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Game State
by Game State Podcast
Welcome to Game State, where we break down the ever-evolving world of game development. Each episode dives into the current state of the industry, what's working, what's changing, and what's next. From art pipelines to gameplay systems, creative design to technical challenges, we explore how games come together and the people making it happen. Whether you're deep in development or just love understanding how games get made, Game State keeps you in the loop.
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96. EA Uses AI Voices in NHL 27
EA is reportedly turning to generative AI for commentator voiceover in NHL 27, and we dig into what that means for the future of sports games. Is this the start of AI-driven audio across EA's biggest franchises, or a shortcut fans will push back on?
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95. Building Star Wars Zero Company
We sit down with Greg Foertsch to dig into the strategic vision behind Star Wars Zero Company. From tactical design choices to bringing the galaxy far, far away to the battlefield, here's what's shaping this ambitious new entry.
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94. Building Star Wars Zero Company
We sit down with Greg Foertsch to dig into the strategic vision behind Star Wars Zero Company. From tactical design choices to bringing the galaxy far, far away to the battlefield, here's how this ambitious project is coming together.
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93. Building Star Wars Zero Company
Greg Foertsch joins us to break down the strategic vision behind Star Wars Zero Company. We dig into the tactical gameplay, design choices, and what makes this galaxy far, far away worth commanding.
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92. Building Star Wars Zero Company
We sit down with Greg Foertsch to dig into the making of Star Wars Zero Company and the strategic vision driving it. From tactical design choices to bringing the Star Wars universe to life, here's what makes this squad-based adventure tick.
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91. Supercell Buys Metacore This Month
Supercell is set to close its acquisition of Merge Mansion maker Metacore before the month is out. We break down what the deal means for both studios and where mobile gaming heads next.
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90. Nexus Mods Buys SteamDB
Big news in the PC gaming world as modding giant Nexus Mods snaps up the beloved database and analytics site SteamDB. We break down what the acquisition means for players, modders, and the future of Steam data tracking.
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89. Doom Dark Ages DLC Made in Months
We dig into how the bulk of Doom: The Dark Ages' DLC came together in just three or four months. What that breakneck timeline means for id Software's next chapter, and what fans can expect from the expansion.
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88. Housemarque Co-Founder Ilari Kuittinen Exits
Housemarque loses a founding pillar as co-founder Ilari Kuittinen steps away from the studio behind Returnal. We break down what his departure means for the PlayStation-owned developer and where it might head next.
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87. Austin Wintory's Composing Secrets
We head to GDC's Side Quest for an intimate look at award-winning composer Austin Wintory's craft. Discover how he collaborates with developers to score some of gaming's most memorable soundtracks.
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86. Inside Austin Wintory's Composing Process
We head to GDC for a deep dive into how award-winning composer Austin Wintory builds his music, and what collaboration really looks like behind the scenes. From creative partnerships to the craft of scoring games, we unpack the process that shapes some of gaming's most memorable soundtracks.
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85. GTA VI Leak Sparks Take-Two Subpoenas
Take-Two is going legal, hitting Microsoft and Discord with subpoenas in a fierce push to shut down a sprawling Grand Theft Auto VI leak. We break down what's leaked, why Rockstar is scrambling, and what it means for the year's most anticipated game.
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84. GTA VI Leak: Take-Two Subpoenas Microsoft
Take-Two goes on the offensive, subpoenaing Microsoft and Discord in an aggressive push to shut down a massive Grand Theft Auto VI leak. We break down what's out there, how far Rockstar's parent company is willing to go, and what it means for the year's most anticipated release.
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83. Take-Two Subpoenas Microsoft Over GTA VI Leak
Rockstar's parent company is going to war over the massive Grand Theft Auto VI leak, hitting Microsoft and Discord with subpoenas to track it down. We break down what leaked, who's in the crosshairs, and what it means for one of the most anticipated games ever.
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82. Makers Fund Drops $250 Million
Makers Fund just closed a massive $250 million investment round, expanding its footprint across the gaming industry. We break down what this cash injection means for studios, developers, and the future of game funding.
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81. Arkane Vets Launch Black Pony Immersive
Harvey Smith and a crew of Arkane Austin veterans have struck out on their own with a brand-new studio, Black Pony Immersive. We dig into what this immersive-sim dream team could mean for the future of the genre.
