Always Strikes Last podcast artwork

PODCAST · leisure

Always Strikes Last

A Warhammer: Age of Sigmar podcast. Hosts Matt and Miles chat shop about their favorite game. Tactics, List Building, Hobby, Dad Jokes, and Meta Analysis.

Publisher-supplied feed metadata · PodParley refreshed Jun 13, 2026 · Source feed

  1. 100

    Daughters of Khaine Heroes Deep Dive: Hero Warscrolls Explained

    In this episode, Jack and Matt zero in on the hero warscrolls from the Daughters of Khaine Battletome for Warhammer Age of Sigmar. Building on the earlier discussion around army rules, this episode is all about the characters that make Daughters of Khaine tick. Jack and Matt walk through what each hero brings to the table, the role they’re meant to fill, and how different hero choices shape the way the army plays. In this episode, they cover: A breakdown of the Daughters of Khaine hero warscrolls What each hero is trying to do within the army Key buffs, utility pieces, and combat-focused leaders How hero choices influence list construction and game plans Which heroes pair naturally together and why Common traps when relying too heavily on certain characters Rather than ranking heroes in a vacuum, the focus is on context and function—understanding why a hero works, what they need around them, and how they support different Daughters of Khaine playstyles. Whether you’re building your first list, refining a competitive army, or just trying to understand what you’ll face across the table, this episode gives you a clear, practical look at the hero package in the new book. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast

  2. 99

    Daughters of Khaine Battletome Deep Dive: Army Rules & Heroes

    In this episode, Jack, Rocco, and Matt kick off a new series focused on the Daughters of Khaine Battletome in Warhammer Age of Sigmar, starting with the army rules and heroes that define how the faction plays. The discussion centers on what the core rules are asking Daughters of Khaine players to do on the table, how those rules shape list construction, and how the hero choices act as the engine that makes the army function. In this episode, they cover: An overview of the Daughters of Khaine army rules How those rules reward aggression, positioning, and timing The different hero roles within the book How heroes interact with and enable the army rules Early impressions of strong hero packages and synergies Common pitfalls when building around heroes Rather than jumping straight into warscroll rankings, this episode focuses on understanding the structure of the army—so players know what the book wants to do before locking in units and lists. Whether you’re starting Daughters of Khaine, returning to the faction, or prepping to face them at events, this episode sets the foundation for everything that comes next in the series. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What Daughters of Khaine hero are you most excited to build around? Let us know in the comments 👇

  3. 98

    Cities of Sigmar Breakdown (Finale): Best Warscrolls, Armies of Renown & Regiments of Renown

    In the final episode of this Cities of Sigmar series, Jack, Rocco, and Matt dive deep into the most important parts of the new Cities of Sigmar Battletome in Warhammer Age of Sigmar—the core warscrolls, Armies of Renown, and Regiments of Renown that define how the army is actually built and played. This episode focuses on the “meat and potatoes” units you’ll see in most Cities lists, how those warscrolls function within the army rules, and how alternative builds like Armies of Renown and Regiments of Renown change list construction, synergies, and overall playstyle. In this episode, they break down: The most important Cities of Sigmar warscrolls and why they matter Which units act as core anchors versus support pieces How Armies of Renown reshape Cities of Sigmar lists When Regiments of Renown are worth taking and when they aren’t Competitive vs casual use cases for different Cities builds What opponents should expect when facing Cities of Sigmar This finale ties together everything from the earlier episodes—army rules, synergies, and list concepts—into practical, table-ready advice for players looking to build, refine, or counter Cities of Sigmar armies. Whether you’re preparing for tournaments, testing new lists, or learning the faction for the first time, this episode provides a clear, high-level guide to the most impactful parts of the new Cities of Sigmar book. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What Cities of Sigmar warscroll, Army of Renown, or Regiment of Renown are you most excited to try? Drop it in the comments 👇

  4. 97

    Cities of Sigmar Heroes Breakdown: Key Characters, Roles, and Synergies

    In the second episode of the Cities of Sigmar series, Jack, Rocco, and Matt focus entirely on the heroes of the new Cities of Sigmar book and how they shape the army in Warhammer Age of Sigmar. Heroes are the engine of Cities of Sigmar—driving buffs, unlocking synergies, and defining how lists function on the table. In this episode, the guys break down what each hero is trying to do, how they interact with army rules, and where they fit into different list archetypes. In this episode, they cover: The main hero roles in the Cities of Sigmar book How different heroes enable specific playstyles and game plans Buff pieces vs utility heroes vs frontline leaders How hero choices affect warscroll efficiency and unit roles Internal synergies and hero combinations to be aware of Common mistakes when overloading lists with heroes Rather than rating heroes in isolation, the discussion stays focused on context—how heroes work within the army rules, what they demand from the rest of the list, and why the right hero choices often matter more than raw warscroll power. Whether you’re building Cities of Sigmar, refining a tournament list, or prepping to play into the army, this episode gives you a clear understanding of which heroes matter, why they matter, and how they fit together. What Cities of Sigmar hero has impressed you the most so far? Drop your thoughts in the comments 👇

