PODCAST · leisure
Alcoholic Adventure Cabal
by AACabal
The RPG actual play arm of the Advance After Combat podcast.System Matters.
Episodes
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Lost Tomb of Martek-0.5-[ACKS]
Last Tomb of Martek - e0.5 The Beginning . . . sort of . . . New module, new players, new system! We recap prior play from the Oasis of the White Palm, onboard a few new players, and start our transition from OSE to the Adventurer, Conqueror, King System. All of this is in preparation to dive...
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Controlled Burn-010-KULT Divinity Lost
The veil tears and nightmares emerge. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame System KULT: Divinity Lost
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Aacia-121-[DCC]-Duck
DCC Whiterock Session 107 Our adventurers explore the chapel of the paladins. Will Handsie be able to complete his quest? Players: Medicine Man, Dr. G, Rocket Man, and Gersh GM: Duck
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Nordlund-026-[Dungeon Fantasy]
We do some wrap up from the Elskadr quest, then discuss what is next for our heroes. Players: Tony, Ty, Dave, and Rex GM: Duck
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Aacia-120-[DCC]-Duck
DCC Whiterock Session 106 A quick resupply at Cillamar (and we get distracted by things going on in town), but then back to the dungeon! Our adventurers find the entrance to the holy chapel, can their cleric figure out how to get them inside? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and...
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Nordlund-025-[Dungeon Fantasy]
The final confrontation in Elskadr. A dream of an epic ballad, a tragedy, and love lost. Will our heroes prevail? Players: Tony, Ty, Dave, and Rex GM: Duck
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Controlled Burn-009-KULT Divinity Lost
Burt feeds his extra heart with the blood of pigs. Cade confronts his secretive would-be benefactor in a bizarre virtual reality encounter. Max’s nightmare continues, and he finds that his brother has stolen his mother’s jewelry and her will to live. Burt Tremmard: Tony Cade Lanelor: Duck Max...
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Nordlund-024-[Dungeon Fantasy]
Our adventurers clear the mine, but find that the forest spirit has left. Bodvarr calls on Tyr to guide the group in the next steps of its quest. Players: Tony, Ty, Dave, and Rex GM: Duck
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Controlled Burn-08-KULT Divinity Lost
The episode begins just after the funniest thing in the history of the world. Then the bunker is planned…in great detail. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame system KULT: Divinity Lost
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Aacia-119-[DCC]-Duck
DCC Whiterock Session 105 The quest for the chapel of the knights of the Sundered Scale continues. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
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Aacia-118-[DCC]-Duck
DCC Whiterock Session 104 The quest for the chapel of the knights of the Sundered Scale continues. A fortified camp of duergar is the next obstacle, and things get pretty iffy for a while. Players: Medicine Man, Dr. G, Rocket Man (absent), Gersh, and Pete A GM: Duck
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Nordlund-023-[Dungeon Fantasy]
The retreat from the Dragonkin ceremony hits a snag. Players: Tony, Ty, Dave, and Rex GM: Duck
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Aacia-117-[DCC]-Duck
DCC Whiterock Session 103 Our adventurers find that the deep levels of Whiterock have gotten dangerous again in the year they were missing. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
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Controlled Burn-007-KULT Divinity Lost
The group maps out a coffee strategy that just might give them a chance against the toxic stew they’re immersed in. Max’s brother makes an appearance, and there was no rejoicing. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock Game system KULT: Divinity Lost
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Nordlund-022-[Dungeon Fantasy]
Our adventurers come upon a ritual in the darkness, and things get a little... crazy. Players: Tony, Ty, Dave, and Rex (absent) GM: Duck
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The Cabal Round Table-029
Ty, Duck, and Dave bloviate on their latest RPG exploits and about systems they’ve bounced off.
