Why Can't We Play Offline Anymore? | Gies #101 episode artwork

EPISODE · Jul 31, 2026 · 56 MIN

Why Can't We Play Offline Anymore? | Gies #101

from Games Industry Executive Summary · host Mighty Diamonds

The Gies panel digs into who really owns a game in 2026. Casey Al-Kaisy hosts Emmanuel Rosier and David Thier on the decline of resale and what it means for consumer rights, why digital purchases stop working offline, the economics of digital-only distribution, and where monetization and advertising go from here. Get the weekly Gies newsletter free at giesweekly.com.Mentioned: Steam, PlayStation, Destiny 2, Marathon, Bungie, Elden Ring Nightreign, Mario Kart World, Donkey Kong Bananza.

Episode metadata supplied by the publisher feed · Published Jul 31, 2026

Embed this episode

Ready to play

Why Can't We Play Offline Anymore? | Gies #101

0:00 56:21

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Games Industry Executive Summary?

This episode is 56 minutes long.

When was this Games Industry Executive Summary episode published?

This episode was published on July 31, 2026.

Can I download this Games Industry Executive Summary episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!