PODCAST · technology
Command Line Heroes
by Red Hat
Hear the epic true tales of how developers, programmers, hackers, geeks, and open source rebels are revolutionizing the technology landscape. Command Line Heroes is an award-winning podcast hosted by Saron Yitbarek and produced by Red Hat. Get root access to show notes, transcripts, and other associated content at https://redhat.com/commandlineheroes
Episodes
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All Together Now
Our show is all about heroes making great strides in technology. But in InfoSec, not every hero expects to ride off into the sunset. In our series finale, we tackle vulnerability scans, how sharing information can be a powerful tool against cyber crime, and why it’s more important than ever for...
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Invisible Intruders
What began as a supposed accounting error landed Cliff Stoll in the midst of database intrusions, government organizations, and the beginnings of a newer threat—cyber-espionage. This led the eclectic astronomer-cum-systems administrator to create what we know today as intrusion detection. And it...
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Ruthless Ransomers
It’s a strange situation when someone can hold something hostage from halfway around the world. It’s tragic when your own pictures and files are remotely encrypted. But when it’s a hospital’s system? Ransomware becomes a problem about life or death. Eddy Willems recounts his involvement in...
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Menace in the Middle
All communication leaves the possibility for crossed wires. And as we become more connected, there’s a chance for those with ill intentions to steal our information and meddle in our daily lives—with devastating results. Smriti Bhatt breaks down the complexity behind machine-in-the-middle…
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Dawn of the Botnets
Overwhelming numbers are scary—even in the best of circumstances. You can plan for them, build up your defenses, and do everything imaginable to prepare. But when that horde of zombies hits, their sheer numbers can still cause devastation. Botnets are digital zombie hordes. Jamie Tomasello…
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Lurking Logic Bombs
Logic bombs rarely have warning sounds. The victims mostly don’t know to expect one. And even when a logic bomb is discovered before it’s triggered, there isn’t always enough time to defuse it. But there are ways to stop them in time. Paul Ducklin recounts the race to defuse the CIH logic…
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Terrifying Trojans
Sometimes a fun game, a friendly email, or an innocuous link can be the most convenient place for an enemy to hide. And its prey is none the wiser—until it strikes. The trojan horse uses many layers of deception to do damage. The ingenuity of these attacks keeps an alarming pace with the…
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Relentless Replicants
Computer viruses and worms haunt the internet. They worm their way into a system, replicate, and spread again. It’s a simple process—with devastating consequences. But there’s a whole industry of people that rose up to fight back. Craig Schmugar recalls how he and his team responded to MyDoom…
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Command Line Heroes Season 9: The Horrors of Malware
Malware haunts us all. Viruses, worms, trojan horses, and the harm they do often corrupts the promise of the internet. But the world of computing continues to grow. Though it’s changed us forever, malware hasn’t stopped us from connecting. Season 9 of Command Line Heroes is the culmination of the...
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Robot as Vehicle
Self-driving cars are seemingly just around the corner. These robots aren’t quite ready for the streets. For every hyped-up self-driving showcase, there’s a news story about its failure. But the good news is that we get closer every year. Alex Davies steers us through the history of autonomous...
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Robot as Threat
When a robot goes bad, who is responsible? It’s not always clear if the user or the manufacturer is liable when a robot leaves the lot. Human behavior can be complex—and often contradictory. Asking machines to interpret that behavior is quite the task. Will it one day be possible for a robot to...
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Humans as Robot Caretakers
HitchBOT was an experiment in stewardship: A small, rudimentary robot unable to move on its own, depending on the kindness of passersby to help it along its journey. Until it met an untimely end. Trust is a two-way street, and because robots are not powered by their own moral code, they rely on...
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Robot as Body
For years, prosthetic technology focused on form over function, on masking lost limbs, rather than agency and usability. But things are changing. Innovations in robotics are giving more people more options, with lower thresholds of entry—and lower price tags, too. Tilly Lockey takes us through…
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From Compiler: Do We Want A World Without Technical Debt?
Who says tech talk has to be boring? On Compiler, we dig into tech topics big, small, and strange. We talk to people who know the code, and bring their perspectives back to you. Intrigued? Here's a preview episode. Software development teams often reach a crossroads. Should they perform…
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Robot as Humanoid
It’s hard enough to make a functional, reliable robot. Many people also want to make those robots in our image. That’s a tough needle to thread. Often, the most efficient design isn’t the most human-like one. But that isn’t stopping us from reaching for those humanoid robots. Professor Shigeki...
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Robot as Maker
One of the first functional robots appeared on TV in 1966. That’s earlier than some of us expect. The Unimate’s televised premiere sparked the world’s imagination. It represented a host of possibilities. Those possibilities, however, also implied a coming competition that would last for decades....