  5. 96

    Cities of Sigmar Army Rules Explained: Warscroll Synergies, Combos, and List Building

    In this episode, Rocco, Matt, and Jack take a deep dive into the Cities of Sigmar army rules in Warhammer Age of Sigmar, focusing on how those rules directly affect warscroll performance, unit roles, and list-building combinations. Instead of a surface-level overview, the discussion centers on how the Cities rules change the value of warscrolls, unlock powerful internal synergies, and shape the different playstyles the army can support in competitive and casual play. In this episode, they break down: A clear explanation of Cities of Sigmar army rules How army-wide rules enhance, limit, or redefine warscrolls Key Cities of Sigmar combos and synergies to watch for Why some units act as enablers while others become core anchors Aggressive, defensive, and mixed playstyles within Cities lists What opponents should understand when playing into Cities of Sigmar This episode is designed to help players understand how Cities of Sigmar actually functions on the table, making it easier to spot strong interactions, avoid trap builds, and prepare for tournament matchups. Whether you’re building a Cities of Sigmar army, refining a competitive list, or learning how to counter the faction, this episode gives you the high-level understanding that matters most. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What Cities of Sigmar combo or interaction are you testing right now? Drop it in the comments 👇

  6. 95

    Getting Out of a Slump: Resetting Your Game and Your Head

    In this episode, Jack, Rocco, and Matt talk honestly about getting stuck in a slump while playing Warhammer Age of Sigmar—whether that’s a run of bad tournament results, lost confidence, or just not enjoying games the way you used to. They share personal experiences with rough patches and break down how they recognize when they’re in a slump, what actually helps them reset, and what tends to make things worse. In this episode, they discuss: Common causes of slumps in competitive and casual play How mindset affects decision-making on the table When to change lists vs when to stick it out Reframing losses to get useful takeaways instead of frustration Simple ways to enjoy the game again without chasing results This is a grounded, relatable conversation about staying mentally healthy in a competitive hobby and remembering why you started playing in the first place. If you’ve ever walked away from a game feeling tilted, discouraged, or burned out, this episode’s for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast

  7. 94

    New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles (Part 2)

    In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games.

  8. 93

    New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles

    In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games.

  9. 92

    New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles (Part 2)

    In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games.

  10. 91

    New Sylvaneth Battletome Tactics: Making the Core Rules Work

    In this two-part episode, Matt, Jack, and Rocco break down how to use the core rules to get the most out of the new Sylvaneth Battletome in Warhammer Age of Sigmar—no warscroll deep dives, just fundamentals and game-winning concepts. Rather than focusing on specific units, the guys talk about how the army actually functions within the core ruleset, and how Sylvaneth players can adapt those tools to fit different playstyles, lists, and event metas. Part 1 focuses on: How Sylvaneth leverage movement, positioning, and threat ranges Using terrain, board control, and the battleplan to your advantage Timing, sequencing, and decision-making within the core rules How Sylvaneth score and deny battle tactics consistently Part 2 expands into: Adjusting your game plan based on opponent and matchup Playing aggressively vs playing defensively with the same rule tools Common mistakes Sylvaneth players make when relying too much on tricks How to stay flexible when plans fall apart mid-game This series is all about making the rules work for you, whether you’re playing a fast, aggressive Sylvaneth army or a more controlled, objective-focused style. If you want to improve your results without chasing list tech or flavor-of-the-month units, this one’s for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast If you play Sylvaneth, what playstyle are you leaning toward with the new book? Let us know in the comments 🌳

  11. 90

    Lumineth Battletome Breakdown: Army Rules & Standout Warscrolls

    In this episode, Jack, Rocco, and Matt dive into the new Lumineth Realm-lords Battletome for Warhammer Age of Sigmar. They walk through the core army rules, key mechanics, and how the book wants to play on the table, then zero in on the warscrolls that immediately caught their attention—both from a competitive and practical gameplay standpoint. In this episode, they cover: The main army rules and how they shape Lumineth playstyles What’s changed from the previous book Warscrolls that look especially strong or flexible Units that might define early competitive lists Things opponents should be aware of when facing Lumineth Whether you’re a Lumineth player looking to understand the new book or an opponent trying to prep for them at events, this episode gives a clear, grounded first look at what matters. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast

  12. 89

    When to Go All-In on a New Army (and How to Spend Smart)

    In this episode, Rocco and Jack tackle a topic suggested by the Patreon community: when is the right time to commit to one of the new armies in Warhammer Age of Sigmar—and how to spend your money wisely when you do. With new Battletomes and releases coming fast, it’s easy to get pulled in by hype. Rocco and Jack talk through how they evaluate whether a new army is worth investing in long term, versus something that’s likely to fade once the meta settles. They cover things like: Signs a new army is actually worth committing to Red flags that a book or faction might be all hype How to start an army without overspending What purchases give you the most reps and flexibility Balancing competitive goals with hobby enjoyment This episode is all about making smarter, more sustainable hobby choices—whether you’re chasing GTs or just want to avoid a half-built army collecting dust. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Huge thanks to our Patreon supporters for suggesting topics like this one. Got an idea you want covered? Drop it in the comments 👇

  13. 88

    Wild Age of Sigmar Rumors: What’s Real and What’s Just Noise?

