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EPISODE · Sep 13, 2019 · 30 MIN

When Five Tribes Go to War - Part 3

from The Dunshelm Players · host DunshelmPlayers

Part 3 of 4. The fourth era of the Dungeon Of Deceit is imminent, and it is a time of change; the Dungeon is growing fast and far beyond its old boundaries, while some of the mightiest of its occupants, both light and dark, are coming into conflict. When old alliances are broken by treachery and greed, fresh alliances are formed as new protagonists emerge, until five distinct factions – four of them forces for evil and only one of them a force for good – take shape. Of these, it is the faction controlled by the sorceress Malice that takes the initiative. While the Dungeon Master, Treguard of Dunshelm, tries to remain impartial and above the conflicts raging in the Greater Game, the war leads to chaos, death, and a new dominant evil that he simply must range his forces against. Confusion is certain… Treguard - Ruzl Odoni Malice - Helen Becconsall Pickle - Andy Marshall Aedric (Lord Fear)/FatillaThe Hun - Martin Odoni Morghanna/Mistress Goody(badwife) - Rosey Collins Merlin - Matt Richings Mogdred - Martin Harder Hordriss the Confuser/Gumboil - Jake Collins Skarkill - Ricky Temple Sir Hugh de Wittless - Adam Hall written by Martin Odoni. Intro music ‘Return Of The Knights’ provided by Soundrangers, composer anonymous Outro music ‘Under The Surface’ composed by Sebastian Morawietz Sound effects provided by The Free Sound Project and Soundrangers. Production mixed by Martin Odoni Edited for podcast by Martin Harder Special thanks to Robin Barlow, David Forester, Clare Speedie, Billy Hicks, Sue McPherson, Kieran O’Brien, Emma Venvell, Saijal Mistry and Andrew ‘Snowcat’ Kenny.

Episode metadata supplied by the publisher feed · Published Sep 13, 2019

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When Five Tribes Go to War - Part 3

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