PODCAST · leisure
Dungeons & Drams - The Deepdive
by [email protected] (Co-Dungeon Master)
Follow the adventurers of Sandy's Gang, a fun-loving band of rascals out to save the world.
Episodes
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Chapter 91: The Gang Does a Resident Evil
Faced with grotesque limb-monstrosities and an immortal demilich, the gang discovers that the pinnacle of ancient Netherese arcana is ultimately no match for a panicked kobold aggressively crotch-grappling a flying skull.
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Chapter 90: Lathandar Knows What You Did in the Dark
Between gnome crotch-punches, polar bear wet-willies, and an angry floating skull headbutting the ultimate villain into scrap metal, negotiations with the Archmage of the Zhentarim go about as smoothly as expected.
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Chapter 89: Digitally Remastered
To prevent an apocalyptic coup at the city's magical core, the party must first bypass ancient biometric security by hunting down a dead archmage's severed fingers amidst terrible poetry, sourdough obsessions, and scandalous smut.
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Chapter 88: Throne for a Loop
Between an impromptu dragon hatching, a canary in a wizard hat, and a drunken lich's horrifying DIY abominations, the party rushes to rescue Glax only to discover the geriatric kobold has already shanked his way to freedom.
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Chapter 87: Lightning Strikes Twice
After an elderly kobold proves he is a vastly superior magical artillery commander compared to an eight-foot-tall paladin, his joyful mushroom-napalm war crimes are rudely interrupted by vengeful mercenaries taking him hostage.
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Chapter 86: Who Xvarted?
Amidst a chaotic library brawl plagued by weaponized allergies, aggressively plummeting blue smurf-clones, and wildly inappropriate battle cries, the party finally decides to trust their gnome companion, only to immediately hand a priceless magical artifact directly to a shape-shifting imposter.
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Chapter 85: The Fine Print
After tearing the arm off a remarkably dedicated undead librarian and cooking a spicy shield-stew, the party gets outsmarted by their own mobster-accented magical clone who exploits a loophole to ambush them with an army of angry blue Smurfs.
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Chapter 84: The Oath
In which a bottomless library pit turns an armored paladin into a pink-cloaked orbital strike, a gloating fiend gets fireballed by his own magical clone, and a mysterious egg decides it is simply not the sorcerer's day to die.
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Chapter 83: Overdue
After curing a petrified gnome with aggressive divine face-slaps and wisely ignoring a world-ending space rock, the party's stealthy trip to a cursed library predictably devolves into domino-crashing encyclopedias, mobster-accented fiends, aggressively shushing mummies, and a massive polar…
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Chapter 82: Please Speak Thy Master's Name After the Beep
After listening to the delightfully homicidal audio logs of an ancient AI and watching their gnome get instantly petrified by a trap, the party gears up to violently shush a demonic librarian.
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Chapter 81: Cleric on Fire
After Delnis gets a blinding divine glow-up and the party defeats sentient void-swords with an exploding alchemical badger, Doug finally finishes climbing a rope in his indestructible jorts just in time to help go kill a librarian.
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Chapter 80: Tech Support
The party performs the ultimate form of fantasy IT support against a condescending, deep-faking magical AI by aggressively smashing all its hardware with blunt instruments and a holy orbital laser while completely failing to guess its password.
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Chapter 79: Mind Over Splatter
After turning a council of undead aristocratic brains into glowing smoothies and casually tossing a terrified gnome across a bottomless chasm, the party faces their most horrifying foe yet: an overly enthusiastic, Clippy-esque magical AI offering unsolicited help with the apocalypse.
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Chapter 78: Noble Pursuits
The gang crashes an ancient holographic masquerade ball armed with denim jorts and terrible aliases, only to tragically discover that their glamorous aristocratic hosts-and He-Rax's new reptilian crush-are actually just a bunch of angry, delusional brains floating in jars.
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Chapter 77: A Bigger Axe
In a battle featuring indestructible jorts and a singing bard, the party discovers that the only cure for a laser-breathing cyborg dragon is an iron golem that insults your mother while swinging a sentient axe.