    In this episode, Matt, Jack, and Rocco dive into the wildest rumors floating around the Warhammer Age of Sigmar community right now—and talk through what might actually matter versus what’s probably just internet noise. From whispered Battletome changes to possible edition shifts and surprise releases, the guys break down how they evaluate rumors as competitive players, and why not every leak deserves your attention or panic. In this episode they cover: The biggest Age of Sigmar rumors currently making the rounds How to tell the difference between credible info and pure speculation Which kinds of rumors are actually worth preparing for Why overreacting to leaks can hurt your GT prep How experienced players stay focused while the rumor mill spins It’s a fun, grounded conversation about hype, skepticism, and keeping your feet on the ground while the internet loses its mind. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What’s the wildest Age of Sigmar rumor you’ve heard lately? Drop it in the comments 👀

  14. 87

    The World's #1 Ossiarch Bone Reapers Player Explains Why the New Book is Dominant

    In this episode, Alex, Jack, and Matt break down the brand new Ossiarch Bone Reapers battletome for Warhammer Age of Sigmar. As the world's top-ranked ITC Ossiarch Bone Reapers player, Alex provides unparalleled expertise on why this army is poised to dominate the competitive scene.The Ossiarch Bone Reapers have quickly risen to power, blending elite infantry, potent magic, and devastating artillery. Alex, Jack, and Matt dive into the key rules changes, unit profiles, and deadly synergies that make this faction so formidable. Alex provides unparalleled insights that will give you a major advantage whether you're looking to master the faction or prepare to face it across the table. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslastHave you had a chance to try out the new Ossiarch Bone Reapers yet? Let us know your thoughts in the comments below!

  15. 86

    New Tzeentch Battletome: What to Watch For

    In this episode, Rocco, Matt, and Jack break down the new Disciples of Tzeentch Battletome in Warhammer Age of Sigmar and talk about what players need to know when they’re facing the army across the table. Tzeentch has always been known for tricky magic, movement shenanigans, and punishing mistakes—and the new book keeps that reputation alive. The crew discusses the key mechanics, units, and battlefield tricks that can catch opponents off guard at tournaments. In this episode they cover: The biggest changes in the new Tzeentch Battletome Important rules and abilities opponents should watch out for Key units that are likely to show up in competitive lists How Tzeentch pressures the board through magic and movement Practical tips for playing into the army at tournaments If you’ve got a GT or RTT coming up, this episode will help you avoid the common traps and understand what Tzeentch players are trying to do on the table. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Have you played against the new Tzeentch yet? Let us know what surprised you most in the comments 👇

  16. 85

    Battletome Whiplash: Playing a GT During New Age of Sigmar Releases

    In this episode, Matt, Jack, and Rocco talk about how to prepare for a Grand Tournament when new Battletomes keep dropping in Warhammer Age of Sigmar. With the meta shifting constantly and unfamiliar armies showing up at events, the guys break down how they approach GT prep when you can’t possibly learn every new book—and why focusing on fundamentals matters more than chasing every release. They cover: How to decide which Battletomes are worth your time What to do when you face an army you’ve never played before Why movement, deployment, and battle tactics win games Common mistakes players make when panicking about new books If you’re heading to a GT or trying to keep up with the current Age of Sigmar meta, this episode is for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon:   / alwaysstrikeslast   What’s the newest Battletome you’ve had to face at a GT? Let us know in the comments 👇

  17. 84

    How Sylvaneth Go 5-0 | Tree Placement, Winning Strategy & Unit Rankings with Matthew Graesser

    In this episode of Always Strikes Last, we’re joined by Matthew Graesser, who breaks down his undefeated 5-0 run with Sylvaneth and explains exactly how he made the army thrive in a competitive environment. Matthew dives deep into: 🌳 How to use Wyldwoods during deployment to control space and tempo 📍 Positioning trees for movement, threat projection, and board denial 🧠 Core Sylvaneth strategies that consistently win games ⚔️ How to approach common matchups and avoid early-game traps 📊 Ranking Sylvaneth units by performance, role, and reliability Whether you’re looking to sharpen your Sylvaneth play or understand how top players pilot the army at a high level, this episode is packed with practical insight, clean fundamentals, and proven tournament experience. 🌳 What’s YOUR favorite Sylvaneth unit right now? Drop it in the comments and let us know how you’re using trees in deployment! 👍 Like, subscribe, and share if this episode helped your game. 🔗 Support the Show: 💚 Join the ASL Patreon: patreon.com/AlwaysStrikesLast 🛒 Rep the crew at the ASL Store: alwaysstrikeslast.com

