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Crit & Fumble

by Gavin Vickery

Join this band of D&D neophytes as we bumble our way through adventure-laden tales on a weekly, in-person actual-play Dungeons & Dragons podcast.

Publisher-supplied feed metadata · PodParley refreshed Apr 27, 2026 · Source feed

Episodes

  1. ONE SHOT "Ashwood Deep" (Obscure)

    Juniper (Chelsea) and her delinquent stepson Chaz (Dwayne) go hiking in Ashwood Deep looking for Jane Tibbet and her research students who have gone missing. But they quickly discover that something much more sinister is hiding in the woods.Obscure is a found footage horror TTRPG set in the 90's...

  2. Glitch & Fumble "Bad Biometrics" (Cy_Borg) S9:E4

    We catch up with Synth after the Strikes crash. An unseen allie gives the group an assist that ends poorly. Headpin finds a friend. Anodyne cleans house. Cyrus digs up some dirt. Synth gets a new look. Klek is still unavailable. GM'ed by Sean Murray on Cy_ Borg by⁠⁠⁠ Free League Publishing⁠⁠⁠.

  3. Glitch & Fumble "Regroup & Recon" (Cy_Borg) S9:E3

    EPISODE.003 "Regroup & Recon) The Pinheads are scattered as the Mandates respond to the latest incident. What's more, a mysterious artifact has been relayed into their posesssion. How will our gang pick up the pieces? In this episode: Headpin (aka Dwayne) sits with his emotions. Anodyne's (aka...

  4. Glitch & Fumble "Lilypond Drone Heist" (Cy_Borg) S9:E2

    Welcome to Glitch and Fumble! EPISODE.002 "Lilypond Drone Heist" The Pinheads take a job that has roots in Klek's heart. But other elements are at play that are trying to uproot everything. In this episode: Anodyne (aka Chelsea) goes to a rave. Synthia (aka Spooner) grapples with the mission.…

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  5. Glitch & Fumble "Hello World" (Cy_Borg) S9:E1

    Welcome to Glitch and Fumble! EPISODE.001 - "Hello World" This season we're playing Cy_Borg, a gritty futuristic dystopia bathed in neon and steeped in corporate greed.Our players run with a crew who call themselves The Pinheads. Listen along as they try to stay in front of their debts one deadly...

  6. ONE SHOT "Ripper Repo" (Cy_Borg)

    Join as the crew gets a preview for an upcoming campaign and launches in to the world of CY, exploring the "rules-light, rage-heavy" cyber-punk system from Free League Publishing, "CY_BORG".

  7. ONE SHOT "The Furteenth Warriors" (9 Lives To Valhalla)

    Today on Summer Short Shots 2026 the Crit & Fumble crew play 9 Lives to Valhalla by Gem Room Games. Players take on the roll of DEATH METAL VIKING CATS (...obvs...) roaming a post apocalyptic wasteland looking for a glorious death, or 9. With special guest player NEIL!

  8. ONE SHOT "There's something in the water" (Dugout)

    Our summer of one-shots continues! This time, Gavin is running the game with a minimalist hack of Kids on Bikes called "Dugout". The players are kids in northern Saskatchewan, and discover something strange in the slough. How will they figure out what it is? What will they do with it?

  9. ONE SHOT "A Fright At The Museum" (MOTW)

    It's that time of year for one-shot adventures over summer! To kick things off, Sean will be DMing a session of "Monster of the Week"!

  10. Golden Nut: "The T.I.T.S." S9:E1

    A (probably) senile elder sends five allegedly heroic squirrels out from the sagging T.I.T.S. to retrieve Nana Burr's sacred Golden Nut before first frost, while Councilchief Bramble quietly prepares a backup plan in case prophecy behaves like prophecy. The crew dodges the hawk-haunted Green…

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  11. POTLF2: Age of Apotheos "End of an Age" (D&D) S8:E14

    The crew of the Scurvy Lady sail one last time on their way to face the Maw. Mawrow makes a choice. Lucerio dances. Warbles passes the baton.Eldric prepares for freedom.Su… wait. Who’s Helga?

