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Digital Foundry Direct Weekly

When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup.

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  1. 311

    DF Direct Q+A: How Does The Xbox Reset Impact Project Helix?

    The fallout from the Xbox Reset continues as more questions are raised: does Xbox's recent pivots change the plan for Project Helix? Will it still allow other PC stores to run on it? Will it have a disc drive? Meanwhile, other questions are asked: will cancelling PlayStation Plus make Sony rethink its physical media cancellation? What about the "code in the box" GTA 6? And is Nintendo the last platform holder that not to lay-off its developers and antagonise its audience?00:00 Introduction01:06 Supporter Q1: If Microsoft makes so much money as a platform holder, why will Project Helix let you play Steam games?14:41 Supporter Q2: Could Project Helix have an optional disc drive?19:46 Supporter Q3: Could players sway Sony’s mind on PS5 discs by cancelling PlayStation Plus?26:09 Supporter Q4: What’s the worst thing Nintendo has ever done?34:20 Supporter Q5: Should we buy GTA 6 in physical form to prove a point to Sony and Take-Two?37:17 Supporter Q6: What PS3 game should get the Black Flag Resynced treatment? Hosted on Acast. See acast.com/privacy for more information.

  2. 310

    DF Direct Q+A: Xbox 'Reset' Worse Than Expected - Huge Job Losses + The End of idTech?

    One part necessary re-organisation, one part liberation for key developers, one part vandalism of Xbox studios, it's a mixture of disbelief and anger from the DF panel as the full extent of Xbox's so-called "reset" becomes clear. If Asha Sharma's report on the business is on the level, clearly something had to be done - but as the scale of the lay-offs and the astonishing cuts to id Software become clear, are spreadsheets now more important to Microsoft than its audience?0:00:00 Introduction0:00:51 Supporter Q1: Why is Microsoft laying off 3200 people?0:28:39 Supporter Q2: Will Sony be forced to be more flexible with their digital storefront, now that physical discs are on the way out?0:45:04 Supporter Q3: Should Microsoft and Sony just call their next-gen consoles off?0:54:48 Supporter Q4: Could the PS6 SoC be revised?1:00:19 Supporter Q5: Could you use PCIe expansion to attach graphics expansion tech to current consoles? Hosted on Acast. See acast.com/privacy for more information.

  3. 309

    DF Direct Weekly #271: The End Of PlayStation Physical Media & True Game Ownership

    Sony announces the end of PlayStation game discs via a three paragraph blog post - bringing to an end the era of physical media and actually owning the games you buy, along with the right to resell them, share them and preserve them. A sombre panel assesses the full implications of Sony's decision, why it's doing it, the damage it'll cause and how the PlayStation Store needs a major revamp to take the place of physical media. Also: Sony shuts down the PS3 and Vita stores, Xbox may have alternative plans for potentially phasing out discs and a new Switch 2 LCD panel will hopefully address the problems of the current one.0:00:00 Introduction0:00:52 News 1: Sony planning to cease manufacturing new PlayStation games0:43:32 News 2: Sony pulling PS3, Vita digital stores0:54:47 News 3: Xbox disc to digital program reportedly planned1:01:55 News 4: New Switch 2 display reportedly enters the fray Hosted on Acast. See acast.com/privacy for more information.

  4. 308

    DF Direct Q+A: Steam Machine - The Big Price/Performance/Form Factor Debate

    In the wake of our Steam Machine review, Rich and Will tackle a range of Supporter questions on the price, value and design of the hardware, the ability of Valve to supply it - and the future of SteamOS in general.00:00 Introduction00:37 Supporter Q1: What should we think of the value of the Steam Machine?12:03 Supporter Q2: What’s the target audience for the Steam Machine?20:01 Supporter Q3: Should Valve have used unified memory?25:19 Supporter Q4: Is Valve incapable of shipping hardware in volume at the moment?29:30 Supporter Q5: Will Nvidia be supported in future SteamOS releases?35:09 Supporter Q6: Why doesn’t the Steam Machine have a lunchbox-style handle? Hosted on Acast. See acast.com/privacy for more information.

  5. 307

    DF Direct Special: Xbox Showcase 2026: Gears E-Day, Halo, Senua, Metro 2039 Reaction + More

    It's Xbox's time to shine with the latest in the big summer showcases and Team Green certainly delivered. Gears of War: E-Day finally breaks cover, Halo Campaign Evolved impresses, while Senua, Metro 2039 and Resonance: A Plague Tale Legacy look phenomenal. But what's the deal with Microsoft's exclusivity strategy and will it actually work?0:00:00 Introduction0:00:46 Gears of War: E-Day0:13:36 Clockwork Revolution0:16:21 Is Xbox returning to exclusive games?0:29:30 Halo Campaign Evolved0:34:24 Persona 4 Revival and Persona 60:38:52 Senua0:43:21 Spyro: A Realm Beyond0:46:02 Metro 20390:49:35 Crazy Taxi: World Tour0:53:20 Doom: The Dark Ages | Revelations0:57:57 Wo Long 2: Wings of Ember1:00:48 Resonance: A Plague Tale Legacy1:04:40 Xbox 25th Anniversary Series X Hosted on Acast. See acast.com/privacy for more information.

  6. 306

    DF Direct Special: Nintendo Switch 2 - Year One - The Digital Foundry Verdict

    At the time of publication, it has been one year and one day since Nintendo launched the Switch 2 console - so, as is DF tradition, it's time to look back over the last year and assess the system's track record so far. Strong back compat, impressive first and third party support, actual ray tracing and game-changing DLSS results - has Nintendo managed to put a foot wrong at all?00:00 Overview01:10 Is Switch 2 a generational leap over Switch 1?11:40 What are the worst and best Switch 2 ports?21:46 Has Nintendo extracted the most from Switch 2 in their own games?27:34 Have we accepted Switch 2’s hardware flaws?33:27 What do we make of GameChat, GameShare, and mouse controls?37:51 How do we rate Switch 2’s backwards compatibility?44:08 Concluding thoughts Hosted on Acast. See acast.com/privacy for more information.