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80. PlayStation 6 Launch Date in Doubt
A brewing memory crisis is throwing serious uncertainty over when the PlayStation 6 will actually arrive. We break down what's driving the shortage, how it could delay Sony's next console, and what it means for the future of gaming hardware.
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79. Forbidden Solitaire Rewrites Card Games
We dig into how Forbidden Solitaire pushed a classic card game back into the spotlight and reshaped what solitaire can be. From clever twists to newfound buzz, here's why everyone's suddenly talking about solitaire again.
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78. Netflix Shutters Studios, Twitch Admits GenAI
Netflix pulls the plug on more of its game studios as the streaming giant retreats from gaming ambitions. Twitch comes clean about its use of generative AI, and we break down the Scabby versus Sharma showdown. It's all in Patch Notes #65.
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77. Netflix Shutters Studios, Twitch's AI Admission
Netflix pulls the plug on more of its game studios, and Twitch owns up to using generative AI. Plus, we dig into the Scabby versus Sharma saga in this week's Patch Notes roundup.
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76. Netflix Shuts Down Night School Studio
Netflix is closing Oxenfree developer Night School Studio and Moonloot Games as its gaming ambitions take another hit. We break down what the shutdowns mean for the teams, the games, and Netflix's shaky footing in the industry.
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75. Amazon Drops Lost Ark, Throne Liberty
Big shakeup in the MMO world as Amazon prepares to walk away from its publishing duties on two major titles. We break down what the early 2027 handover means for Lost Ark and Throne and Liberty players, and what it signals about Amazon's gaming ambitions.
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74. That's No Moon Cuts 14 Jobs
Crossfire developer That's No Moon is the latest studio hit by layoffs, with 14 staff reportedly let go. We break down what this means for the studio's projects and the wider trend of instability across game development.
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73. Walmart Gaming Site Guts Newsroom
The Walmart-backed video game site just laid off its entire editorial team, and we break down what it means for games journalism. We dig into the retail giant's gaming ambitions and why another newsroom is going dark.
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72. Simulating Cities One Page at a Time
We dig into an ambitious experiment that pushes the limits of city simulation, built out one page at a time. Join us as we explore what it takes to model an entire city and where this bold approach could lead next.
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71. Simulating Cities One Page at a Time
We dig into the surprising art of city simulation and how far designers can push a virtual metropolis. From ambitious systems to the limits of scale, we explore what it really takes to bring a living city to life.
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70. Simulating a City One Page at a Time
We dig into an ambitious project pushing the boundaries of city simulation, exploring how far the tech can go one page at a time. Join us as we break down the ideas, the challenges, and what it means for the future of simulation games.
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69. Switch 2 Sales Crash 34 Percent
Nintendo's Switch 2 hardware sales have plunged 34.4 percent year-on-year, and we dig into what's behind the slump. Is it pricing, software droughts, or shifting player habits? We break down the numbers and what they mean for Nintendo's next moves.
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68. Secret Mode Launches New Studio
Publisher Secret Mode is expanding beyond publishing with a brand-new in-house development studio built to support its own projects. We break down what this move means for the company's future and the games we might see down the line.
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67. EA is now owned by Saudi Arabia and Donald Trump's s...
The latest gaming news, the biggest stories of the week, and what they mean for players and the industry.
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66. Inside Silent Hill Townfall's Mind
We dig into how Silent Hill: Townfall crawls deep into its protagonist's headspace, and what that means for the series' return to psychological horror. Join us as we break down the design choices shaping this eerie new chapter.
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65. EA Goes Private in Landmark Deal
Electronic Arts just cleared its US regulatory hurdles, paving the way for one of the biggest take-private deals in gaming history. We break down what this means for EA's future, its franchises, and the players who love them.
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64. EA Goes Private in Regulatory Win
Electronic Arts just cleared its US regulatory hurdles, moving one step closer to a landmark take-private deal. We break down what the buyout means for the publisher's biggest franchises and what could come next for one of gaming's giants.
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63. EA Goes Private in Buyout
EA has cleared US regulatory approvals in its massive take-private deal, marking one of the biggest shakeups in gaming's corporate landscape. We break down what the buyout means for the publisher's future, its franchises, and the players who love them.
