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Fear the Boot

by Fear the Boot

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

From the show's RSS feed, refreshed Nov 21, 2025. Source feed.

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Episodes

  1. Bonus Episode 104 - WPC 1: random traits

    * (0:24) A joke to an AI becomes a show topic. * (2:48) Characters born in a cursed forest, without sunlight. * (7:48) Characters who compulsively collect…feathers…? * (13:18) Characters who accidentally caused a rebellion. * (19:29) Characters with an unusual knowledge of fungi. * (25:03)...

  2. Episode 628 - player bucket list

    * (0:29) Switching to a bucket list of what we want to play. * (1:30) Wayne wants to play Dresden Files. * (4:13) Dan still wants to play an Injustice game. * (6:11) Mary wants to play a necromancer. * (9:05) Doug wants to play Stargate (or something like it). * (10:18) Wayne wants a settlement...

  3. Episode 627 – GM bucket list

    * (0:29) The bucket list of games we want to run. * (1:31) Doug’s long-term campaign. * (3:10) Wayne’s : St. Louis game. * (7:03) Dan’s Battletech: Silver Scorpions game. A . * (9:37) Mary’s Castle Ravenloft / Curse of Strahd game. * (12:41) Doug’s western game. * (14:58) Wayne’s campaign based…

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  4. Episode 626 - video games to tabletop

    * (0:30) An old Apple //c computer and early computer RPGs. * (4:16) Transitioning from video games into tabletop RPGs. * (9:44) The expectations players bring from a video game to pen-and-paper games. * (12:41) The tyranny of choice brought on by a lack of a character-driven path. * (18:05) A…

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  5. Episode 625 - profiting from session one

    * (0:29) What is your goal for the first session of a game? * (2:10) Who are these characters really? * (6:08) When who you wanted to be isn’t who you became. * (11:34) A buffet of NPCs. * (16:14) Keeping the first session low pressure and shorter length. * (20:33) The social leader of the group.…

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  6. Bonus Episode 103 – WGM 3: clockwork crystals

    * (0:23) Prompts and prepositions. The clockwork circus is coming to town! * (1:40) Wayne’s circus in space. * (4:13) Mary’s circus on the frontier. * (7:53) Doug’s carnival of nightmares. * (8:41) Dan’s carnival of hope. * (13:10) Celestial crystals that grant power. * (14:05) Mary’s crystal...

  7. Episode 624 - back to what you enjoy

    * (0:29) Fear the Con has funded and ! We hope to see you Thursday, June 20th to Saturday, June 22nd. * (1:58) Getting back to what you love, inspired by Ray Bradbury’s . * (5:16) The tyranny of compromise. * (9:54) Wanting the GM to build the world instead of “yes-and” player input. * (15:43)…

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  8. Episode 623 - too big to fail

    * (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems. * (7:14) Session Zero can help…or maybe not. * (10:29) There’s always someone bigger, and maybe your allies lack what you need. *...

  9. Episode 622 – bringing your PC to life

    * (0:30) What steps do we take to bring a character to life? * (1:49) Ask what’s important. * (6:53) Seeing the good and bad in a single trait. * (8:06) Doug’s personality triangle model. * (10:54) Demonstrating character quirks. * (16:34) Making characters that both have and express personal...

  10. Bonus Episode 102 – WGM 2: dead consuming the living

    Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out! Fear the Con 2024’s Kickstarter . Hosts: Dan, Doug, Mary, Wayne

  11. Episode 621 – juice is worth the squeeze

    * (0:29) In defense of technology at the gaming table. Caleb’s setup with . * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game. * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game. * (14:04) Working distance and distraction...

  12. Bonus Episode 101 - WGM 1: dead air

    I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot? Also, the Fear the Con 2024 Kickstarter is ! Hosts: Dan, Doug, Mary, Wayne

  13. Episode 620 – juice ain’t worth the squeeze

    * (0:30) Dan runs a game a bit too literally. * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game. * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling. * (13:36) The prep time technology adds, and the stability it…

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  14. Epoch of Rysos, Episode 8

    Digging through the lives of a family trapped in a gilded cage.