  12. POTLF2: Age of Apotheos "Mosaic Minds & Cricket Crimes" (D&D) S8:E13

    The crew of the Scurvy Lady return to sea as they prepare for a fight 8000 years in the making.Lucerio pieces things togetherSu meets an old flame and an older enemyWarbles gets mountedMawrow revisits his pactEldric makes a booty call

  13. POTLF2: Age of Apotheos "Great Scott!" (D&D) S8:E12

    The crew say their goodbyes to the pastLucy gets familiar with deathSu secures his empireWarbles makes friendsEldric learns it takes two to tangoMawrow gets some mail Chelsea ruins Gavin's day

  14. POTLF2: Age of Apotheos "Silence and the Storm" (D&D) S8:E11

    The crew must decide whether or not to intervene with history as a ritual begins. Mawrow asks for more and gets spit on. Eldric rejects Warbles.Lucerio gets a reach around. Su practices his rope work .Warbles bares it all and asks the others to do the same. Played on D&D 5.5e

  15. POTLF2: Age of Apotheos "Good Girl" (D&D) S8:E10

    The crew set sail as they follow their internal compass (and a literal one) to the birthplace of the greatest danger their time will know. Warbles walks away Lucerio misses his muse (fail) Su holds his cards close and sends a signal Eldric figures out freedom Mawrow parlays with someone who could...

  16. POTLF2: Age of Apotheos "Fail" (D&D) S8:E9

    The crew prefer their enemies the same way they prefer their leafy greens: crunchy, bitter and a tad condescending. Eldric searches for the big V. Warbles gets sticky. Su gets penetrated. Lucerio goes deep. Mawrow laps at something wet and warm.

  17. POTLF2: Age of Apotheos "Of Gods & Monsters" (D&D) S8:E8

    The crew of the Scurvy Lady chase their leads after the battle in the water ways.Warbles gets petty fast. Su ghosts his captain. Lucerio is picky. Eldric isn't. Mawrow (and Gavin) put the pieces together (eventually… with some nudges…and a couple of hints).

  18. POTLF2: Age of Apotheos "Between Now and Too Late" (D&D) S8:E7

    When two face a foe alone, the rest of the crew race to get to them in time. Eldric warms up by the fire. Su gets totally hooked. Mawrow takes a nap. Sort of. Lucerio soaks it all up. Warbles takes care of business. Played on D&D.

  19. POTLF2: Age of Apotheos "The Wind, The Feather, & the Lie Beneath" (D&D) S8:E6

    Eldric compares the sun and windMawrow lays down his cardsLucerio earns feathery favourWarbles melds mindsSu swaps spit

  20. POTLF2: Age of Apotheos "Experiments in Ephyros" (D&D) S8:E5

    The crew encounters an enemy that feels less aggressive and more lab accident. Mawrow enters his emo era and gives a piggyback ride.Lucerio links hands and makes a capital connection. Warbles sends someone down a dark path, and enters his own. Eldric reaches out to his god… with crushing results....

  21. POTLF2: Age of Apotheos "Embers In Bracken Reach" (D&D) S8:E4

    The crew search for a new lead as their current path smoulders. Eldric gets cagey about the woman back home. Warbles wells up. Mawrow finds a match. Su pears up and makes some cream. Lucerio gets sweaty and strips down. Played on D&D.

  22. POTLF2: Age of Apotheos “Croak & Barrel” (D&D) S8:E3

    The crew splits up to track the source of strange magic in Bracken Reach. Su encounters a swampy sneak. Warbles tries a hot wraparound. Mawrow gets thoroughly sloshed. Lucerio is reclaimed. Played on D&D.

  23. POTLF2: Age of Apotheos "Pearadox" (D&D) S8:E2

    The crew settles in with their new hosts as fresh allegiances form and old ones start to split. Eldric runs his mouth. Su returns to the kitchen. Warbles takes out a hit. Maybe. Lucerio takes it to the mattresses. Mawrow shelters an unlikely stowaway. Played on D&D.

  24. POTLF2: Age of Apotheos "Sugar, Snakes & Sacrifice" (D&D) S8:E1

    Five years after Warbles, Eldric, Mawrow, Su, and their allies toppled the corrupt Tide Sovereign, the crew of the Scurvy Lady reunite to face a far greater threat: a colossal lich known only as the Maw.Mawrow gets a taste of sugar and an offer for more.Eldric is told to get lost before he can…

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  25. High Society "Epilogue & Retrospective" (Vaesen) S7:E16

    That's a wrap! Now we get to pick Sean's brain about his game. That means we all basically watch Chelsea bombard him with endless questions. So grab a popcorn, put on your favourite sweat pants and enjoy some behind the scenes magic. Played on Vaesen!