  18. 83

    Breaking Down the New Nurgle Book | You’re Sleeping on These Nurgle Units

    The Always Strikes Last crew is back in the muck. In this episode, Rocco, Matt, and Jack sit down to talk through the new Nurgle battletome, sharing their early thoughts on the book and how it might shape play moving forward. They dig into: 💚 Their favorite Nurgle units and why they stand out ⚖️ Debates on borderline picks and whether they’re worth the points 🧠 Potential combos and synergies that jump off the page 🛠️ How they’re thinking about list building with the new rules 🔮 What styles of Nurgle armies might emerge as the meta settles It’s part analysis, part debate, and part excited theorycrafting — perfect for Nurgle players looking to understand the book and opponents who want to know what might be coming their way. 🔗 Support the Show: 💚 Join the Patreon & help keep the show going: patreon.com/AlwaysStrikesLast 🛒 Rep the crew & grab merch at the ASL Store: alwaysstrikeslast.com

  19. 82

    Breaking Down the New Nurgle Book | Favorite Units, Combos & List Building

    The Always Strikes Last crew is back in the muck. In this episode, Rocco, Matt, and Jack sit down to talk through the new Nurgle battletome, sharing their early thoughts on the book and how it might shape play moving forward. They dig into: 💚 Their favorite Nurgle units and why they stand out ⚖️ Debates on borderline picks and whether they’re worth the points 🧠 Potential combos and synergies that jump off the page 🛠️ How they’re thinking about list building with the new rules 🔮 What styles of Nurgle armies might emerge as the meta settles It’s part analysis, part debate, and part excited theorycrafting — perfect for Nurgle players looking to understand the book and opponents who want to know what might be coming their way. 🔗 Support the Show: 💚 Join the Patreon & help keep the show going: patreon.com/AlwaysStrikesLast 🛒 Rep the crew & grab merch at the ASL Store: alwaysstrikeslast.com

  20. 81

    Inside Mexico’s Rising Age of Sigmar Scene | Team Mexico Talks Competitive Growth

    In this episode of Always Strikes Last, we’re joined by Lalo and Luis from Team Mexico to talk about the rapidly growing competitive Age of Sigmar scene in Mexico. They share what the community looks like today, how events are forming, and what’s driving more players toward competitive play across the region. The conversation covers: 🌎 How the competitive AoS scene is developing in Mexico 🏆 Local tournaments, community building, and player growth 📈 The challenges and opportunities of building a national scene 🤝 How international play and global metas influence local events 🔮 Where they see Team Mexico and the Mexican AoS scene heading next It’s an insightful look at competitive Age of Sigmar from a global perspective and a great listen for anyone interested in how strong communities are built from the ground up. Here is the link to come to the Warhammex Server!   / discord   Warhammex you tube channel!    / @warhammex   Art Hobbies! https://arthobbies.com.mx/

  21. 80

    Preparing Your Army for Future Updates | GHB, Points & Meta Changes Explained

    In this episode of Always Strikes Last, Rocco, Jack, and Matt sit down to talk about one of the most important competitive skills in Age of Sigmar: prepping your army for the future. They break down how to stay flexible through: 📘 General’s Handbook (GHB) changes 💰 Points updates and balance passes 🔄 Shifting metas and emerging threats 🧠 Building lists that survive rules changes instead of collapsing overnight 🧰 What to practice now to stay ahead later Whether you’re planning for your next GT or thinking long-term about your faction, this episode focuses on future-proofing your army so you can adapt, stay competitive, and keep enjoying the game no matter how the rules evolve.

  22. 79

    Age of Sigmar Year in Review & New Goals | Always Strikes Last Crew Reflects

    The Always Strikes Last crew — Alex, Jack, Matt, and Rocco — sit down for a full Age of Sigmar year in review, breaking down the biggest lessons, tournament experiences, and meta shifts from the past season. In this episode, they cover: The most important takeaways from a full year of competitive Age of Sigmar What worked, what failed, and what they learned from tournaments and practice How their list-building and playstyles have evolved New goals for the coming year, including competitive focus, hobby plans, and mindset shifts What they’re excited to test as the meta continues to change Whether you’re preparing for your next Grand Tournament or setting your own goals for the upcoming season, this episode offers practical insight, honest reflection, and motivation from experienced competitive players.

  23. 78

    Overlooked Slaves to Darkness — Hidden Units, Weird Builds, and Sleeper Tech

    After breaking down the most popular Slaves to Darkness units, Rocco, Jack, and Matt are back with the follow-up episode — this time shining a spotlight on the overlooked, underplayed, and slept-on options in the Slaves to Darkness battletome. They dig into: Units people skip — but probably shouldn’t Weird builds that actually work on the table Tech choices that punish common meta lists Why not every Slaves list needs to look the same How these lesser-used units change matchups and play patterns This episode is all about finding value where other players aren’t looking — whether that’s sneaky utility pieces, unconventional hammers, or support units that quietly win games while your opponent focuses on the “obvious” threats. If you’re tired of mirror matches, bored of the same builds, or just want to catch opponents off-guard with something different, this episode will give you ideas you can actually put on the table.

