Crudely Drawn Swords - A Dungeon World Actual Play  Podcast

PODCAST · fiction

Crudely Drawn Swords - A Dungeon World Actual Play Podcast

An actual play podcast of high adventure, low dice rolls and intermediate levels of terrible puns in which five old friends imagine ourselves to be dynamic and exciting heroes in a game of Dungeon World. Crudely Drawn Swords is a long-term campaign following a team of heroic(?) adventurers as they follow a quest that will take them through strange lands, across dangerous seas and on perilous journeys through unknown regions. If you are a fan of podcasts like Friends at the Table, The Adventure Zone, Critical Role, Acquisitions Inc or Campaign then our mixture of epic storytelling, memorable characters and hilarious antics will put a smile on your face and a bounce in your step. Routinely contains strong language, extraordinarily bad accents and a certain inscrutable charm.

  1. 196

    S1E10: The Crystaline Labyrinth

    Our heroes begin their second week in the Ffantasy Ccastle reality show and they face a new challenge - a mysterious labyrinth beneath the castle from which they must retrieve ancient treasures. That will only be possible, however, when they have gathered enough crystals, which can only be obtained by succeeding at various types of challenge... You can find more about Trilogy, the game we are playing, at https://trilogy-rpg.com

  2. 195

    S1E09: The Curse of Fonevot

    Team Alpha were the first back from their mission to distant Washport, as their rivals return we follow their adventures through the rest of the week, but the Curse of Fonevot is approaching fast, and it will claim one of the company of heroes. Can Team Alphas keep themselves safe? Find more about Trilogy at https://trilogy-rpg.com

  3. 194

    S1E08: The Occult And A Cult

    Team Alpha have explored Washport and found evidence of some sinister goings on - now they go in search of the Inevitable Court, but before they can, something else finds them... Find more about Trilogy at https://trilogy-rpg.com

  4. 193

    S1E07: Welcome To Washport

    Team Alpha have been transported to the scenic town of Washport, a set so carefully constructed that they immediately attempt to escape, before remembering they are on a TV show and setting about the task of investigating the town.

  5. 192

    S1E06: Wenchcore!

    The heroes of Team Alpha have returned from one adventure and soon they will be sent on the next, but first: Mandatory sports time! This campaign we are playing Trilogy, which you can learn more about at https://trilogy-rpg.com

  6. 191

    S1E05: Attack Of The Skelebarians

    Team Alpha had stayed back to investigate Troggleshythe when the alarm bells rang, now they must hurry back to help protect the Dutchess in a way that is sufficiently spectactular to impress the cameras. You can learn more about Trilogy at https://trilogy-rpg.com

  7. 190

    S1E04: The Troggleshythe Trail

    The morning after the first feast night, the four teams are given their first quest from the Ffantasy Ccastle. Fortunately it's simple caravan duty, more chore than challenge for heroes such as these. You can find more about Trilogy at https://trilogy-rpg.com

  8. 189

    S1E03: The Merry King

    After an epic confrontation in the cellars, Team Alpha research their findings, before they make their way to the evening feast with The Merry King. You can find out more about Trilogy at https://trilogy-rpg.com - if you want to support what we do, buying that game is a great start!

  9. 188

    S1E02: There's WHAT in the cellar?

    Team Alpha get settled for their stay at the Ffantasy Ccastle! and then find themselves handed a surprising and entirely original mission...

  10. 187

    S1E01: Ffantasy Ccastle!

    Anders Roe, Arcwise Turbotine and Brad Mussels begin their spooky tale of uplifting bureaucracy as they are flung head-first into the exciting new Reality TV adventure "Ffantasy Ccastle!" What the production company running the show don't realise is that two of their contestants really can do magic, while the third has mastered a different kind of wizardry.

  11. 186

    S1E0.5 Character Creation

    After having created the world in the first episode of the new campaign, now we create our main characters. Apologies for the slightly lower quality on this one- somebody forgot to save their local audio and it was me (Ben) but I've tried to tidy it up from the video version and I think it worked out alright. Find more about trilogy at https://trilogy-rpg.com

  12. 185

    A small announcement regarding Trilogy

    In which Ben introduces the new game he has been working on for the last few years.