  7. 305

    DF Direct Q+A: Can Switch 2 Handle 60FPS Call of Duty? Custom PC vs Steam Machine, Nvidia RTX Spark

    With the welcome announcement of Call of Duty coming to Switch 2, the question is... can the hardware handle the series' signature 60fps? Meanwhile, what does Nvidia aim to achieve with its new RTX Spark processor? In the wake of the shock Steam Deck price rises, could a self-built PC potentially offer superior value? What's the fate of Xbox Series S in the Helix era? All this and more in the new DF Direct Q+A show.00:00 Introduction00:40 Supporter Q1: Do you think Modern Warfare 4 will be good on Switch 2?09:38 Supporter Q2: Is the Nvidia N1X an expensive, niche chip?24:25 Supporter Q3: Is a custom PC a better deal than Steam Machine?31:00 Supporter Q4: Are review embargoes becoming more strict?37:50 Supporter Q5: Will Microsoft ditch Series S when Project Helix arrives?42:07 Supporter Q6: Are high hardware prices a boon for game optimization? Hosted on Acast. See acast.com/privacy for more information.

  8. 304

    DF Direct Special: State of Play June 2026 Reaction - Wolverine, God of War Laufey, Tomb Raider, Rayman + More!

    The summer games showcase event season is upon us and Sony is first off the mark with an excellent showing. God of War Laufey and Marvel's Wolverine are the highlights of the event, but there's plenty more that caught our eye here. John and Oliver share their thoughts on the event.00:00 Introduction 01:13 God of War Laufey 08:44 Marvel’s Wolverine 16:46 Rayman Legends Retold 20:50 Ace Combat 8: Wings of Theve 25:09 Stuntman Hollywood 28:55 Until Dawn 232:24 Tomb Raider: Legacy of Atlantis 35:30 Kemuri 37:45 Omimusha: Way of the Sword 43:07 Concluding thoughts  Hosted on Acast. See acast.com/privacy for more information.

  9. 303

    DF Direct Weekly #266: Huge Steam Deck Price Rises, New Witcher 3 Expansion, Switch 2 COD, MGS4!

    The shock news of +40% price rises for Steam Deck kicks off a BIG Direct this week, swiftly followed by the team's first impressions of the PC version of 007 First Light - and its ker-azy upscaling issues. The new Call of Duty coming to Switch 2 is a topic of much interest, as is the announcement of a brand-new expansion for The Witcher 3. Rich is dismayed by the presentation of bare buttocks in Metal Gear Solid 4's PS5 remaster, the panel reminisces on five years of Ratchet and Clank: Rift Apart - and we deliver an explainer on why it's getting more difficult to cover Xbox Series versions of third-party multi-platform games.0:00:00 Introduction 0:01:04 News 1: Valve restocks Steam Deck with massive price bump 0:20:26 News 2: 007 First Light suffers DLSS issues on PC 0:39:39 News 3: Call of Duty: Modern Warfare 4 announced 0:47:13 News 4: New Witcher 3 expansion announced0:53:27 News 5: MGS4 PS5 port demoed! 1:04:33 News 6: Xbox whitelisting woes derail game coverage 1:14:08 Retrospective: Ratchet and Clank: Rift Apart 5-year anniversary Hosted on Acast. See acast.com/privacy for more information.

  10. 302

    DF Direct Q+A: What Is Unreal Engine 6? If Steam Is A Monopoly, Why Do We Like it?

    The team sit down once more to discuss the latest questions from DF Supporters. What do we make of Unreal Engine 6's debut in Rocket League of all places? Has Epic delivered a version of Lumen that is performant enough for lower spec kit? Is Sony's quality control to be blamed for lower than expected PC sales and finally, the big one... if Steam is a monopoly, why do we like it?00:00 Introduction01:09 Supporter Q1: What should we make of the Unreal Engine 6 announcement?16:48 Supporter Q2: What does the new “medium Lumen” preset mean for Switch 2?21:52 Supporter Q3: Which UE5 game got closest visually to The Matrix Awakens?25:58 Supporter Q4: Has the RTX 4090 aged like fine wine?34:10 Supporter Q5: Should Sony’s declining PC port quality be blamed for poor sales?42:05 Supporter Q6: If people don’t like monopolies, why do they like Steam? Hosted on Acast. See acast.com/privacy for more information.

  11. 301

    DF Direct Weekly #265: The End of Destiny 2, Lego Batman Tested, Yoshi Switch 2

    John, Oliver and Rich sit down to discuss the latest gaming and technology news, kicking off with the end of the road for Destiny 2. It's had a fantastic long run, but where does that leave Bungie? Following that, it's a - dare we say it - Unreal Fest. The team discuss the latest Lego Batman on PS5 and PC, Yoshi and the Mysterious Book on Switch and more, before moving into retrospective mode - it's been one year since the Witcher 4 UE5 demo and five years since we went hands-on with the Valley of the Ancient demo, so what have we learned? And finally, the nostalgia continues: this week, it's been an incredible TEN YEARS of DF Retro!0:00:00 Introduction 0:01:16 News 1: Bungie ends Destiny 2 development0:19:44 News 2: Lego Batman: Legacy of the Dark Knight released 0:32:51 News 3: Yoshi and the Mysterious Book tested 0:45:41 News 4: Two new UE5 games buck engine trends 0:57:36 Retrospective: 5 year Unreal Engine 5 early access anniversary 1:12:07 Retrospective: DF Retro celebrates 10 year anniversary Hosted on Acast. See acast.com/privacy for more information.

  12. 300

    DF Direct Q+A: Sony Tightens Grip on Exclusivity, FSR 4 on Xbox? What Is The Immense Engine?

    The show kicks off with the news that Sony is no longer bringing its single-player narrative-driven games to PC before moving on to supporter questions! How competitive would PS5 with Linux be to Valve's Steam Machine? Will FSR 4.1 come to Xbox consoles and could a PSSR Lite come to base PlayStation 5? Would there be any point bringing Quick Resume to PS6 and... is it Xbox or XBOX and should we change our pronounciation of the name?!00:00 Introduction00:45 News: Sony says single-player Sony games will no longer release on PC08:14 Supporter Q1: Could a Linux-running PS5 be a good Steam Machine alternative?12:48 Supporter Q2: Will FSR 4.1 come to Xbox? What about a PSSR for base PS5?19:03 Supporter Q3: Could Sony implement Quick Resume for PS5?24:56 Supporter Q4: Could a new third party commercial game engine succeed?33:15 Supporter Q5: Do any of you double dip on game re-releases?40:42 Supporter Q6: Is it Xbox or XBOX? Hosted on Acast. See acast.com/privacy for more information.

  13. 299

    DF Direct Weekly #264: PS5 Path Tracing Tested, FSR 4.1 For RDNA 2/3, 007 First Light Hits 60FPS!