  24. 77

    Why Slaves to Darkness Feels Oppressive

    In this episode, Rocco, Jack, and Matt crack open the Slaves to Darkness battletome and dig into why this army is such a menace on the tabletop — and what you actually need to be worried about. They go through: The most commonly taken units and why they’re staples (Yes, we’re talking Knights, Chosen, Varanguard, and the usual “I love durability and pain” suspects.) What makes the army so strong right now Spoiler: mobility, tankiness, and brutal trading pieces. How different playstyles use StD From brick walls of armored sadness to teleporting hammer missiles. How to counter them without losing your mind Playing around their durability, denying their spikes, controlling objectives, and how NOT to feed them value. It’s a mix of: Competitive insight Friendly trash talk Real gameplay experience And some “we’ve been traumatized by this army before” honesty If you’ve ever wondered: ❓ Why everyone seems to include certain Slaves units ❓ What actually makes them scary ❓ Or how to build a plan instead of just hoping the dice save you This episode’s for you.

  25. 76

    Competitive Spiderfang: How to Win With Gloomspite Gitz!

    In this episode of Always Strikes Last, Matt, Rocco, and Jack dive into the wild world of Spiderfang Gloomspite Gitz and break down how to turn this chaotic, swarmy cult of venomous weirdos into a truly competitive force in Age of Sigmar. The crew covers everything you need to start winning games with Spiderfang, including: 🕷️ Key units that make the army tick 🕸️ How to build effective Spiderfang lists 🧪 How to leverage poison, mobility, and strike-timing 🎯 What matchups you can bully — and which ones to watch out for 🧠 How to use Spiderfang tricks to steal games from top-tier armies Whether you're a long-time Gitz player or looking to pick up the creepiest creepers in the Mortal Realms, this episode gives you everything you need to play Spiderfang competitively and win. 🔗 Show Links: 💚 Support the show: patreon.com/AlwaysStrikesLast 🛒 Our store (grab some gear!): alwaysstrikeslast.com

  26. 75

    Crushing the Tabletop: How to Win With Helsmiths of Hashut!

    Jack and Matt dive deep into the fiery forges of Helsmiths of Hashut, breaking down how this brand-new Age of Sigmar faction can dominate on the tabletop. From list ideas to battlefield tricks, threat ranges, synergies, and how to leverage their brutal tempo — the Always Strikes Last crew covers everything you need to start winning games with the newest disciples of the Father of Darkness. Whether you’re looking to build your first Helsmiths list or want to sharpen your competitive edge, this episode gives practical, clear guidance on what makes the army tick and how to use it to overwhelm your opponents. 🔗 Show Links: 💚 Support the show on Patreon: patreon.com/AlwaysStrikesLast 🛒 Pick up gear and rep the crew: alwaysstrikeslast.com

  27. 74

    Why RTTs Are the Backbone of Age of Sigmar | How Local Events Build Community & Competitive Skill

    In this episode of Always Strikes Last, Rocco, Jack, and Matt dive deep into why RTTs (Rogue Trader Tournaments) are the true foundation of Warhammer: Age of Sigmar competitive play. Whether you’re a seasoned tournament player or brand new to organized play, this conversation breaks down how local events shape the meta, build communities, and make better players. Rocco shares what it’s like to TO (Tournament Organize) an RTT — from preparing terrain and managing rounds to keeping the vibe fun and competitive. Jack and Matt join in to discuss why small events like RTTs matter just as much as GTs, how to grow your local wargaming scene, and the hidden skills you gain from competing in or hosting smaller tournaments. If you’ve ever wondered how to start your own Age of Sigmar tournament, how local metas influence the national competitive scene, or just want to improve your game through consistent play, this episode is for you.

  28. 73

    Building Themed Armies. Wow Opponents! | Conversions, Creativity & Competitive with Jeremy Williams

    In this inspiring episode of Always Strikes Last, Alex and Jack sit down with hobby legend Jeremy Williams to talk all things themes and conversions in Warhammer: Age of Sigmar. From building armies that tell a story to crafting jaw-dropping conversions that delight your opponents — whether you’re at a Grand Tournament or just rolling dice with friends — this one’s packed with ideas to fuel your creative fire. The crew discusses how to strike the perfect balance between competitive play and hobby expression, how themed lists can still perform on the table, and why a well-crafted army can elevate every game you play. Perfect for painters, hobbyists, and competitive players who want to make their armies look incredible and play strong! 🔗 Show Links: 🎧 Support the show: patreon.com/AlwaysStrikesLast 🛒 Explore our store: alwaysstrikeslast.com

  29. 72

    Drogg’s Gitmob Dominates?! Mason’s Wild GT Run with Gloomspite Gitz!