  26. High Society "The Collapse" (Vaesen) S7:E15

    Our season concludes with our investigators hot on the heels of Butcha and Julius. Their final confrontation with Dunsmuir and Johanna Lampinen at Hatley castle stretches the realm of what's possible in this blood soaked conclusion of Vaesen - High Society. Emery taps a tree Dick loses control...

  27. High Society "Badd Odds" (Vaesen) S7:E14

    Its fight night! Our investigators gather to support Dick Dickerson for his bareknuckle boxing match. But things get a bit hairy for Dick as Julius throws a curveball at him. As our investigators have to act fast as a rapid chain of events threaten to tear everything apart. Emery gets stuck in a...

  28. High Society "Sister & Sisters" (Vaesen) S7:E13

    Our investigators race against time to reunite on Saltspring as the mystery coalesces at the Hultgren Banquet. Sister Anastazja confronts her past. Did Emery and Tom just become best friends? Dick jumps for the moon. Daina meets an old flame. Mick is a mystery. Wait... where's Percy? Played on...

  29. High Society "The Birds and The Cheese" (Vaesen) S7:E12

    Dick and Sister Anastazjia begin to unravel the mystery on Saltspring and things begin to tie back the Sisters homeland of Galacia. Percy and Daina make some hard choices as they are called into Jaspers office. Emery recovers from his ordeal . Dick eats his cheese, but not his words. Sister...

  30. High Society "The Posession of Emery Finch" (Vaesen) S7:E11

    Our investigators continue their no-good, truly-rotten, not-fun day as Emery's "Dark Passenger" makes its presence known. Dick and Sister Anastazja go on a side quest. Daina makes some hard choices. Percy wakes up on the wrong side of the bed. Emery takes a trip down memory lane. Played on Vaesen.

  31. ONE SHOT "Just A TASH of Magic" (Homewbrew) 1 of 1

    Our Christmas 2025 special!!! Join us for this very special episode, as our guest and very willing DM sits down behind the screen for his one-and-only effort, in this plot-heavy tale featuring incredibly deep NPCs, genius level riddles, and a very unique gaming system you've definitely never…

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  32. High Society "Ash and Blood" (Vaesen) S7:E10

    Our investigators are put on their heels as Percy throws a wrench in everyone's plans. Emery gaps out Dick gets gardening supplies Daina gets a taste of her own medicine The Sister knows a thing about boilers. Percy gets kisses Played on Vaesen

  33. High Society "Crossroads" (Vaesen) S7:E9

    The murmurings of a new investigation reach our investigators while they attend an art gala but they are forced to assess their priorities as a multiple secrets that threaten their safety come to light at the same time. Emery is a man, akin to a puppet Dick does some palm readings Daina does it...

  34. High Society "Rock, Paper, Clever" (Vaesen) S7:E8

    The thrilling conclusion to the Nanaimo saga as our investigators attempt to escape another mine collapse and weigh the realities of stopping an entire industry or a hill troll... Emery remains stoic Percy is a real strong boy Dick goes double barrel Sister Anastazja goes humpty dumpty Daina…

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  35. High Society "And They Call It A Mine..." (Vaesen) S7:E7

    Our investigators discover the problem is much more complicated than they'd originally thought. Emery has some bad chicken . Dick and Daina sitting in a tree.... Percy fights a nun. Sister Anastazja fights a Percy. Played on Vaesen

  36. High Society "The Hills Are Alive" (Vaesen) S7:E6

    We follow Sister Anastazja in the months and days before our investigators landed in Nanaimo. Meanwhile our investigators prove to be unexpectedly adept at tracking drunken miners. Dick feels like poop Emery is as stealthy as night itself Daina and Percy bond over claustrophobia Sister Anastazja...

  37. High Society "Coal Town" (Vaesen) S7:E5

    The party reconsiles with the events of the Seance until Mr Dunsmuir shows up personally to task them with a case. Dick is now ball bearing. Percy looks for a mysterious package Elofe chooses her name. Emery gets a giiiiiiiirlfrriiiend, not really, maybe, it's classified. Played on Vaesen.

  38. High Society "The Butcher In The Square" (Vaesen) S7:E4

    As our investigators look to upgrade the castle they search out an expert in the occult to assist them but get so much more than they bargained for... Emery meets and old friend Percy gets hot and bothered Dick takes on a suspicious job Elofe receives sound advice Played on Vaesen.