    PS5 Linux continues to yield dividends as Rich tests path tracing on PS5 with Quake 2 RTX, Portal RTX and Cyberpunk 2077 RT Overdrive (!) on Sony's console. Beyond that, there's great news with the announcement of FSR 4.1 coming to older Radeon graphics cards, and there's a hint that Xbox may have some kind of "disc to digital" way to bring your physical purchases over to a potentially disc-less Project Helix. Finally, the team celebrate a duo of key anniversaries - Uncharted 4 and Doom 2016!0:00:00 Introduction 0:01:03 News 1: Path tracing tested on PS5! 0:22:07 News 2: FSR 4.1 coming to RDNA 2/30:36:07 News 3: New 007 First Light footage shows 60fps PS5 Pro gameplay 0:46:23 News 4: Report suggests Xbox “disc to digital” program may be coming0:57:18 Retrospective: 10 year Uncharted 4 anniversary 1:09:36 Retrospective: 10 year Doom (2016) anniversary Hosted on Acast. See acast.com/privacy for more information.

  14. 298

    DF Direct Weekly #263: Star Fox Returns, Switch 2 Price Hike, Nvidia GTX 10-Series 10th Anniversary!

    In this week's Direct, Oliver, John and Rich get to grips with the reveal of Nintendo's Star Fox remake for Switch 2, there's justified concern over the Nintendo price hike for its new console, while Activision confirms that the next Call of Duty will finally leave last generation hardware behind. Meanwhile, the Pragmata resolution saga continues with an undocumented resolution hike for the PlayStation 5 Professional, while Pragmata (again) has an unconventional way to boost performance on Switch 2. And finally, the panel mark the 10th anniversary of Nvidia's remarkable Pascal architecture.0:00:00 Introduction 0:01:19 News 1: Nintendo reveals Star Fox! 0:17:18 News 2: Nintendo increases Switch 2 prices 0:27:38 News 3: Next Call of Duty drops PS40:39:05 News 4: Pragmata gets surprise PS5 Pro resolution bump 0:46:39 News 5: Switch 2 GameChat can boost game performance! 0:56:24 News 6: Nvidia 10 series hits 10 year anniversary! Hosted on Acast. See acast.com/privacy for more information.

  15. 297

    DF Direct Q+A: Is Project Helix A Console Or PC? Will Non-RT Modes Get Worse Over Time? Neo Geo AES+

    A new Q+A show sees John, Rich and Alex tackle a number of big questions. Is Project Helix a console or PC? What's the difference nowadays anyway? Will Microsoft's "K2" initiative win back users lamenting the Windows experience? Meanwhile, with no games focusing on ray tracing, will rasterised fallbacks decline in quality going forward? All this and much, much more.00:00 Introduction 00:50 Supporter Q1: When does a console become a PC? 10:27 Supporter Q2: What should we expect from Microsoft’s “K2” plan for Windows? 21:33 Supporter Q3: Will developers stop caring about their raster-only graphics? 34:19 Supporter Q4: What do you think of the Neo Geo AES+?39:19 Supporter Q5: Why is Intel starting to ignore gaming dGPUs? 44:54 Supporter Q6: Is using frame gen to get to 30fps acceptable? 51:12 Supporter Q7: Do you know what pico means in Chilean Spanish? Hosted on Acast. See acast.com/privacy for more information.

  16. 296

    DF Direct Weekly #262: PS5 Linux Steam Gaming Tested vs PS5, Oblivion Remastered Still "Broken"

    Exploited PS5s can now run Linux - so obviously we had to check it out, running Steam versions of Crimson Desert, Black Myth Wukong and Pragmata on Linux via Steam, stacked up against the actual PS5 versions - with some fascinating results. Meanwhile, Alex talks us through an amazing tech presentation from the developers of Teardown, John impresses us with his new Anbernic RG477M, Tom provides us test data to prove that Oblivion Remastered is indeed still "broken", while Rich and Alex come to terms with the fact that it's time to say goodbye to the Ryzen 5 3600.0:00:00 Introduction 0:02:15 News 1: Linux gaming on PS5 tested! 0:26:31 News 2: Teardown devs highlight voxel ray tracing enhancements0:38:10 News 3: Anbernic retro handheld tested! 0:50:31 News 4: Oblivion Remastered is still broken 0:59:29 News 5: Saying goodbye to the Ryzen 5 3600 Hosted on Acast. See acast.com/privacy for more information.

  17. 295

    DF Direct Q+A: Will Path Tracing Go Mainsteam? Will Oblivion Remastered Ever Get Fixed?

    Some excellent questions from Digital Foundry Supporters this week. Does the F1 25 PS5 Pro path tracing demo and ReSTIR optimisations mean that path tracing is going mainstream - maybe for next gen? Is there still untapped potential in PS5 and Series X? Is Microsoft's new "We Are Xbox" strategy document just a massive balloon of hot air? Is Nvidia making path tracing an exclusive feature and what do we think about that? And... a year on from release, why Oblivion Remastered still broken?00:00 Introduction 00:35 Supporter Q1: Will path tracing efficiency improvements bring PT to current gen console games? 12:30 Supporter Q2: Is there still untapped potential in PS5 and Series X?19:25 Supporter Q3: Have we hit the peak of ML image reconstruction? 27:45 Supporter Q4: Why is path tracing exclusive to Nvidia in so many recent games? 32:54 Supporter Q5: Will Oblivion Remastered ever be fixed? 39:57 Supporter Q6: Would games really run 30% faster if they were optimized for Intel CPUs? 45:31 Supporter Q7: Do Microsoft’s recent Xbox promises mean anything? Hosted on Acast. See acast.com/privacy for more information.

