What Makes Good UI Design? | State Of The Arc Podcast: Ep. 14 episode artwork

EPISODE · Feb 26, 2019 · 1H 42M

What Makes Good UI Design? | State Of The Arc Podcast: Ep. 14

from State of the Arc Podcast · host Resonant Arc

We discuss what goes into creating a smooth and enjoyable UI in video games. TIME CODES: 1. Reggie Fils-Aime Retiring (0:56) 2. Oninaki Impressions (8:51) 3. Square-Enix Restructuring (17:31) 4. What Makes Good UI Design? (23:27) LINKS WE REFERENCED: Reggie Fils-Aime Is Retiring: https://www.siliconera.com/2019/02/21/reggie-fils-aime-is-retiring-and-bowser-is-taking-charge-of-nintendo-of-america/ Nintendo E3 Press Conference 2004: https://www.youtube.com/watch?v=59gY8iJ4DWw Oninaki Getting Help From Takashi Tokita: https://www.siliconera.com/2019/02/20/oninaki-is-getting-help-from-chrono-trigger-director-takashi-tokita/ Oninaki Famtisu Interview: https://www.siliconera.com/2019/02/21/how-i-am-setsuna-and-lost-sphears-action-rpg-elements-went-into-the-making-of-oninaki/ Oninaki Trailer: https://www.youtube.com/watch?v=Eiw5zQ4hX10 Square-Enix Consolidating After Disappointing Q3: https://techraptor.net/content/square-enix-is-restructuring-its-company-after-disappointing-q3

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What Makes Good UI Design? | State Of The Arc Podcast: Ep. 14

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