What's holding Street Fighter back and how do we change it? BornFree joins the EventHubs podcast with some intensely interesting insights episode artwork

EPISODE · Sep 10, 2018 · 1H 43M

What's holding Street Fighter back and how do we change it? BornFree joins the EventHubs podcast with some intensely interesting insights

from EventHubs Podcast · host Jon Grey, John Guerrero

Plus get the story behind Born's break up Akuma tattoo, hear his awesome idea for a 'Street Fighter Origins' title and much more Timestamps 02:09 - BornFree's FGC beginnings 06:19 - Predicting characters -- Watch the merchandise! 09:22 - How do you pronounce "Sagat?" 11:40 - Interviewing players, the breakup tattoo and being inspired by Dieminion 20:11 - At the heart of all my questions is: "Why are you so good?"... the answer is heartbreaking 35:40 - How should the fighting game DLC approach change in the coming years? 45:34 - Other games do loot crates better than SF5 does 50:21 - Could Street Fighter work as a free to play game? 59:21 - A free to play Street Fighter example 1:09:53 - The best idea for a Street Fighter game ever 1:13:13 - Encouraging players to transition from single player to multiplayer 1:16:37 - MAKE. IT. FUN. 1:23:15 - Overcoming "barriers to purchase" + Where SF5 missed the mark

Episode metadata supplied by the publisher feed · Published Sep 10, 2018

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What's holding Street Fighter back and how do we change it? BornFree joins the EventHubs podcast with some intensely interesting insights

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