Episodes
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IPMM 124: Bonus – Nazi Cats
“My favorite thing about the early inquisition days…” This episode defies description. We are deeply sorry-not-sorry. download mp3
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IPMM 123: Hard Games
“Sudden catastrophic character development” In which we talk about really hard video games and why we like (or don’t like) them. We also discuss why some games are harder than others and why that’s sometimes a valid design decision. In this episode: War … Continue reading →
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IPMM 120 – Blake Spoils Everything – Pre-Show
“They’re baaaack!” Dana, Elle, and Blake chat before recording our new feature! Also: Dreamation recap The worlds most musically stupid man Where we’ve all been Blake plays with dynamite download mp3
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IPMM 112: Gates, Houses, and Pools
“Nintendo Power was totally objective!” In which an exasperated once (and possibly future) game developer goes on a rant about the recent and ongoing catastrophe for women in gaming in particular and tech in general. Then we decide what Harry Potter houses … Continue reading →
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IPMM 106: Socially Contractual Obligations
“This has been ‘Prostate Talk’ with I Podcast Magic Missile.” In this episode, we talk about social contracts – implied and explicit – in gaming. How do you know what the social contract is? What happens when a player ignores … Continue reading →
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IPMM 104: Godzilla SMASH!
“Neither of these are left hands!” In this episode, we discuss: Sleep paralysis BIID Acrotomophilia Visual Agnosia Anosognosia Allochiria Electrology Ancillary Justice Shambling Towards Hiroshima Connie Willis We then pick apart the new Godzilla movie, in case you didn’t see it in … Continue...
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Bonus Episode – Origins 2014 Report, and Announcements!
Dana talks about Origins 2014, we all discuss upcoming innovations in “traditional” gaming (i.e. D&D5), plus some announcements on where to hear us on other podcasts. Heroine Dream Askew The Climb Urban Shadows Kickstarter – only 5 hours left! Dana … Continue reading →
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IPMM 102: A Warhammer Royale with Cheese
“My wife split into two people (one of which is very small).” IPMM welcomes the newest member of our family – congrats to Duncan and Wendy on the birth of their first child! In this episode: Joanna tells us about her … Continue reading →
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IPMM 101: Game Design and Playtesting
“Sometimes you have to drown the baby.” In this episode we talk about game design and playtesting. A number of us are currently working on games, either for wide release or for campaigns that are going to run at the … Continue reading →
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Bonus Episode – James and the Giant B-Movie
“There’s nothing wrong with being Jewish…” In this potpurri episode, we talk about computer games, and special guest James tells us about the SyFy original movie Decoys, the greatest movie of all time.* * for very specific definitions of “greatest movie of all time” … Continue reading →
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IPMM 99: SCP (not SCUP)
“BLOOD FOR THE BLOOD GOD” In this episode we indulge our love for the creepy and supernatural in a review of Secure, Contain, Protect (SCP), one of the greatest group-curated creepypasta sites on the web. We talk about how SCP can teach us things about writing good … Continue reading →
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Bonus Episode – 1d4Con 2014
In which we recap our brief visit to 1d4Con in Winchester Virginia, organized by the 1d4Cast people. download mp3
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Bonus Episode – Forge Midwest 2014 Report
A quick recap of Dave’s experience at Forge Midwest. Links of note: Jeepform LARP resources (jeepen.org) 1d4 Con download mp3
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IPMM 92: That’s Racist!
“Gritty ’90s, you say?” In which we talk about why Deep Space 9 is (for better and worse) very different from the other Star Trek franchises. We also cover the unfortunate implications of how race is handled in My Little Pony: … Continue reading →
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IPMM 90: Short Attention Span Potpurri
“A half-pixie riding a duck.” In this episode, we meander. A lot. Please forgive the editing. Stuff we talk about: Legendary Penny Arcade – Gamers vs. Evil Nintendogs, TouchWieners Nightcrawler Card advantage Commander (Magic: The Gathering format) Vintage (Magic: The … Continue reading →
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IPMM 87: Bonus – Build-Your-Own Magic Draft
“What I try to do in Pokemon games is never have a Mr. Mime.” In this episode, we talk about the build-your-own Magic: The Gathering draft that’s going on at the local game store (and run by guest host Blake … Continue reading →
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IPMM 86: Bleed
“I wanna bleed as much as possible.” In this episode, we discuss bleed – how we let our characters’ experiences in our games affect our own emotions. We talk about why we like it, how we achieve it, and what … Continue reading →
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IPMM 85: Ladies’ Night!
