Skip to content
Crown & Conquest podcast artwork

PODCAST · leisure

Crown & Conquest

by The Horizon

In the wild and untamed Stolen Lands, a motley fellowship of heroes gathers to carve out a new kingdom. Through shrewd diplomacy or the might of arms, they strive to build their legacy. Join us in the grand chronicle of this fledgling realm in the Pathfinder: Kingmaker 2e adventure path! Watch Crown & Conquest live every Monday at 8pm on twitch.tv/wearethehorizon

Publisher-supplied feed metadata · PodParley refreshed Jul 11, 2025 · Source feed

Episodes

  1. E28: New Zone, Who Dis

    Following a rough combat with plants, the crew heads down the Little Sellen River, hoping to get some R&R and learn a new recipe or two, only to run into some strange creatures who tell them an interesting story about a new player in the Stolen Lands.

  2. E27: Lake Silverstep

    Between Lake Silverstep and the Little Sellen River, a dangerous land teeming with forests, ravines, and mountainous terrain, the party finds themselves trapped constantly watched by opportunistic thieves and strange creatures alike.

  3. E26: Chain of Command(er)

    With the kingdom set for the next month, the party heads out to explore more of the Stolen Lands only to be paused by the arrival of a friend of a friend and a change that may affect their composition for the foreseeable future.

  4. E25: A Day in Stagfall

    Now recovered from the island and its haunted tower, the party focuses on taking the next steps for the kingdom, which includes the most important part of their charter: navigating the complexities of Indefatigaria from the seat of power in Stagfall.

  5. E24: Gross

    Giant globs of flesh, mouths, and eyes attack the party, creating a dire situation for all. Only cunning and strategy can help them escape the maw of the grotesque creatures and investigate the pile of soot near the south wall of the tower's lowest floor.

  6. E23: The Island

    Unafraid of the lurking structure in the middle of the clearly haunted island, the party heads down into the tower only to find that the occupants who remain are like nothing they have encountered before.

  7. E22: Mushroom Mushroom

    With Stagfall basically running itself and the party headed south for some much-needed adventure, a new friend gives them a task to find some mushrooms for her concoction. Ready for anything, the crew readily accepts, because, after all, what harm could harvesting mushrooms bring?

  8. E21: Hexpanding Horizons

    As the party settles into the daunting responsibilities of ruling Indefatigaria, they find that leadership is anything but ordinary—balancing governance with chosen errands that pull them from the capital, including finding more residuals of the Stag Lord's reign, making curious purchases, and...

  9. E20: New Problems?

    In their first month as rulers of Indefatigaria, the party faces their first true challenge—not from rival lords or marauding beasts, but from within, as a string of mysterious farmer deaths threatens to shake the fledgling kingdom’s foundation.

  10. E19: Founding Day

    With the Stag Lord defeated and his stronghold claimed, the heroes lay the foundations of their new kingdom, Indefatigatia, with the reborn fortress of Stagfall as its proud capital.

  11. E18: The Stag Lord

    After stepping out from his quarters, the players now face their greatest challenge yet: confronting the Stag Lord, the ruthless leader of the cult-like menace that has haunted the Greenbelt and the Tuskwater.

  12. E17: Infiltration

    Beneath the supposed fort of the Stag Lord, the adventurers struggle to find the best approach to solve their problem of being hopelessly outnumbered.

  13. E16: Fawn Tsar's Fort

    With the lightning strikes behind them, the adventurers make their way toward a looming fort in the distance, hoping the Stag Lord is there—and that he’s not as fearsome as the stories suggest.

  14. E15: Ep.15: Our First Dragon

    Now at the den of the Tatzlwyrm, the adventurers needs to bring back the head of one for Oleg, but they run into some old frenemies and find some unfortunate berries along the way.

  15. E14: Homeward Bound

    With Taenn racing off into the woods in pursuit of a dog, the rest of the adventurers follow close behind—hoping to avoid trouble, but fate has other plans. Or... perhaps it's fortune?

