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Fire and Smoke

by Fire and Smoke

Take a seat by the fire and settle in for a story. Dive Ear-first into the chaos as Dungeon Master Phillip DuPont throws his friends Abigail McDonald, Blake Romero, Ethan Bennikutty, and Eric Li into a world where Americana devolves into Arcana. Fire and Smoke is a mini-series focused D&D play podcast. Follow Phillip on his Dungeons and Dragons TikTok (@whichdunphy) to keep up with all things Fire and Smoke!

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Episodes

  1. Somewhere to Start Again (Ep20, New Ronne)

    The Old Timers bring it back to where it all started, and this time around they want to do things right. Thank you for listening to Fire and Smoke: New Ronne!! We appreciate every person that has left us a rating here or a comment of support on TikTok and we’re thankful for everyone that likes…

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  2. Past the Threshold (Ep19, New Ronne)

    The Old Timers find themselves in another plane of existence, or perhaps something outside of even that, and explore their branching timelines to try and figure out a way to get back to their past just in time to set things right. They learn more about The Stranger and about how they might…

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  3. Happy to Help (Ep18, New Ronne)

    Another helpful hand discovers the group, as The Old Timers meet Oldest Neil. They talk with him about his life moving through different times in the tunnels, seeking out all of the scattered versions of The Old Timers in order to help them find a potential way out, and to pick up some extra…

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  4. Like Looking in a Mirror (Ep17, New Ronne)

    Face to Face with different versions of themselves who have been trapped down in the tunnels underneath Queen Maud for far longer than they have, The Old Timers have a brief confrontation with The Older Timers, who are scared and struggling. Before much can be said, though, a fight breaks out as...

  5. Hand in Hand (Ep16, New Ronne)

    After making it off of the service elevator and into the caverns below Queen Maud, The Old Timers walk hand in hand into the unknown. Once in the unknown, it proves difficult to return to anything they knew before. Running in place, walking in circles, or something less comprehensible, the group...

  6. Lost in Memories (Ep15, New Ronne)

    The Old Timers are separated by some sort of supernatural force before they can reach the bottom of the elevator shaft, and one by one they are presented new landscapes and conversations with both strange and familiar faces, while some deeper presence hiding below the surface confronts them.…

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  7. Burning the Stump (Ep14, New Ronne)

    Queen Maud is without a leader, The Guards are without their Lord Admin, The Hydra has lost its head. But there is more to be done before The Old Timers can delve deeper to search for a way to travel back to their own time. The group works with The Scientist to keep Queen Maud together for those...

  8. How Mighty They Fall (Ep13, New Ronne)

    In the command room of Queen Maud, all entrances and exits are locked thanks to some help from the outside. The Lord Admin and his Right Hands are stuck, alone and face to face, with The Old Timers. The time has come for Avis, Devon, Neil, and The Kid to finally confront the Heads of the Hydra....

  9. Looking for Answers (Ep12, New Ronne)

    Devon and Avis bid Alex farewell and thanks for being a punching bag, and make their way out of their cell and up towards the top of the command tower of Queen Maud. On the way up, they run into Neil and Kid, who had lied their way into the base with Kid using the facade of a guard to fool the…

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  10. Russian Roulette (Ep11, New Ronne)

    Beneath the command tower of Queen Maud, Devon and Avis sit in a small prison cell. The same place they have been sitting for quite some time, thinking of how to break out. Outside Queen Maud, Neil and Kid are hiding out in the mountains, thinking of how to break in. When a good opportunity...

  11. The Lord of Queen Maud (Ep10, New Ronne)

    The Old Timers are stopped by the outer guard of Queen Maud, before being taken behind the wall to meet the Lord Admin here, at the location of the former secret research base of The United. On the other side of the wall, a bastion of the former world and its order seems to be thriving, The Old...

  12. Not Like Old Times (Ep9, New Ronne)

    After The Merchant is left in an unconscious state, The Old Timers have to decide whether to stay and take care of her until she gets better, however long that may take, or leave her and The Pig behind. Tensions rise and hard talks are had between the whole group about this decision, and about…

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  13. The Corrupt (Ep8, New Ronne)

    Howling and wailing with anguish and dismay, a dozen Corrupt pull themselves from the muddy Earth behind the strange obelisk to surround “The Old-Timers”, and the shadowy creatures all move in to attack. The sudden and unrelenting aggravation of The Corrupt in this place is unexpected behavior to...