  18. 294

    DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy

    A new DF Direct arrives and with it, some remarkable news that failed to emerge from this year's GDC - namely that Codemasters has a demo of path tracing working on the PS5 Pro version of F1 25. How good is it? How fast is it? Alex clues us in. Meanwhile, the team discuss the AC Black Flag Resynced reveal, Tom looks at Mouse PI For Hire across several platforms and there's much excitement about the prospect of Panther Lake arriving in the handheld space. 0:00:00 Introduction 0:01:03 News 1: GDC talk: F1 25 path tracing implemented on PS5 Pro 0:20:22 News 2: LiberNovo Omni Chair [Sponsored] 0:33:15 News 3: Assassin’s Creed Black Flag Resynced revealed! 0:44:09 News 4: Game Pass Ultimate price slashed, Call of Duty access restricted 1:03:05 News 5: News 5: Mouse: P.I. For Hire tested! 1:18:11 News 6: Intel planning Panther Lake handheld reveal Learn more about your ad choices. Visit megaphone.fm/adchoices

  19. 293

    DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy

    A new DF Direct arrives and with it, some remarkable news that failed to emerge from this year's GDC - namely that Codemasters has a demo of path tracing working on the PS5 Pro version of F1 25. How good is it? How fast is it? Alex clues us in. Meanwhile, the team discuss the AC Black Flag Resynced reveal, Tom looks at Mouse PI For Hire across several platforms and there's much excitement about the prospect of Panther Lake arriving in the handheld space.0:00:00 Introduction 0:01:03 News 1: GDC talk: F1 25 path tracing implemented on PS5 Pro0:20:22 News 2: LiberNovo Omni Chair [Sponsored] 0:33:15 News 3: Assassin’s Creed Black Flag Resynced revealed! 0:44:09 News 4: Game Pass Ultimate price slashed, Call of Duty access restricted1:03:05 News 5: News 5: Mouse: P.I. For Hire tested! 1:18:11 News 6: Intel planning Panther Lake handheld reveal Hosted on Acast. See acast.com/privacy for more information.

  20. 292

    DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing

    The latest Q+A show sees Rich, Oliver and Alex discussing a range of topics. If PSSR2 looks good at lower resolutions than the standard PS5 version, should developers focus on higher settings? There are plus and minus points. Should Nintendo add 120Hz and VRR support on Switch 2 when running Switch 1 software? Is an RTX 5080 good enough for path tracing? And should Sony's more affordable next-gen console actually live in the cloud? 00:00 Introduction01:18 News 1: Why do developers keep increasing internal resolutions in their PS5 Pro games with PSSR?08:57 News 2: Could Nintendo add 120Hz support or VRR for Switch 1 software on Switch 2?15:04 News 3: Should studios develop game engine specific upscalers like PICO?23:36 News 4: Can we solve uncapped frame-rates by capping the display to 30Hz? And why doesn’t Capcom cap their games?29:25 News 5: What will the rumoured Switch 2 Starfield port look like?35:23 News 6: Should I get an RTX 5080 for path traced games?40:36 News 7: Should Sony offer a PS6 Cloud Edition? Learn more about your ad choices. Visit megaphone.fm/adchoices

  21. 291

    DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing

    The latest Q+A show sees Rich, Oliver and Alex discussing a range of topics. If PSSR2 looks good at lower resolutions than the standard PS5 version, should developers focus on higher settings? There are plus and minus points. Should Nintendo add 120Hz and VRR support on Switch 2 when running Switch 1 software? Is an RTX 5080 good enough for path tracing? And should Sony's more affordable next-gen console actually live in the cloud?00:00 Introduction01:18 News 1: Why do developers keep increasing internal resolutions in their PS5 Pro games with PSSR?08:57 News 2: Could Nintendo add 120Hz support or VRR for Switch 1 software on Switch 2?15:04 News 3: Should studios develop game engine specific upscalers like PICO?23:36 News 4: Can we solve uncapped frame-rates by capping the display to 30Hz? And why doesn’t Capcom cap their games?29:25 News 5: What will the rumoured Switch 2 Starfield port look like?35:23 News 6: Should I get an RTX 5080 for path traced games?40:36 News 7: Should Sony offer a PS6 Cloud Edition? Hosted on Acast. See acast.com/privacy for more information.

  22. 290

    DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?

    The new Direct sees Alex, Rich and Oliver reacting to the reveal of Metro 2039 - and it looks like another technical showcase from the brilliant 4A Games. Nvidia denies wanting to acquire a big PC manufacturer, but it kinda of makes sense, so is it going to happen? The team share disbelief about the quality of tech QA on Starfield PS5's launch, before moving on to Asha Sharma's comments about Game(s) Pass being too expensive. There's a warm welcome for the return of the Ryzen 7 5800X3D - but how much will it cost? And finally, what happened when Pragmata on PS5 ran at 1440p on Rich's PS5 - but only 1080p on Oliver and Tom's consoles? 0:00:00 Introduction 0:01:13 News 1: Metro 2039 revealed! 0:15:50 News 2: Nvidia: we aren’t acquiring a PC maker 0:22:58 News 3: Bethesda: Starfield PS5 crash fixes incoming 0:33:16 News 4: Asha Sharma: Game Pass is too expensive 0:44:16 News 5: Report: Ryzen 5800X3D to return 0:54:33 Content discussion: is Pragmata on PS5 1080p or 1440p? Learn more about your ad choices. Visit megaphone.fm/adchoices

  23. 289

    DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?

    The new Direct sees Alex, Rich and Oliver reacting to the reveal of Metro 2039 - and it looks like another technical showcase from the brilliant 4A Games. Nvidia denies wanting to acquire a big PC manufacturer, but it kinda of makes sense, so is it going to happen? The team share disbelief about the quality of tech QA on Starfield PS5's launch, before moving on to Asha Sharma's comments about Game(s) Pass being too expensive. There's a warm welcome for the return of the Ryzen 7 5800X3D - but how much will it cost? And finally, what happened when Pragmata on PS5 ran at 1440p on Rich's PS5 - but only 1080p on Oliver and Tom's consoles? 0:00:00 Introduction 0:01:13 News 1: Metro 2039 revealed! 0:15:50 News 2: Nvidia: we aren’t acquiring a PC maker 0:22:58 News 3: Bethesda: Starfield PS5 crash fixes incoming0:33:16 News 4: Asha Sharma: Game Pass is too expensive 0:44:16 News 5: Report: Ryzen 5800X3D to return0:54:33 Content discussion: is Pragmata on PS5 1080p or 1440p? Hosted on Acast. See acast.com/privacy for more information.

  24. 288

    DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?

    In the latest edition of the DF Direct Q+A show, we tackle the question of whether Switch 2 and the upcoming Sony handheld should spawn cheaper "micro-console" variants. We ponder the reasons behind the delay of the Switch 2 port of 007 First Light. Why do Xbox games have screen-tearing where Sony versions do not? And a big one - is console gaming and gaming in general stagnating? 00:00 Introduction 00:44 Supporter Q1: Should Nintendo release a home console-only version of Switch 2? And should Sony package their PS6 handheld as a home console? 10:16 Supporter Q2: Given recent handheld price spikes, what’s a realistic price for a PS6 handheld? 16:36 Supporter Q3: Is the 007 First Light delay for Switch 2 a good thing? 22:06 Supporter Q4: Why do Xbox games often tear when their PS5 counterparts are perfectly v-synced? 28:50 Supporter Q5: Have console stagnation and game engine homogeneity made gaming boring? 38:51 Supporter Q6: Should PC settings options be less granular? 45:58 Supporter Q7: Should console game devs introduce settings that don’t do anything to placate users? Learn more about your ad choices. Visit megaphone.fm/adchoices

  25. 287

    DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?