  39. ONE SHOT "Those Who Look Back" (Dread) 2 of 2

    Our Halloween 2025 special!!! The mid-autumn festival begins. In Battle, the air tastes like smoke and memory. The villagers whisper of lights in the forest, and a woman who calls each of them by name. Check out the prequel from Halloween 2024 here. Played on Dread.

  40. High Society "Knock on Wood" (Vaesen) S7:E3

    Dick confronts Sir John McCreight. Emery goes full method and forgets Emery. Elofe shushs a Vaesen. And Percy finds a spine! Played on Vaesen.

  41. ONE SHOT "Path of the Veil Walker" (Dread) 1 of 2

    Thought we'd re-release our Halloween 2024 special, played using the Dread system. The Rocky Mountains have always been a place of ancient mysteries and untold stories, where the line between legend and truth blurs like a mist settling over the peaks. For centuries, the mountains have loomed over...

  42. High Society "Into The Woods" (Vaesen) S7:E2

    A governess shows up at Craigdarroch, telling stories of a devil that is haunting her employer's child on a remote lot of land. Dick finds his ball Emery tries to figure out what it is this organization actually does Percy gets into a wrestling match with a senior citizen Elofe makes a friend....

  43. High Society "Home to Roost" (Vaesen) S7:E1

    After an investigation goes horribly wrong the societies benefactor brings in some outside assistance in an effort to regain order. Played on Vaesen.

  44. An Unfortunate Use Of Magic "The Bee Keeper" (Daggerheart) S6:E9

    In the season finale of An Unfortunate Use Of Magic we discover the secrets of the Bee keeper and the Golden Dome, the party will have a dilemma on their hands but in true Crit & Fumble style they take it in their stride in hilarious ways. Thanks for coming on the journey with us. Played on...

  45. An Unfortunate Use Of Magic "Into The Golden Dome" (Daggerheart) S6:E8

    Our adventurer’s find themselves reunited with a couple of old friends in the most epic way, well according to one of them I bet. The skys are alive and the golden dome in the Carag mountains encroaches. What will be revealed beyond the edges of the magical dome....

  46. An Unfortunate Use Of Magic "Friends In Low Places " (Daggerheart) S6:E7

    Our adventurers have in their hands the very thing they need, but the city guard and the Obsidian Palace would like that particualr item back. Join them as they try to get out of the city by any means necessary, and maybe with the help of an old friend. Played on Daggerheart. . . . . . . . . . .…

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  47. An Unfortunate Use Of Magic "Behind Stained Glass" (Daggerheart) S6:E6

    The party seems left without options, but a clear decision is made after one of their own falls in battle. This leads to a wild goose chase that takes our friends to a magnificent palace, maybe one day curiosity will kill the cat. Played on Daggerheart. . . . . . . . . . . . . . . . . . . . . . .…

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  48. An Unfortunate Use Of Magic "Bolts Of Doom" (Daggerheart) S6:E5

    The crew find themselves making a quick pit stop this week, the past comes to haunt them, they steal shit, and maybe eventually do some light grave robbing. All in a days work for out intrepid explorers. Unleash the chaos! Played on Daggerheart. . . . . . . . . . . . . . . . . . . . . . . . . . .…

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  49. An Unfortunate Use Of Magic "The Fun House" (Daggerheart) S6:E4

    When you get whisked through a portal you never truly know where you will end up, magic can be a bit unstable like that. One thing for sure is our adventurers have been sent somewhere really "Fun" and the only way to escape is to play the game. Played on Daggerheart. . . . . . . . . . . . . . . .…

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ABOUT THIS SHOW

Join this band of D&D neophytes as we bumble our way through adventure-laden tales on a weekly, in-person actual-play Dungeons & Dragons podcast.

HOSTED BY

Gavin Vickery

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Frequently Asked Questions

How many episodes does Crit & Fumble have?

Crit & Fumble currently has 125 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Crit & Fumble about?

Join this band of D&D neophytes as we bumble our way through adventure-laden tales on a weekly, in-person actual-play Dungeons & Dragons podcast.

How often does Crit & Fumble release new episodes?

Crit & Fumble publishes regularly with 125 episodes available. Check the episode list for the typical release schedule.

Where can I listen to Crit & Fumble?

You can listen to Crit & Fumble on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Crit & Fumble?

Crit & Fumble is created and hosted by Gavin Vickery.
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