario Maker, I can't touch you. Yeah, I'm going to dive into it eventually. Yeah.
And he's been playing a lot. I've been, like, popping it on his dreams. That stuff looks hilarious. Dude, his clips are hilarious.
But also for me, just drives home, like, you know, as soon as I was a smart person, I didn't play this Wii U stuff. You know, I'm not going to touch it. I'm not going to plug that crap in. I'm not going to do it.
So I didn't play much of Mario Maker number one. Our audio listeners can't hear or see Sam and I rolling our heads. So my main Mario Maker exposure, obviously, is watching Patrick Kleppik be bested over and over again by Dan Rackensel. And so now that this one's here, so many people are playing it, because, again, Nintendo Return to Forum actually made a good system.
People are excited to use it. I'm seeing these clips, and it's just, man, like, I'm excited to play the Nintendo levels. I'm not excited to ever download anybody's levels and get the shit kicked out of me. For people to make them as intense and as painful as possible.
Oh, I love it. See, I feel like you just got to find the right ones. I feel like a lot of the guys that you're talking about, they're designing it where it's not just getting the shit kicked out. It's not some, like, kaizu shit where it's, like, just everywhere you go is death.
Like, there is a, there is into it, of learning the level and learning what to do, which is what, and the good ones have the rules built into it where you understand, like, the advanced techniques. And that's what I love about the story mode so much is that it teaches you, like, it makes you start thinking about Mario in a different way. And you're seeing a lot of these advanced creators kind of taking those elements and ideas and being like, how far can we push just a 2D platformer? And I'm a lot of insane.
Like, right, these levels are insane. Andre Siegers from GameXplain, he made it a level that was super meatball-inspired. I can't wait to play that. It looks horribly grueling, but, like, in the best way, use the rules.
I have no desire to play any of that. But use the rules of Meatball, it's not just cheap, it's like, it's a well-designed level that is challenging. Do they make creators pass their own level before they'll publish it? Yeah, that's the whole thing.
Yeah, if you have a creator, you have to be able to beat it once they get put it up. Yeah, which is super cool. I'm not a maker type, so I'm just going to avoid that. Can't wait to download a bunch of levels before my flight tomorrow for RTX.
I decided to play some of these ones that I've seen Andy be doing. I made a lot more progress on the story mode last time. I guess it was two weeks ago on GameXcast. Yeah, the preview of it, right?
Yeah, and at that point I was, like, 50% done, I want to say. Out of the 100 levels, there are three left for me. And I haven't played in the last, like, five days or so, but I'm just completely and utterly stumped on it. They're all, like, puzzles.
Yeah, how's that possible if somebody hasn't picked it up? Like, how do you get stumped on a Mario level? So there's a lot of modes where, or a lot of levels that are totally designed around, like, getting keys or, like, causing different things to happen. So one level that I'm stuck on right now is, and I talked about this a little in GameX, but it's Mario 1-style.
And you start a level, it's essentially room-based. It's very Zelda. So your first screen, there's a set of blocks above you that, like, kind of separate you from what's going on above there. So you can't actually get up there, you just need to interact with it with bouncing and hitting things to, like, bounce on to other stuff.
And there's a Koopa shell, or Koopa comes out. And if you jump and hit it, the shell will come off. You gotta make it hit a spring, it'll bounce it and, like, set it to go. And you need to make it hit a switch, that switch gives you a key.
Then you get through the next door, and it's the same idea, but it's a much more complicated setup, and there's much on and off switches. So if you jump, it's the little blue on or the red off, and doing that causes different blue or red blocks to pop up in places. So the turtle will start walking, and then you turn the blue on and walk through that door, turn the red on, and then it becomes kind of a rhythm of just, like, on, on, off, on, on, like, making sure that as he's walking, like, the right things are going underneath him for him to walk. There was levels like this in Odyssey, wasn't there?
Yeah, yeah, yeah. So this one, it's really cool, but I'm stuck on, like, the fourth room, where there's this giant Koopa, like, big, and he comes out, and then it looks like a very complicated set of on and off that you need to get him to go, and there's, like, the, like, escalator floor, that shit that's moving. And I can't figure out how to get the shell onto the thing to go all through the hole. And it has a 400 second timer, because a lot of the puzzle-based ones have, like, a longer time, and I died, like, four times now, letting the time go all the way out, trying to figure out what to do in this one room.
And what's crazy is that it's Mario 1-style, so I must be missing something that's so blatantly obvious, because it's only, I think, because they rate the levels on difficulty, I think, 5, I think this is only a 2 or a 3. And for some reason, I'm just missing the one thing I have to do. And it's Mario 1-style, which means you can't pick whole items, you can't, you know, it's really just move and jump, and so it's just the physics of hitting the block above you. So I don't want to mess it up there.
Another one I'm messing up, or I haven't beat yet, is, there's, like, one of the course objectives to beat the level is you need to push this stone, like, it's a really heavy stone, and if you're holding the stone, you, like, can't jump as high, and, like, you're slower, and it just kind of messes you up. It's an encumbrance. Yeah, and you need to get the stone across, like, to the end of the level, and I just, like, can't figure out, like, certain parts of making the stone. Because this one, you've been doing the stone stuff throughout all the challenges, so this one is, like, the final gauntlet challenge of combining stone stuff with puzzle mechanics of opening doors and putting things on springboards to, like, bounce them into stuff, and I'm just, like, at total loss.
I don't even remember what the last one was. How do you feel about walkthroughs? Oh, I have no shame with that stuff. I'm going to keep trying, like, on the play tomorrow, I'm going to give them a couple more shots, and see if I have an aha moment, if I don't, like, yeah.
That's why I'm telling you, you can do right, step away the way you did. That's how it always is in game driving, you get to a room, you don't know how to fuck it. One of my students dungeon, you put it down after hours of trying, and the next day, you pick it up, and it's like, oh, there, it's a cool level. I keep talking about that.