    In the latest edition of the DF Direct Q+A show, we tackle the question of whether Switch 2 and the upcoming Sony handheld should spawn cheaper "micro-console" variants. We ponder the reasons behind the delay of the Switch 2 port of 007 First Light. Why do Xbox games have screen-tearing where Sony versions do not? And a big one - is console gaming and gaming in general stagnating?00:00 Introduction 00:44 Supporter Q1: Should Nintendo release a home console-only version of Switch 2? And should Sony package their PS6 handheld as a home console? 10:16 Supporter Q2: Given recent handheld price spikes, what’s a realistic price for a PS6 handheld? 16:36 Supporter Q3: Is the 007 First Light delay for Switch 2 a good thing? 22:06 Supporter Q4: Why do Xbox games often tear when their PS5 counterparts are perfectly v-synced? 28:50 Supporter Q5: Have console stagnation and game engine homogeneity made gaming boring? 38:51 Supporter Q6: Should PC settings options be less granular? 45:58 Supporter Q7: Should console game devs introduce settings that don’t do anything to placate users? Hosted on Acast. See acast.com/privacy for more information.

  26. 286

    DF Direct Weekly #259: Pragmata Tested, Forza Horizon 6, Samson Disappointment, Nvidia N1 Leaks

    It's another BIG Direct! The embargo for Pragmata lifts today and John and Rich share their thoughts on the PC version ahead of a look at all of the console versions later in the week. The team discuss the recent round of Forza Horizon 6 previews, before moving on to the highs and the lows of playing Samson from Liquid Swords. Alex has much to share about Nvidia's latest path tracing innovations, Rich is intrigued by Nvidia's upcoming Nvidia N1/N1X based laptops, while the reveal of an amazing Super Mario Bros demo on Sega Master System leads to some disturbing anecdotes from Rich. 0:00:00 Introduction0:00:56 News 1: Pragmata tested on PC!0:15:09 News 2: Forza Horizon 6 impresses in new previews0:26:06 News 3 Samson proves deeply disappointing0:48:12 News 4: Nvidia talks path tracing advances at GDC1:02:21 News 5: Nvidia N1 motherboard leaks1:12:14 News 6: Super Mario Brothers demoed on Sega Master System Learn more about your ad choices. Visit megaphone.fm/adchoices

  27. 285

    DF Direct Weekly #259: Pragmata Tested, Forza Horizon 6, Samson Disappointment, Nvidia N1 Leaks

    It's another BIG Direct! The embargo for Pragmata lifts today and John and Rich share their thoughts on the PC version ahead of a look at all of the console versions later in the week. The team discuss the recent round of Forza Horizon 6 previews, before moving on to the highs and the lows of playing Samson from Liquid Swords. Alex has much to share about Nvidia's latest path tracing innovations, Rich is intrigued by Nvidia's upcoming Nvidia N1/N1X based laptops, while the reveal of an amazing Super Mario Bros demo on Sega Master System leads to some disturbing anecdotes from Rich. 0:00:00 Introduction0:00:56 News 1: Pragmata tested on PC!0:15:09 News 2: Forza Horizon 6 impresses in new previews0:26:06 News 3 Samson proves deeply disappointing0:48:12 News 4: Nvidia talks path tracing advances at GDC1:02:21 News 5: Nvidia N1 motherboard leaks1:12:14 News 6: Super Mario Brothers demoed on Sega Master System Hosted on Acast. See acast.com/privacy for more information.

  28. 284

    DF Direct Q+A: The Big PlayStation 6 Pricing Debate + Will It Support Physical Media?

    In the wake of pricing discussion at the end of DF Direct Weekly #258, Rich opens up the question to the audience: how much would you pay for PlayStation 6? And will it support physical media? If a Sony handheld arrives, how will it play your older PlayStation titles? And moving away from next-gen Sony, will Project Helix have configurable memory options? And if you're not so interested in consoles, is there actually a good time to upgrade your PC? Finally, with Crimson Desert offering so many different options at this point, should console users just get the full PC graphics menu? 01:14 Supporter Q1: How much would you be willing to pay for a PS6? 23:31 Supporter Q2: Will the PS6 have a detachable disc drive? 27:39 Supporter Q3: Can Sony square a PS6 handheld with existing physical game libraries? 33:46 Supporter Q4: Is this actually a good time to upgrade my PC? 39:41 Supporter Q5: Could Project Helix have configurable RAM? 44:48 Supporter Q6: Should Crimson Desert offer PC-like settings configurability on consoles? Learn more about your ad choices. Visit megaphone.fm/adchoices

  29. 283

    DF Direct Q+A: The Big PlayStation 6 Pricing Debate + Will It Support Physical Media?

    In the wake of pricing discussion at the end of DF Direct Weekly #258, Rich opens up the question to the audience: how much would you pay for PlayStation 6? And will it support physical media? If a Sony handheld arrives, how will it play your older PlayStation titles? And moving away from next-gen Sony, will Project Helix have configurable memory options? And if you're not so interested in consoles, is there actually a good time to upgrade your PC? Finally, with Crimson Desert offering so many different options at this point, should console users just get the full PC graphics menu?01:14 Supporter Q1: How much would you be willing to pay for a PS6? 23:31 Supporter Q2: Will the PS6 have a detachable disc drive?27:39 Supporter Q3: Can Sony square a PS6 handheld with existing physical game libraries?33:46 Supporter Q4: Is this actually a good time to upgrade my PC?39:41 Supporter Q5: Could Project Helix have configurable RAM? 44:48 Supporter Q6: Should Crimson Desert offer PC-like settings configurability on consoles? Hosted on Acast. See acast.com/privacy for more information.

