WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2 episode artwork

EPISODE · Sep 16, 2024 · 1H 19M

WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2

from Why We Roll · host The Stillfleet Studio

WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2 Join us as we are re-joined by the delightful and prolific Spencer Campbell of Gila RPGs – the designer (and psych professor!) so nice, we interviewed him twice. We chat with Spencer about designing iteratively, the intersection of psychology and game design, and Spencer's newest game, LOOT (funding on Kickstarter starting Tues, Sept 17th!). Want more Why We Roll, Stillfleet, Blister Critters, and Danse Macabre? Then support Why We Roll and Stillfleet Studio by becoming a patron for as little as $3 a month over at patreon.com/stillfleet To learn more about Stillfleet Studio, Why We Roll, and all our exciting TTRPGs, visit Stillfleet.com Learn more about your ad choices. Visit megaphone.fm/adchoices

Episode metadata supplied by the publisher feed · Published Sep 16, 2024

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WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2

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