“Keep adding or removing terms until your answer is right.” In this episode, we talk about “Ladies’ Night” at the local game store, a brilliant way to bring women and girls into the hobby. Trigger warning: we talk about horrific … Continue reading →
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IPMM 83: Bonus Episode – Nick Cage, Impostor Syndrome
“Do you even knit, bro?” This is another potpurri episode. Our mic cable was busted so we recorded on my laptop; the sound quality is not great but we promise you’ll still be entertained! Stuff we cover: Doctor Who Nicholas … Continue reading →
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IPMM 80: Let’s Talk About Sex
“Dragon Age II: The Musical” In this episode we cover a broad gamut of stuff, including a bunch of games and some really neat toys. Then we talk about sex in video games, which inevitably becomes a discussion of Bioware … Continue reading →
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IPMM 77: Pokémon
“Bearquake!” Because again, we can’t seem to stay in order, here’s Episode 77. In this installment, Duncan, our resident Pokémon expert (Poké-expert?) talks about Pokémon X and Y. Then, Yanni talks board games, Caitlin tells us about her adventures in … Continue reading →
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IPMM 78: Established Campaign Settings
“In the dark grimness of the grim-dark, there is only grim darkness.” In this episode we talk about playing in existing worlds, including settings created specifically for games (e.g. Forgotten Realms, Warhammer 40K) and those from licensed IP (e.g. Firefly, … Continue reading →
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IPMM 75: Fucking Moffat
“Science fiction has created a superior Jesus.” In this discussion episode, we kvetch about Steven Moffat, current writer for Doctor Who, and how the show’s writing may not be as spectacular as it used to be. We also talk about … Continue reading →
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IPMM 71: LongCon, Faith and Religion in Games
“Quick – poop and flee!” Dave talks about going to the inaugural Chicago LongCon and playing in Jen‘s great three-session Monsterhearts game. Then the cast discusses religion, faith, and inscrutable power in general in games. Is faith something that can … Continue reading →
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IPMM 69: The Social Justice Episode
“… but that implies your average male gamer thinks of women as people.” This episode is mostly bitching. Forgive us. Stuff you might want links to: Short Order Heroes (AP posted previously, during pre-order period) Your Highness Happle Tea (the … Continue reading →
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IPMM 66: Hammer Horror
“Like Lake Wobegon, but written by a better version of H.P. Lovecraft” We discuss horror and supernatural freakiness – just in time for Halloween! Octo: Games of Autumn / Coffin Crashers Hammer Film Productions Welcome to Night Vale Neal Stephenson … Continue reading →
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Bonus Episode: Creepypasta!
Prepare to be horrified as we share our spookiest stories for Halloween! Dave also gives a quick preview of Chicago LongCon, which is happening in less than two weeks, and we talk about how to be a good con game … Continue reading →
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IPMM 64: The Evolution of the Role-Playing Gamer
“All Drums Go to Hell” We discuss how gamers grow and change over time, including what motivates them. We cover our own experiences, and how coming from traditional versus indie role-playing games changes the course of players’ evolution (but often … Continue reading →
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IPMM 61: Comic Book Movies
“And you’ll entitle that ‘Crap We Talked About'” In which we ramble, but eventually settle into a discussion of movies based on comic books – which are good, which are bad, and a little bit of why. download mp3
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IPMM 59: Saga!
“I Podcast Magic Missile: Inventing new stereotypes since 2012!” In which we gush about one of the best comics currently in print, and also talk abut a bunch of other stuff. This was also the first episode (chronologically) for friend-of-the-cast … Continue reading →
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IPMM 57: We Will Not Abandon You!
“We will drive you right to the hospital!” Note: this was recorded before Gen Con In this episode we talk about exploring darker and more serious topics in role-playing: why we do it, how we handle it as a group. … Continue reading →
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IPMM 54: Death and Stupid
“Note to self: revise life goals” We bring Blake back in for a discussion of character death in (more traditional) role-playing games. What does it add? What design considerations have to be given? What GM/player considerations have to be given? … Continue reading →
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Bonus Episode: Gen Con 2013 Report
Dave and Yanni recap their adventures at Gen Con 2013! Relevant topics: Gen Con Indie Games Explosion – Games on Demand Hillfolk The Extraordinary Adventures of Baron Munchausen Leverage RPG 3:16 – Carnage Among the Stars The Shab-al-Hiri Roach [this … Continue reading →
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IPMM 51 – Bonus Episode: Skill and Magic Systems
“Submachine Gun: The Submachine-Gunning” As Dave and Yanni prepare to go off to Indy for GenCon, we’re tossing out a relatively short round-table with three of our hosts. In this episode, we talk about D&D Next, then about skill and … Continue reading →
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IPMM 49: The Pre-GenCon Episode
“Chekhov’s Phone Install” Important Announcement: Dave [Fried] and Yanni [Cooper] will be at GenCon this year! Both will be running at Games on Demand (GenCon sign-in required) – come by and play or just say hi! We talk about communications … Continue reading →
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IPMM 47: Problem Players
“Judgment laser eye-beams” Blake rants about a movie that he saw recently, then we talk about dealing with players who don’t seem to get the game you’re all trying to play together. Today, we’re joined by Blake Mutschler, owner of … Continue reading →
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IPMM 41 – Bonus Episode: Transhumanism!