I've come back to it three separate days, and still hasn't said it. Yeah, but again, it must be something so ridiculously simple. I saw that Otano beat all 100 levels, so someone can do it. But I've been loving it, man.
Some of the more challenging Nintendo-created levels are just brilliant. I thought that the Sony model was so well done. There's a lot of fun surprises, a lot of cute stuff that happens in the leader half of it, with different characters that you meet, and just, like, the things that they do and say. I think the writing's funny enough.
What do you think, for you, personally, the legs of this are going to be? I think it has, like, crazy potential. Like, when it first was revealed at the Direct, I was just like, you were texting me, like, what do you think of that Direct? Because you didn't get to see it yet.
And I was like, this could just be one of my favorite games of all time. Like, it just lasts forever. It's unlimited Mario levels. I feel like because it's on the Switch, it's going to have a much more dedicated fan base than the last one did.
And I can see people, like, I can see the Dan Reicherts of the world not stopping because we're going to keep playing. And I think Twitch is in a different place than it was a couple years ago, where I feel like that also gives it such a big boon and incentive for people to- Well, that's the interesting thing about it for me, right, is, like, I don't find myself, man, I have to play this. I'm dying to play it. I'm enjoying Moonlighter, just continue to play on through that.
I'm excited to eventually get to it and do some Mario great. I'm more excited, I think, to watch what comes from this, to watch people play, to watch Andy stream it for us, to do, like, let's just do a stream where I always play, you know, best friend levels and stuff like that. Let's see that part of it where I'm watching you guys do it. I know how much you love Mario.
Obviously, see Andy playing it all the time. I know how much he loves it, how much he's loving this challenge of it right now. Like, that's the entertainment value of the game, I think, for me. Yeah, I love the story mode.
I feel like it's such a good balance of levels in each of the different styles. And jumping through each one, it's like, as much as I hate the look of New Super Mario Bros, I love the physics and abilities that the game has. It totally changes how levels can be designed. they can add there compared to World which I agree with there I like the moveset in that game the most overall and the limitations that you have there Play Mario 1 levels is my least favorite I don't like being so limited and there's just something about the physics of it the weight is just different and Mario 3 is interesting because I feel like there's not too many levels I feel like it's more nostalgia-led than anything the mechanics in that game are pretty subpar compared to what came later I would say it's 10 out of 10 just compared to the world when it comes to the maker and the music and the style I prefer the look of worlds don't get it twisted that game was great for what it was when it was but my point was that the Mario franchise has evolved so substantially in the decades to follow that when you put them all together on the same platform I just don't think the mechanics of some of those older games really stack up next to the mechanics of the newer games I think just one is true there three I think does but I ask people for questions Thomas Adam Burton Roden says what level creator worlds do you want to add to Mario Maker as DLC I would love to see Mario 2 done in the same way that Mario 3D World was done in this game where it's its own separate style thing where it's not compatible with everything because it needs to be a different type of game I love Peach too man I love that little hover let's go the biggest thing I'd want is a world creator I wish that they'd allow people to kind of make games and I wonder why even if it's not overworld map because I get that I am a little bit surprised they didn't add that to Mario Maker 2 you can make it really basic just link them but even if it's just level after level make the system of world 1-1, 1-2, 1-3, 1-4 2-1, 2-2, 2-4 being able to make a playlist like here's a game that has a steady growth and challenge I just don't know why they wouldn't add that functionality there must be some reason DLC man I hope that's the case I hope it's not Mario Maker 3 type thing because I wanted this to be the end all be all this is the version of Switch my question for you have you looked into have they evolved that system are you bookmarking creators you love are you getting notifications I haven't done much of that yet I was trying to do that going into RTX also from what I've seen of using it it's a nightmare it's not intuitive it does not seem that sounds like an online service yeah that's something that's very disappointing I feel like it should be a lot easier and people should be able to upload things and share you should be able to share a lot easier I saw someone tweeting about this is one of the few Nintendo online games that doesn't really have functionality on the phone on the app and it's like this is the one that should that would totally make things easier to be able to find cool ones so it's pretty disappointing it makes too much sense though Tim it does and that's the biggest problem but again I think that this game is worth it just for the Nintendo creator levels alone because they're so good how many hours have you put in those 100 levels I don't know I have no idea more than 8 maybe like 6 overall but going back there was a bunch that I replayed because I liked them so much and being such a fan of Mario games to the point I know differences between little things I love seeing enemies that were never in the other designs and hearing music there was no Airship theme in the original Mario Brothers so hearing them do an Airship theme that sounds in the style of Mario 1 but it's a brand new composition that type of stuff is really cool there's so many easter eggs in this game of random things where it's like effects will come up and it's like N64 and then it's like the slide theme song from Mario 64 or you can have the galaxy music and then it changes the gravity of the level things like that are just really cool I feel like I'm constantly surprised by the game there's always just something that I'm like I'm never going to get to the end of everything this game has to offer so really cool stuff the next thing I want to talk about that I haven't been able to yet on the show is Crash Team Racing finally it's out it's amazing people are loving it the UK especially is buying it up as usual I'm so impressed with what they did with this game it is a fantastic remaster it feels perfect it is content filled so they took an original PlayStation game and put it out here with all the original tracks but they also remastered all the tracks from Crash Nitro Kart which was a PS2 game not made by Naughty Dog the original made by Naughty Dog and I remember really disliking Crash Nitro Kart it just didn't feel right it was way too slow CTR the original one of the things people liked most about it was that it was fast compared to Mario Kart and Diddy Kong Racing at the time and for Nitro Kart to come out kind of feel slower the levels didn't seem well designed inspired at least this all the remastered levels for Nitro Kart they changed the size they made it feel good for CTR they adapted things for the speed they adapted things for the drift mechanics and everything it's like playing through these levels it feels like playing through a bunch of levels I'm not intimately familiar with for the first time so it kind of feels like a whole new Crash Team Racing game to me so that's fantastic do you have a question for me no I was just looking at the Metacritic and is it a very respectable 84 no you can say but again well deserved not a perfect game criticisms I have I cannot believe the loading times I'm playing on Switch but I loaded the Switch score to be clear is 80 versus the PS4 score is 84 so that must be factoring in for some other people as well I played on Playstation 4 as well and same problem to the same extent I would say very similar things and it's not just the length of the loading it's the amount of times it happens any time you're loading up a new map or course you get this loading stream that's like 40 seconds honestly think about that think about doing a Grand Prix where that's 4 courses back to back to back that's 40 seconds in between each 3 minutes of racing and it starts to add up and it really sucks it doesn't incentivize you don't want to play modes that have you switching between courses that often once you lower level 1 restarting that and getting back into the same level is not bad which is going to happen a lot because let me tell you this game is tough as nails it is completely unforgiving and it is a real skill-based kart racer there's no rubberbanding bullshit of items like Mario Kart has this is not a party do you think it's bullshit?