    The Always Strikes Last crew is back — and Mason’s bringing the mayhem! In this episode, Mason recounts his latest Grand Tournament experience running the Gloomspite Gitz Army of Renown: Drogg’s Gitmob. From madcap combos to brutal battles, he breaks down how this quirky horde performed on the big stage, what worked (and what blew up in his face), and how Drogg’s crew might just be the dark horse of the new meta. Jack and Matt join in to analyze Mason’s list choices, game plans, and lessons learned from the event — all while exploring whether Drogg’s Gitmob has what it takes to stand up to the heavy hitters of 4th Edition Age of Sigmar. 🔗 Show Links: 🎧 Join the Always Strikes Last community: patreon.com/AlwaysStrikesLast 🛒 Grab official merch: alwaysstrikeslast.com

  30. 71

    Can DARKOATH Actually Win? 🔥 Jack’s Wicked Tournament Run! 🔥

    In this episode of Always Strikes Last, Jack and Matt dive deep into making Darkoath armies work in the current Age of Sigmar meta. Jack shares his experience at the Wicked Dicey Retreat Tournament, breaking down key plays, smart list decisions, and what makes Darkoath tick in competitive play. Whether you’re struggling to find success with Chaos armies or just love a good tournament story, this episode is packed with strategy, banter, and hard-earned lessons from the table. 💥 Support the show: patreon.com/AlwaysStrikesLast 🛒 Grab our merch & hobby gear: alwaysstrikeslast.square.site 🎲 Check out Wicked Dicey Events: wickeddicey.com

  31. 70

    The Forgotten Armies of Age of Sigmar | Underrated Factions That Can Still Win!

    In this episode of Always Strikes Last, Jack, Rocco, and Matt take a deep dive into the least represented armies in the current Age of Sigmar meta. Why are these factions being left behind — and can they still compete? From overlooked synergies to secret powerhouse units, the crew breaks down which armies deserve a second look and how clever players can turn “underdog” lists into tournament surprises. 💥 Discover hidden gems, learn to outplay the meta, and maybe find your next project army! 👉 Support us on Patreon: patreon.com/AlwaysStrikesLast 👉 Visit our store: alwaysstrikeslast.square.site

  32. 69

    How Jack Took First Place at the Always Strikes Last TTS GT | Age of Sigmar Insights

    Jack takes 1st place at the Always Strikes Last TTS GT! In this episode, he sits down with Rocco and Matt to break down his winning list, key moments from his matches, and the tactics that carried him to victory. The crew digs into what made his strategy stand out, how to handle the toughest opponents in the current meta, and what lessons every competitive player can take away from this event. Whether you’re chasing your first GT win or just love hearing about top-level Age of Sigmar play, this one’s packed with insights and laughs. 👉 Support the show on Patreon: patreon.com/AlwaysStrikesLast 👉 Check out our merch & more: alwaysstrikeslast.square.site

  33. 68

    Age of Sigmar Battlescroll Changes Explained | How to Adapt & Win in the New Meta

    The Always Strikes Last crew is back! Alex, Jack, and Rocco break down the latest Age of Sigmar Battlescroll changes and what they mean for your armies. From points adjustments to rules tweaks, we dig into how to adapt, what strategies can still thrive, and how to turn the shake-ups into opportunities. Whether you’re worried about your faction or excited to test the new balance, this episode gives you the tools to stay ahead of the evolving meta. 👉 Support us on Patreon: patreon.com/AlwaysStrikesLast 👉 Check out our store: alwaysstrikeslast.square.site

  34. 67

    How to Win More Games in Age of Sigmar | Always Strikes Late Podcast

    Winning in Age of Sigmar isn’t just about the army you bring — it’s about mindset, decision-making, and smart play. In this episode of Always Strikes Late, Alex, Jack, Matt, and Rocco break down the core principles of winning games, from list-building choices to in-game tactics that give you the edge. Whether you’re aiming for the podium at your next GT or just want to start closing out more victories at your local game night, the crew shares their best tips and tricks for consistent success in AoS. 💥 Support the Show & Join the ASL Community: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – alwaysstrikeslast.shop

  35. 66

    The Scariest Armies in Age of Sigmar (and How to Beat Them!) | AoS Meta 2026

    The Age of Sigmar meta is getting terrifying — and Alex, Rocco, and Matt are here to call it out. From broken warscrolls to nightmare battletomes, these are the scariest armies in the game right now. But don’t worry — the Always Strikes Last crew also breaks down the secret counters and winning strategies to help you survive the current competitive scene. If you’re headed to a GT or just want to win more games, this is the must-hear breakdown of the AoS meta you can’t miss. 💥 Support the Show & Level Up Your Game: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – alwaysstrikeslast.shop

  36. 65

    Age of Sigmar Helsmiths of Hashut Incoming | Are Bods Better Than Gods?

    Jack and Matt dive into the buzz around the incoming Helsmiths of Hashut for Age of Sigmar and debate one of the hottest questions in the competitive scene: are “Bods” actually better than “Gods”? From new unit design to how mortal heroes and body-heavy lists may outperform god-tier centerpiece models, this episode takes a sharp, funny, and insightful look at where the 4th Edition meta could be headed. 💥 Support the Show & Join the Crew: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – alwaysstrikeslast.shop

  37. 64

    Top Age of Sigmar TTS Tournament Lists 2025 | Winning Warscrolls & Meta Breakdown (Part 2)

    In Part 2 of the Always Strikes Last TTS Tournament Review, Jack and Rocco continue their deep dive into the top Age of Sigmar armies and the warscrolls shaping the meta. They spotlight underrated units that overperformed, discuss competitive list design strategies, and share insights that help you dominate both TTS and real-table tournaments. 💥 Support the Show & Join the Crew: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – alwaysstrikeslast.shop