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Robot as Software
Building a physical robot isn’t cheap—even when it’s the final version. Designing a robot and testing it over and over again? That takes a lot of tries. And likely more than a few failures on the way to success. Luckily, simulation software is reducing the scrap heap—and bringing down the costs…
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Robot as Servant
The 1980s promised robotic servants were in reach. They’d clean up our houses. Bring us drinks. Usher in an era of leisure. We didn’t get robot butlers. But if we look around, we’ll find an army of robotic servants already automating away domestic drudgery. Richard Rowland recounts the extent to...
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Command Line Heroes Season 8: Broadcasting the Robot Revolution
Robots have a special place in our imaginations. Writers, artists, directors, and more have shown how robots can change our world—for better or far, far worse. In the real world, robots seem a long way off. But are they? Season 8 of Command Line Heroes is all about the rise of the robots. They…
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After the Bubble
The Y2K bug generated a lot of fear, but all that hype fizzled when the new millennium didn’t start with a digital apocalypse. It turns out that fear was just aimed at the wrong catastrophe. While plenty were riding high on the rise of the internet beyond the Y2K scare, another disaster had been...
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The World of the World Wide Web
1995 laid the groundwork for a truly global World Wide Web. But not every country took the same path to connecting to the internet. Some resisted, wanting to create their own version. Others had to fight for access, not wanting to be left behind. And while we made huge strides in connecting the...
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Looking for Search
The web was growing quickly in the ‘90s. But all that growth wasn’t going to lead to much if people couldn’t actually find any web sites. In 1995, an innovative new tool started crawling the web. And the search engine it fed opened the doors to the World Wide Web. Elizabeth Van Couvering…
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Shopping for the Web
We put a lot of trust into online shopping: sharing our names, addresses, and handing over money. In return, we have faith that the purchased item appears at our doorstep in a few days or weeks. That trust didn’t come easily. In 1995, we took our first steps out of the brick and mortar store to...
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Web UX Begins
Looking at the internet in 1995 is like looking back at awkward grade school yearbooks—all the weirdness and flaws stand out in stark contrast to what it’s grown into since. And web design took awhile to become a career—but it got a big boost in 1995. When the Batman Forever website launched to...
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A Language for the Web
The Hypertext Markup Language (HTML) gave everyone a foundation for building and viewing the World Wide Web. In 1995, its standardization led to dominance. Its simplicity helped it spread. And its solid common foundation helped shape the internet. Dr. Belinda Barnet explains what kind of…
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From NSF to ISP
1995 was the year that ISPs became the dominant gateway to the information superhighway. But how’d we go from ARPANET all the way to that? It turns out, none of it would have happened without a team of intrepid engineers at the University of Michigan. Marc Weber tells us how a tension between...
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Connecting the Dot-Com
The year is 1995. The internet starts going mainstream and the dot-com bubble begins its rapid inflation. But 10 years before all of this, a small team of systems administrators made a seemingly simple decision that would turn out to have a monumental impact on these events and would set the…
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Command Line Heroes Season 7: Internet Class of '95
The internet’s been around for awhile now. And it’s safe to say that it’s changed much of our daily lives. But not so long ago, there were few people who realized how transformative the internet would become. Season 7 of Command Line Heroes looks back at those few who saw the internet’s early...
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Arlan Hamilton: The Investor Who's Opening Doors
If you think hard work is enough to guarantee success, you haven’t been listening. All season long, we’ve profiled Black inventors who haven’t quite been given their due. Arlan Hamilton is helping reverse that trend by leveling the playing field—and changing the venture capital game. Arlan...
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Gladys Perkins: The Pioneer Who Took Us To New Heights
Is the moon made of cheese? Of course not. But can a person walk on the surface? Not too long ago, we couldn’t answer that question. But with the help of Gladys Perkins, we soon figured out that we could send a team to the moon and have them safely land on its surface. There was a time when the...
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Roy Clay: The Entrepreneur Who Transformed an Industry
Roy Clay had to chase after opportunities. But landing a promising position wasn’t the finish line. Roy Clay pushed those opportunities beyond their mandate, transforming an industry in the process. Kathy Cotton recounts how few opportunities Roy Clay had growing up—but how, later, talk of his...
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Dr. Clarence Ellis: The Developer Who Helped Us Collaborate
It’s not easy to learn how to use computers when you can’t actually touch them. But that’s how Dr. Clarence Ellis started his career of invention—which would ultimately lead to reimagining how we all worked with computers and each other. Martez Mott describes the “Mother of all Demos” that would...
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Dr. Marc Hannah: The Computer Scientist Who Brought Worlds to Life
Sometimes an inventor designs a device for a specific purpose. Sometimes it’s to try something new. But successful inventions often shape industries beyond those they initially intended. Dr. Marc Hannah built an invention with far bigger effects than anyone could have imagined—like bringing...
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Mark Dean: The Inventor Who Made the Computer Personal
Dr. Mark Dean has a superpower. He wasn’t born with it. He wasn’t exposed to high levels of radiation. It’s a power he learned from his father. And because of it, he was able to revolutionize the personal computer. David Bradley explains how in the 1980s, IBM had a reputation for building big,...
