Why Game Studios Are Betting on Real-Time Ray Tracing episode artwork

EPISODE · Jun 17, 2026 · 8 MIN

Why Game Studios Are Betting on Real-Time Ray Tracing

from Gaming Tech with Fexingo: Consoles, PC Gaming, and the Game Industry · host Fexingo

In this episode, Lucas and Luna dive into the world of real-time ray tracing — the lighting technology that's reshaping how video games look and feel. They break down why major studios like CD Projekt Red and NVIDIA are betting on this computationally expensive technique, how it differs from traditional rasterization, and what it means for the next generation of consoles and PC hardware. With concrete examples from Cyberpunk 2077 and Control, they explore the trade-offs between visual fidelity and performance, and why some developers are still hesitant. Packed with insights on GPU architecture, developer adoption curves, and the future of real-time graphics. #RayTracing #GameGraphics #NVIDIA #CDProjektRed #Cyberpunk2077 #Control #PCGaming #ConsoleGaming #GameDevelopment #RealTimeGraphics #Technology #TechPodcast #GamingTech #FexingoBusiness #BusinessPodcast #DigitalMedia #GraphicsCard #GameTechnology Keep every episode free: buymeacoffee.com/fexingo

Episode metadata supplied by the publisher feed · Published Jun 17, 2026

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Why Game Studios Are Betting on Real-Time Ray Tracing

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This episode was published on June 17, 2026.

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