  15. Episode 619 - a closed setting

    * (0:29) Why talk about intelligence? episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. *...

  16. Bonus Episode 100 – becoming the curmudgeon

    * (0:22) Picking out the point we became curmudgeons and what exactly that means. * (4:48) Being too set in our ways. * (11:19) The self-destruction that comes with stagnation. * (21:32) Wii have a solution. * (24:32) Ducking new games while at a convention. Playing on an airplane. * (32:57) The...

  17. Episode 617 - the value of questionable

    * (0:29) Thanks to Eric Van Note for Swole Mole! * (3:15) The value of terrible GMing. * (8:42) Everyone is their own most inept critic. . * (15:28) The worst possible outcome: something being forgettable. * (22:20) Asking Doug to grade his own game. * (25:35) The value of creating art, simply…

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  18. Episode 616 - affiliated or not

    * (0:29) Dan prefers affiliated groups, Wayne does not. * (2:15) Cohesion, identity, and help. * (9:35) Affiliations you start with as opposed to those you pick up along the way. * (11:56) The party’s direction and motivation. Affiliating with an ideal. * (20:23) Affiliations create an obvious…

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  19. Episode 615 - inspecting InSpectres

    * (0:28) An update on the . * (4:48) The (at least temporarily back in print!) and our . * (8:09) Why play InSpectres as an interlude to the main campaign? Apparently only Dan has heard of . * (12:58) Plus an extra player. * (16:10) The, “yes and,” style of gaming. * (21:31) Assisting new players...

  20. Episode 614 - session X.5

    * (0:28) Things are getting set for ! An intro to RPGs game is . * (2:03) A shared Minecraft server. You can find more information . * (5:52) Realigning your game with a mid-campaign session zero. Special thanks to . * (8:46) Making the case to have one. * (12:59) Remembering the times we did…

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  21. Episode 613 - the eleventh dollar

    * (0:29) Julia ruins everything. * (1:35) Things are getting set for ! An intro to RPGs game is . You can also announce your games . * (9:03) Coming out of a period of deep fatigue. How one game still never missed a week. * (16:18) Spoons and other finite resources. * (20:06) Why it might be best...

  22. Episode 612 - running the unknown

    * (0:28) Running a game when someone else knows the setting a whole lot better than you do. * (2:07) The lack of pronunciation guides in most games. * (3:16) Narrowing down the task by asking what’s important about the setting to the players. * (7:59) Getting the essence or feel of the setting...

  23. Episode 611 - paid GMing

    Show links… * * * Hosts: Chris, DJ, Gage, Wayne

  24. Episode 610 - the value of chaos

    * (0:29) The is live for one more week! * (1:56) The wonderful confusion new players and GMs bring to a roleplaying game. * (16:59) An imagined internal-consistency is sometimes more fun than an intended one. * (22:17) The burden of your own expectations. * (28:29) When contradictions aren’t...

  25. Episode 609 – the best mechanics

    * (0:31) The is live! * (1:04) The new fiction podcast, . * (3:09) Game mechanics we’re particularly fond of. * (4:54) Rerolls and other roll-modifying mechanics. * (10:13) A close relationship between skills and attributes. * (15:46) Life paths in character creation. * (24:48) Using all the…

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  26. Episode 608 - bringing a world to life

    * (0:28) The is live! * (1:12) Things a Game Master has done to make a world seem a little more alive (with credit to JoshB for the topic). * (5:46) Plot hooks, substories, and unanswered questions about my character. * (9:16) Allowing characters to have goals, ambitions, and projects. * (13:32)...

  27. Episode 607 - maybe a misunderstanding

    * (0:28) The new fiction podcast, . * (1:43) Dan re-reads the D&D 2nd Edition Dungeon Master’s Guide. Wayne watches . The inspiration D&D’s creators drew from . * (6:38) The rather disjointed rules of early RPGs. * (8:23) The heavy crunch of early RPGs that might be as much unearned reputation as...