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Chapter 76: Ground Control to Major Tomes
Doug relies on tactical denim and a grammar-based ice slide to escape a burning prison where the soundtrack is weaponized disco and the exit is blocked by a cyborg dragon.
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Chapter 75: There's a Starsong Waiting in the Sky
After spending a fortune upgrading denim shorts and arming a penguin, the party's grotesque ritual is interrupted by a dragon-riding bard screaming David Bowie lyrics.
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Chapter 74: Eye for an Eye
He-Rax learns that "keeping an eye out" is dangerous advice when a telescope rips his eyeball from its socket, forcing him to adopt a yellow Slaad replacement while the real villain escapes with a Wand of Allergies.
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Chapter 73: Wrecking Ball
Tuuki channels his inner pop star to obliterate a horde of Nothics with a giant model sun, proving that the only thing more satisfying than dropping a rival wizard through the floor is looting her stylish winter dress.
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Chapter 6: Eye to Eye
Tuukis sleight of hand leaves Yalah offering a beholder a severed toe instead of the Stone of Golorr, a mistake that promptly converts her from a noblewoman into affordable housing material.
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Chapter 7: Escape from Xanathar
Doug attempts to poison a beholder by entering a creme brule cook-off against a kobold named Gorgon Ramsey, while the rest of the party dodges unsolicited telepathic nudes and hungry Mind Flayers to escape the sewers.
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Chapter 8: Last Call
After enduring an awkward intervention and a three-day psychic movie marathon, the group decides the best way to handle a Zhentarim invasion is to let their ghost bartender enforce a violent "Last Call."
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Chapter 9: Closing Time
Watch as Doug exits via window and Urstul loses his head, all while the party secures the season's hottest accessory: cursed boots that force you to scream "Parkour!" with every leap.
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Chapter 60: Hammer Time
Between a mime-cat playing charades and a gnome trapping himself in a pocket dimension, the party barely survives a hammer-wielding juggernaut by exploiting its fatal weakness: a very smashable big toe.
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Chapter 61: A Familiar Puzzle
Between Vellynne's "Cloak of None-Ya" and a button-mashing puzzle that repeatedly dunks the group into a pit of tentacles, the party is forced to cut a deal with a sarcastic Ice Devil just to open a desk drawer.
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Chapter 62: Tears for Spears and Spheres
After centuries of waiting for freedom, a terrifying Ice Devil is rudely introduced to the power of grammar, a flamethrower, and a swarm of spiritual bees.
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Chapter 63: Hide and Zeke
After waking from a fiery nightmare, the gang trades fried chicken for secrets with a Nothic named Zeke, hunts an ethereal assassin, and watches their celestial battlecat successfully impersonate a librarian.
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Chapter 64 Fully Booked
Tuuki discovers the literal meaning of being "fully booked" when a fiendish librarian traps him inside a biting tome, sparking a chaotic brawl involving a depressed penguin and a polar bear in jean shorts.
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Chapter 65 Shhh!! Quiet in the Library
Sandy's Gang delves into the ancient stacks to find world-shattering secrets, only to discover that the High Illusionist was primarily using the library to check out lizard-folk erotica.
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Chapter 66 The Oldest Trick in the Book
The party interrogates a penguin, nearly implodes the Astral Plane over a library book, and gets entangled in a high-stakes grammatical debate about purple pears.
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Chapter 67 That Rug Really Tied the Room Together
After helping a delusional brain in a jar and reuniting a pair of undead lovers, the party discovers that in Ythryn, the interior decorating bites back.
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Chapter 68 Borrowed Time
The party battles aggressive upholstery and a memory-eating ooze, proving that in Ythryn, the interior design is quite literally out to get you.
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Chapter 69: Shock and Ooze
He-Rax spends an uncomfortable amount of time tickling a rug before the party dons matching sports jerseys to fail spectacularly at ice skating across a room full of electric ooze.