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Dr. Gladys West: The Mathematician Who Reshaped Our World
Aristotle and Eratosthenes are big names in geodesy. They got pretty close to measuring the size of the Earth. But the woman who got it done? She grew up a farmer, dreaming of something bigger. And her work changed how we see the world. Dr. Gladys West didn’t have much room for error in her quest...
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Jerry Lawson: The Engineer Who Changed the Game
Many of us grew up playing cartridge-based games. But there's few who know the story behind how those cartridges came to be. And even fewer who know the story of the man behind them: Jerry Lawson. Few people realized how his vision would change video games. Jenny List explains how before Jerry...
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Command Line Heroes: Meet the Inventors
Inventors don’t always get the credit they deserve, even for world-changing breakthroughs. Season 6 of Command Line Heroes tells the stories of ingenious inventors who haven’t been given their full due. These heroes did nothing less than create new industries, dazzle our imaginations, and…
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What Kind Of Coder Will You Become?
The 10x Coder is often positioned as a mythical developer who can always save the day. Saron and Clive investigate how much of that myth is grounded in truth. Greg Sadetsky argues that coding is much like professional sports—some athletes are bound to be much better than those starting out.…
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Where Coders Code
Home office. Corporate park. Co-working space. Funland campus. Coders expect options when it comes to their workplace. The relocation of the average workspace from the office to the home has revealed the benefits of working from home—but also highlighted its tradeoffs. Saron Yitbarek and Clive...
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Becoming a Coder
Command line heroes are software engineers, developers, programmers, systems administrators—coders. That variety in coding careers is almost as varied as the paths coders take to land their jobs. Saron Yitbarek and Clive Thompson start the season by exploring some ways coders start their tech...
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Introducing Season 5 of Command Line Heroes
After four seasons of epic tales about how command line heroes have shaped the tech landscape, we're tackling a new topic: the job itself. Season 5 covers the job of being a coder. How coding careers begin. How the job is done. How it’s changed. And how coders are shaping its evolution. Clive...
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One More Thing with Steve Wozniak
Steve Wozniak (aka Woz) has had a tremendous effect on the world of hardware. Season 4 features many of the devices he’s designed, built, worked on, and been inspired by. But for Woz, what’s most important isn’t necessarily the devices he’s created—it’s how he built them. Woz recounts how his…
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Consoles: The Dreamcast's Life After Death
Gaming consoles are pioneering machines. The Dreamcast pushed the limits of what even consoles could do. But that wasn’t enough to guarantee commercial success. Despite that failure, fans say no other console has accomplished so much. The Dreamcast was meant to restore Sega to its glory days.…
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Open Source Hardware: Makers Unite
People never stop tinkering. Hardware hacking didn’t disappear after personal computers became mainstream. But it did change. A new generation of artists, designers, and activists are banding together to change the world—with open source hardware. Hardware hacking used to be expensive and...
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Smarter Phones: Journey to the Palm-Sized Computer
Few could imagine what a handheld computer would look like—or even do. But a trio of visionaries saw where computing was headed. To succeed in this new frontier, though, they would need to create everything from scratch, and throw out the conventional wisdom on hardware. Their creation, the...
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Floppies: The Disks that Changed the World
The floppy disk was one of the greatest breakthroughs in computing. It helped spin up the software industry with a format that endured for decades. And in some cases, it’s conserved treasures once thought to be lost forever. Before floppy disks came along, computing was weighed down by punch…
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Personal Computers: The Altair 8800 and the Dawn of a Revolution
The Altair 8800 is why we have computers in most homes today. It was initially designed for hobbyists. But a few visionaries saw massive potential in this strange little machine—and worked hard to make others see it too. What they created led to so much more than anyone could have ever imagined....
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Mainframes: The GE 225 and the Birth of BASIC
The computing industry started booming after World War II. General Electric’s CEO refused to enter that market. But a small team of rebel employees bent the rules to forge on in secret. They created the GE 225. It was a giant leap in engineering that pushed computing from a niche market to the...
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Minicomputers: The Soul of an Old Machine
They don’t fit in your pocket. But in their day, minicomputers were an order of magnitude smaller than the room-sized mainframes that preceded them. And they paved the way for the personal computers that could fit in a bag and, eventually, the phones in your pocket. 16-bit minicomputers changed…
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Introducing Season 4 of Command Line Heroes
No one ever said hardware was easy. In Season 4, Command Line Heroes is telling 7 special stories about people and teams who dared to change the rules of hardware and in the process changed how we all interact with technology. The first episode drops January 28, 2020. Subscribe today and sign up...
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ABOUT THIS SHOW
Hear the epic true tales of how developers, programmers, hackers, geeks, and open source rebels are revolutionizing the technology landscape. Command Line Heroes is an award-winning podcast hosted by Saron Yitbarek and produced by Red Hat. Get root access to show notes, transcripts, and other associated content at https://redhat.com/commandlineheroes
HOSTED BY
Red Hat
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