it makes it a different type of game that is a fun party kart racer this is not a fun party kart racer this is a skilled kart racer this is not the game that it looks like this is a real skill-based racing game where the items are you're not going to get better items because you're behind or anything you get better items when you collect all the wonper fruits when you get 10 of the coins you get nitro-boosted versions of the weapons and it's very strategic of how you can use them and when or whatever there's very few items that fuck over everybody or fuck over first place there are a couple of them but I feel like it's fairly balanced in terms of everybody that's in the race gets affected do you like that more or is it just different? I love Mario Kart but Crash Team Racing has always been my favorite and replaying this I'm just like that still stands I think the Mario Kart 8 Deluxe is undeniably a more complete well-rounded game but that's because it was a new game made in 2013 at this point things were just different then I feel like the gravity and the way that the graphical presentation of the game is just on such a high Nintendo polish level that this even though it looks great and everything I was saying about them changing the nitro kart levels makes it feel new and fresh it's still based on old stuff do you think that or maybe I should rephrase this question differently what do you think is the balance between your love for Crash Bandicoot and it being a skill-based good feeling kart racer what's the balance of that contributing to your love of this game or your opinion of your feeling of having a good time playing this game? my love for Crash Bandicoot actually stems from this game I love the Crash platform games but Crash Team Racing is one of my god this is an amazing video game and so that still stands now the Crash characters the Crash world and all that stuff I feel like honestly a lot of the charm of Crash Bandicoot was ripped from this there's a lot of animations that aren't in this game anymore a lot of things that maybe don't hold up politically in this climate anymore what the hell is in Crash Team? what is it?
I don't know you guys can look at yourself really? is it like beat me there's no way you'll beat me in this race Stanley clad remember like Cruising USA where it ends with those bikinis at the end the bikini bandicoots are gone does that make this a lesser game? who gives a shit? but it's like that 90s like extreme that like Frosted Tips I'm a cool gamer bro this is way more cartoony it's not like Crash has this ensemble of characters that are beloved he's got him he's got the female bandicoot he's got Diddy Kong he's got the mask exactly so you're saying that if this was Sonic for example you know Sonic Team Racing is a clear competitor to this that you would feel the same way if the mechanics were identical if the skin was just different?
take Crash out of this game Crash has nothing to do with my love of this game this is your gateway to Crash I was already in love with Crash before this well it's hard to say then Crash doesn't add to this game Crash aesthetic does not add to this game there's nothing about this game that is special it's because of the gameplay how good it feels and once you get your hands on your head wrapped around the boost mechanic it's just so satisfying and it's like I can understand people that come from Mario Kart playing this and be like I hate this this does not feel as good as Mario Kart you're just trying to play the same game and it's not that way I have literally one race in me where it was like you got me the code you talked it up I've never played Crash Team Racing before you know that I love Kart and I've been obsessed with Kart since sophomore year of college with Double Dash and so jumping into this it was first off number one they dropped in that overworld and I was like oh my god it's like that bear kart racing game we played they were like we're inspired by Crash but I don't know if that means it's not having to play Crash and jumping in like oh my god I hate this as much I hated the bear kart racer found the race jumped into the race and then it was just like what am I doing you know what I don't feel like learning a new kart racer closed and went to play something else yeah you made a mistake and I feel like to answer your question really it's like look the Metacritic scores the review scores are speaking for people don't like Crash so it's like the fact that this game is being reviewed well it's like there is a good game there in spite of Crash Pratic I wasn't writing it off I should learn it it was the thing and again going back to it it's a difficult game and it's unrelentless in its difficulty of the story mode even so the adventure mode that you're talking about when you're in this hub world that's something that sets it apart from Mario Kart where they try to build a world where you're doing stuff that's not just going from race to race there's a bunch of you do battle mode style things in the adventure mode there's cut scenes and there's boss fights and those boss fights do have rubber banding to the point which is you versus the enemy but that's the point they're always going to be in front of you dropping their signature weapon at you you need to play the game differently and I just had such a great time with it but you are going to lose you need to get first to move on to this level and this game proves that but even playing on normal I started on hard because I was like I know this shit and I was getting my ass kicked I went down normal still getting my ass kicked and I'm like okay let's go you rose to the challenge I did and it took me a while I've been playing so much Mario Kart 8 on Switch over the years I feel like I'm used to the way that games drift mechanics work and for this one it took me about an hour or so to react and be like oh I'm getting back into the the idea of Crash Team Racing with drifting is you have your little speedometer thing at the bottom and it goes from red to green to red once it hits the red so when you start drifting same as Mario Kart you jump and it starts to drift that thing starts going once it hits the end of it you need to hit the other shoulder button to be able to boost while holding the other one so it's kind of so it's not you have a claw hand no it's shoulder buttons but you're still holding the gas then or is the gas on the trigger you can change it however you want so I change my controls so that the R2 is accelerate and then X would be jump and then L1 would be the boost or whatever another criticism I have is there's only two control schemes and neither one of them is how I want to play but I don't have my head around it and I can live with it but I just hate when videos seems like a super fixable thing in 2019 I hope I really hope but the drift mechanic is you're essentially just alternating between