  14. Shallow Graves (Ep7, New Ronne)

    The four time travelers join up with The Merchant, Edna, and The Pig, Jonathan, to continue on their journey towards a secret research base on the other side of the continent. During this time they learn more about each other, they bond, and Kid suggests that they come up with a team name for...

  15. Strange Eyes (Ep6, New Ronne)

    There’s something wrong with Oliver, he’s hiding something. Avis isn’t sure what, but you can always tell when someone is lying by their eyes. She, Devon, and Neil confront The Kid as the group continues heading out from New Ronne on a journey by foot across the desolate continent in order to…

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  16. Into the Dark (Ep5, New Ronne)

    Avis, Devon, Neil, and Ollie are suddenly put on defense while exiting the archive of the former Research Station after some local street thugs decided to hide out and ambush them. Afterwards… everyone learns a little more about how the world (and Neil) has changed, Avis and Devon have a date…

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  17. Hidden in the Ruins (Ep4, New Ronne)

    Having moved hundreds of years into the future, despite getting separated and despite that each experienced a different amount of that time, Avis, Devon, and Neil all now stand in the same room. Devon, standing frozen in a Cryo-Pod. Avis standing with Oliver, both surprised and confused at the...

  18. The World You Would Make (Ep3, New Ronne)

    Avis stands alone, in the cold and dark. The fog of the long night around her conceals the apparently desolate ruins of New Ronne. She seems to have been moved into the future, and Devon and Neil are nowhere in sight. In exploring, Avis meets a kindly Musician and a lonely Kid among the…

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  19. Omelas (Ep2, New Ronne)

    Devon and Neil find themselves standing in New Ronne. However, it’s not the colony as they know it, not their home. It’s what New Ronne would be a long, long time from theirs. They seem to have been moved into the future, and Avis is nowhere in sight. The world is bright and Devon and Neil stand…

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  20. Somewhere to Start (Ep1, New Ronne)

    Federal Colony Station #1 sits at the heart of New Ronne. It’s where Avis and Devon Merlot work, alongside their friendly server maintenance droid, “Neil”, who’s always happy to help. This Colony, in the long thawed Antarctic, is the only place all three of them have ever called home. It’s where...

  21. Hell for the Holidays (Part 2 of 2)

    With the "Grinch" that stole Christmas in the Nine Hells revealed to be The Cowboys former victim, Old McGovern, El Diablo lets The Cowboys know that they have to get all of the Christmas presents back or he won’t return them to the material plane. Florence makes a magic lasso, Augustus becomes a...

  22. Hell for the Holidays (Part 1 of 2)

    Winding the clock back a few decades, before the events of Blight and Bloom but after The Cowboys faced off against The Devil at Gold Basin, we find Florence, Jasper, and Augustus preparing for the holidays at Jasper’s Mom’s house. However, their plans are interrupted by an old friend who needs...

  23. World in Bloom (Ep16, Blight and Bloom)

    Questions are answered, and afterwards The Furries agree to help to protect the forest and help usher in a new Era. Music and Sound Effects: “Intro” by Abigail McDonald “Eyes That Follow” by Abigail McDonald “Drops of Melting Snow (after Holst, Abroad as I was walking)” by Axletree at...

  24. Jov’s Escape (Ep15, Blight and Bloom)

    The Furries do everything they can to try and prevent Jov from getting away. While Scratch and Higs get up close and personal with him, Odessa tries to reason with his followers, and Sleeves tries to set them up on a date. Music and Sound Effects: “Intro” by Abigail McDonald “Chase” by Abigail...

  25. Trapped (Ep14, Blight and Bloom)

    Jov, his plans hindered by The Furries’ refusal to join him, attempts to stop The Furries from standing against him as he tries to go and destroy the heart of the fungus, the red substance. However, The Furries don’t take this laying down and they hatch a risky plan to try and pop-off. Music and...

  26. Red-Handed (Ep13, Blight and Bloom)

    Higs and Odessa, after having been caught in their attempt to steal a car outside of Sunday service in Slate Cut, have a tense and short conversation with Reverend Fernrow, also know as J. O. V. Clayton to Higs. The rest of the Furries join in the car, sans Chops who follows behind in secret, as...