  13. 184

    Season 4/CDS Post Mortem - Spoilers!

    Spoiler Warning- this contains spoilers for the entire show! Do not, on any account, start here! This is the audio of our Season 4/Entire Crudely Drawn Swords post-mortem. It is barely edited, Stuart was increasingly drunk as the session went on and we were all dressed "smartly" but you can't really hear that on the audio. You will get to hear all our coughing, opening bottles, rustling around and other nonsense that normally gets edited out, though. After all, what are you going to do? Stop listening to the show???

  14. 183

    S4E68: Crudely Drawn Swords

    An epilogue, in which our heroes say their goodbyes, and we say ours. Thank you for coming on this adventure with us, it has truly been sausage to know you.

  15. 182

    S4E67: The World And The Magic Within It

    The fight with the Drake may be over, but now the Hawks face their greatest trial: the armies of the Canavir have come to claim the Gateway. The stakes are existence itself; the Hawks and their surviving allies will only be able to stop them if they are strong enough, and brave enough, and ready to face the world and all the magic within it.

  16. 181

    S4E66: The Seven Great Blows

    The Drake has come. Everything the Hawks prepared for, everything they hoped for, and the armies they command, all must come together now if they are to survive their confrontation with their old friend, and implacable enemy.

  17. 180

    S4E65: Ghost Onesie

    Percy has paid the price for great power, and something of great value has been destroyed. As the time of reckoning comes closer, The Hawks must prepare for the arrival of their enemy.

  18. 179

    S4E64: Really Good At Traps

    The Hawks have a problem - one of their group is being targeted by a dangerous sect of assassins, and the assassins are probably in the right. It's time for precipitous action and the cruel truth is: to achieve greatness takes great sacrifice. Many things are sacrificed in this episode of Crudely Drawn Swords.

  19. 178

    S4E63: The Applemen

    An important ally and friend of The Hawks is dead and they want to find out the cause - which leads them to dangerous secrets and an unwelcome truth.

  20. 177

    S4E62: Never Outgunned

    New groups approach Aru-sha from every direction - some are friends, others, foes. The Hawks learn more of what is approaching, and who they will have at their sides when their enemies come to the city.

  21. 176

    S4E61: Trust Team Idiot

    The Hawks are back! Awakening in the city Korzuuk, the capital of Mologorok. They have intervened in the past, but of course time has passed in the present as well. Time to find out how well their plans have worked and to start preparing the city for the arrival of The Drake.

  22. 175

    S4E60: The Prophecy, Part 3

    Five hundred years ago, three figures sat in a sea-cave and composed a prophecy. This is the third episode during which we explore the outcomes and meaning of that prophecy as it threads through history.

  23. 174

    S4E59: The Awakening, Part 2

    In the distant past, while Adam and Percy reshape the tides of history itself, Tristan, Enigma and their newfound friend Athel di Mitiabos face the daunting challenge of going for a nice walk across the kingdom of Carisona. Who has a more difficult job? It is hard to say, but suffice to say this may just be our shortest ever episode.

  24. 173

    S4E58: The Prophecy, Part 2

    In a cave by the sea, a ghost, a gunslinger and a guy whose ribcage will later have a book in it write a history of the future that will become the most important prophecy of their age. But how will people recognise its value? In this week's episode, we find out.

  25. 172

    S4E57: The Awakening, Part 1

    While Adam and Percy carefully build a prophecy to shape history to their needs, Engima and Tristan have a different task: Go for a nice walk in the sunshine. Who can say which task will prove more challenging...

  26. 171

    S4E56: The Prophecy, Part 1

    The Hawks find themselves back in the past with multiple significant tasks to perform. Percy and Adam dedicate themselves to compiling the prophecies of Ludovic Crease into the tome known as The Sea Codex.