the drifts and you can drift anywhere so you don't need this giant curve to be able to do it but if you mess it up you overblow it and then you kind of get slowly overblow it you want to go too far into the red you can link the turbos up to three times and go if you watch people speedrun this game it's unlike anything you'll ever see in Mario Kart it's just the entire level they're going and turbo boosting through it the shortcuts in this are so much better set up than Mario Kart you really need to hit this with a perfect level of skill of knowing exactly where you're going for it to work I just love it man I recommend it to everybody to get a shot and to push through it because it is very difficult and you need to just teach yourself a new style of kart racer that's not Mario Kart that's not going to kind of bait you through the experience and I think it's super rewarding at the end of the day but the load times are obnoxious and absolutely unacceptable but otherwise it is a fantastic game interesting sounds like it's got some modernization racers looting problems it does and so that's the big problem I have with the game is that I wish it was exclusive I feel like all these problems that's the magic of Mario Kart with Nintendo they have a polish that they're going to hit hopefully they will look at feedback from their community and it seems to me like loading is something they could potentially fix down the road with a patch or what have you optimize it but you only get to launch your game once and another shout out to them in a positive way the DLC plan is ridiculous there's so much stuff and it's all free and there's a lot so on a DLC drop plan I'm like Spiros coming let's go have they made any statement about load times like they are in a patch can they have that kind of roadmap and they're still working on the game I would have asked did not see that where are we with this give me one second you can have all the time you want in the world I can cover what you do let me tell you about our sponsors real quick this episode of the Kind of Funny Gamescast is brought to you by Bespoke Post Kevin this one is definitely for you when you're constantly on the go grinding away at the office or hanging out with friends all things that you do quite frequently there's not much time to think about upgrading your style or apartment that's why the Box of Awesome for Bespoke Post is very cool each and every month these guys are out scouting for quality and unique products to send in each box and now you can experience it too at boxofawesome.com can you bring this up real quick look at this there's a whole assortment of things that the screen Kevin Coelho that bag's awesome too yeah see recently I needed a little one of those toiletry bags they have a fun name I don't remember what they're called but this is a perfect way to get it here to get started you can visit boxofawesome.com and answer a few short questions 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And now that we're back from that, we're going to do some listener questions. We're going to do some listener questions. They returned last week in force and then people were so happy that we brought them back. We want to bring back even more to them.
It worked out because we haven't really played too much. Yeah, we're recording what, two days in advance from where we normally do so there's a little and I've just been obsessed with Moonlighter so I can't play anything else. It's a second dungeon though, Tim, just putting that out there for you. And I'm taking my time with it.
Milking it, if you will. I can go fight the next, you know, the level 3 boss or whatever. I don't want to. Let's just keep getting stuff, upgrading the shop, making the shop better.
I got these motherfuckers in there trying to steal from me. I'm not a watchbody. I'm not rolling right into them and stopping them. Angels need to pop on.
What feature is going to be the big push for the next generation of hardware? Streaming, instant loads, something else? Wait, can you read it one more time? What feature is going to be the big push for next gen?
I mean, obviously streaming for sure. And that's all we keep talking about is game streaming, cloud saves. Here's my question, stick with me. Okay.
What is or was the big feature of this gen? And then what I want to compare it to is was that what we were thinking was going to be the first thing, right? Xbox One was all about we're going to connect, we're going to talk to it, we're going to do this thing, integration of TV in this, right? PlayStation at launch was maybe they talked about Gaikai, which was streaming stuff, the touchpad, yeah, touchpad and Gaikai were the big things, voxels.
I think like digital downloads were the biggest thing of this generation when you think back to the launch of Xbox One and PS4 versus what really defined PS3 and Xbox 360. Which was HD. Yeah, like transitioning from, like that generation was a transition from SD to HD. This generation also was a transition from HD to 4K with the later iterations of the consoles.
But really, I think the digital marketplace exploded in this generation in a really impressive way. I would lean digital too, but rather than just the marketplace I would talk about games and service, right? And granted, that's not a feature, but it's a, it's not a feature of the consoles, but it is a byproduct of the connectivity and being online and what the network functions of it were, right? I don't think it's one you can predict.
That's why whenever we get a question that is, where do you see games in 5, 10, 15, 50 years? Like, who the hell knows? I feel like it doesn't change on exactly a dime, but it is that whatever the plan is right now it will not be planned in three years. I love this question looking back at what it is now.
Because right now, yeah, you jump to. It's gonna be streaming, right? It's got to me. That's what it seems like everybody's trying to figure.
And then the load times, I mean, like, it's, there's a reason that both Xbox and PlayStation have talked about the load times and how fast I think it's gonna be in the focus on that. Talk to you on Crash Team Race? Oh, God. Throwing a shave.
Yeah, exactly. I feel like the load times are gonna be significantly better, but that's only a selling point for a small group of people, I think. And PlayStation 5, that's the same, they're only targeting the hardcore gamer. I don't think so.
I think they're underestimating people's attention span in a modern era. I didn't think back a couple of years ago. Our patience has gotten shorter and shorter and shorter. Like, we're in this constant stimulated society where we want something and we want it immediately and we get mad when our phones don't boot up and when the apps don't load right away or when you start your computer and you have to wait, you know, imagine having to wait 30 seconds for your computer to load up.