  30. 282

    DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen

    Pearl Abyss has started research into a Switch 2 port of Crimson Desert, but warns that there may be cutbacks and changes - so what would they be? Rich, John and Alex discuss before moving onto a brace of new Nvidia technologies. DLSS Dynamic Multi Frame-Gen feels like it isn't quite finished, while Auto Shader Compilation also feels early - failing to address the main #StutterStruggle problem. John shares his impressions of Daytona USA on MAME, the team assess the latest PS6 leaks, while unearthing original Assassin's Creed Unity E3 2014 trailers raises a lot of questions... 0:00:00 Introduction 0:00:50 News 1: Crimson Desert Switch 2 has begun R&D 0:12:08 News 2: DLSS 4.5 Dynamic Multi Frame Gen tested! 0:32:55 News 3: Nvidia Auto Shader Compilation aims to smooth driver updates 0:45:25 News 4: Daytona USA finally in great shape on MAME 0:56:28 News 5: PS6 leaks: Handheld CPU spec, BoM cost, online infrastructure 1:12:49 Content discussion: E3 2014 Assassin’s Creed Unity demos Learn more about your ad choices. Visit megaphone.fm/adchoices

  31. 281

    DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen

    Pearl Abyss has started research into a Switch 2 port of Crimson Desert, but warns that there may be cutbacks and changes - so what would they be? Rich, John and Alex discuss before moving onto a brace of new Nvidia technologies. DLSS Dynamic Multi Frame-Gen feels like it isn't quite finished, while Auto Shader Compilation also feels early - failing to address the main #StutterStruggle problem. John shares his impressions of Daytona USA on MAME, the team assess the latest PS6 leaks, while unearthing original Assassin's Creed Unity E3 2014 trailers raises a lot of questions...0:00:00 Introduction 0:00:50 News 1: Crimson Desert Switch 2 has begun R&D0:12:08 News 2: DLSS 4.5 Dynamic Multi Frame Gen tested! 0:32:55 News 3: Nvidia Auto Shader Compilation aims to smooth driver updates 0:45:25 News 4: Daytona USA finally in great shape on MAME 0:56:28 News 5: PS6 leaks: Handheld CPU spec, BoM cost, online infrastructure 1:12:49 Content discussion: E3 2014 Assassin’s Creed Unity demos Hosted on Acast. See acast.com/privacy for more information.

  32. 280

    DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake

    The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show. 00:00 Introduction 01:33 Supporter Q1: How should we plan for a long cross generation period, in light of PS5 price increases? 15:25 Supporter Q2: Is the PS5 Pro still good value compared to a gaming PC? 22:56 Supporter Q3: What would you like to see for a remake of Ocarina of Time? 28:47 Supporter Q4: Could Project Helix lead to an end for shader compilation stutter? 32:49 Supporter Q5: Should next-gen consoles include 3D V-Cache? And what should we make of the 9950X3D2? 39:36 Supporter Q6: Could you split PC coverage up amongst the team? Learn more about your ad choices. Visit megaphone.fm/adchoices

  33. 279

    DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake

    The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show.00:00 Introduction01:33 Supporter Q1: How should we plan for a long cross generation period, in light of PS5 price increases?15:25 Supporter Q2: Is the PS5 Pro still good value compared to a gaming PC?22:56 Supporter Q3: What would you like to see for a remake of Ocarina of Time? 28:47 Supporter Q4: Could Project Helix lead to an end for shader compilation stutter?32:49 Supporter Q5: Should next-gen consoles include 3D V-Cache? And what should we make of the 9950X3D2?39:36 Supporter Q6: Could you split PC coverage up amongst the team? Hosted on Acast. See acast.com/privacy for more information.

  34. 278

    DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5

    A brace of goodies for Switch 2 owners this week, as Tom returns triumphantly with a detailed look at Fallout 4's DLSS upgrade, while Oliver takes a look at the Kena: Bridge of Spirits port. Meanwhile, there's a degree of enthusiasm about Forza Horizon 6's PC specs and the reveal of RTGI and RT reflections support, general bafflement about why Sony's cancelled electric car ever happened in the first place, and the team weigh in on the Switch 2 digital/physical pricing debate. And of course, the panel discuss the Xbox Partner Preview presentation. Learn more about your ad choices. Visit megaphone.fm/adchoices

  35. 277

    DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5

    A brace of goodies for Switch 2 owners this week, as Tom returns triumphantly with a detailed look at Fallout 4's DLSS upgrade, while Oliver takes a look at the Kena: Bridge of Spirits port. Meanwhile, there's a degree of enthusiasm about Forza Horizon 6's PC specs and the reveal of RTGI and RT reflections support, general bafflement about why Sony's cancelled electric car ever happened in the first place, and the team weigh in on the Switch 2 digital/physical pricing debate. And of course, the panel discuss the Xbox Partner Preview presentation. Hosted on Acast. See acast.com/privacy for more information.

  36. 276

    DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen

    The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team tackle the baffling issue of no Crimson Desert Intel graphics support at launch, whether John can ever be tempted away from his CRTs and how future tech will balance dynamic resolution and dynamic frame-gen. Meanwhile, what's going on with diminished Xbox coverage? 00:00 Introduction 00:48 Supporter Q1: Which games actually have dedicated PSSR 2 patches? 06:23 Supporter Q2: Could AMD’s Ray Regeneration be implemented in Crimson Desert for PS5 Pro? 11:01 Supporter Q3: Will we have another PSSR upgrade this generation? 12:32 Supporter Q4 What is the long-term future of PSSR for PS6? 14:43 Supporter Q5: Is it acceptable for Crimson Desert to ship without Intel Arc support? 19:50 Supporter Q6: Is DF shunning Xbox coverage? 28:42 Supporter Q7: If OLEDs get an Nvidia Pulsar equivalent, will John ditch CRTs? 32:23 Supporter Q8: How do you balance between DRS and dynamic frame gen? 38:44 Supporter Q9: What acronym should Sony use for their PlayStation frame gen tech? Learn more about your ad choices. Visit megaphone.fm/adchoices

  37. 275

    DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen

    The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team tackle the baffling issue of no Crimson Desert Intel graphics support at launch, whether John can ever be tempted away from his CRTs and how future tech will balance dynamic resolution and dynamic frame-gen. Meanwhile, what's going on with diminished Xbox coverage?00:00 Introduction00:48 Supporter Q1: Which games actually have dedicated PSSR 2 patches? 06:23 Supporter Q2: Could AMD’s Ray Regeneration be implemented in Crimson Desert for PS5 Pro? 11:01 Supporter Q3: Will we have another PSSR upgrade this generation? 12:32 Supporter Q4 What is the long-term future of PSSR for PS6? 14:43 Supporter Q5: Is it acceptable for Crimson Desert to ship without Intel Arc support? 19:50 Supporter Q6: Is DF shunning Xbox coverage? 28:42 Supporter Q7: If OLEDs get an Nvidia Pulsar equivalent, will John ditch CRTs? 32:23 Supporter Q8: How do you balance between DRS and dynamic frame gen?38:44 Supporter Q9: What acronym should Sony use for their PlayStation frame gen tech? Hosted on Acast. See acast.com/privacy for more information.

