EPISODE · Feb 12, 2026 · 2 MIN
Why Did Highguard's Developer Cut Staff So Soon?
from GREY Journal Daily News Podcast
Wildlight Entertainment laid off most of its staff just weeks after launching Highguard, a multiplayer shooter game. Initially attracting nearly 100,000 concurrent players on Steam, the game has since received mixed reviews and experienced a decline in player numbers. Wildlight expressed commitment to continue supporting the game with a smaller team. This move aligns with a broader trend in the gaming industry, where companies are adjusting their workforce to meet market demands, as seen with recent layoffs at Riot Games.Learn more on this news by visiting us at: https://greyjournal.net/news/ Hosted on Acast. See acast.com/privacy for more information.
What this episode covers
Wildlight Entertainment laid off most of its staff just weeks after launching Highguard, a multiplayer shooter game. Initially attracting nearly 100,000 concurrent players on Steam, the game has since received mixed reviews and experienced a decline in player numbers. Wildlight expressed commitment to continue supporting the game with a smaller team. This move aligns with a broader trend in the gaming industry, where companies are adjusting their workforce to meet market demands, as seen with recent layoffs at Riot Games.Learn more on this news by visiting us at: https://greyjournal.net/news/ Hosted on Acast. See acast.com/privacy for more information.
NOW PLAYING
Why Did Highguard's Developer Cut Staff So Soon?
No transcript for this episode yet
Similar Episodes
Mar 26, 2026 ·1m
Jan 2, 2026 ·47m
Dec 21, 2025 ·46m