It feels like something of the past and so I think you're maybe understanding how important that much quicker loading time for the new consoles is going to be for consumers at large. What I'm saying is, I totally agree. I feel like that's gonna happen. We're gonna get those super fast loading times.
Oh, absolutely. I don't think there's an easy way to sell that to the consumers though because I feel like that's an experience that you need to see for yourself and once you see it, you don't notice it as a good thing. You only notice when things are bad. It's like video editing where it's like, you don't notice when something's wrong or good, you only notice when something's bad.
You know what I mean? Sure, but I think demonstrating the improved loading times over the old hardware is a very easy thing to do both in a virtual setting and in a brick-and-mortar retail store. I like to have them side-by-side and go look at, let's boot up the PlayStation 4 and then let's boot up the PlayStation 5 right next to each other and see just what the difference is, right? Yeah, I think that speaks to a much slimmer part of the pie than look at this SD game, look at this HD game.
But there's no games in SD anymore. Yeah, and the same way that the games are going to look faster. Yeah, we have the same side here. I feel like we're talking about the same thing.
I'm just saying that I don't think that them having that being the big push is going to be what ends up being the big talk. Oh, they're on the same page. Sure, I don't think it's going to be the big thing. I think this cloud stream is definitely going to be the talking point of the next generation.
No. What if it doesn't work? It's not going to work. It's not going to work.
It'll work eventually. I bet you want to work like year three of the next generation. It'll be solid. Exactly.
I feel like that would be the interesting thing about that if that ends up being the conversation of the generation or the future. If they launch and they are such a work in progress that it's not exciting and it's just something that they can do and everybody starts talking about whatever it is, whether it be even better connectivity, whether it be better loads, whether it's just, it's gaming on steroids, right? It's your PlayStation 4 on steroids and that's so much faster, so much better. That's great.
It's just the fidelity of the games and the quality of the games while they try to spin up both Xbox. Well, not both. Everyone spins up. Stadia, Xbox, you know, guy-cox PlayStation, all that jazz.
It's going to be interesting to see if it takes three years if it's still the biggest thing of this generation or if something's coming to usurp it and make it better. My answer to this to get away from the streaming and the load times is I think NextGen's going to be about exclusives. I think it's going to go back to an older style of games where it's like the exclusives really were the thing that made people choose one console over the other in terms of the way that they're marketing, the way that they're presenting things. We've got Spider-Man here, PlayStation.
This generation, that's what slowly has been ramping up. We've been talking about this a lot where PS4's early years didn't have the bangers after bangers that they do in the last couple of years. And I think that we're now seeing the small little kind of gap where we're not getting as many PS4 exclusives back-to-back. But I think that they're being worked on for launch for five.
I don't know. I guess I just disagree with you. I think, to me, the launch of PS4 is so definitively the launch of Bloodborne and how that game as a PlayStation 4 exclusive helped solidify PlayStation's lead in the new generation of cycles like really definitively. That one game, I think, was so pivotal for Sony being ahead of Xbox in this generation.
Look at Xbox's launch and I think Rise and how much of a flop that game was. Bloodborne wasn't at launch, though. It was spring 2014, which was in launch window of a holiday 2013 launch, right? So that's considered launch window.
And I just think that... I would do that. I mean, it is though. I was going to remember when Nintendo was trying to convince us to launch it was like 18 months.
Like, shut the fuck up. 18 months is a stretch. Six months is not a stretch for a launch, for a new piece of hardware. I think it's different, though, than launch.
It's very definitively different. You mean it needed to be in the box? Yeah. I think that day one is your launch title.
Launch window is whatever. We're not in that area anymore. Even within the previous generation, maybe we're just going to have a fundamental disagreement about what a launch title technically means. But I just think that exclusives have always remained core to the success or failure of a system.
And that's not changing with the next generation. It might be more important. I think that is going to be the real defining thing of what makes Xbox or PlayStation more important. We've got a piece of this generation.
I think that what I'm saying is we're going to get a punch of it right out the get-go with the PS5. See, I think another way to frame the argument what I would think it's going to come down to is more that the feature of this next generation is going to be value. And that can be exclusive but I think it's also programs and I think it's Xbox Game Pass and I think it's whatever they do with PlayStation now and it is PlayStation not teaming up with Plus or Xbox Gold being teamed up with as it already is an Ultimate Game Pass and all that jazz. But really, I don't know if it'll be exclusives or winning the day as much as services and again a real return to ecosystem where I feel like and granted I'm on the quote unquote winning side this time around being a PlayStation guy having covered PlayStation through PS3 seeing it be such a successful PlayStation 4.
I remember when it was PS3, Xbox 360 and there was this hardcore ardent not beaten down Xbox fan base similar to how PlayStation at the time fan bases were beaten down. I know the thing about trading but I feel like if Xbox has a lot to cheer about Xbox fans have a lot to cheer about suddenly it becomes then well I want to go not only where my friends are but where my money is being valued most the ecosystem and audience that represents my values the most and if Phil Spencer and the team are continuing to put gamers first and stay there and be the cool people now with cool exclusives and a cool machine and a cool $10 program that gets you everything I think that could go a long way to turning the tides in a way of like cool yeah I still have my PlayStation 5 or whatever Kajima's gonna do next whatever Naughty Dog does next but I'm back in the camp of feeling like I'm an Xbox person. But what about your trophies Greg? Well I mean hey save your work fuck it all burn it all real quick I thought that there was something wrong Bloodborne came out the next year 2015 Are you sure?