  28. Bonus Episode 99 - AI creativity

    * (0:36) An odd tangent on names. * (3:39) A conversation about AI art. Some parameters we’re putting on this episode. AI art . * (8:08) An admittedly non-technical overview of how AI generally creates its work. . * (17:43) AI creations as a starting point instead of the final product. Why the…

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  29. Episode 606 - contexting the OGL

    * (0:30) Giving a remote episode a try. We have a fix for Dan’s audio that should improve the quality on our next remote show. * (1:42) Catching up with Brodeur and DJ, who was on to talk about . * (4:43) Putting some parameters on the topic. * (9:42) Does Wizards of the Coast hate you? Envy…

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  30. Episode 605 - dosing out setting

    * (0:44) Friday night chit-chat each week, starting at 8pm Central. * (2:18) Fear the Con 2023 dates have been reserved with the hotel for June 16th and 17th of 2023, with the Wing Night on June 15th. * (3:37) Wayne preps his players for a Savage Worlds: Alpha Flight game. * (8:18) Learning…

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  31. Bonus Episode 98 – tired tropes

    * (0:22) The villain as the dark inverse of the hero. * (9:20) A big CGI fight at the end that seems visually out of continuity. * (16:06) Zombies and Lovecraft. * (20:37) The freedom to like or dislike, and how little that says about you as a person. * (23:33) Hamlet, Romeo and Juliet,...

  32. Bonus Episode 97 - manis, pedis, and fandoms

    * (0:24) Brodeur recommends a manicure and pedicure to Dan. * (5:58) Dan, Wayne, and their muscle tension. * (11:24) A straight-razor shave and the thrill of death. * (15:56) Fandoms that (at least temporarily) put people off from the product they love. * (28:08) On anime. * (31:37) The need to…

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  33. Episode 604 – crapping on an ending

    * (0:28) Brodeur flees to Oregon. * (4:08) Failure comes to East Texas University. * (7:26) Dividing the blame between the players and Game Master. * (11:40) Player silence and passivity. * (17:30) Things lost for lack of time. * (19:34) Substance use, depression, and the option of just narrating...

  34. Episode 603 - ending without a boss fight

    * (0:33) Wayne gives a shoutout to (but not Brodeur). * (1:53) Wayne ends a D&D campaign without a boss fight. * (3:11) The mutual theft of ideas between video games and tabletop roleplaying games. * (8:00) Considering all the ways a story can end. * (13:18) Another example from a D&D game. *...

  35. Episode 602 - personalizing a module

    * (0:29) Brodeur’s post-Gen-Con review. (I know, we’re right on top of the latest news.) A shoutout to , , and RogueOperative. * (8:02) Customizing modules for your players and characters. * (11:48) Modules as a framework, not a full script. * (18:26) Know the module well enough that you can...

  36. Episode 601 - leveraging PC backgrounds

    * (0:29) A listener, James, gets us talking about integrating player-character backstories into your game. It starts with the players giving you something to work with. * (3:01) Sitting for too long on too much information, or mining the backstory abusively. * (7:43) Finding the possible...

  37. Episode 600 - passivity and dysfunction

    * (0:29) How awful can a few years be? (Spoilers: Multiple things got worse since this recording!) * (3:49) An experiment in unequal levels of preparation and participation. * (8:34) Not all players will bring the same level of contribution, nor do all games encourage it. * (14:32) Pattern versus...

  38. Bonus Episode 96 - Fear the Con 2022 report

    * (0:24) Releasing episodes out of order. * (1:24) The little convention that could, despite how hard life tried to stop it. * (6:59) All of the hurdles that weren’t COVID. * (14:00) The obstacles that came up during the convention. * (24:24) In spite of everything arrayed against it, the con…

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  39. Episode 599 - splitting the difference

    * (0:29) Interrogating Mary on her gaming history. * (1:33) The last few days before ! * (4:54) The distinct moral perspective of a child. * (7:39) Leif responds to our show on vertical creativity. * (13:58) A thought exercise on who should win the 51/49 preference: players or GMs. * (15:41)…

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  40. Episode 598 - the Uno metaphor

    * (0:29) A difficult GM learns a lesson from an Uno game. * (4:10) Navigating the internal conflict between “roleplaying” and “game”. * (11:20) The need for control that ultimately comes from fear. * (16:45) Giving the players their wins. * (23:34) The ugly math about how many people aren’t that...