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Chapter 70: Talk to the Hands (Because the Portrait Won't Shut Up)
The party interrupts a giant game of Rock, Paper, Scissors only to get slapped by magical constructs and roasted by a smug portrait that deals as much damage to their egos as it does to their bodies.
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Chapter 71: An Owl, an Ambush, and an Eyeball Collection
With tactical support from Owl Pacino and a paladin dive-bombing from a celestial cat, the party turns a standoff into a disaster involving duplicate wizards, unhelpful gargoyles, and a surprise stampede of starving eyeballs.
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Chapter 72: Some Assembly Required
Tuuki proves that with a stolen streetlamp and some aggressive engineering, you can turn a headless iron giant into the ultimate poisonous party crasher.
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Chapter 1: The Floon Blagmaar Affair
What begins with a celebrity job offer and a chatty fantasy Uber ride quickly devolves into lying about a tattooed thug named Jeff and fighting bird-men in a warehouse that is conspicuously lacking the noble they promised to save.
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Chapter 2: Trollskull Alley
After Volo pays his debts with a haunted fixer-upper instead of gold, the party trades slaying monsters for installing drywall and negotiating labor disputes with a poltergeist bartender.
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Chapter 3: Fireball
Between the explosion outside the tavern, the druid disguised as a cat, and the assassin screaming "par-kur" while jumping over crates, the party realizes that running a bar was supposed to be the relaxing part of their lives.
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Chapter 4: Gralhund Villa
In a high-stakes hunt for half a million gold dragons, the party's infiltration strategy hinges on interrogating horses for intel and Doug trying to sneak past the guards by doing the robot.
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Chapter 5: No More Horse'n Around
Impersonating the family's long-deceased golden retriever proves to be a tactical error, spiraling a quiet heist into a chaotic mix of awkward human smiles, high-explosive fireballs, and unintended arson.
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Chapter 10: In Search of the Treasure
After bluffing their way out of a murder investigation with fantasy donuts and a questionable "we're also a morgue" defense, the party rents a boat to hunt for treasure, only for Gabbage to immediately regret jumping into the ocean.
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Chapter 11: Would You Like a Fresco?
Watch as Gabbage trades a dark family secret for door access and gets toasted as a raccoon, while Doug proves that dwarven frescoes are so captivating theyre worth killing your friends over.
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Chapter 12: The Vault of Dragons
Doug walks face-first into an acidic blob and Tuuki botches a murder investigation, but the heist really heats up when a red dragon interrupts the party and Doug discovers he is both fireproof and accidentally bilingual.
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Chapter 13: The Return
Just as the party manages to literally pin the tail on the dragon, Delnis decides to spice things up by accidentally trading the fire-breathing lizard for an ancient tentacled nightmare.
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Chapter 14: Dragon Heist
High-fiving a dragon is the brief highlight of a chaotic day involving mind-controlling tentacles, a flooded vault, and a "friend" who turns out to be a drow pirate with excellent penmanship and poisonous aim.
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Chapter 15: Dinner and Drinks
Jarlaxle reveals a dangerous plot involving illicit green liquor and the Zhentarim, but the party seems more focused on singing copyright-free karaoke and using elite drow assassins to fetch toilet paper.
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Chapter 16: Back to School
Between scamming alchemy students and tracking drug-smuggling wagons, the party discovers that the most shocking revelation isn't the green lotus, but Doug's belief that the Dean of Magic wears jorts.
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Chapter 17: I Never Drink Wine
A polite invitation to a wine tasting spirals into a chaotic battle of holy fire and superhero landings, highlighted by the druid's invasive attempt to defeat the vampire lord using the legendary "Ant-Man Maneuver."
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Chapter 18: Shelf Defense
Doug turns a typo into a tactical advantage by summoning a sentient bookshelf to pummel a giant gnome, giving a whole new meaning to the phrase "shelf defense."
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ABOUT THIS SHOW
Follow the adventurers of Sandy's Gang, a fun-loving band of rascals out to save the world.
HOSTED BY
[email protected] (Co-Dungeon Master)
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