  38. 274

    DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro

    Another big Direct! John talks base PlayStation 5 Crimson Desert mere hours after its launch, the team talk PSSR based on a new interview with Mark Cerny, while Oliver checks out the new handheld boost option for Switch 2 - and it's good! Cyberpunk 2077 is getting a PS5 Pro upgrade - but what is it? And finally, John enthuses even more about G-Sync Pulsar with its new 60Hz support feature! 0:00:00 Introduction 0:00:38 News 1: Crimson Desert base PS5 impressions 0:25:59 News 2: Our interview with Mark Cerny on the upgraded PSSR! 0:54:05 News 3: Nintendo adds Switch 2 “Handheld Boost” 1:08:44 News 4: Cyberpunk 2077 poised for PS5 Pro patch 1:18:25 News 5: G-Sync Pulsar monitors patched to support 60Hz games Learn more about your ad choices. Visit megaphone.fm/adchoices

  39. 273

    DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro

    Another big Direct! John talks base PlayStation 5 Crimson Desert mere hours after its launch, the team talk PSSR based on a new interview with Mark Cerny, while Oliver checks out the new handheld boost option for Switch 2 - and it's good! Cyberpunk 2077 is getting a PS5 Pro upgrade - but what is it? And finally, John enthuses even more about G-Sync Pulsar with its new 60Hz support feature!0:00:00 Introduction 0:00:38 News 1: Crimson Desert base PS5 impressions 0:25:59 News 2: Our interview with Mark Cerny on the upgraded PSSR! 0:54:05 News 3: Nintendo adds Switch 2 “Handheld Boost” 1:08:44 News 4: Cyberpunk 2077 poised for PS5 Pro patch 1:18:25 News 5: G-Sync Pulsar monitors patched to support 60Hz games Hosted on Acast. See acast.com/privacy for more information.

  40. 272

    DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage

    It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters. 00:00 Explaining our initial DLSS 5 video 02:26 How can developers maintain artistic control with DLSS 5, especially for faces? 15:40 When the game industry is hurting, what are the ethics of using DLSS 5? 23:23 Why show off DLSS 5 now? Why call it DLSS 5? 30:38 Our technical reactions to DLSS 5 47:15 Dealing with harassment and concluding thoughts Learn more about your ad choices. Visit megaphone.fm/adchoices

  41. 271

    DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage

    It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters.00:00 Explaining our initial DLSS 5 video 02:26 How can developers maintain artistic control with DLSS 5, especially for faces?15:40 When the game industry is hurting, what are the ethics of using DLSS 5?23:23 Why show off DLSS 5 now? Why call it DLSS 5?30:38 Our technical reactions to DLSS 547:15 Dealing with harassment and concluding thoughts Hosted on Acast. See acast.com/privacy for more information.

  42. 270

    DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs

    After months - no, years - of speculation, we finally have proper information from Microsoft on the nature of its next generation Project Helix console - but how much is actually new? Meanwhile, Pearl Abyss share lavish detail on Crimson Desert specifications, while Nvidia talks The Witcher 4 with RTX Mega Geometry and Path Tracing. Rich is taken aback by Intel's Core 200 Ultra Plus announcement, Oliver has a new monitor and John pops up to talk more about our Crimson Desert PS5 Pro coverage. 0:00:00 Introduction 0:00:53 News 1: Microsoft reveals Project Helix at GDC 0:35:41 News 2: Crimson Desert console and PC specs drop 0:45:06 News 3: Witcher 4 gets RTX Mega Geometry, path tracing 0:53:36 News 4: Intel launches Core Ultra 200S Plus series 1:01:20 News 5: Oliver’s new Apple Studio Display XDR 1:10:01 Content discussion: Crimson Desert exclusive PS5 Pro review Learn more about your ad choices. Visit megaphone.fm/adchoices

  43. 269

    DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs

    After months - no, years - of speculation, we finally have proper information from Microsoft on the nature of its next generation Project Helix console - but how much is actually new? Meanwhile, Pearl Abyss share lavish detail on Crimson Desert specifications, while Nvidia talks The Witcher 4 with RTX Mega Geometry and Path Tracing. Rich is taken aback by Intel's Core 200 Ultra Plus announcement, Oliver has a new monitor and John pops up to talk more about our Crimson Desert PS5 Pro coverage.0:00:00 Introduction 0:00:53 News 1: Microsoft reveals Project Helix at GDC 0:35:41 News 2: Crimson Desert console and PC specs drop 0:45:06 News 3: Witcher 4 gets RTX Mega Geometry, path tracing 0:53:36 News 4: Intel launches Core Ultra 200S Plus series 1:01:20 News 5: Oliver’s new Apple Studio Display XDR 1:10:01 Content discussion: Crimson Desert exclusive PS5 Pro review Hosted on Acast. See acast.com/privacy for more information.

  44. 268

    DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing

    In the fourth Q+A show, the team dive deeper into Xbox Project Helix and share their thoughts on potential performance vs PS6 along with hopes for what Microsoft will reveal this week at GDC. In the wake of Sony's reported change in PC strategy, where does that leave Nixxes? And what about the alleged "dynamic pricing" on the PlayStation Store? Oliver's getting a new display for the workplace, and Will Judd returns to Digital Foundry. And... can Sony justify releasing a PlayStation 6 Professional? 00:48 Supporter Q1: Will Project Helix dual boot Windows and Xbox OS, or will it rely more on virtualization? 12:14 Supporter Q2: Does Project Helix seem meaningfully more powerful than PS6, based off rumoured specs? 20:56 Supporter Q3: What will Nixxes do, given their reduced porting portfolio? 27:34 Supporter Q4: What do you think of dynamic pricing for digital game stores? 32:00 Supporter Q5: Are you impressed by the Pokémon Winds/Waves trailer? 35:16 Supporter Q6: Is the Apple Studio Display XDR any good for gaming? 41:32 Supporter Q7: Can Sony justify releasing a PS6 Pro? 46:43 Supporter Q8: How is Will doing, and when will you let him back on DF Direct? Learn more about your ad choices. Visit megaphone.fm/adchoices