  38. 63

    Breaking Down Competitive Age of Sigmar Lists | Always Strikes Last GT Review

    In this episode of Always Strikes Last, Jack and Rocco sit down to review and break down the lists from the Always Strikes Last GT! From creative army builds to meta-defining powerhouses, they take a deep dive into the competitive strategies that made these lists stand out. The crew explores how each list functions on the table, the synergies that drive their success, and the key warscrolls that elevate them from good to great. Whether you’re looking to sharpen your competitive play, get fresh list ideas, or just geek out over strong Age of Sigmar builds, this episode will help you understand the inner workings of top-level lists. 💥 Support the Show & Join the Crew: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – alwaysstrikeslast.shop

  39. 62

    Why Narrative Age of Sigmar Events Are Good for the Gamer’s Soul | With Ethan Melville

    In this episode of Always Strikes Last, Alex, Jack, and Matt sit down with special guest Ethan Melville to dive into the world of narrative Age of Sigmar events. While competitive play often dominates the spotlight, narrative gaming offers a completely different kind of fulfillment—one that speaks to the heart and soul of the hobby. From forging personal stories with your armies, to exploring unique missions and battlefields that you’d never see at a GT, Ethan shares why embracing narrative play can reignite passion, creativity, and joy in the game. The crew discusses how narrative events can balance out the grind of competitive play, help gamers connect on a deeper level, and why every Age of Sigmar player should experience them at least once. Whether you’re a hardcore tournament grinder or a casual player, this episode will show you why narrative gaming is good for the soul. 💥 Support the Show & Join the Crew: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – Join Here 📌 AoS Narrative Organizer (NEON) – wearetheneon.com 📌 Tabletop Campaign Repository – tcrepo.com

  40. 61

    How to Beat Khorne’s New Army of Renown | Meta Trends That Can Break Your Heart

    In this episode of Always Strikes Last, Jack and Matt dive deep into the new Army of Renown from the freshly released Blades of Khorne battletome. They break down what makes it strong, how it’s shaping the meta, and—most importantly—how to beat it. But it’s not just about counters—they also have a candid discussion on the dangers of chasing the latest meta trend. From sudden rules shifts to balance changes and the emotional rollercoaster of investing in a hot new build, Jack and Matt share their thoughts on why staying grounded in your own playstyle can save you both points… and heartbreak. If you’re thinking about fielding the new Khorne hotness—or facing it across the table—this is your tactical and strategic guide. 💥 Support the Show & Join the Crew: 🔗 Patreon – patreon.com/AlwaysStrikesLast 🛒 ASL Store – alwaysstrikeslast.shop

  41. 60

    Winning Big at the Tacoma Open GT | Matt's Age of Sigmar Breakdown & GW Event Review

    In this episode of Always Strikes Last, Matt shares his journey to a standout performance at the Games Workshop–run Tacoma Open GT. From list design and in-game pivots to key moments on the tabletop, he breaks down what worked, what surprised him, and how he navigated one of the most competitive Age of Sigmar events in the Pacific Northwest. Jack and Rocco join the conversation to dig into the meta implications and what this means for players heading into the rest of the season.

  42. 59

    Behind the Scenes at the Tacoma Open | James O'Brien Talks TO Life & Running GW-Sanctioned Tournaments

    What goes into running a massive Warhammer event backed by Games Workshop? This week, the Always Strikes Last crew sits down with James O’Brien, the tournament organizer behind the Tacoma Open Grand Tournament, one of the premier events in the Pacific Northwest. James shares the behind-the-scenes challenges, the logistics of working with GW, and what it takes to build a smooth, competitive experience for hundreds of players. Whether you're a TO, a player, or just curious how these big events tick—this one’s for you. 🎯 Support the show: patreon.com/AlwaysStrikesLast 🛒 Hobby gear & merch: alwaysstrikeslast.square.site

  43. 58

    Crushing It with Darkoath at Ironweld GT | Jack Politis on Winning Age of Sigmar Lists

    Jack Politis returns to the table with a vengeance—this time with a bold and brutal Darkoath list that made waves at the Ironweld GT. In this episode, the Always Strikes Last crew sits down with Jack to break down how the list works, why it performed so well, and how to get the most out of Darkoath in high-pressure games. If you're curious about unconventional builds that deliver real results, this one's a must-listen. 🎯 Support the show & get exclusive content: patreon.com/AlwaysStrikesLast 🛒 Grab gear and hobby tools you’ll actually use: alwaysstrikeslast.square.site

  44. 57

    Mastering Battle Tactics for Your Playstyle | Age of Sigmar Strategy Guide – Always Strikes Last

    Battle tactics can win or lose you the game—but are you picking the right ones for your playstyle? In this episode, the Always Strikes Last crew breaks down how to choose, pair, and sequence your battle tactics for maximum impact. Whether you're aggressive, cagey, objective-focused, or somewhere in between, we've got insights to help you turn your strategy into scoring power. This is the battle tactic tuning guide you didn't know you needed. 🎯 Support the show & get exclusive content: patreon.com/AlwaysStrikesLast 🛒 Grab gear and hobby tools you’ll actually use: alwaysstrikeslast.square.site