March 24, 2015 PS3 came out November 2013 When we rolled on I always remember it as this where Bloodborne was the first exclusive that mattered because Infamous was the one before that and Second Son it was like alright cool right yeah yeah Kills and Shadowfall or whatever right exactly yeah Kills and Shadowfall but I knew where you were coming from the way that Bloodborne was the first 18 month mark now still in the launch No it was the thing that Bloodborne was the first exclusive I remember that turned head but I don't think it like put it on the map as much as things will come later or whatever I'm talking about the clip of release that we saw starting with I would say Horizon Well and that's what you're talking about Well I think we've seen though that Microsoft is addressing that right with their deep bench of studios they've acquired over the last 24 months they are preparing themselves for follow-ups beyond Halo Infinite because we know that those games aren't going to be ready for launch of 2020 we have to assume that's when it's coming right so they announced that right fall 2020 and so you think spring 2021 is maybe when we'll see something from one of their new studios fall 2021 but really I would say spring and fall 2022 is when their new studios will really start producing I feel like their minimum for them to be a success they're going to hit Halo in fall and then have a spring and a fall for 2021 and then 2022 they need 3 I think you're overestimating how important the exclusives are for PlayStation and for Sony because they have built their businesses on their partnerships I think it's very clear definitively that the PlayStation 4 was as successful as it was worldwide because of their third party partnerships not because of their exclusives I think that the third party partnerships were as successful as they were because the first party games were so good but I think that people bought the PlayStation instead of the Xbox not for the third party games but because of the first party ones and then because of that that's where they bought the third party games like Xbox lost them because they didn't have the first party titles but they did last generation you're not wrong so interesting stuff also messaging yeah because the PlayStation is so much better at messaging in terms of this is about games question before we move on to Xbox in particular do you think that and stick with me I'm not really throwing shade as a joke do you think that in the same way Wii U was under adopted and then the games for that's under played and then can be repackaged and put out there do you think for Xbox 2 whatever they call it there's legs to hey everybody the big thing we're putting out for you wanting exclusive in three or six months after Halo right is Sea of Thieves definitive edition we've done all this crazy shit you thought it was content bear at launch look at all this shit look at all this shit there's some crazy visual upgrade there's that and the other because the fact that and granted again the bench is not it's shallow right now in terms of what they're but like it had big presence at E3 at the Xbox thing and looking over people was like oh man I really do need to play that and the Rare guys came over and talked to us I think it's different and I think that can't be the case because of Game Pass because those games already got their second chance and are continuing to be promoted constantly get Game Pass you can get all these whereas the Wii U games was kind of just like oh they came out got great reviews now's another difference they get great reviews on the Wii U and now it's like oh that game that you always wanted to play or at least heard about like Donkey Kong Country Tropical Freeze then everyone's like oh it's one of the best Wii platformers ever it's like now I gotta actually play it because I own the system sure you know with CFDs I don't see that being the case or Crackdown 3 I just wonder if it's enough of a new influx of audience to get people to care about those things and play those I don't think in a critical mass way I think there absolutely will be people who are like hey I never tried State of Decay and I heard somebody talk about our streaming or whatever and now it's included in my subscription so why not try it out it's the whole idea that Microsoft is doing a very good job of added value for a pretty slim lineup for Game Pass at launch but now the Game Pass library is so much more robust and it's really hard to argue that it's not worth the $10 every month so I mean if you are at all curious jump in and try it out jump in William Brewer says if you take any existing IP video game, movie, or book and give it a Battle Royale what would it be? I was excited for a second my answer is still Halo I love the gun playing Halo and I feel like that would that would be the only Battle Royale I'm competitive in at all okay I gotcha I would want to do it differently it's asymmetrical more than the Battle Royale but it could be 100 people right so stick with me let's go what I'm doing is I'm walking in with some multiplayer team that knows what they're doing or whatever I can flip a switch and people who traditionally make single player games are suddenly making multiplayer games what I'm doing what I'm doing what I'm doing is Batverse 99 and it's one player plays as Batman and the other 99 players play as the Thugs in Arkham City or Arkham whatever and before you get in you get to pick your load out depending on where you start in the map you have guns you have whatever but the idea is that the criminals are trying to take out Batman Batman's trying to take out the criminals and so that it is this thing Batman has the same moves we all know from Batman, Arkham City and everything else and the ability to KO people way faster but the villains themselves are having a shot at getting it down and actually taking it out it reminds me of a game I like that that's cool you're shrinking the circle maybe you have to pull off crimes maybe you have to do whatever is it like a Gotham City Impostors vibe? sure it's not a shooter though it's not a first person shooter one person is Batman with all the Batman gadgets it's the third person in my head yeah third person in my head and then everybody else is all the crooks running up on him the thing I would be able to do is I don't know how you slow down time I guess the crooks movements are just slower in general and Batman gets them to do all these crazy ninja skills and flip people around and stuff like that but it is one person who's legitimately the Rock City Arkham Batman and everybody else the 99 people are there they don't have to all be in the area Batman's got to be picking people off as they try to do whatever crimes they're doing I guess or whatever they're trying to do the plot and eventually you get it down as the cone shrinks that suddenly Batman's surrounded by the 15 people still around and they're maybe still hiding from him I have two concepts that first came to my mind first one imagine Mario Kart battle mode with a hundred people chaos chaos right it would be amazing protect your balloons at all costs that could be super fun super silly and stupid but the one that I think would be really cool but would never happen is if they did a portal inspired battle royale where you can teleport with the portals around the map that would be amazing it could make for some really awesome like play of the game types of things clips and things like that and think about like a streaming culture and people who tune in and like having people set up these really crazy assassinations using the portals to surprise people could be really awesome even though portal isn't a violent game let's look at what there's like the Halo one in this portal what games do you think nailed the balance of challenge and difficulty Celeste yeah poster child I really feel like that is the shiny example of a game that is never it's not frustrating it's well designed I don't know it was definitely frustrating but I think think the thing that's great about Celeste is that