EPISODE · Jun 3, 2025 · 1H 22M
WWR 53 ☉ Narrative Design w. Claire Carré
from Why We Roll · host The Stillfleet Studio
Join us as we sit down to chat with filmmaker, screenwriter, and video game narrative designer Claire Carré (Lovesick w. Rose City Games, Intergalactic: The Heretic Prophet w. Naughty Dog Games). In this unique episode, we discuss narrative design, Claire's history with TTRPGs, and the intersection of tabletop and visual media—make sure to tune in! Enjoying Why We Roll? Consider becoming a Stillfleet patron over at patreon.com/stillfleet — for as little as $3 a month you can support WWR's production and gain access to early access and sneak peaks of all of Stillfleet Studio's genre-bending games! Learn more about your ad choices. Visit megaphone.fm/adchoices
What this episode covers
Join us as we sit down to chat with filmmaker, screenwriter, and video game narrative designer Claire Carré (Lovesick w. Rose City Games, Intergalactic: The Heretic Prophet w. Naughty Dog Games). In this unique episode, we discuss narrative design, Claire's history with TTRPGs, and the intersection of tabletop and visual media—make sure to tune in! Enjoying Why We Roll? Consider becoming a Stillfleet patron over at patreon.com/stillfleet — for as little as $3 a month you can support WWR's production and gain access to early access and sneak peaks of all of Stillfleet Studio's genre-bending games! Learn more about your ad choices. Visit megaphone.fm/adchoices
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WWR 53 ☉ Narrative Design w. Claire Carré
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