  45. 56

    Age of Sigmar Hot Takes: Should You Talk It Out? | Endgame Etiquette & Competitive Mindset

    In this spicy episode of Always Strikes Last, Jack, Mason, and Matt tackle some of the most debated topics in Age of Sigmar, starting with the age-old question: Should players "talk it out" at the end of a game? The crew shares their hot takes on end-of-game etiquette, sportsmanship, and how different playstyles shape the competitive and casual scenes. Expect honest opinions, friendly arguments, and a lot of laughs. 🔥 Support the show and get bonus content: patreon.com/AlwaysStrikesLast 🛍️ Pick up your favorite gear and hobby merch: alwaysstrikeslast.square.site

  46. 55

    Age of Sigmar 4th Edition – Real Talk After Games with the 2026 GHB | Always Strikes Last Breakdown

    Fourth Edition has officially landed, and the Always Strikes Last crew has been grinding games with the new 2026 General’s Handbook. In this episode, Alex, Jack, Matt, and Mason share their early takes on the state of Age of Sigmar 4.0—what's working, what’s not, and how the meta is already shifting. From surprise standouts to list-building insights, it’s a must-listen for players looking to stay ahead in the new season. 💥 Support the show & unlock bonus content: patreon.com/AlwaysStrikesLast 🛍️ Pick up gear & merch: alwaysstrikeslast.square.site

  47. 54

    Skaven in the New GHB?! Mason’s Deathmaster List Hits the Table – Age of Sigmar Breakdown

    Mason’s in the thick of it—testing the new General’s Handbook with a sneaky and lethal Skaven Deathmaster list! Reporting straight from the tables, Mason shares his early results, key combos, and how this underdog build is performing in the fresh Age of Sigmar season. Joined by Matt and Rocco, the crew dives into how the new GHB missions and scoring impact Skaven’s playstyle—and whether the Great Horned Rat might finally have its moment. 🐀 Support the show and get exclusive content: patreon.com/AlwaysStrikesLast 🛍️ Grab gear that doesn’t miss its charges: alwaysstrikeslast.square.site

  48. 53

    New General’s Handbook 2025 – What It Means for You | Age of Sigmar Meta Shift Breakdown

    The new General’s Handbook is here, and the Always Strikes Late crew is ready to dive in! Alex, Jack, Matt, and Rocco break down all the biggest changes and how they’ll reshape your Age of Sigmar games. From mission shifts to meta shake-ups, they share early thoughts, strategic takeaways, and tips for adapting your playstyle in the new season. Whether you're a seasoned tourney grinder or casual club night champ, this is your roadmap to staying sharp in the GHB era. 💥 Support us and get exclusive content: patreon.com/AlwaysStrikesLast 🛍️ Grab hobby swag & more: alwaysstrikeslast.square.site

  49. 52

    Winning Games with Gitmobs?! Mason’s Big Run at Iron Cage GT – Always Strikes Late

    In this high-energy episode of Always Strikes Late, Mason returns to share his epic run at the Iron Cage GT—armed with none other than the scrappy and lovable Gitmob Grots! Joined by Matt and Rocco, the crew dives into how Mason built his list, pulled off some surprise wins, and brought the fun back to the table with one of Age of Sigmar’s most underused factions. It’s proof that passion and creativity can still shake up the meta. 🎯 Support the show and unlock bonus content: patreon.com/AlwaysStrikesLast 🛒 Grab some gear we think you’ll love: alwaysstrikeslast.square.site

  50. 51

    Dylan Therriault Talks ITC #1, Winning Strategies & Age of Sigmar 2025

    Jack and Rocco sit down with none other than Dylan Therriault, the current #1 ranked ITC Age of Sigmar player for 2025. They dive into Dylan’s competitive mindset, his top-performing lists, and what it takes to stay at the top of the game. Whether you’re chasing ITC points or just love high-level strategy, this is an episode you won’t want to miss! 🎯 Support the show and get bonus content: patreon.com/AlwaysStrikesLast 🛒 Grab merch and gear you’ll actually want to use: alwaysstrikeslast.square.site

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ABOUT THIS SHOW

A Warhammer: Age of Sigmar podcast. Hosts Matt and Miles chat shop about their favorite game. Tactics, List Building, Hobby, Dad Jokes, and Meta Analysis.

HOSTED BY

alwaysstrikeslastpodcast

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How many episodes does Always Strikes Last have?

Always Strikes Last currently has 50 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Always Strikes Last about?

A Warhammer: Age of Sigmar podcast. Hosts Matt and Miles chat shop about their favorite game. Tactics, List Building, Hobby, Dad Jokes, and Meta Analysis.

How often does Always Strikes Last release new episodes?

Always Strikes Last has 50 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Always Strikes Last?

You can listen to Always Strikes Last on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Always Strikes Last?

Always Strikes Last is created and hosted by alwaysstrikeslastpodcast.
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