it constantly reminds you that it's okay to be frustrated and it's okay to die it's okay to make mistakes it's okay to take a break and come back and i think it speaks to the larger narrative about battling your inner demons and struggling with mental health or mental illness and depression that makes that balance of gameplay so exemplary because they tied it so artfully into the underlying narrative of the game and the mechanics were pixel perfect in that game i love it i'm scrolling my trophies here trying to find one of recent memory um because it's a good question i thought i guess i think i talked about before but doom right where like when i didn't understand what doom was it was frustrating and once i understood i'm supposed to learn i'm supposed to speed run it or understand how that combat flow that rhythm of combat once i wrap my head around it that way and play it's like oh right this is the right thing of i don't go into a room like how am i gonna do this what am i gonna do here right there's too many things it is i'm not doing the right order i need to take up that guy then get health event armor then do this another one perfect balance of challenging difficulty i would say is uh the early guitar hero games yeah one two two and three specifically where i feel like if you were playing on medium versus hard versus experts like there there was an actual skill necessary to go up and i feel like the note charts were so perfect and well tuned to the understanding of are you gonna play where it's just the first four or are we gonna add that that fifth one to really you know up the ante with stuff and do a great job oh guitar hero three one of the best games of all time i love that you go three because most people say two people hate on three because it was never soft yeah i bought it took the guitar put the game down put in rock band like i was like whatever guitar hero three was so perfect guitar hero three and it pains me to say please don't hate me john and the rest of the team harmonics but guitar hero three was superior to rock band two oh period i mean rock band one was amazing rock band two was better than rock band one guitar hero three was the best of them all facts cool let's see uh ethan brandon says when do you think we'll see breath of the wild 2 2022 maybe i play maybe 2023 i'm sorry what have we heard about uh metroid 4 well that's different what's different about it what's different about is that we heard that that is completely being scrapped and started from the beginning and like we're screwed that game's not coming for a long time and nothing of that game ever existed that we saw this is based on an existing engine with existing world existing characters art assets and all that stuff i don't think 2021 is outrageous i can see them i actually i think 2021 like i think 2020 uh towards the end of the year might be their goal that's not gonna happen i can see march 2021 would be mine i think it's spring 2022 i think they target march or excuse me they target 2021 and then they delay to 2022 god damn this is gonna be a good one private quarter says rank your most fuckable super mario 64 bosses in order no hard pass hard pass i also just love how specific this is because the bosses okay there's pigma bomb there's bowser there's a penguin if you want to get to that number one visit mdm casino and check out the newest exclusive the price is right fortune pick mdm and game sense remind you to play responsibly 19 plus to wager ontario only please play responsibly if you have questions or concerns about your gambling or someone close to you please contact the next ontario at 1-866-531-2600 to speak to an advisor free of charge that mdm operates pursuant to an operating agreement with i gaming ontario oh man that is so funny uh andrew says what's the game you started and then stopped because you didn't enjoy it and then tried again and loved it monster hunter for me mass effect 2 wow it's become my favorite game of all time wow rage quit where'd you stop what happened um so it was in the very early part of the game i remember i was tasked with playing the game because i was on a judging panel for a game of the year thing for spike tv and i hadn't played it yet and i was like oh and i hadn't played the original mass effect and one of the guys at mahalo was jovenshire actually was like oh my god i can't believe you haven't played mass effect 2 yet and i was like i don't know i've been busy doing other stuff he's like you gotta play it and so i picked it up um and um it was this i don't know if it was um the immediate section after so you need to go through the whole cutscene about you know shepard's been reborn in the body or whatever the elusive man did and then you have to like shoot all these droids in this first sequence um and i don't know if something was something about like the cover-based shooting system with the power i just could not get a grasp on and i just kept dying in that opening sequence i was like this game is dumb and i rage quit and then wow didn't come back and then i came back and i was like okay i have to actually play this game now i had a deadline for the shoot and i was like okay i need to get through at least half of this game in order to be able to talk about it competently and then i pushed myself through after watching a walkthrough on how to get through the very first level and then after i crossed a bad hill it was like it's like the heavens parted and the sun came down and the angels started singing and i was like this game is fucking amazing that's awesome and then i fell in love and played seven times i don't know i don't have a good answer to that i'm sure i said on a podcast but you know i immediately forget everything i say doom i've come back to you right which i guess is that but again that's like my third doom response there because this is the most recent game well i don't somebody asked a good question to you that got on the games daily docket a couple weeks ago or days ago but i didn't put out an answer it was just like what's a game you were tasked to review and you weren't excited for it and you ended up loving it and i'm like i don't even have a great answer for that because of course the guy who's on our shows i'm like i don't remember who reviewed that and people bring up my review i'm like oh fuck yeah i guess i reviewed that i don't even know final fantasy 10 for me which is my favorite final fantasy my first final fantasy but first getting into it i was so excited because like egm was like this is gonna be the showcase game for the playstation 2 first it was grand trismo 3 where it's like you got it you got like it's gonna be this graphical like behemoth i remember writing grand trismo i don't like this realistic stuff at all but everything about this is really cool i've never played i'm familiar with it let's go i remember playing about an hour and a half of it and being like this is not for me oh my god this i'm really upset i don't like this game then i came back to maybe a month later i'm like i was a fucking idiot so so damn good the other one would be zelda legend zelda 1 when me and kevin growing up we got our garage sale haul of getting our nes in like 28 games and it was just like the greatest thing ever it was like our first video game experiences really yeah and being able to pop game after game just like figure it out i'll never forget playing zelda and of course zelda was the coolest of all of them because it was a gold card so we're like what the fuck's up with this and we're just like what the hell is this game it was just so like we're just walking around the world like what the fuck's going on i don't like this let me stop how silly i was that's still how i feel about zelda really yeah even though i did go i forced myself to get through the opening sequences of a link between worlds and it went on to be one of my favorite games on three yeah so i'm really impressed but link between worlds and breath of the wild are the only two zelda games i've ever finished well i talked a lot of shit this might be one i guess i