EPISODE · Mar 19, 2018 · 1H 51M
WUXIA WORKSHOP 1
from BEDROCK PODCAST
In the first episode of Wuxia Workshop, I talk with Joel Clark (designer for the upcomping Tian Shang: All Above Heaven RPG). Episode Segments Sharing Inspiration We talk about the movie Swordsman II in a gaming context. Problems in Design Bringing genre elements to the game Gaming the afterlife Solutions in Design Joel talks about the gaming solutions he's found in Vornheim by Zak S. I talk about a simple 'commando' mechanic I came up with during my game over the weekend. Media Recommendations Ninja Scroll What Price Honesty? Check out Distressor's "Just Breathe", they generously allowed us to use their music in our introduction.
What this episode covers
In the first episode of Wuxia Workshop, I talk with Joel Clark (designer for the upcomping Tian Shang: All Above Heaven RPG). Episode Segments Sharing Inspiration We talk about the movie Swordsman II in a gaming context. Problems in Design Bringing genre elements to the game Gaming the afterlife Solutions in Design Joel talks about the gaming solutions he's found in Vornheim by Zak S. I talk about a simple 'commando' mechanic I came up with during my game over the weekend. Media Recommendations Ninja Scroll What Price Honesty? Check out Distressor's "Just Breathe", they generously allowed us to use their music in our introduction.
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WUXIA WORKSHOP 1
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