  16. E13: Locked & Loaded

    After turning in some bounties at Oleg's the adventurers grab some new gear and prepare to head out to explore the rest of the Greenbelt and search for more clues leading them to the whereabouts of the Stag Lord.

  17. E12: Tuskgutter

    With the potential to power up, the adventurers head "a lot west and a little bit north" to hopefully find the lair of Tuskgutter, and slay him before he causes any more harm to the region.

  18. E11: The Elk Temple

    With a giant bear (or spirit?) in their path, the band of adventurers find themselves in a tricky situation until a stranger offers a helping hand, leading to a potential friendship that may prove beneficial outside of combat.

  19. E10: The Goblin

    After meeting a new friend, the adventurers first turn in some quests at Oleg's before heading out into the Greenbelt's forested regions in search of a wild boar and a shrine to an ancient god.

  20. E09: Kobold Kaves

    Armed with their new Mitflit agreement, the band of adventurers makes their way from the Old Sycamore to the caverns where Kobolds await along with a sinister plot that makes no sense.

  21. E08: Friends or Foes?

    The adventurers find themselves face to face with a band of mitflits and are poised to enter combat in tight quarters when knowledge of their recent troubles provides an alternative pathway.

  22. E07: Among Thieves

    Axes and radishes are found in abundance as the adventurers take the next steps towards securing the Stolen Lands.

  23. E06: Tussle with Kressle

    Arriving at the bandits' campsite, the ragtag group of adventurers must quickly decide what tactics to use as the situation deteriorates rapidly and a watchtower threatens to disclose their arrival.

  24. E05: Breakfast at Oleg's

    Now that the adventurers have a plan, they only have to set it in motion when the bandits return so they can find the Deer Prince, or the Duke of Elk, whatever he may be called.

  25. E04: Great Hexpectations

    With the intruders dealt with and a good night's rest, the adventurers are rewarded with a temporary charter and head out into the unknown Stolen Lands with some new allies in tow.

  26. E03: Into the Fire

    As the fellowship continues through to the great hall, they get word that Lady Jamandi has headed to the other wing, which is unfortunately on fire at the moment.

  27. E02: The Afterparty

    The fellowship find themselves awoken in the middle of the night by the sounds of combat and open the hallway door to some rather uniquely-tattooed thugs.

  28. E01: A Call for Heroes

    A motley fellowship of heroes gathers at the Jamandi Estate to learn about a proposal to carve out a new kingdom in the wild and untamed Stolen Lands - whether by diplomacy or the might of arms.

Type above to search every episode's transcript for a word or phrase. Matches are scoped to this podcast.

Searching…

We're indexing this podcast's transcripts for the first time — this can take a minute or two. We'll show results as soon as they're ready.

No matches for "" in this podcast's transcripts.

Showing of matches

No topics indexed yet for this podcast.

Loading reviews...

ABOUT THIS SHOW

In the wild and untamed Stolen Lands, a motley fellowship of heroes gathers to carve out a new kingdom. Through shrewd diplomacy or the might of arms, they strive to build their legacy. Join us in the grand chronicle of this fledgling realm in the Pathfinder: Kingmaker 2e adventure path!

Watch Crown & Conquest live every Monday at 8pm on twitch.tv/wearethehorizon

HOSTED BY

The Horizon

Frequently Asked Questions

How many episodes does Crown & Conquest have?

Crown & Conquest currently has 28 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Crown & Conquest about?

In the wild and untamed Stolen Lands, a motley fellowship of heroes gathers to carve out a new kingdom. Through shrewd diplomacy or the might of arms, they strive to build their legacy. Join us in the grand chronicle of this fledgling realm in the Pathfinder: Kingmaker 2e adventure path! Watch...

How often does Crown & Conquest release new episodes?

Crown & Conquest has 28 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Crown & Conquest?

You can listen to Crown & Conquest on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Crown & Conquest?

Crown & Conquest is created and hosted by The Horizon.
URL copied to clipboard!