PODCAST · leisure
Critical Role & Sagas of Sundry
by geekandsundry
Welcome to Geek & Sundry’s hub for all things RPG! Each week, our collection of deeply nerdy storytellers take you on epic journeys across the multiverse in our critically acclaimed actual play podcasts that use tabletop role-playing games to tell ever-evolving, improvised stories, including the complete collection of Critical Role’s Campaign 1.Current Season: Ten Candles: Eclipse40 players, one game master, zero survivors. Welcome to Ten Candles: Eclipse, a captivating series based on a game of tragic horror. Join storyteller Ivan Van Norman and a rotating cast of doomed souls as they rage, rage against the dyling of the light.And then get prepared to meet some of the coolest people from around the gaming world in Quests N’ Answers, our deep dive interview series!Craving even more adventures? Past seasons include:Critical Role Campaign 1 | Vox Machina (C1E1-C115): A band of eight unlikely heroes, find themselves o
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Episode 6: Into the Mines | We're Alive: Frontier | Season 1
In order to fulfill their agreement with New Haven, the survivors venture off the rail line and into the mountains. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest. Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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Episode 5: New Haven | We're Alive: Frontier | Season 1
The survivors encounter a stranger with an unknown past on the way to the Livingston community. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest. Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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Episode 4: Along the River | We're Alive: Frontier | Season 1
Our survivors face a difficult choice, as the rail driver continues its journey to an abandoned town outside of Eureka. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest. Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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Episode 3: Eureka | We're Alive: Frontier | Season 1
Departing from Archtown, the band of survivors take a reprieve to gather supplies outside of the township Eureka, stumbling upon something unusual. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest. Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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One Night Only | Sagas of Sundry: Madness
Sit down with us as the cast and creators of Madness have a discussion around the show. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Episode 2: On the Rails | We're Alive: Frontier | Season 1
Our band of survivors find themselves in a desperate situation while acquiring the necessary supplies for the trek ahead. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest. Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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Episode 1: A Chance Meeting | We're Alive: Frontier | Season 1
In the year 2026, seventeen years after The Outbreak, a band of survivors meet at the edge of the Mississippi line to embark on a journey into the infected Midwest. Based on the hit We’re Alive podcast, Ivan Van Norman leads a game of survival for a group of players on a mission through the infected undead-ridden midwest. Want to go deeper into the world of We’re Alive? Check out the complete We’re Alive saga here: www.werealive.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Eight: The Horsemen | Sagas of Sundry: Madness
The tenants have one last task they must complete. This is why they were brought together. But will everyone survive what awaits them? Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Seven: The Machine | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! The tenants discover a way to set things right, but what repercussions will their actions have? Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Six: The Blueprints | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! With a member of the party lost, the players descend into the earth below. The Cult of the Watcher is close, and the Tenants discover the MADNESS deep inside them all. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Five: The Black Door | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! The Tenants find themselves back into the building, only to discover the lights have been turned off. A black door awaits - as the building continues to speak to them, but its secrets are elusive. No place is safe. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Four: Across the Desert | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! MADNESS begins to settle in as the players find themselves in a unique situation, in a unique place. Narrowly escaping dangers, they stumble upon more questions then answers – as they attempt to learn exactly 'what' is happening here. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Three: Open the Door | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! The Tenants are in a difficult situation, do they hide? Or do they explain what happened? No matter what, they must confront the law – and themselves. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter Two: Keep the Machine On | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! Our players begin their descent into MADNESS! Our story begins with the players meeting at a 'rooftop soiree' of one of the tenants. Things turn sour quickly though as an unexpected visitor arrives, with a powerful and deranged accusation. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Chapter One: Madness Prologue | Sagas of Sundry: Madness
Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Ivan Van Norman where cast members Marisha Ray, Liam O'Brien, Jeremy S. Walker, Erika Ishii, Xander Jeanneret, Alejandra Cejudo play a giant puzzle game to build the tension. You don't want to know what happens if the tower collapses! Every story starts with a seed, and every person carries a secret. We split the story into 5 INDIVIDUAL adventures before the MADNESS begins! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Game Mechanics Affecting Story | Roundtable
This week on the Roundtable, Jasmine Bhullar, Ivan Van Norman, and Matt Colville talk about how game mechanics can effect your story. Grab a drink and pull up a chair! Immersive storytelling has the power to transport you to a whole new world, but becoming a storyteller requires time, patience, and dedication. We've gathered some of the most notable storytellers to hear their perspectives on their craft, their passion, and how they build worlds. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Past, Present, and Future with Mark Hulmes, Jasmine Bhullar, and David Nett | Roundtable
This week, David Nett, Mark Hulmes, and Jasmine Bhullar sit down to chat about the past, the present, and the future! Grab a drink and join them at the Roundtable! Immersive storytelling has the power to transport you to a whole new world, but becoming a storyteller requires time, patience, and dedication. We've gathered some of the most notable storytellers to hear their perspectives on their craft, their passion, and how they build worlds. Learn more about your ad choices. Visit megaphone.fm/adchoices
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257
Non-Fantasy Tropes with Jackson Lanzing, Eric Campbell, and Matt Colville | Roundtable
Join Jackson Lanzing, Eric Campbell, and Matt Colville are your GMs for this episode of The Roundtable! This week, the topic of discussion is non-fantasy tropes. Immersive storytelling has the power to transport you to a whole new world, but becoming a storyteller requires time, patience, and dedication. We've gathered some of the most notable storytellers to hear their perspectives on their craft, their passion, and how they build worlds. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 6: Phoenix Ascendant | Starter Kit: Phoenix Dawn Command
The Phoenix Wing finds themselves in a pitched battle with a powerful ancient spirit, and must make a decision that will impact the future of the Empire. Learn more about your ad choices. Visit megaphone.fm/adchoices
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255
Introducing: The Glass Cannon Podcast Shadowdark E2 | This Is the Gloaming
Hi Critical Role & Sagas of Sundry fans! This week, we're bringing you a couple episodes from another TTRPG podcast team that we love, Glass Cannon! Here's the second installment of their current series: This Is the Gloaming | The Glass Cannon Podcast Shadowdark E2 | Shadowdark RPG From the safety of Marin’s Hold, Warrick, Saint, Ellison, and Faroe stride into the Gloaming. Watch the video here: https://youtu.be/HgwV-k-ACZo For more podcasts and livestreams, visit glasscannonnetwork.com Get BONUS CONTENT every week at jointhenaish.com, including After Dark, the exclusive Glass Cannon Podcast companion where we discuss and break down the latest episode, plus ad-free episodes, exclusive podcasts, and more. Foundry VTT is the official virtual tabletop of The Glass Cannon Podcast. See why gamers everywhere have made the switch at https://foundryvtt.com/gcp Norse Foundry is the official dice sponsor of The Glass Cannon Podcast. Meet your random number generating needs at https://norsefoundry.com Executive Producer and Gamemaster: Troy Lavallee Cast: Sydney Amanuel, Matthew Capodicasa, Skid Maher and Joe O'Brien Cinematographer: Matt Brodie Producer and Editor: Francis Mrema Audio Engineer and Graphics: CJ Paschall Production Coordinator: Michael Mooridian Art Direction: Josh Fisher Intro Song: "In the Shadowdark" by Jason Charles Miller Performed by: Jason Charles Miller with Sydney Amanuel Learn more about your ad choices. Visit megaphone.fm/adchoices
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Introducing: The Glass Cannon Podcast Shadowdark E1 | Probably the Moon
