PODCAST · games
Audax - Hear Creators
by Audax
Indie game creators interviewed by Max Patten on a regular basis with a new game covered each episode!
Episodes
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#10: Butterscotch Shenanigans
Seth Coster is one of three brothers who decided to form Butterscotch Shenanigans, an independent gaming studio that makes iOS and PC games with a lot of personality and humor. Their flagship title Crashlands launched last year on the App Store and Steam to tons of critical acclaim. We discuss…
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#9: AlexVsCoding
AlexVsCoding made games on the internet with tools like Stencil and Flash long before mobile gaming was a sensation, but after the success of his first mobile game "Narcissus" he's back at it again with Corporate Salmon, a wacky jumping game coming soon to the App Store. We talk app store...
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#8: Wyld (Twitch)
Wyld is a partnered Twitch streamer, today on Audax we see what it's like to stream for a living, how he got to where he is today, and what the state of broadcasting live on the Internet is. It's a fun, unique conversation that goes to show that not all creators in the games industry have to be...
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#7: SPACEPLAN
Jake Hollands' SPACEPLAN is a narrative clicker about space, potatoes, and a lot of made-up science. On this episode of Audax we take a look at this graphic designer's absurd yet clever (and Stephen Hawking inspired) take on the idle genre while also discussing how he got involved with the gaming...
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#6: Cobalt WASD
After some troubles with the original Cobalt, Oxeye Game studio are rethinkng their game with a renewed and discplined focus on PC multiplayer in the form of Cobalt WASD. With Mojang as their publisher and several decades of indie experience can they get it out this year? Find out and discover…
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#5: Splasher
Romain Claude worked on the highly praised Rayman Legends and Rayman Origins as a level designer at Ubisoft, now he and a small team have made another critical hit Splasher that has unfortunately not been a sales hit. Can its launch on Switch and other consoles give it the boost it needs to…
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#4: Unformed
Blackfire Games is betting on Kickstarter to launch its second ever game Unformed after an acclaimed freshman effort that debuted on Steam years ago. In this episode of Audax we go over what it's like to launch a Kickstarter campaign and market your game in the face of fierce and crowded...
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#3: MINDNIGHT
No Moon is a new studio formed by AAA gaming veterans from the likes of Ubisoft and other places who want to make the games they love. MINDNIGHT is their current effort, and we discuss this digital tabletop style game on the third episode of Audax along with how the studio came to be, give it a...
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#2: Crawl
Four years ago Dave and Barney ditched their jobs in the games industry to form Powerhoof, the indie studio behind the recently released and critically acclaimed Crawl; a local multiplayer dungeon crawler where your friends control the monsters and switch whenever someone kills the hero. Hear…
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#1: Staxel
Audax debuts with its first episode covering the upcoming voxel building/farming game Staxel with bartwe (lead developer) and Badger (sound design). Expect more episodes soon chronicling the experiences of independent creators in the gaming industry featuring more developers, streamers, and other...
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ABOUT THIS SHOW
Indie game creators interviewed by Max Patten on a regular basis with a new game covered each episode!
HOSTED BY
Audax
CATEGORIES
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