Why Pokemon’s Open World Needs Level Scaling | TSBR 26 episode artwork

EPISODE · Dec 1, 2022 · 1H 3M

Why Pokemon’s Open World Needs Level Scaling | TSBR 26

from Toadstool Boardroom · host Toadstool Boardroom

Logan and O’Dell are still having a lot of fun in Pokemon Scarlet and Violet, but the cracks in Paldea’s open world design are starting to show. Join them as they discuss how the game should use level scaling, and if Pokemon really needs an open world at all. Plus, reactions to the second Mario movie trailer, Splatoon 3 Chill Season impressions, Switch Sports Golf, and more.

Episode metadata supplied by the publisher feed · Published Dec 1, 2022

Embed this episode

NOW PLAYING

Why Pokemon’s Open World Needs Level Scaling | TSBR 26

0:00 1:03:41

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Toadstool Boardroom?

This episode is 1 hour and 3 minutes long.

When was this Toadstool Boardroom episode published?

This episode was published on December 1, 2022.

Can I download this Toadstool Boardroom episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!