PODCAST · leisure
Adventures in Faerun
by swordsofomen
Group of friends run through the Horde of the Dragon Queen module from Wizards, with some added fun.
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46
The Timeskip
Courtesy of technical difficulties, we jump ahead a few sessions until the aftermath of the defeat of Chuth and Neronvain.
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45
Into the Thick of It
The party continues their investigation of Altand and begins preparations to venture out into the Misty Wood.
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44
Another Day, Another Wyrmspeaker
The party completes their travel to the Misty Forest, stopping in Altand to investigate rumors of a green dragon ravaging the area.
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43
Varram Retrieved
The party completes their investigation of the Tomb of Diderius and acquires the White Wyrmspeaker.
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42
There's a snake in my boot
We return to the world of Faerun with the party continuing to explore the Tomb of Diderius
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41
The Yuan-Ti of the Serpent Hills
The party encounter the first representatives of the Yuan-Ti clans within a carved out section of the Tomb of Diderius.
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40
Devil's Company
The party emerges from the haunted bedroom within the Tomb of Diderius, and combats the group of Varram's followers at the top of the stairs.
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39
Deeper into the Tomb
HotDQ continues to explore the depths of the Tomb of Diderius in pursuit of Varram the White.
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38
The Tomb of Diderus
HotDQ continue to track Varram the White and his band of accomplices, entering the Tomb of Diderus.
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37
Boareskyr Bridge
The party gathers additional information from the residents of Boareskyr Bridge, trying to track down Varram the White.
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36
Warmest Regards
The Party have returned from the Sea of Moving Ice, and begin their journey to the next destination from the Council. While traveling, the party encounters adversaries sent by a previous nemesis.
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35
The Plundering
After dispatching Aurathator, the party returns into the depths of Oyaviggaton
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34
Fight and Flight
The Party begins their encounter with Arauthator.
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33
Fleeing Arauthator
The party finalizes their preparations for fleeing Oyaviggaton with Maccath the Crimson, and begins their flight.
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32
Meeting Maccath
The party continues their exploration of Oyaviggaton in search of Maccath the Crimson of the Arcane Brotherhood.
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31
The Depths of Oyaviggaton
The Party proceeds to explore the depths of Oyaviggaton underneath the Ice Hunter Village.
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30
Oyaviggaton
The party arrives at Oyaviggaton and meets with the native Ice Hunter tribe.
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29
Sailing North
After receiving their mission briefing, the party begins the journey north in search of the Draakhorn
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28
The Council of Waterdeep
With the threat of the Cult of the Dragon eliminated on Skyreach Castle, the party makes their way back to Waterdeep to brief leaders representing the entirety of the Sword Coast on the current state of the Cult of the Dragon.
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27
Winning the Battle, Losing the War
The party wraps up eradicating the Cult of the Dragon's presence on the Cloud Giant Castle.
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26
Onward to Glazhael
The party continues the eradication of the Cult of the Dragon located within the Cloud Giant Castle, meeting Glazhael the Cloudchaser.
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25
Dust to Dust
The party continues their fight against the legendary vampire, Sandesyl Morgia.
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24
Sandesyl Arrives
The party finishes their fight with the Vampire Spawn, and then mom arrives.
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23
So You're Saying There's a Chance!
The party is presented with an option as tensions rise in the cloud giant's castle.
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22
Let's try Diplomacy!
The party finds themself in a hopeless situation in the cloud giant's castle, and tries to negotiate their way out of trouble.
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21
The Best Laid Plans
The party travels to Parnast and begins their invesigation into the Cloud Giant's Castle.
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20
Talis the White
The party wraps up their combat with Trepsin the Troll, and meets Talis the White.
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19
The dungeon sprint
After spending their time leisurely exploring Castle Naerytar, the party hits the gas and sprints through the portal in the dungeon of the castle.
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18
Descent into the Dungeon
The party wraps up their exploration of the upper floors of Castle Naerytar and prepares to enter the cave network under the castle.
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17
Keep on Investigating
After handling the Bullywug threat, the party continues to explore Castle Naerytar.
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16
Genocide
The party continues their exploration of Castle Naerytar.
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15
War Crimes
The string of war crimes continues as the party explores Castle Naerytar.
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14
Storming the Castle
The Party storms Castle Naerytar, and chaos ensues.
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13
Planning to storm the Castle... Kinda...
The group arrives at Castle Naerytar, and plans a strike.
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12
Crikey!
The party travels through the swamp on their way to Castle Naerytar.
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11
Some people just want to watch the world burn
The Party continues tracking their quarry into the Mere of the Dead Men.
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10
Press F To Pay Respects
The party continues their investigation in the Mere.
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9
Tepin Returns... With a Spicy Opportunity
Tepin and Domik return from scouting around the roadhouse. After catching up, the party decides to follow a lead Tepin discovered while scouting.
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8
Fight club at the roadhouse
The party continues to investigate suspicious activity at the Carnath Roadhouse.
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7
Arrival at the Roadhouse
The party finishes up their journey on the High Road and arrives at the Carnath Roadhouse, where not everything is as it appears.
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6
Trouble on the High Road
Deez nuts runs into trouble on their 6th day on the high road.
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5
On the Road Again
Deez Nuts is back on the road heading north from Waterdeep with following the tracks of the Cultists.
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4
The Story Continues
After completing the gauntlet, Deez Nuts continues their investigation into the activities of the Cult of the Dragon.
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3
The End of the Gauntlet
The party finishes the final fight of the Gauntlet in Waterdeep, and prepares to continue their journey tracking the cultists.
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2
The Final Fight Pt. 1
The group begins the final fight of the gauntlet in Waterdeep before continuing along their quest.
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1
Waterdeep Gauntlet Fight 6
The party continues slogging through the gauntlet in Waterdeep to attempt to earn the 10K purse per participant.
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0
HotQD 1.25.2022
The party continues to fight through the gauntlet in Waterdeep.
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