Hi Critical Role & Sagas of Sundry fans! This week, we're bringing you a couple episodes from another TTRPG podcast team that we love, Glass Cannon! Here's the first installment of their current series: Probably the Moon | The Glass Cannon Podcast Shadowdark E1 | Shadowdark RPG The war has ended, but for four battle-worn souls, their fight for survival has just begun. Watch the video here: https://youtu.be/fqN_K95yFng For more podcasts and livestreams, visit glasscannonnetwork.com Get BONUS CONTENT every week at jointhenaish.com, including After Dark, the exclusive Glass Cannon Podcast companion where we discuss and break down the latest episode, plus ad-free episodes, exclusive podcasts, and more. Foundry VTT is the official virtual tabletop of The Glass Cannon Podcast. See why gamers everywhere have made the switch at https://foundryvtt.com/gcp Norse Foundry is the official dice sponsor of The Glass Cannon Podcast. Meet your random number generating needs at https://norsefoundry.com Executive Producer and Gamemaster: Troy Lavallee Cast: Sydney Amanuel, Matthew Capodicasa, Skid Maher and Joe O'Brien Cinematographer: Matt Brodie Producer and Editor: Francis Mrema Audio Engineer and Graphics: CJ Paschall Production Coordinator: Michael Mooridian Art Direction: Josh Fisher Intro Song: "In the Shadowdark" by Jason Charles Miller Performed by: Jason Charles Miller with Sydney Amanuel Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 5: Dread in the Deep | Starter Kit: Phoenix Dawn Command
The Phoenixes encounter more danger among the ancient ruins, and awaken a powerful ancient spirit. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 4: A Phoenix Rises | Starter Kit: Phoenix Dawn Command
A fallen Phoenix rises with the dawn, and our Phoenix Wing agrees to assist the researchers in exploring the ruins below the The Cloudspire. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 3: The Ancient Price | Starter Kit: Phoenix Dawn Command
The Phoenix Wing journeys into the tunnels below The Cloudspire to locate the source of the Bones, only to find that saving the researchers comes at a very high price. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 2: A Scourge of Bones | Starter Kit: Phoenix Dawn Command
The Phoenixes leap into battle against the group of grisly Bones attacking the archeological dig at the base of The Cloudspire. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 1: Into the Flame | Starter Kit: Phoenix Dawn Command
Game Master Keith Baker works with our players to introduce the basic game mechanics of Phoenix Dawn Command and create their unique characters. Becoming their own division, the Phoenix Wing arrives at a remote Aerie just in time. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 6: Ghost of Metal | Starter Kit - Numenera
Entering the mountain, our heroes find the remnants of an ancient civilization and must battle the Metal Ghosts to protect Mauro as he fulfills his destiny. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 5: Toward the Whispering Peak | Starter Kit - Numenera
The journey to the Whispering Peak continues to grow more dangerous as the adventurers face physical barriers as well as a deadly ambush. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 4: The Kindness of Strangers | Starter Kit - Numenera
Taking refuge in a small village, our heroes are aided by the locals and a mysterious Aeon Priest, who warns them away from the dangerous destination. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 3: The Broken | Starter Kit - Numenera
Intrigued by the presence of the Numenera, the party explores the ancient structure they've discovered and awaken the creatures that lurk within. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 2: Ascent to Yesterday | Starter Kit - Numenera
The heroes soon discover the journey is more difficult than they imagined and must forge a new pass through the mountains. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 1: The Ninth World | Starter Kit - Numenera
Game master Monte Cook introduces our players to the fascinating game of Numenera. Follow the party members while they create their heroes and embark on Mauro’s Quest in the Ninth World. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 6: Sewers Run with Blood | Starter Kit - Advanced D&D
Careful planning pays off, until an unlikely encounter with a creature from one of the Inquisitors’ past threatens to destroy the case, and the Inquisitors themselves. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 5: Descent to Danger | Starter Kit - Advanced D&D
Acting on newfound intelligence, the Inquisitors descend into the sewers below the Free City, and hatch an impromptu plan. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 4: What's Lost Is Found | Starter Kit - Advanced D&D
The Inquisitors have a scheduled meeting with a dangerous gang member, and an unscheduled meeting with several others. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 3: Gangland | Starter Kit - Advanced D&D
Despite the danger, the Inquisitors search for leads in the Thieves’ Quarter, where family connections and old-fashioned street smarts prove invaluable. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 2: A Terrible Transformation | Starter Kit - Advanced D&D
The crime scene erupts in chaos as a suspect reveals their inner self, and leads the Inquisitors on a chase. The crime scene erupts in chaos as a suspect reveals their inner self, and leads the Inquisitors on a chase. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 1: The Inquisitors | Starter Kit - Advanced D&D