  41. Episode 597 - the game you aren't running

    * (0:29) appears to have catering, but we could still use more GMs! * (5:21) Laundering identities. * (7:03) Game Masters getting fixated on things that aren’t important to the game they’re running. * (12:00) A lack of flexibility. The . * (19:36) GM distress when the party solves something too...

  42. Episode 596 – an invited intruder

    * (0:29) A new show type on the horizon: phone the Boot, or something similarly clever. * (2:04) Kids’ games at . Our episode on gaming with children . * (4:15) Brodeur goes on and . * (6:17) Brodeur gets invited to crash someone else’s game as a guest GM. * (10:02) The whole situation is…

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  43. Episode 595 – death and consequences

    * (0:29) A shoutout and thanks to WashingCon! * (1:09) Fear the Con is coming up in mid-June. * (2:25) Wayne annihilates his player-characters in a Legion of Liberty game, and they love it. Our episode on action economy. * (10:22) The perspective that comes from getting your butt kicked. *…

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  44. Episode 594 - horizontal creativity

    * (0:29) June 16th, 17th, and 18th for ! You can see Mikey Mason’s material . * (2:40) Reviewing the idea of horizontal and vertical creativity. * (4:56) Horizontal creativity doesn’t mean the player has to get lazy. In fact, it may mean the GM is getting lazy. * (12:35) How horizontal creativity...

  45. Episode 593 - vertical creativity

    * (0:29) – Bordeur, Dan, and Julia will be at this weekend: March 26th and 27th, 2022. * (2:23) – Defining how we’ll be using “vertical” and “horizontal” creativity over the next two shows. * (5:45) – The laziness that often accompanies horizontal thinking. * (8:08) – Creativity within seemingly...

  46. Episode 592 - de-escalation

    * (0:44) Get signed up for ! * (1:02) Brodeur is now on TikTok for some reason. . Do what you will. * (5:45) Welcoming Jason back to the show. * (6:31) There I Was…When Nothing Happened. The Kickstarter . * (11:26) Why “winning the fight” may not be a winning strategy. * (17:24) Seeing another…

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  47. Episode 591 - weathering weather

    * (0:28) The teeth on the dog go click, click, click. * (1:30) Brodeur discovers New Game+ mode in video games. * (10:23) Weather and environmental effects in an RPG. * (13:09) Weather as a reflection of some other truth in the setting. * (14:53) Setting the mood and adding immersion. * (19:21)...

  48. Bonus Episode 95 – Bedtime Stories 8

    * (0:18) Time to set the mood for bedtime. * (5:06) Wayne, Boxman, and the latex room. * (14:32) Watching sports for all the wrong reasons. Brodeur joins TikTok. God forgive us all. * (16:57) Wayne pulls a plane, and Brodeur brings the pain. * (26:22) Kids versus bikes. Bikes win. * (28:54) Kids...

  49. Episode 590 - game recordings

    * (0:28) The site for is now live! * (2:07) Monday Morning Quarterbacking your own games ( for anyone that doesn’t know that phrase). * (3:36) Getting past being your own worst critic. * (8:17) and . * (12:57) Using game recordings to prepare for the next session. * (17:01) Approaching your...

  50. Episode 589 – just inexperienced

    * (0:29) A fond farewell to Chad. * (4:50) Keeping the perspective that we all started somewhere. * (7:34) The amount of good advice every human being ignores; sometimes experience is the only effective teacher. * (12:49) The less you’re willing to step up, the more you ought to be patient. *...

About this show

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

Hosted by

Fear the Boot

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Frequently asked questions

How many episodes does Fear the Boot have?

Fear the Boot has 311 episodes on PodParley. The most recent episode was published on December 19, 2024.

What is Fear the Boot about?

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic...

How often does Fear the Boot release new episodes?

Fear the Boot publishes every two weeks, based on its 311 episodes since July 2015.

Who hosts Fear the Boot?

Fear the Boot is created and hosted by Fear the Boot.
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