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PODCAST

Blender Developers

Publisher-supplied feed metadata · PodParley refreshed Jul 28, 2023 · Source feed

Episodes

  1. Blender Animation Workshop 2022 Recap

    During October 2022, key members of the animation module met in Amsterdam at the Blender HQ for a workshop focused on the future of the animation system in Blender. The results of the workshop were shared during BCON22 and summarized in a blogp...

  2. Storypencil - Grease Pencil add-on for Storyboarding

    In this demo, Matias Mendiola shows the process for using Storypencil, a Blender add-on made by the Grease Pencil team to facilitate the storyboarding workflow. Storypencil comes built-in Blender 3.4 and can be enabled from the Preferences. Downlo...

  3. Tracking: Image from Plane Marker

    This is a quick demo from Sebastian Koenig of the new feature feature of an upcoming Blender 3.3: create image data-block from a content of a plane marker. The goal of this feature is to make is easy and fun to replace or tweak billboards. wall...

  4. Blender Developers Live: Flamenco Render Farm

    Sybren will be working on the new generation of Flamenco, the render farm software developed at the Blender Studio. Contrary to the usual Blender development, this is a project made in Go and JavaScript. Links from the stream: Flamenco 3 Ann...

  5. GitLab? Gitea? Call for participation on the future of Blender's development platform

    The platform currently used for following Blender development (Phabricator) needs to be replaced. What do you think it should be replaced with? Leave your thoughts at https://devtalk.blender.org/t/developer-blender-org-call-for-comments-and-partic...

  6. Help Needed with Add-ons Documentation - Blender 3.1

    All add-ons that ship with Blender must have their documentation Blender's manual in docs.blender.org, but not all of them do at the moment. Help the docs team so these add-ons make it into Blender 3.1! Contribute to the Documentation: https:...

  7. Blender Developers Live: Starting new!

    Sergey will be catching up with development done in the past month, de-dusting his patches created prior to the time off, and slow things like that. Setup: Operating system: Linux Debian testing/sid, Desktop environment: KDE, Hardware: I...

  8. Blender Developers Live: Dive into the Graph Editor

    Sybren will be diving into the Graph Editor code. The purpose is to figure out how it works, make some modifications, and show the patch submission process. Links from the stream: Sybren's shell aliases and Git configs: https://stuvel.eu/pos...

  9. Function Flow Drawing Prototype | Blender Hacking

    Dalai Felinto shows the process of hacking the node link draw system to find a way to do dashed lines. This is part of the Geometry Nodes project, and the outcome of the video is a prototype to be finalized as a patch later. The task is: http...

  10. Blender Developers Live: Cycles-X - going BIG tile

    Sergey will be working on tiled rendering support in Cycles X. The purpose of tile in this project is shifted from old-school work-balancing to memory saving for high-res rendering. This implies that the tile should be much larger that typical siz...

  11. Blender Developers Live: Cycles-X - persuade time

    Sergey will be looking into couple of issues with constant time rendering: time estimate seems to be off, and the denoising still doesn't happen at the end despite previous fixes! 😦 Setup: Operating system: Linux Debian testing/sid, Deskt...

  12. Blender Developers Live: Cycles-X - multi-device rendering

    Sergey will be finishing the initial re-implementation of multi-device rendering in the Cycles X project. Check the stream to figure out why it is not yet considered the ULTIMATE multi-device rendering support 😃 Setup: Operating system: Lin...

  13. Blender Developers Live: Cycles-X - constant time rendering

    Sergey takes a break from tricky in-depth design changes and works on a simple feature: rendering for a given time. The feature is useful for shot previews, and for benchmarking. Setup: Operating system: Linux Debian testing/sid, Desktop e...

  14. Blender Developers Live: Cycles-X - redoing pass accessor

    This is another Cycles-X development stream in which Sergey will be working on unifying pass access in a way that math will be reused for final pass accessor, viewport updates, and for the denoiser. This will bring the following features to artist...

  15. Blender Developers Live: Fixing denoiser

    Sergey will be looking into denoiser issue in the Cycles X project he discovered late last week: when using GPU render and OpenImageDenoiser in viewport sometimes the viewport flickers with empty render. Setup: Operating system: Linux Debian...

  16. Blender Developers Live: Adapting

    Sergey will be wrapping up adaptive sampling improvement in viewport for the Cycles-X project. There is an initial patch implementation (D11088), but some of the aspects are to be redone, some to be finished. Setup: Operating system: Linux D...

  17. Blender Developers Live: Running backwards

    In this stream Sergey will be investigating motion tracking bug related on backwards tracking being unreasonably slower than forward tracking. Link to the original report: https://developer.blender.org/T86591 Setup: Operating system: Linu...

  18. Blender Developers Live: Predicting the past

    In this stream Sergey will be fixing motion tracking bug which at a glance is caused by an issue in the prediction code of marker position. Setup: Operating system: Linux Debian testing/sid, Desktop environment: KDE, Hardware: Intel E5-2...

  19. Blender Developers Live: Masquerade

    In this stream Sergey will be investigating masking bug reports from the VFX & Video project's workboard. Setup: Operating system: Linux Debian testing/sid, Desktop environment: KDE, Hardware: Intel E5-2699v4, NVIDIA RTX 6000, Keyboard...

  20. Blender Developers Live: Running backwards

    In this stream Sergey will be investigating motion tracking bug related on backwards tracking being unreasonably slower than forward tracking. Link to the original report: https://developer.blender.org/T86591 Setup: Operating system: Linu...

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Blender Developers currently has 20 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

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Blender Developers has 20 episodes. Check the episode list to see recent publication dates and frequency.

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