PODCAST · technology
func_podcast
by Sean Noonan, Bradley Toliver
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design, as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan. Hosted on Acast. See acast.com/privacy for more information.
Episodes
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Episode 7 - More problems with remakes, the fall of game preservation and Scorn
In this seventh episode, remakes dominate the discussion. We chat a little about the current state of the industry and our potentially remake-heavy future. There's a little bonus chat about Scorn too! The func_podcast is a game development podcast by game developers. The podcast covers game…
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Episode 6 - Gamescom and EEK3 2022
In this sixth episode, we discuss our thoughts and reactions to this year's Gamescom showcase, as well as the Haunted PS1 community EEK3 event. At the halfway point, Bradley quizzes Sean on how he balances time-to-kill along with a quick catch up with the state of their games, Inhuman and Sentry....
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Episode 5 - Problems with remakes, the fall of survival horror and more
In this fifth episode, Bradley lists his issues with the recent wave of game remakes, Sean talks about his latest game jam game, "The Interval", followed by a discussion around the fall of survival horror. Bradley theorises a potential Naughty Dog Silent Hill game, and we outline some of the…
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Episode 4 - Sentry Reveal
In this late fourth episode Bradley grills Sean over his newly announced indie project, "Sentry". We cover the creation of the announcement trailer and the high level design of Sentry. We close by discussing the benefits of working on an independent project. The func_podcast is a game development...
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Episode 3 - Level Design Process
In this third episode we talk a little about Sean's Super Mario Bros. homage, "The Super 1-1 Challenge", Bradley's Half-Life 2 mod, "Inhuman" and discuss the complicated world of fan games. We then dig into the general level design process and workflow for Gears Tactics, applying narrative and...
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Episode 2 - Push and Pull
In this second episode we discuss our approach to game and level design. We chat a little about Steam Next Fest, boomer shooter fatigue, Kotaku's race to the bottom and game development misconceptions. And finally, Sean interviews Bradley, delving into the design of his Half-Life 2 mod, Inhuman....
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Episode 1 - The Inaugural
In this inaugural episode we talk about balance within game and AI design, and make observations of AI analysis and criticism. We also discuss Microsoft acquiring Activision and why Sony doesn't do first person. Sean also gushes about the the Sinden Lightgun for a bit. The func_podcast is a game...
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ABOUT THIS SHOW
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design, as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
HOSTED BY
Sean Noonan, Bradley Toliver
CATEGORIES
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