GM Puffing

PODCAST · leisure

GM Puffing

Bite sized info on roleplaying and gamesmastering, from one of the top proffessionals.

  1. 94

    Games vs Stories

    In though about game realism, I had an epiphany. Are we playing games or telling stories, and do they cancel each other out?

  2. 93

    Rambling 2024

    I am.home sick and decided to restart my podcast. Talking about the noble lifestyle, and generic dd12 rules to do with it

  3. 92

    Potions to Payments

    A small thought on the economy of players potions, and the greater picture. As always Ill put this idea into my blig with more though, and later a youtube episode

  4. 91

    Stealth checks

    some thought to how you should run stealth checks.

  5. 90

    catch up to new beginnings

    segway from the old to the new and a quick GM idea in between.

  6. 89

    magic creates magic toys

    just a quick idea

  7. 88

    Social distance, roleplay and podcasts

    Now that things are changing, covid19 and all the new aspects of life, what are we going to roleplay?

  8. 87

    welcome 2020

    the beginning of the year, and a new beginning for this podcast

  9. 86

    Holy Rules!

    20 minute ramblings about alignment as a rule system. questions? ask!

  10. 85
  11. 84

    Cataclyzm at AVCON

    some thiughts

  12. 83

    Stealth maths

    just a few tidbits about stealth modifiers.

  13. 82

    How to end things.

    How do end campaigns... thoughts and ramblings.

  14. 81

    Aging characters

    do you track time? do characters get old? thoughts on progression

  15. 80

    Plot driven gaming

    not railroading the characters, more legacy style plot, between games.

  16. 79

    strength and encumberance

    how much can you carry?

  17. 78

    Background music.

    sounds, music, environs, it's all part of the sense of being somewhere.

  18. 77

    Bonus, Armour

    An extra thought today, had to share.

  19. 76

    Quick thought

    Worms, what if they were bigger.

  20. 75

    Players wanting power

    just a quick thought on the idea. more to come next time

  21. 74

    Walking speeds

    some thoughts on how fast and far characters would actually walk, or get distracted

  22. 73

    Medieval Money

    How does medieval man think about money?

  23. 72

    Using games in roleplay

    When do you remember seeing a game being played in a game?

  24. 71

    Feb Catchup

    life got away from me, so here are some bullet points on why.

  25. 70

    GM prep thoughts

    while driving I had a thought to share about gm prep or lack of...

  26. 69

    Calendars and weather

    some quick thoughts on flat world weather systems affecting the calendars

  27. 68

    Crafting

    how to make crafting interesting in your games

  28. 67

    heat effects on characters

    what happens to your characters on a hot day.

  29. 66

    catch up

    just a catch up episode.

  30. 65
  31. 64

    bored peasants

    Do peasants get bored

  32. 63

    getting wet

    does weather ever affect your players?

  33. 62

    On the road again

    I'm moving house, so it's going to be a little hard to podcast for the next 2 weeks

  34. 61

    quick episode, fomo and barter

    just a quick thought, will flesh out later

  35. 60

    just some thoughts

    quick little Monday morning thoughts

  36. 59

    Health system

    the no.1 rule people asked about at concentric was my health system.

  37. 58
  38. 57
  39. 56

    hello from gm puffing

    just wanted to say hi to all the new listeners

  40. 55

    barter and haggle

    Bartering, the lost art, Haggling, the lost argument... excuse the windy background, let's haggle about it.

  41. 54

    DD12 Cataclyzm

    dungeon delivers twelve, at concentric this weekend

  42. 53

    miscommunication

    a boring tale of misery and woe? or not.

  43. 52

    Goings on and such

    what happens around your group to immerse them in your world?

  44. 51

    Why craft?

    does roleplay need a crafting system?

  45. 50

    Think tank saturday

    off to make a new board game... exciting

  46. 49

    In game communication

    in real life communication can cause some funny and interesting situations, why not in roleplay too

  47. 48

    murder hobos

    probably better be careful..

  48. 47

    Immersion and dice

    just some thoughts on keeping the game flow going

  49. 46
  50. 45

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ABOUT THIS SHOW

Bite sized info on roleplaying and gamesmastering, from one of the top proffessionals.

HOSTED BY

Bannister Nicholas

CATEGORIES

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