  27. The Company’s Town (Ep12, Blight and Bloom)

    Back in Slate Cut, the West Virginia mining town owned and operated by the Dodge Coal Company, The Furries find their old pals The Moles (or at least most of them), and they all head to Sunday Service to attempt Grand Theft Auto. Music and Sound Effects: “Intro” by Abigail McDonald “Odessa’s…

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  28. Stormy Night (Ep11, Blight and Bloom)

    Caught in the storm after their scrap with Chops, The Furries decide to make camp for the night and try to get out of the rain as Brother Chops runs off in retreat. When Sister Chops wakes up, she’s met with a classic “Good Cop, Bad Cop” scenario as The Furries take another shot at getting her to...

  29. Dying Light (Ep10, Blight and Bloom)

    Rain begins to fall in the dark night, deep in the woods, as the torchlight flickers and shrinks. Chops seeks to kill The Furries in this fight, but they may have made a slight misjudgment in their tactics. Music and Sound Effects: “Intro” by Abigail McDonald “Eyes That Follow” by Abigail…

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  30. Down in the River (Ep9, Blight and Bloom)

    After finding her home in the mountains, Odessa, Higs, and Sleeves confront Beatrice “Bea” Olivero about her involvement with The Angels and Reverend Fernrow, while Scratch snoops through her house for clues and steals a hatchet. The Furries learn a little about Bea’s life and what’s been going…

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  31. Old Growth (Ep8, Blight and Bloom)

    In the heart of Appalachia, The Furries find the heart of something else. They spend some time examining the long impacted meteor and figure out a little bit of how it connects to the red substance, enlightened animals, and The Angels. After discovering what they can and seeing through different...

  32. Forest Guards (Ep7, Blight and Bloom)

    Everyone gathers around Sleeves for a heart to heart, and to catch their breaths as Chops flees off into the woods. After waiting for Sleeves to get back on his feet, The Furries decide that they’re too deep now to back out and need to find where Higs’ gut is leading them. When they get there,...

  33. Chops (Ep6, Blight and Bloom)

    After discovering the identity of the stalker(s) following them through the woods, the Furries try to get some information out of Chops about who they are and what they’re doing and why Chops was copying their “Two Foxes in a Trench Coat” idea. Music and Sound Effects: “Intro” by Abigail McDonald...

  34. Stalker in the Woods (Ep5, Blight and Bloom)

    The Furries enjoy some breakfast cake for Scratch and Sleeves, get some more info from the residents of The Holler, and head off into the woods guided by Higs’ strange gut feeling. But they’re not the only ones headed in that direction. Music and Sound Effects: “Intro” by Abigail McDonald…

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  35. Odessa’s Holler (Ep4, Blight and Bloom)

    After trekking through the forest, The Furries make their way to Odessa’s old neck-of-the-woods and meet some of her friends and former neighbors, and Odessa introduces them to “Grape” and “Mr. Fox”. Music and Sound Effects: “Intro” by Abigail McDonald “Odessa’s House” by Abigail McDonald...

  36. The Moles (Ep3, Blight and Bloom)

    Odessa, Higs, Scratch, and Sleeves meet some new allies in the woods and on their way to Odessa’s Holler they all get to know each other a little better, and come up with a new team name. Music and Sound Effects: “Intro” by Abigail McDonald “Chase” by Abigail McDonald, Phillip DuPont “Snapping,...

  37. Over the Edge (Ep2, Blight and Bloom)

    Sleeves shows off his special powers and the group takes off in pursuit of the Assailant that killed Higs. Also, Odessa accidentally jumps off a cliff. Content Warning: Description and SFX of a Person Jumping from a Great Height and Hitting the Ground [32:26 - 32:36] Music and Sound Effects:...

  38. The Dead and the Dying (Ep1, Blight and Bloom)

    Deep in the Appalachian Mountains in 1933, Death lurks out in the dark. Waiting patiently. Odessa Vandever, Randolph “Higs” Higdon, Scratch, and Sleeves find that out the hard way. Music and Sound Effects: “Intro” by Abigail McDonald “Odessa’s House” by Abigail McDonald “Lumbering Shadow” by...

  39. Interlude (Ep0 Lore Dump, Blight and Bloom)

    Summarizing major changes in the AU United States timeline in the 50 years after the events of “The Devil at Gold Basin” between the years 1883 and 1933, when the story of “Blight and Bloom” takes place. Music and Sound Effects: “Florence’s Waltz” by Abigail McDonald “Unto the Coven (Gemini Sun)”...