A squad of City Watch detectives in the Free City of Greyhawk catch a case that turns out to be more gruesome than anticipated. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 6: An Ending is an Ending | Starter Kit - 7th Sea Edition
At the close of our adventure our heroes give a Vodacce captain what’s coming to him, and our players learn more about the cinematic structure of the 7th Sea narrative. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 5: The Witch's Vendetta | Starter Kit - 7th Sea Edition
Our heroes have seen the face of the real threat and have entered the final conflict. More danger and consequences lay ahead of our heroes. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 4: The Captain's Party | Starter Kit - 7th Sea Edition
To unlock the mystery of the Symeth artifact, our heroes crash a party hosted by a flamboyant explorer. But an unexpected arrival pits Captain against Captain, and our players learn about Dramatic Scenes and sacrifice. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 3: Enter the Villain | Starter Kit - 7th Sea Edition
Our heroes are forced into a face-off against a ruthless Vodacce captain and his massive galleon, and our players learn how to navigate a 7th Sea Action Scene! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 2: Fire on the Water | Starter Kit - 7th Sea Edition
Aboard an abandoned ship in some of the most dangerous waters around Theah, our heroes discover two puzzles that hint at both great danger and great glory, and our players learn about Risks and Hero Points. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 1: All Hands on Deck | Starter Kit - 7th Sea Edition
Our Game Master, 7th Sea creator John Wick, helps our players build their characters. Then our party of pirates and their newly minted captain name their ship, pledge their allegiances, and set sail in the treacherous waters of the Widow’s Sea! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 6: The Big Bad Boss Battle | Starter Kit - D&D Edition
The party and their orc ally have discovered the lair of the hobgoblin chieftain! It’s going to take all their skill – and some lucky rolls – to rid the dungeon of their evil presence! But the hobgoblins have skills as well… Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 5: Exploration & the Unexpected | Starter Kit - D&D Edition
Delving further into the dungeon, the party encounters a most ominous threat: a locked door! It’s a good thing the rogue packed her lockpicks – and that the wizard knows the Detect Magic spell for what lurks beyond! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 4: Healing & Diplomacy | Starter Kit - D&D Edition
After battling several monsters, our party of heroes is a bit worse for wear and running low on magic spells. They learn about recovery and discover that maybe not everything in a dungeon is out for blood! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 3: Class Roles & Battle Tactics | Starter Kit - D&D Edition
As the party delves deeper into the dungeon, they encounter more dangerous creatures that want them gone! To survive, they’ll have to combine their characters’ unique strengths and work as a unified team. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 2: Combat & Skill Checks | Starter Kit - D&D Edition
A mysterious map has brought the party to a foreboding dungeon, with danger lurking around every corner! Our players learn how to explore the ruin by performing skill checks, and then test their mettle in their very first combat encounter! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Part 1: Character Creation & Introductions | Starter Kit - D&D Edition
If you’ve always wanted to play Dungeons & Dragons but weren’t sure where to start, answer the call to adventure with Starter Kit! Join veteran Dungeon Master Jason Charles Miller as he guides his celebrity players through creating characters and starting a quest. Learn more about your ad choices. Visit megaphone.fm/adchoices
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ABOUT THIS SHOW
Welcome to Geek & Sundry’s hub for all things RPG! Each week, our collection of deeply nerdy storytellers take you on epic journeys across the multiverse in our critically acclaimed actual play podcasts that use tabletop role-playing games to tell ever-evolving, improvised stories, including the complete collection of Critical Role’s Campaign 1.Current Season: Ten Candles: Eclipse40 players, one game master, zero survivors. Welcome to Ten Candles: Eclipse, a captivating series based on a game of tragic horror. Join storyteller Ivan Van Norman and a rotating cast of doomed souls as they rage, rage against the dyling of the light.And then get prepared to meet some of the coolest people from around the gaming world in Quests N’ Answers, our deep dive interview series!Craving even more adventures? Past seasons include:Critical Role Campaign 1 | Vox Machina (C1E1-C115): A band of eight unlikely heroes, find themselves o
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