PODCAST · fiction
Dice Guys Crit Last
by Dice Guys Crit Last
A fifth edition homebrew campaign. Written history was destroyed and the world started over under a new word that told a tale which was far from the truth. Stories of Dragons and Giants became myths and major magic use was rare to see, and mechanical pursuit drove itself forward. Join these four party members as they dive into worlds they did not know exist on this theater of the mind campaign.Happy rolling and see you at our audio table!!
Episodes
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Session 10 - The Accountants: Collectors of Municipal Back Taxes and Dealers of Death
In the latest installment, our travelling heroes make it one step further to finding the one that took their beloved Bellini. Along the way, they encounter one of the greatest threats to their existences: Accountants. I hope you've done your taxes!
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Session 12 - Theofrastus Gnome and the Crystal Spider
Our rag tag heroes leave a cabin in flames when they find a spider. They travel further into the bowels of the cave, lick the walls and find the feeding grounds! Should've brought more matches. We are a Podcast group called Dice Guys Crit Last, as friends who met in school, this is our first time...
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Session 11 - Crystalline Hallucinations
With their new companion Kia, the party moves forward into the cave, and with beautiful sights and Arachnid frights are placed in a situation of no return, to find an abandoned home with mysteries to unfold, the trip to Bellini just got a bit more interesting. We are a new Podcast group called…
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Session 9 - Empty Hearts Turn to Stone
The party encounters a curious monkey, a mysterious circle of stones, and a hangry manticore.
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Session 8 - Welcome to the Jungle
The party is transported to the Primal Plane, meeting strange creatures and stranger statues!
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Session 7 - You Can't Help but Grin(ny)
The party finally encounters Bellini's tormentor Grinny leading to a big fight filled with strategy and and close calls.
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Session 6 - Eggs and Academia
As our rag tag team of adventurers return to the Audio table, they wake up in the speak easy below the salty salmon in search for Grinny. Striking a deal with Smithy they find out where she is and are given the new prototype to get their with haste! on arrival they see the secret entrance is…
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Session 5 - Family in these Walls
Our lovely gang of heroes and halfwits finally arrives at Cherrytown in search of Bellini's tormentor and find themselves at a seedy bar. Whilst there, the the aging Paulie shows the rest of the party that he still has game enough to woo the bar maiden who reveals to the party a secret. We are a...
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Session 4 - Music, Maidens & Maddening Voices
Gathering around the table, our party still on the fence as to whether Thatcher deserves Cecilia, or even to live. The party faces the tower and the tasks that lie within it. With a friendless childhood no puzzle seems to stump Theo, with no fear the combat ahead cannot stop the party, and with…
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Session 3 - Everyone Hates Thatcher
As the party sits back around the virtual table, the party takes a step closer to Bellini's target, Grinny. With this new insight to Bellini's drive for revenge the party decides to help him through his journey. Along the way they meet a bard in need of help on the side of the road, and decide…
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Session 2 - Glow Up!
The party finally meets Fedwin's illustrious Neighrah, speaks with the Mayor and a suspicious member, and sets on the road to Cherry Town with a purpose of vengeance. Taking their first steps towards their adventures with new bonds and even newer gear, the open road is all that lies between…
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Session 1 - A Goblin, Gnome, Elf, and Half-Giant Walk into a Bar
Session one of the Homebrew Campaign, following an oddball party on their journey they didn't expect to come We are a new podcast group called Dice Guys Crit Last, this is our first time doing a podcast, so our methods and formatting will change as we go along, planning to post on a bi-weekly...
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Session 0 - Welcome to Mecceria!
Welcome to Mecceria! a homebrew world made by Thomas your humble DM. Followed by the four adventurer's who will be running through this campaign! We are a new podcast group called Dice Guys Crit Last, this is our first time doing a podcast, so our methods and formatting will change as we go…
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ABOUT THIS SHOW
A fifth edition homebrew campaign. Written history was destroyed and the world started over under a new word that told a tale which was far from the truth. Stories of Dragons and Giants became myths and major magic use was rare to see, and mechanical pursuit drove itself forward. Join these four party members as they dive into worlds they did not know exist on this theater of the mind campaign.Happy rolling and see you at our audio table!!
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