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godot engine unofficial creative commons mirror

Mirrors videos from the official youtube of the godot game engine. Godotengine.org

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Episodes

  1. Interacting with the Internet of things for pleasure and profit. - Julian Todd - GodotCon2021

    Talk by Julian Todd Description: Many home automation devices like smart plugs and indoor air quality sensors work with MQTT. This protocol is simple enough to implement in GDScript as well as very cheap ESP8266 wifi enabled microcontroller...

  2. Godot Wild Jam's story - Kati Baker - GodotCon2021

    Talk by Kati Baker Description: This talk will share the story of the Godot Wild Jam (GWJ), why it was created, how it has grown, and its future goals. We'll discuss how to start a community and the pillars in maintaining and moderating GWJ. ...

  3. Godot for the Enterprise - Luke Dary - GodotCon2021

    Talk by Luke Dary Description: Red Hat Summit often includes amazing technical demos built on open source technology. The past two years have included applications created in Godot to add dynamic and interactive visualizations. This talk w...

  4. Godot apps on the web. What's new, tricks, need to know... - Fabio Alessandreli - GodotCon2021

    Talk by Fabio Alessandreli Description: An overview of exporting Godot apps and games for the web, limitations of the platform, and best practice for providing a good user experience.

  5. Extending the 2D Renderer: Adding 3D-Like Shadowing - Pedro J. Estébanez - GodotCon2021

    Talk by Pedro J. Estébanez Description: 'Hellrule', despite being a 2D game, features 3D-like graphics and lighting. The current support for 2D shadows in Godot 3 was not enough for what was needed for this game. Therefore, the 2D renderer was...

  6. Shader shenanigans - Paweł Fertyk - GodotCon2021

    Talk by Paweł Fertyk Description: Shaders are magic! In this coding session I'll show and explain some effects you can create using shaders in Godot Engine. Examples include a UV light, a 3D object outline, and a portal. Materials: Source:...

  7. Flash Talks - Louis Durrant & Andrea Catania & Senad Hrnjadovic & Juan Linietsky - GodotCon2021

    Talks: The Garden Path by Louis Durrant 'The Garden Path' is an upcoming sandbox game built in the Godot Engine. It's creator, Louis Durrant, will discuss working in the engine, philosophies and inspiration for the game's design, as well as p...

  8. WebXR in Godot - David Snopek - GodotCon2021

    Talk by David Snopek Description: WebXR is an open standard that allows creating VR and AR applications that run in the web browser. This can be a useful tool for getting your games or apps into "walled gardens" (like the Oculus Quest) or shar...

  9. Authoritative Multiplayer with Godot - Stefan_Gamedev - GodotCon2021

    Talk by Stefan_Gamedev Description: In this presentation, we are going to see high-level overview of authoritative multiplayer. What elements a back-end consists of, the considerations that go into the design of said back-end, and how Godot ca...

  10. Visualizing Austria in Godot - Karl Bittner & Mathias Baumgartinger - GodotCon2021

    Talk by Karl Bittner & Mathias Baumgartinger Description: As there is an increasing need for realistic large-scale landscape visualisations in order to involve a broad public in social issues such as landscape and climate change or the expansi...

  11. (Almost) A Year of Fam Jams - Paul Gestwicki - GodotCon2021

    Talk by Paul Gestwicki Description: I am a Computer Science Professor who teaches game design and development, but more importantly, I am a husband and a father of four boys aged 13, 10, 8, and 5. When the global pandemic forced the first roun...

  12. GodotCon Online 2021

    Welcome to the fist edition of GodotCon Online! Join the GodotCon chat at: https://chat.godotengine.org Please use this platform to interact with speakers and other GodotCon attendees. Big thank you to Prehensile Tales (https://prehensile-t...

  13. Godot 2020 Year in Review: New Features for Godot 4.0 and 3.2.x

    https://godotengine.org Speed up Godot development by supporting us on Patreon! https://www.patreon.com/godotengine Showcase of new and outstanding features coming to Godot 4.0 and 3.2.x: Brand new, feature-packed Vulkan 3D renderer for 4...

  14. Godot Live Q&A with engine developers – October 2020

    October 2020's live Q&A with core developers of Godot Engine! Tune in to a chat with core developers Juan Linietsky, Rémi Verschelde, George Marques, Fabio Alessandrelli, Gilles Roudière, and Hugo Locurcio answering questions from Patreon supp...

  15. Making Godot tutorials - Yann Burrett | GodotCon Brussels 2020

    GodotCon Brussels 2020 | Yann Burrett, professional educator and author of two Godot courses, introduces us to the why and how of making good tutorials about Godot Engine and game development in general. This talk uses a blend of education theory ...

  16. Visual Vertical Slice between concept art and demo - Matejs Balodis | GodotCon Brussels 2020

    GodotCon Brussels 2020 | Matejs Balodis of Rocknight Studios presents the concept of Visual Vertical Slice: essentially a gameplay trailer, when there is no playable demo, which showcases the idea of the game. With this visual material in hand, y...

  17. Interior mapping with Godot - Pedro J Estébanez | GodotCon_Brussels_2020

    GodotCon Brussels 2020 | Pedro J. Estébanez, core contributor of Godot Engine and developer of the upcoming Hellrule game, demonstrates a shader trick called interior mapping. It's a technique to render interiors of 3D buildings in outdoor scenes ...

  18. Functional programming and applications on GDScript - George Marques | GodotCon Brussels 2020

    GodotCon Brussels 2020 | Functional programming is trending nowadays, for a good reason. In this talk, Godot core contributor George Marques highlights important points about functional programming, including advantages and disadvantages, brushes ...

  19. Using Godot to make a 3D game as a hobbyist - Aurélien C | GodotCon Brussels 2020

    GodotCon Brussels 2020 | Aurélien C. shows us how using Godot to make 3D games can be rewarding and doable for hobbyist solo devs without significant coding experience and with a limited amount of time. The presentation highlights a few strategies...

  20. GodotCon 2020 Brussels livestream day 2

    Schedule (CET times): 10.15 – 10.45: Talk: Using a RigidBody or a KinematicBody for my character? | Marcel Admiraal (madmiraal) Coffee break 11.15 – 11.45: Talk: Blockchain in games | Bojidar Marinov (bojidar-bg) 11.45 – 12.15: Talk: Functio...

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ABOUT THIS SHOW

Mirrors videos from the official youtube of the godot game engine. Godotengine.org

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Mirrors videos from the official youtube of the godot game engine. Godotengine.org

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godot engine unofficial creative commons mirror has 20 episodes. Check the episode list to see recent publication dates and frequency.

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