Wright Bagwell — From Quake Mods to Game Streaming: Bridging Neuroscience and Game Design, Entrepreneurial Journeys, and Crafting Player-Centric Experiences (#12) episode artwork

EPISODE · Jan 20, 2020 · 1H 26M

Wright Bagwell — From Quake Mods to Game Streaming: Bridging Neuroscience and Game Design, Entrepreneurial Journeys, and Crafting Player-Centric Experiences (#12)

from Think Like A Game Designer · host Justin Gary

Wright Bagwell started his career by designing mods for Quake. He is the CEO and co-founder of Outpost Games. He was the design director of the Farmville franchise at Zynga. Prior to that, he worked on Dead Space as a creative director at Visceral Games and was the lead designer at Electronic Arts. In case that wasn’t awesome enough, he also has a Ph.D. in neuroscience. So… Yeah, this guy is pretty amazing and has a lot to offer. Enjoy! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit justingarydesign.substack.com/subscribe

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Wright Bagwell — From Quake Mods to Game Streaming: Bridging Neuroscience and Game Design, Entrepreneurial Journeys, and Crafting Player-Centric Experiences (#12)

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