talked a lot of shit about ocarina time when my friends were playing on cc4 because we got you know that was like art the fun we're in high school we all go to michael bryant's house from my house and play all the wwf games at time right and play cart and do all that jazz golden eye and i remember when uh zelda dropped them playing it and had to come over and wait for them to finish whatever they were doing to actually play them all the way i was like this game's dumb is it gandor for gandor blah blah it's making fun and it was and finally like long after mike had beaten he just gave it to me with the strategy guy he's like dude just play it you just need to sit down you need to play it and i remember talking shit probably to myself while playing it and then sitting up like two in the morning never using the god ride but playing through it and the night of the night before i was taking my act like it's terrible i didn't think i just played through it and i was obsessed with it from there on out hell yeah uh qualia free wants to know what are our game of the year so far six months into the year oh interesting you should ask uh because what's good games did our game of the year so far episode this week you can find that at youtube.com um we actually polled our community to get some of their um their thoughts and their opinions because you know we always have gaps in games we haven't played but definitively game of the year so far without question resident evil 2 remake oh yeah yeah so far there are no other contenders really i mean i agree but if we had to vote today that game would win without question in my mind it's a really good question because yeah the first thing that's in my mind is division two but again that's like a great game that's my favorite game probably right it's probably my game of the year so far as well really love what massive and restaurant with division two um certainly in the top five yeah absolutely um yeah sit here and be like objective about it like how i'd vote and with a list of games in front of me for like what is the definitive game like yeah yeah it's a normal thing with the early early games right so it doesn't feel like that was this year it feels like it's forever in the january though yeah i feel like outer wild to be another one yeah i don't know a lot of people about it again like we talked about last week and it's just that intro three times has not grabbed me but it seems like it's one of those games that you have to play so i need to just push through similar to everything we're talking about i think it's a nominated game i don't think it's a winning game what else is on the ballot the rest of the year i have to argue with it but that's easy i mean borderline 3 is going to be on there for sure i think call of duty modern warfare has a chance to be nominated this year our world is a huge contender for game of the year this year um there's a big question mark if that's raining yeah it's either going to be the game of the year or it's not right is it well you know the thing that's interesting about you saying that is i 100 agree with what you just said but i think it's kind of in this potential red dead redemption 2 pool where everyone is thinking it might be this really amazing piece of art but it might not grab people the way i mean the thing there's like even though that was true for a lot of people i still think red dead 2 was right up there with god war in terms of nominations and going into any of the award shows i don't think it was ever clear who was going to win like looking back at the outside god war 1 everything it's like cool but like at the moment it was like like everything until towards the end and then god war like took over the rest of the categories yeah so you think you think death stranding goes toe-to-toe with resident evil 2 i think it could i think the death stranding has the potential to eclipse resident evil 2 do you think pokemon is in this race no no not this one let me see if i want to look up game release dates oh i have these written down what is coming what is coming because i feel like we didn't have much going into e3 and then e3 kind of laid out a ton so some big games that are coming gears of war 5 star wars that i think is a big wild card here oh it is yeah it could potentially be phenomenal but that they just you know whiffed their showing at e3 but that what respawn is doing is really incredible especially if they lean into this idea of a third person metroidvania set in the star wars universe with really fantastic deep rpg progression based off of a combat system like if all of that comes together it could be just guess amazing um especially set in star wars but we it's a big it's a big way to do eternal i think it's also a huge contender for game of the year it's coming out in november um some other games that came out earlier this year um that may make some people listen sekiro is a big one that people are talking about it's contender for game of the year uh dmc5 uh days gone mario maker 2 world combat 11 uh metro exodus batana zero kingdom parts 3 far cry new dawn and um i also have on this as a potential um apex legends but i mean they are kind of definitely going to be nominated in the online game in multiplayer categories and potentially in action or combat but i think that there's just too many other contenders than to actually make a game of the year playing jedi fallen order impressed me so much more than just seeing the demo that they did in the trailer and stuff so like i think that that does have a chance of being very at least nominated i don't think it has the potential to win it but i think nominated for sure yeah we got gears 5 i mean i doubt it if they bring if they bring the intensity from a narrative perspective that we saw in that narrative trailer that they released after the press conference which for the love of god i don't know why they didn't put that in the press conference um i think i think they can really up the ante with their narrative storytelling and do some reinvention in the gears third person shooter formula it could be a contender but they just have not shown enough of that game for me to believe that it's going to stand toe-to-to-toe with a doom eternal i mean that's the problem is i mean the fact that it is gears again and like not reinventing the wheel from what we've seen right it's not kind of god of war it's not that kind of god of war meant to move behind it that would actually change it i think i mean based on everything we listed i think i think i think it's really a shot so many people talking about right now just like it could be a game of games like they're so one way about you mean the outer world or the other wilds i think outer worlds we know what it is i think outer worlds will make a game of the year shortlist i think you are 100% wrong you could not be more wrong i think it's gonna be awesome it's one of them but i don't think it's gonna like catch people and blow them off of course like that i think it's gonna end up on unless worlds i think we'll be on the lesser list i don't think it has let's pick three sites right now you need to pick one and then that where if you what's the argument i guess if worlds or wilds is on it is on the game of the year nominees list yeah it has to be the game of the year category right exactly not independent of the year not action adventure the year it has to be game of the year yeah yeah dice game awards idea okay i think i go to that sure that's most important okay you just throw the gc awards away who needs them sure that's better damn um oh medieval yeah sure um yeah looking at this list who just mentioned three gotta hope um yeah that's it interesting stuff ladies and gentlemen this has been the kind of funny games guys thank you very much for joining us uh we are about to do the post show it's exclusive to patreon supporters so if you're one of those people hey stay tuned if that's not to you if you're not you're missing out you're missing out you could be one of those people patreon.com slash kind of funny games love you bye