“It’s like doing Bayesian inference without the priors.” We talk about transhumanism and body augmentation, then about made-up religions. Topics covered include: Implanted Magnets Transdermal Implants Phantom Limbs Vasovagal Response Adaptationism Flying Spaghetti Monster Invisible Pink Unicorn...
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IPMM 39: Be Gentle, It’s My First Time!
“Learn how to play Korean” In this episode we talk about running games for the first time – either the first time with a new system, or the first time as a GM. What keeps people from GMing? What are … Continue reading →
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IPMM 37 – Bonus Episode: Philosophy!
“Pussifism” This episode is entirely game-unrelated; hence “bonus”. Don’t worry – Monsterhearts 8 will be up soon! We talk about lots of different philosophy topics, starting with Solipsism and ranging through Constructivism and Empiricism to Computer Intelligence and Asimov’s Three … Continue...
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IPMM 36: Good and Evil
“But thou must!” In this episode, we talk about moral choices in both video and tabletop games: How are moral choices presented? How does the world react to those choices? How are the choices ultimately rewarded? What makes playing a … Continue reading →
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IPMM 34: Comic Sans
“Leave Justin Bieber alone!” In this rather rambling banter episode, we cover a bunch of ground, including where the infamous Comic Sans font came from, the “new sincerity”, and how we feel about exploits in console games. If you’d prefer … Continue reading →
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IPMM 30: The Eternal Dr. Wurmple
“In which we discuss some things that were relevant about a month ago, and some things that were relevant years ago.” In this remarkably focused discussion, we talk about our formative years playing video games, and specifically, about the games … Continue reading →
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IPMM 28: Innovations in Modern Gaming
“…but not as overused as the gambler’s phallus.” In this episode, Yanni talks about introducing “traditional” gamers to Apocalypse World, and we analyze some of the innovations that set modern games apart from their older cousins. Here’s a (partial) list … Continue reading →
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IPMM 26: Find the Path
“Hey, DUNCAN, this kid named DUNCAN, two years ago…” In this episode, we plug some great tabletop games and complain about parts of some of the more traditional RPGs we’re playing. What is it that makes games like Iron Kingdoms … Continue reading →
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IPMM 21: Fear and Loathing in GM Land
“Pokemon is clearly the aftermath of a global, apocalyptic war.” In this episode, Dave, Yanni, and Duncan talk about how to evoke fear (and other emotions) in games and the challenge of transitioning between the GM and player roles. Stuff … Continue reading →
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IPMM 17: Bad Plot
“It’s like waking up with a raccoon clawing at your face.” Yanni starts by plugging a couple of new games. Then we talk about bad endings, bad plots, inconsistencies, and stuff that just irks us in TV shows and movies. … Continue reading →
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IPMM 13: Strong Female Characters
“You can play as Ophelia, but then it’s a pretty short book.” Yanni mentions a fun kickstarter campaign. Dave goes on a feminist rant. Then we discuss good female characters in media and what makes a good character. Finally, Yanni … Continue reading →
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IPMM 12: The Grind
“It turns out bludgeoning weapons also draw blood.” This is another potpourri discussion. We start with hacking the 4th Edition D&D item system (which is definitely in need of hacking). We discuss how weapon proficiencies in D&D have evolved over … Continue reading →
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IPMM 10: Taking the Initiative, Violence in Apocalypse World
“You jump in that hole!” In this episode, we discover that sometimes it’s better to play angry. We discuss what players should do when the plot stalls and the GM isn’t doing anything (consensus: do anything – worst case is … Continue reading →
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IPMM 08: Sex and Relativity
“But not at the same time.” In this banter episode we start out talking sex – sex in tabletop RPGs, sex in real life, sex in LARP. We reference the Walking Eye’s LARP episode, which is outstanding (If you are … Continue reading →
About this show
Geek talk, indie RPGs, and actual play from the New River Valley