  45. 267

    DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing

    In the fourth Q+A show, the team dive deeper into Xbox Project Helix and share their thoughts on potential performance vs PS6 along with hopes for what Microsoft will reveal this week at GDC. In the wake of Sony's reported change in PC strategy, where does that leave Nixxes? And what about the alleged "dynamic pricing" on the PlayStation Store? Oliver's getting a new display for the workplace, and Will Judd returns to Digital Foundry. And... can Sony justify releasing a PlayStation 6 Professional?00:48 Supporter Q1: Will Project Helix dual boot Windows and Xbox OS, or will it rely more on virtualization? 12:14 Supporter Q2: Does Project Helix seem meaningfully more powerful than PS6, based off rumoured specs?20:56 Supporter Q3: What will Nixxes do, given their reduced porting portfolio? 27:34 Supporter Q4: What do you think of dynamic pricing for digital game stores? 32:00 Supporter Q5: Are you impressed by the Pokémon Winds/Waves trailer? 35:16 Supporter Q6: Is the Apple Studio Display XDR any good for gaming? 41:32 Supporter Q7: Can Sony justify releasing a PS6 Pro? 46:43 Supporter Q8: How is Will doing, and when will you let him back on DF Direct? Hosted on Acast. See acast.com/privacy for more information.

  46. 266

    DF Direct Weekly #254: Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console!

    In the run-up to GDC, Microsoft has given the new Xbox a codename - Project Helix - and there's confirmation that it'll run PC games too, but what else will be revealed and how much will it cost? Meanwhile, Bloomberg reports that Sony's stepping back from bringing its triple-A singleplayer games to PC, John tries Marathon and bemoans RT changes made to RE Requiem, and Rich wonders what's going on with the reported RTX 5050 9GB. Finally, Pearl Abyss stands by the quality of Crimson Desert on consoles - and says that Digital Foundry will have full access to review code. Nice. Learn more about your ad choices. Visit megaphone.fm/adchoices

  47. 265

    DF Direct Weekly #254: Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console!

    In the run-up to GDC, Microsoft has given the new Xbox a codename - Project Helix - and there's confirmation that it'll run PC games too, but what else will be revealed and how much will it cost? Meanwhile, Bloomberg reports that Sony's stepping back from bringing its triple-A singleplayer games to PC, John tries Marathon and bemoans RT changes made to RE Requiem, and Rich wonders what's going on with the reported RTX 5050 9GB. Finally, Pearl Abyss stands by the quality of Crimson Desert on consoles - and says that Digital Foundry will have full access to review code. Nice. Hosted on Acast. See acast.com/privacy for more information.

  48. 264

    DF Direct Q+A: The Big "PSSR2" Discussion - What Happens Next & What Should We Expect?

    In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...? 00:55 Supporter Q1: What games are you excited to test with the new PSSR? 06:14 Supporter Q2: Is the new PSSR override a game-changer for PS5 Pro? 10:39 Supporter Q3: With new PSSR imminent, why won’t AMD release their INT 8 version of FSR 4? 14:41 Supporter Q4: Can DF remain fair and impartial on new PSSR? 20:38 Supporter Q5: Will Windows on next-gen Xbox be ‘full-fledged’? 24:20 Supporter Q6: Should Microsoft change tack on next gen Xbox and release a Series S replacement? 27:25 Supporter Q7: Is ray tracing on Switch 2 too much for AAA games like Resident Evil: Requiem? 36:36 Supporter Q8: What would Xbox Series look like if Microsoft had opted for Nvidia tech over AMD? Learn more about your ad choices. Visit megaphone.fm/adchoices

  49. 263

    DF Direct Q+A: The Big "PSSR2" Discussion - What Happens Next & What Should We Expect?

    In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...?00:55 Supporter Q1: What games are you excited to test with the new PSSR? 06:14 Supporter Q2: Is the new PSSR override a game-changer for PS5 Pro? 10:39 Supporter Q3: With new PSSR imminent, why won’t AMD release their INT 8 version of FSR 4? 14:41 Supporter Q4: Can DF remain fair and impartial on new PSSR? 20:38 Supporter Q5: Will Windows on next-gen Xbox be ‘full-fledged’? 24:20 Supporter Q6: Should Microsoft change tack on next gen Xbox and release a Series S replacement? 27:25 Supporter Q7: Is ray tracing on Switch 2 too much for AAA games like Resident Evil: Requiem? 36:36 Supporter Q8: What would Xbox Series look like if Microsoft had opted for Nvidia tech over AMD? Hosted on Acast. See acast.com/privacy for more information.

  50. 262

    DF Direct Weekly #253: Xbox Post-Spencer Aftermath, Should MS Hire Bluepoint? Mario Wonder Switch 2!

    In this week's Direct, new Xbox CEO Asha Sharma tells us that "the plan's the plan until it's not the plan" - so is there actually a new strategy at all? Meanwhile, with Bluepoint cut loose from Sony, could the firm deliver the remasters/remakes that Xbox needs? The team discuss Death Stranding 2 specs and the "quietening" of PlayStation PC releases more generally before moving on to reaction to the Mario Wonder Switch 2 Edition reveal? There's a new PSSR patent worth talking about and... finally... what did we know about RE Requiem's new PSSR tech pre-review? 0:00:00 Introduction 0:00:34 News 1: Where Next For Xbox? Asha Sharma First Interview 0:30:47 News 2: Should Microsoft hire Bluepoint? 0:42:21 News 3: Death Stranding 2 PC specs drop 0:50:55 News 4: Super Mario Wonder Switch 2 Edition previewed 0:57:21 News 5: Could new Sony upscaler tech replace DRS? 1:06:39 Content discussion: reflecting on Requiem Learn more about your ad choices. Visit megaphone.fm/adchoices

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ABOUT THIS SHOW

When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup.

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Frequently Asked Questions

How many episodes does Digital Foundry Direct Weekly have?

Digital Foundry Direct Weekly currently has 50 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Digital Foundry Direct Weekly about?

When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and...

How often does Digital Foundry Direct Weekly release new episodes?

Digital Foundry Direct Weekly has 50 episodes. Check the episode list to see recent publication dates and frequency.

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You can listen to Digital Foundry Direct Weekly on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

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Digital Foundry Direct Weekly is created and hosted by Digital Foundry.
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