PODCAST · games
Game People's Novel Gamer Show
by Game People
I write stories to say what I think about games, for me it's the only way I can really communicate what I feel about them. Do you ever have a response to something that's hard to put into words? I find that sometimes I have something to express that can't be communicated by trying to explain how I feel, directly. Often when we criticise games, films or stories we focus on technical areas: control, visuals, atmosphere, pacing and characters. I find that my personal responses aren't always defined by the sum of a games parts and I don't believe yours are, either.
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15
1.15 Stacking
An arts and culture journalist interviews a film director about Russian dolls, budgets and petit pois.
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14
1.14 Kirby's Epic Yarn
A Pitch Too Far, a review in the form of a short story. This week, a marketing manager finds he has to deal with a strange figure on the ledge outside his office, intent on jumping. What could possibly be troubling him so greatly?
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13
1.13 Little Big Planet
Sackboy's Progress, a review of LittleBigPlanet2 in the form of a short story. When Sackboy and Sackgirl decided to set out on a new and great adventure, they already knew exactly the supplies they would need to take with them in order to survive.
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12
1.12 Castle Crashers
A recently discovered epic poem tells the story of four knights and their desperate quest to find entertainment. Based on Castle Crashers for PlayStation 3 available through PSN.
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11
1.11 Brutal Legend
This is Brutal Legend, a review in the form of a short story. Given a new lease of life by his death, Eddie wants to do things his own way. But isn't there a reason things are done the they are?
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10
1.10 Ghost Recon
A covert military unit employs ultimate sanction against the enemy; at least that's what is in the script. Is the director being led astray by fabled military advisor Doug Trenches?
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9
1.9 Lara Croft and the Guardian of Light XBLA
Lara Croft and the Guardian of Standards: About to set out on her latest adventure, Lara is joined by an unexpected companion.
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8
1.8 Pilotwings Resort 3DS
Awoken by a mysterious message on his computer screen, an invitation leads Geo to a waterside warehouse where he must ask himself: does the Matrix have him? Or is the truth about the other side of the screen far more incredible?
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7
1.7 Starship Patrol DS
Commander on Trial: On trial for competency, a space fleet commander must justify his actions and approach to a controversial fleet battle.
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6
1.6 Pokemon Black/White DS
"A reporter goes undercover to witness street gangs, organised animal fights and capture of wild Pokemon" but discovers more than just a world of competition and collection.
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5
1.5 Infinite Space DS
Reaching Infinite Space: Ever since he was a child, Yuri had dreamed of visiting the stars. Now given the chance will he find that his dreams are everything they promised to be?
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4
1.4 Costume Quest PS3
The Not-so-famous Four do Hallowe'en: The protagonists of Costume Quest are visited by their old-school British cousins and have a thoroughly chipper time!
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3
1.3 Epic Mickey Wii
Dead Meg Beg No Scraps: Mickey lives in a high apartment building alone with his memories of being a star until an old flame walks back into his life and offers him a second shot at stardom. But, does it come at a price Mickey is not prepared to pay?
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2
1.2 Monster Hunter Tri Wii
Rupert's Safari: While on a year out, Rupert decides to try a safari experience he has heard about. He gets far more than he bargained for and wrestles with an experience that challenges some personal views.
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1
1.1 StarFox Command DS
Starfox Command Remembered: Years after the game's release, an arts correspondent is invited to interview the former front man, now living the incense-addled life of an aging hippie in the west end of London, to hear about sex, drugs and barrel-rolls.
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ABOUT THIS SHOW
I write stories to say what I think about games, for me it's the only way I can really communicate what I feel about them. Do you ever have a response to something that's hard to put into words? I find that sometimes I have something to express that can't be communicated by trying to explain how I feel, directly. Often when we criticise games, films or stories we focus on technical areas: control, visuals, atmosphere, pacing and characters. I find that my personal responses aren't always defined by the sum of a games parts and I don't believe yours are, either.
HOSTED BY
Game People
CATEGORIES
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