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62. UNBEATABLE Music Video Vibes
This week on Game State, we dig into the latest Narrative Notebook and why UNBEATABLE's music video energy is impossible to shake. We break down the rhythm-fueled style that's turning heads and what it signals for the game's storytelling ambitions.
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61. Subnautica 2 Boosts Krafton Revenue
Krafton posts strong Q2 numbers, with Subnautica 2 and PUBG leading the charge. We break down what's driving the growth and what it signals for the studio's future lineup.
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60. Black Flag Resynced Smashes Sales
Ubisoft's Black Flag Resynced blew past its annual sales expectations in just two weeks. We break down the numbers behind the surprise hit and what this pirate revival means for the future of Assassin's Creed remakes.
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59. Steam Wishlist Overhaul Cross-Region Gifting
Steam just rolled out two big changes for PC players: wishlist categories to finally organize your ever-growing backlog, plus cross-region gifting so you can send games to friends around the world. We break down how these features work and what they mean for your library.
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58. Xbox Backward Compatibility Hits PC
Microsoft flips the switch on Xbox backward compatibility for PC, opening the door for classic titles on a whole new platform. We break down what it means for your library, how it works, and which games could benefit most.
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57. Wreckreation Devs Launch New Studio
The team behind Wreckreation has regrouped, forming a brand-new studio with a sequel already in the works. We break down who's involved, what it means for the franchise, and why this fresh start could shake things up.
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56. Netflix FIFA Flop Called Top Tier
Netflix's FIFA World Cup game got hammered by critics, but the company is calling it a 'top tier' performer. We dig into the disconnect between the reviews and Netflix's own numbers, and what it says about the streamer's gaming ambitions.
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55. ZA/UM Cuts 32 After Zero Parades
ZA/UM Studios is laying off up to 32 workers just two months after launching Zero Parades: For Dead Spies. We dig into what the cuts mean for the studio behind the acclaimed narrative RPGs and what it signals for the industry.
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54. ZA/UM Layoffs Hit 32 Workers
Just two months after launching Zero Parades: For Dead Spies, ZA/UM Studios is cutting up to 32 jobs. We break down what the layoffs mean for the studio behind the acclaimed spy thriller and what it signals for the industry's ongoing turmoil.
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53. ZA/UM Cuts 32 After Zero Parades
ZA/UM Studios is laying off up to 32 workers just two months after shipping Zero Parades: For Dead Spies. We dig into what the cuts mean for the studio and the future of its ambitious new title.
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52. Unions Sue Microsoft Over Xbox Layoffs
Labor unions are taking Microsoft to court, alleging the company mishandled its recent round of Xbox layoffs. We break down the legal action, what it means for affected workers, and how it could reshape the conversation around job security in the games industry.
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51. Epic VP Joins Saber Interactive
A former Epic Games VP is stepping into a major new role as Saber Interactive's chief business officer. We break down what this high-profile hire could mean for the studio's future and where it fits in the shifting power dynamics of the industry.
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50. Black Flag Remake Hits 2 Million
Assassin's Creed Black Flag Resynced sails past 2 million in sales, proving fans still love the pirate era. But behind the success, the studio is now on strike over proposed layoffs. We break down the numbers, the walkout, and what it means for Ubisoft's future.
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49. 11 Bit Studios Cuts 20 Jobs
Frostpunk and The Alters developer 11 Bit Studios is trimming its team, letting go of 20 employees. We break down what the layoffs mean for the studio and its upcoming projects.
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48. Inside Modding NexusMods CEO Speaks
We sit down with NexusMods CEO Victor Folmann to unpack what really drives the video game modding scene. From community dynamics to the future of mods, it's a candid look at one of gaming's most passionate corners.
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47. NexusMods CEO on Modding's Future
We sit down with NexusMods CEO Victor Folmann to unpack the real dynamics driving the video game modding scene. From creator relationships to the platforms keeping mods alive, this conversation digs into where it's all headed.
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ABOUT THIS SHOW
Welcome to Game State, where we break down the ever-evolving world of game development. Each episode dives into the current state of the industry, what's working, what's changing, and what's next. From art pipelines to gameplay systems, creative design to technical challenges, we explore how games come together and the people making it happen. Whether you're deep in development or just love understanding how games get made, Game State keeps you in the loop.
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Game State Podcast
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