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Aacia-116-[DCC]-Duck
DCC Whiterock Session 102 More fun in Cillamar, carousing, and random table fun. Then, finally, back to Whiterock! Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck
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Nordlund-021-[Dungeon Fantasy]
The adventure underground continues. Our party hears a sibilant chanting in the darkness... Players: Tony, Ty (absent), Dave, and Rex GM: Duck
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Controlled Burn-006-KULT Divinity Lost
Burt indulges an unholy obsession with his new heart. Cade chases walking mutilations down the internet rabbit hole. Max falls asleep after an evening of video editing and dreams he’s being driven into a nightmare of fire and invasion Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood…
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Aacia-115-[DCC]-Duck
DCC Whiterock Session 101 More intrigue in Cillamar, as our heroes try to figure what is rotten in the temple of Shul. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
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Controlled Burn-005-KULT Divinity Lost
Cade, Burt and Max gather for the first time, comparing their paranoias on a Saturday at Frank’s Dusty Mug. At the end, another first: we talk about the game system, which is KULT: Divinity Lost Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock System: KULT: Divinity Lost
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Oasis of the White Palm-013-[Old School Essentials]
The party steps into the dark foreboding permeated with evil. What faces them ahead? Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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Controlled Burn-004
Burt, Max and Cade accelerate into a collision course, as they helplessly find themselves seeing evil, hearing evil and speaking evil. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock
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Aacia-114-[DCC]-Duck
DCC Whiterock Session 100!!!! After fighting off some strange chimeras, it's back to Cillamar for everyone' favorite type of episode - shopping! A fitting session for historic episode 100! We reminisce about episodes 1-99 a little as well. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete…
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Oasis of the White Palm-012-[Old School Essentials]
The party continues their delve into the Crypt. How far away is their goals and what dangers await? Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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Nordlund-020-[Dungeon Fantasy]
Our adventurers investigate a strange mine where there is evidence of dragonkin and forest spirit activity. Players: Tony, Ty, Dave, and Rex (absent) GM: Duck
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Aacia-113-[DCC]-Duck
DCC Whiterock Session 99 Our players arrive back in Aacia. But where the hell are they? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck
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Aacia-112-[DCC]-Duck
DCC Whiterock Session 98 The final boss battles of the demiplane of forest! A Beetle the size of a house? How many hit points could it have? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck
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Controlled Burn-003
Burt mourns his missed WoW raid and sends a message to Max, who has lost himself in a bizarre roadkill ritual. Cade uncovers a sickening buncher den and sees a face that will haunt his nightmares. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock
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Nordlund-019-[Dungeon Fantasy]
Our adventurers arrive near Elskadr and start to figure out what is going on with the settlement. Players: Tony, Ty, Rex, and Dave GM: Duck
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Aacia-111-[DCC]-Duck
DCC Whiterock Session 97 The final confrontation with Trag's army is underway! Before our adventurers find Trag, they have to deal with a fire giant, who is also an old lady. What? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck
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Cairn-001
A random group of adventures tries to figure out the what is going on with the Blood Olms. Players: Tony, Kyle, and Duck GM: Dave
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Nordlund-018-[Dungeon Fantasy]
Our adventurers continue toward Elskadr and start to run into some unsettling things. Players: Tony, Ty, Rex, and Dave GM: Duck
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Nordlund-017-[Dungeon Fantasy]
A battle in the forest with some very powerful dragonkin. For a few moments, the outcome is in doubt. Players: Tony, Ty, Rex, and Dave GM: Duck
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Controlled Burn-002
Max plumbs the local urban legends, while Burt and Cade sift through soil laced with blood and bone. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock
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Oasis of the White Palm-011-[Old School Essentials]
The party delves deeper into the Crypt in search of the Princess Rocket Man, Duck, Pete A, Art, Hollywood, Ty
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Nordlund-016-[Dungeon Fantasy]
The forest journey continues, slowly. Our heroes get lost for a minute, but their careful planning has allowed them to evade many dragonkin patrols. Players: Tony, Ty, Rex, and Dave GM: Duck
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The Curse of Strahd-038-[Dungeons & Dragons 5th Edition]
The Finale - Part Two - Last Rites Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike
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Controlled Burn-001
Our Portlander protagonists try to maintain business as usual amid plagues and kidnappings. Each receives an ominous communication. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock
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Mausritter Session 14
GM Dave guides our mice into the Tomb of a 1000 Doors. Players: Kyle, Brad, Patrick, Tony, Duck GM: Dave
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Nordlund-015-[Dungeon Fantasy]
The journey to Elskadr is fraught with danger, so our heroes are using all the resources at their disposal to make their way safely through the dark forest. Players: Tony, Ty, Rex (absent), and Dave GM: Duck
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The Curse of Strahd-037-[Dungeons & Dragons 5th Edition]
The Finale - Part One Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike
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Aacia-110-[DCC]-Duck
DCC Whiterock Session 96 Our heroes return the children safety, but the centaurs march to war! With the only gate home still open behind the enemy, they join in the campaign to save the forest. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
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Nordlund-014-[Dungeon Fantasy]
Our heroes final venture beyond the wall and things do not go smoothly from the start. Players: Tony, Ty (absent), Rex, and Dave GM: Duck
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Deeps of Geneva Lake-07-[Liminal Horror].mp3
(Conclusion) Of fluid dynamics, labyrinths and transformations. Players: Duck, Art GM: BlackRock
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Nordlund-013-[Dungeon Fantasy]
Our players come out of the sewers and start planning for a trip beyond the wall. Players: Tony, Ty, Rex, and Dave GM: Duck
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The Curse of Strahd-036-[Dungeons & Dragons 5th Edition]
The Beginning of The End Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike
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Aacia-109-[DCC]-Duck
DCC Whiterock Session 95 The redcap boss is defeated by the sleep master Norwood and the party rescues the little girl. Can they avoid the patrols and get the girl to safety? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck
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The Cabal Round Table-028
Our GMs gather to discuss the state of play in the Cabal, the ACKS RPG, and GURPS! RoundTablers: Dave, Rex, Ty, Duck
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Nordlund-012-[Dungeon Fantasy]
Our heroes continue to explore underneath the streets of Longbru. Players: Tony, Ty, Rex, and Dave GM: Duck
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ABOUT THIS SHOW
The RPG actual play arm of the Advance After Combat podcast.System Matters.
HOSTED BY
AACabal
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