  40. Hellfire in The West (Ep12, The Devil at Gold Basin)

    The gang faces down the end of the world and the opening of the Fence-Gate of Hell in their final fight against… well, it’s in the name. Music and Sound Effects: “The Unforgiving West” by Abigail McDonald “Florence’s Waltz” by Abigail McDonald “Castanets” by NoahBangs at Freesound.org “Western...

  41. Josie (Ep11, The Devil at Gold Basin)

    The gang makes their way into Gold Basin Mine and Augustus reunites with an old friend. Music and Sound Effects: “The Unforgiving West” by Abigail McDonald “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty at Freesound.org “Western Piano” by AngeloRizzo at...

  42. The Rangers (Ep10, The Devil at Gold Basin)

    The gang finds out who the Arizona Rangers really are and they meet a new ally to help them deal with the devils in the details (details like when the Arizona Rangers were created). CORRECTION: I mistakenly said that Nat Love’s (Deadwood Dick’s) father was enslaved in North Carolina, Nat Love’s...

  43. Reunion (Ep9, The Devil at Gold Basin)

    After stumbling upon an old friend, the gang makes a deal to get some help in their pursuit and Augustus learns that you can’t run forever. Music and Sound Effects: “Florence’s Waltz” by Abigail McDonald “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty at...

  44. Campfire Stories (Ep8, The Devil at Gold Basin)

    After making camp for the night to rest after their fights the gang meets Cassius Reeds, a mysterious rider in black who’s a shadow of his former self. Music and Sound Effects: “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty at Freesound.org “Western Piano” by...

  45. No Stone Unturned (Ep7, The Devil at Gold Basin)

    After heading back into the valley to continue on the mysterious rider’s trail, the gang meets the rolling stones. Music and Sound Effects: “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty at Freesound.org “Western Piano” by AngeloRizzo at Freesound.org “Shotgun...

  46. Old McGovern (Ep6, The Devil at Gold Basin)

    The gang gets a little magical help from a moonshiner named McGovern and Augustus decides to repay the favor. Music and Sound Effects: “Florence’s Waltz” by Abigail McDonald “Even the Tumbleweeds Leave” by Abigail McDonald “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by...

  47. The Devil's Attention (Ep5, The Devil at Gold Basin)

    After leaving Kingman, the gang gets into a scrap and they go toe to toe with some cute fire puppies and less cute tumbleweed mimics. Music and Sound Effects: “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty at Freesound.org “Western Piano” by AngeloRizzo at...

  48. Going Home (Ep4, The Devil at Gold Basin)

    The gang heads back to Kingman and becomes a little more familiar with El Diablo, a devil that Florence definitely doesn’t know and someone who’s definitely not investing in a pyramid scheme. Music and Sound Effects: “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty…

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  49. An Empty Fort (Ep3, The Devil at Gold Basin)

    Florence, Jasper, Augustus, and Shi go looking for answers about Fort Mojave in the nearby town of Needles, and Augustus finds answers to questions he wasn’t even asking. Music and Sound Effects: “Even the Tumbleweeds Leave” by Abigail McDonald “Castanets” by NoahBangs at Freesound.org “Western...

  50. Don's Last Dance (Ep2, The Devil at Gold Basin)

    Florence, Jasper, Augustus, and Shi chase down Don McCann and accidentally stumble into a plot hook. Music and Sound Effects: “Florence’s Waltz” by Abigail McDonald “Even the Tumbleweeds Leave” by Abigail McDonald “Castanets” by NoahBangs at Freesound.org “Western Whistle Loop” by CarlosCarty at...

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ABOUT THIS SHOW

Take a seat by the fire and settle in for a story. Dive Ear-first into the chaos as Dungeon Master Phillip DuPont throws his friends Abigail McDonald, Blake Romero, Ethan Bennikutty, and Eric Li into a world where Americana devolves into Arcana. Fire and Smoke is a mini-series focused D&D play podcast. Follow Phillip on his Dungeons and Dragons TikTok (@whichdunphy) to keep up with all things Fire and Smoke!

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How many episodes does Fire and Smoke have?

Fire and Smoke currently has 50 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Fire and Smoke about?

Take a seat by the fire and settle in for a story. Dive Ear-first into the chaos as Dungeon Master Phillip DuPont throws his friends Abigail McDonald, Blake Romero, Ethan Bennikutty, and Eric Li into a world where Americana devolves into Arcana. Fire and Smoke is a mini-series focused D&D play...

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Fire and Smoke has 50 episodes. Check the episode list to see recent publication dates and frequency.

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