PODCAST · music
Game Music 101
by CFRC Podcast Network
Video game music is more than just bleeps and bloops: players expect game music to significantly contribute to their immersion and enjoyment of the game experience. In this podcast, the Game Music at Queen’s research team discusses how music effectively communicates narrative and other elements of gameplay, featuring music from your favourite game series
Episodes
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And All That Jazz
Jazz is a distinct genre that is often overlooked when we think of music in video games. For this episode, we uncover and dissect the world of jazz in video game music – from ‘live’ music to creating historical authenticity to establishing the genre of 'film noire' through its connection with…
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Women Behind the Sound
Women have been composing music for video games since their inception and yet their stories can often be forgotten amongst a male-dominated industry. Today’s episode looks to focus in on a selection of women who are behind the sound we hear in video games, both past and present. From Yoko...
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Mental Health in Video Games
Mental Health awareness has become a global topic of discussion – and the video game industry has been getting in on the conversation. In this episode, the research team explores the impact and role that music plays in video games recognized as part of the mental health conversation. From The…
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Old MacDonald Had a Farm
From Stardew Valley to Animal Crossing to Harvest Moon, the game genre commonly known as the “Farming Sim” often features calm, relaxing music. Farming Sims music often makes explicit reference to musical elements associated with rural environments, such as Country and Folk music styles, but also...
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Identity in DragonAge: Inquisition
This bonus episode focuses on composer Trevor Morris’s work on DragonAge: Inquisition. Research assistants Brooke and Andrew tackle a variety of questions ranging from the controversy about switching composers mid-series, what harmonic factors distinguish the music, and how the music does (or…
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Geoculture
Video games often take influences from real-world cultures, sometimes to reflect particular eras and locations in historically-based games, but in other cases as a ‘shortcut’ for suggesting particular cultural norms. From Nordic influences in Skyrim to Middle-Eastern instrumentation in Assassin’s...
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The Human Side Of War
TFirst-person shooters often feature driving, pulsing music meant to propel the player onwards. However, not all games evoking war follow this model! In this podcast, the hosts will examine the music from games that evoke regret, grief, and sorrow in their attempt to create game worlds that more...
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Tropes and Topics
The first episode in our podcast series will present the four hosts – Stephanie Lind (project supervisor) and undergraduate research assistants Brooke, Andrew, and Kaitlin. Stephanie will outline how video games, and more specifically their music, often reference stock concepts derived from TV,...
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ABOUT THIS SHOW
Video game music is more than just bleeps and bloops: players expect game music to significantly contribute to their immersion and enjoyment of the game experience. In this podcast, the Game Music at Queen’s research team discusses how music effectively communicates narrative and other elements of gameplay, featuring music from your favourite game series
HOSTED BY
CFRC Podcast Network
CATEGORIES
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