PODCAST · comedy
Dungeons & Dog Tags
by Dungeons & Dog Tags
A satirical, military-themed D&D actual play campaign, about a Usonian Special Missions unit on a deployment to Atropia.
Episodes
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Operation: Atopia | E18 | The Royal Library
A.R.S.E. is surrounded by the traitor Aysel Khan and her soldiers, they'll have to fight their way out while also figuring out how to get to the Archivist.
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Operation: Atropia | E17 | Find the Archivist
A.R.S.E sends a message to Lysander and receives a reply that has them heading back to a ravaged Veloria to find the Archivist.
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Operation: Atropia | E16 | Borne's Plan
"Agent" Borne makes his plan known to A.R.S.E. and puts them in a deadly fight against resurrected pit fighters, and Vreeka who is still under some sort of spell.
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Operation: Atropia | E15 | Let's Start a Riot
A.R.S.E has made its way into the M.A.C.P arena, where they now have to figure out how to extract Vreeka.
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Operation: Atropia | E14 | Krezan
A.R.S.E continues their journey towards Krezan in hopes of finding Grizzik's sister Vreeka.
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Operation: Atropia | E13 | Different Blood
The team reconvenes with Princess Khan and Lysander to figure out their next move, during which Pacey uses her wolf, Henry, to gather clues about the differences of her team members' blood.
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Operation: Atropia | E12 | Torture
With Grizzik awake, the team discovers the true nature and plans of the Donovian Empire, and also... acquire... information for their next mission.
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Operation: Atropia | E11 | Rat Bastard
Happy New Year everyone! We're back with Episode 11 where the A.R.S.E, after having narrowly escaped the collapsing Greenwater Cave, is facing a 10,000 strong Donovian military posted at the border between Donovia, and Atropia, and need to find a way out of there. Meanwhile, CPT Sable, or Rat...
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Operation: Atropia | E10 | Greenwater Cave
Breeches explains to the team that Grizzik has been captured, and they need to hurry in order to save him before the Donovians get sensitive information out of him. Rated M for Military.
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Operation: Atropia | E9 | Road to Mout
As the team continues their journey to the Atrovian Cascades and to its highest village of MOUT, they meet a merchant who needs assistance getting there himself... See below for the cryptogram: MESSAGE: 21 25 2 5 12 11 26 18 13 10 14 17 18 6 11 22 2 20 21 18 14 10 18 4 20 14 26 11 14 4. 1 26 25…
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Operation: Atropia | E8 | Barracks What?!
On the road to the small town of Mout in the Atrovian Cascades, the team passes a company of Usonian soldiers heading towards Veloria from a small Usonian fort called Ye Ole Barracks, which leads them on a side mission they won't soon forget...
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Operation: Atropia | E7 | Secrets and Innuendos
A.R.S.E regroups with Lysander Greaves to discuss extremely sensitive information about CPL Firescale and his power and talks about their next moves. This episode is definitely rated M for Military.
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Operation: Atropia | E6 | Born to be Mist
After having discovered that Agent Born is a Donovian double agent who has employed Lysander Greaves to deceive the Usonian military, the team splits the party after their destructive fight at the Merc Guild. CPT Sable, and CPL Firescales take off after Agent Born while SGT Devereaux and MCM...
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Operation: Atropia | E5 | The Wrong Right Name
After finding one of the Dark Board dealers dead and his hideout burned, the team decides to see the second Dark Board dealer, an ex-Usonian military-man turned contractor, Lysander Greaves. But this meeting is anything but ordinary.
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Operation: Atropia | E4 | The Game is Afoot!
A.R.S.E begins their mission by having Seaman Kline lead them to Blackstone, a Dark Board manager and purveyor of magical artifacts, but what they find will continue to pull the team into the conflict in Atropia...
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Operation: Atropia | E3 | Canines and Apothecaries
A.R.S.E finally makes it to Veloria, the capital of Atropia. After meeting with an Atropian General for a briefing, the team goes their separate ways to enjoy some quick down time before meeting back at the Golden Hag.
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Operation: Atropia | E2 | Good Cop, Bad Cop, Sexy Cop?
The Usonian Special Missions Unit known as A.R.S.E. interrogates their Donovian captive, and MCM Saltmane plays poker with sailors for information.
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Operation: Atropia | E1 | A.R.S.E
Join the Usonian Special Missions Unit known as A.R.S.E. as they embark on a deployment to Atropia. Their mission: Aid the Atropian's fight against the Donovians, and their Centine smuggling operations.
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Operation: Atropia | Pre-Season Introduction
Defense Master (DM) Travis welcomes you to Operation: Atropia, and gives a brief introduction to the show, and the history of the world built for this campaign.
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ABOUT THIS SHOW
A satirical, military-themed D&D actual play campaign, about a Usonian Special Missions unit on a deployment to Atropia.
HOSTED BY
Dungeons & Dog Tags
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