  27. 170

    S4E55: Not A Princess

    The Hawks have a prophecy to make, so they're back in the land of the dead and quickly meet an old friend, in fact more than a friend to one of our heroes, if only he could remember that.

  28. 169

    S4E54: A Bit Of A Yarn

    The Hawks have received bad news about their future selves but time and fate are dangerous to tinker with, and before they make their way into the past, they perhaps need a little rest and relaxation.

  29. 168

    S4E53: All He's Ever Done

    The Hawks have found their way to the underground realm of Mologorok (stop that!) and they find their arrival foretold by prophecy, a fact they immediately ignore because they have found something far more important (to them).

  30. 167

    S4E52 - Water Off My Back

    Having located the ideal place to search for the dragon beneath Aru-sha, The Hawks begin their exploration, only to find themselves confronted by a new kind of opponent, one against which they have no defence at all.

  31. 166

    S4E51: Who Is That Handsome Man?

    The Hawks have returned to their old haunt of Aru-sha and in the interests of their researches they're going in search of some old friends. Some things the

  32. 165

    S4E50: Who's Up For Starting A Cult?

    Escaping a dangerous situation, The Hawks find themselves in a deep and ancient catacomb and anyone who has visited a crypt will be very conscious that there is one urgent priority you have to be ready for: pranking people.

  33. 164

    S4E49: Things Undreamed Of

    The Argent Queen has asked for The Hawks help in forging a new realm of death, with herself as the goddess at its heart. Unfortunately for her, they have seen through her lies, unfortunately for them she can't be harmed in her own realm. Their greatest hope lies in finding a way to invoke the ancient power of The First Contract, the law that all things living must pass The Black Gate. There is an alternative plan, but it is extremely dangerous. The future and the ancient past collide beside a jade tower beneath a lambent moon.

  34. 163

    S4E48: From The Same Place

    The Pale Hand In Death's Shadow, The Argent Queen, The Princess In Alabaster, The Frostdaughter, Mercy In Ivory, The Pearl Widow... she has many names and now The Hawks approach the heart of her power as she tries to persuade them that co-operation is a wiser solution than conflict. She has a lot to offer them and they need to be careful if they not find themselves at her mercy, a resource in which she displays a noticeable scarcity.

  35. 162

    S4E47: Structural Integrity

    The Hawks have found their way into the castle of The White Lady - the decor is on-the nose, the lighting is spooky and the well just had weird blood creatures pop out of it. All in all, a bit on the quirky side. Still, The Hawks are a devastatingly effective, battle-hardened team. There is no chance of any of them becoming casualties of the trickeries of an ancient and malign power- not when their own bad decisions can get them first.

  36. 161

    S4E46: The Old Traditional Greeting

    The Hawks have made their way to the old barrow at the heart of the dome of smoke and ghosts and now they prepare themselves to enter and face whatever perils lie within. Or at least three of them do, Tristan already kicked Adam through the gateway...

  37. 160

    S4H6: Always There, Always Changing

    Perhaps Tristan and Ambiphorax had further conversations, after the one where he saw his mistake, but if they did, he has yet to recall them. And yet, for all that, he can no longer see his captor and adversary as purely an enemy. For a time they were companions, of a sort, almost friends.

  38. 159

    S4E45: A Little Bit Of Elk

    The Hawks have a destination now, the site where Adam and Enigma once overthrew the Court of Lost Renown, but what will they find at that one-time lake among the burnt forest of the Black Pillars?

  39. 158

    S4H5: The Song Of Every Bird

    Two things Tristan loves to talk about: Music and himself. His favourite topic of conversation? The combination of music and himself. The problem? The survival of the world might depend on him not talking about his favourite topic of conversation, and he is a very talkative fellow.

  40. 157

    S4E44: Mumbo Jumbo

    Having learned relatively little from the diminutive general of the White Lady's army, the Hawks decide it is time to question their spectral captive. But could Tristan's blithe assumption that he can get away with anything have lead him to overreach? Again? As it does every couple of episodes?

