EPISODE · Mar 8, 2017 · 51 MIN
Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson
from Board Game Design Lab · host Gabe Barrett
Dan Peterson, chief developer and head of new acquisitions at Mayday Games, discusses why a publisher might reject your game and how to handle it. Dan looks at close to 200 unpublished games a year and has years of experience in finding new games to publish. This episode is packed with great wisdom for anyone wanting to... The post Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson appeared first on Board Game Design Lab.
What this episode covers
Dan Peterson, chief developer and head of new acquisitions at Mayday Games, discusses why a publisher might reject your game and how to handle it. Dan looks at close to 200 unpublished games a year and has years of experience in finding new games to publish. This episode is packed with great wisdom for anyone wanting to...
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Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson
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