  41. 156

    S4H4: A Second Of Pristine Beauty

    Years have passed at the borders of chaos, insofar as Tristan can tell, but eventually he finds himself back in the room where the ancient and terrible creature who holds him captive calls him back for a little light conversation...

  42. 155

    S4E43: Do You Know What Murder Means?

    The immediate ghost problem has been averted, The Hawks are temporarily protected themselves and make a retreat to the relative comfort of the local inn, where they figure out their next steps: What do the ghosts want, how can Tristan defeat his newest rival, and where are they going to find breakfast at this time of night?

  43. 154

    S4H3 - The Force Of Our Origins

    A year since their last conversation, Tristan finds himself back in the comfortable armchair beside Ambiphorax' fireplace, learning more about where the world came from.

  44. 153

    S4E42: Half Past Nunchucks

    The Hawks are surrounded by ghosts and they need to give Percy time to create a circle of protection around a whole building. Fortunately they are all dynamic heroes who make exclusively good decisions, so this is almost guaranteed to go smoothly.

  45. 152

    S4H2: A Power With Endless Children

    A long time ago, on the borders of endless chaos the ghost of a bard and an ancient power of endless chaos are trapped together. This episode continues their conversations as Tristan begins to learn some of the deeper history of the world.

  46. 151

    S4E41: Our Saviour

    Tristan is shaken by the revelation of his recollections, but ultimately there isn't time for The Hawks to worry about that right now, because they have places to be, so finally they're going to begin their journey north to Aru-sha. The good news, is that there's basically no chance of anything or anyone intervening to stop them.

  47. 150

    S4H1: The Very Heart Of Things

    Tristan has a problem, which is that through no fault of his own* he finds himself at the borders of the elemental chaos that the world is shaped from, on inconstant ground beneath an ever-shifting sky. Even worse, he is trapped there with the ancient power Ambiphorax, a creature whose destructive power and will to overthrow civilisations has shown itself to be endless. Worst of all, Ambiphorax wants to chat with him. Can this pitiless malevolence truly be reasoned with? Can Tristan endure this brutal and hostile realm? What kind of beard is he going to grow? Our hero must confront all of these questions and more if he is to survive his time in the ruinous realm. *It is 100% his fault. You can buy From The Room In The Tower here: https://bridlewise.itch.io/from-the-room-in-the-tower

  48. 149

    S4E40: What did we actually learn?

    Awakening from their magical exploration of Adam's memories, the Hawks try to establish how accurate the information they gleaned there actually is, and how they can use it to plan for the future.

  49. 148

    S4E39: The Two Revolvers

    The Dreadnought Asperitas is gone in a thunder of flame and ruin, but with a following wind, her crew have a chance at getting home safe as their ... infinity pool? ... drifts across the hostile land. Adam's memories grow ever more fevered and baffling as the ship's crew find themselves at another crossroads.

  50. 147

    S4E38 - Deadly and Beautiful

    The Dreadnought Asperitas has reached the location where the Broken Wheel are planning to perform a powerful chaotic rending that will bring disaster upon the people of Sukarvalon, but they are short of troops and now they contemplate desperate measures. Meanwhile it is starting to look as though possibly there is a saboteur on board, although who it could be remains a total mystery.

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ABOUT THIS SHOW

An actual play podcast of high adventure, low dice rolls and intermediate levels of terrible puns in which five old friends imagine ourselves to be dynamic and exciting heroes in a game of Dungeon World. Crudely Drawn Swords is a long-term campaign following a team of heroic(?) adventurers as they follow a quest that will take them through strange lands, across dangerous seas and on perilous journeys through unknown regions. If you are a fan of podcasts like Friends at the Table, The Adventure Zone, Critical Role, Acquisitions Inc or Campaign then our mixture of epic storytelling, memorable characters and hilarious antics will put a smile on your face and a bounce in your step. Routinely contains strong language, extraordinarily bad accents and a certain inscrutable charm.

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