PODCAST · leisure
Gremlins with Dice
by Adam Snodgrass
A group of friends play various TTRPGs. Dungeons and Dragons, Vampire the Masquerade, Candela Obscura, and even some homebrew games.
Episodes
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New Vegas, Episode ?: The Big House
The full party is assembled at the Lucky 38.
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New Vegas, Episode 10: Crimson Deals
After finishing at Camp Forlorn Hope, the Helldivers get closer to Vegas. They help Cass with her missing caravan before taking some work with the Crimson Caravan.
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New Vegas, Episode 9: Time to (Ragna)Rock and Roll.
A new ally joins the Helldivers before they face the Legion at Forlorn Hope.
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Syd Story: Back in the Seatle Again - 3
The Seatle Coterie gains a new member and investigates more of the mystery of the Mass Frenzy.
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New Vegas, Episode 8: Faith, Hope, and Rust
The Helldivers are joined by the missionary Rust, who is on a mission from God to help stop the Legion. They travel to camp Forlorn Hope to see how they can help facilitate that goal.
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New Vegas, Episode 7: The Power of the Sun
The newly dubbed Helldivers venture to Boulder City to chase Benny before heading back to the Helios-1 Power Station and Handsome Joe becomes a Hero of the Republic. It’s all Fantastic!
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New Vegas, Episode 6: Full Nelson
The party goes to Nelson to liberate some NCR Rangers and the town. They also catch a glimpse of the Beast of the East.
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New Vegas, Episode 5: Minor Distractions and Taxes
While Handsome Joe is En-trippin, Crash and Courier Six have some fun adventures.
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New Vegas, Episode 4: When Ghouls Fly
After arriving in Novac and making some friends, the party investigate some of the strange happenings at the Repconn test site.
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New Vegas, Episode 3: Fixin' Things
The party travels across the mojave and encounter The Legion for the first time before also seeing their handiwork at Camp Searchlight. Also, something seems off with Courier Six.
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Syd Story: Back in the Seatle Again - 2
The Coterie deals with the fallout of the Mass Frenzy at the Velveteen Bunny. Everyone talks with their Sires, some are more helpful than others.
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Syd Story: Back in the Seatle Again
We take a break from our usual campaign to have Syd run us through one of her adventures.
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Hunter Session 3
Session 2 was lost. Here's session 3!
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Rime of the Frostmaiden - Session 5
Session 5
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Rime of the Frostmaiden - Session 4
Session 4
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Rime of the Frostmaiden - Session 3
Rime Session 3
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Out of the Abyss Part 2, Episode 4 - The Road Back
The Escapees finish setting up their new base before heading out on the road to Gracklstugh.
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Rime of the Frostmaiden - Kobolds and Coats
The party travels about, solving problems and slowly growing their legend.
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New Vegas, Episode 2: There's a New Sheriff in Town
The Couriers arrive in Primm, but have to deal with some local ruffians before bringing Law back to the town.
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New Vegas, Episode 1: Rigged from the Start
Courier Six wakes up in Good Springs, he must gather some allies such as Handsome Joe and Crash Axe to rally the towns folk against an oncoming threat.
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New Vegas, Episode 0: Character Creation
Six, Syd, and Kyle make their characters for New Vegas
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There Be Hallows Here - Episode 1: Welcome to Titan
The Hunter Party begins (again?) and we investigate some murders in Memphis.
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Hunter Character Creations
We're starting another campaign, yes. Another. Here's our character creation session 0.
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Rime of the Frostmaiden - Goatball and Ghouls
Sunshine, Mal, and Beogarr seek work and answers before getting roped into a murder investiation and a mine clearing.
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Out of the Abyss Part 2, Episode 3 - It DOES get worse in the Underdark
The party begins to slowly go mad. Some more quickly than others.
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Out of the Abyss- Part 2, Episode 2: The New Turing Test
The Expedition begins their journey into the Underdark. Things are much...much worse.
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Out of the Abyss - Part 2, Episode 1: One Last Ride
It has been a year since the Survivors escaped the Underdark, but now they are summoned to put a stop to the growing demonic threat in the Underdark
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Gremlins with Dice: Candela Obscura, Dressed to Kill Part 2
Sorry for the delay, The Circle gains an ally and starts a full investigation.
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Gremlins with Dice: Candela Obscura, Session 0 and Dressed to Kill Part 1.
We go through the new rules for Candela Obscura before diving into their first Assignment.
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Memphis by Night: No Hallows Here - 25
The meeting with O'Connor goes down. The truth of Lehmann's past is revealed.
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Memphis by Night: No Hallows Here - 24
The Coterie spends some time with Bill and someone makes a proposal.
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Memphis by Night: War is Brewing - 2
We return to the city of Memphis as the Champions give their report on what happened outside the H&H Building.
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Memphis by Night: No Hallows Here - 23
The Coterie trains with Akairo, it goes about as well as you'd expect.
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Memphis by Night: No Hallows Here - 22
After some shopping the coterie have some important meetings.
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Roleplay and Acting Etiquette: Bleedthrough
Adam, Six, and Molly discuss waht Bleedthrough is, how it can damage/effect tables, and its connection to acting as well as Role-playing games.
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The Rise of King Kole - Episode 2: No Hope
Kaya, Mira, Altaea, and Warden head to one of the nearby villages that Kole said needed help.
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The Rise of King Kole - Episode 1: Building Bridges
We return to Arlelisa to see the rise of Future King Kole. Join Kaya, Warden, Mira, and Tttthofmas (Thomas) as they meet Altaea a new potential ally.
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Memphis By Night: No Hallows Here - 21
We deal with the consequences of the Marker and head back home for some big plans.
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Memphis By Night: No Hallows Here - 20
We continue the worst cruise ship ever.
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Memphis By Night: No Hallows Here - 19
We go on the worst cruise.
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Memphis by Night: No Hallows Here - 18
Preperations continue before the operation in Puerto Rico1
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Memphis By Night: No Hallows Here - 17
We rewind time a little to take care of some events before the Operation in the Carribean.
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Memphis By Night: No Hallows Here - 16
The Coterie trains more then learns about the joint operation between the Ravens and Titan Corp.
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Memphis By Night: No Hallows Here - 15
Some coterie members do some downtime while there is warnings of a big operation coming down the pipeline.
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Memphis by Night: War is Brewing - 1
As a break from Vampire, Adam runs a new setting for different Demi-gods. The players have made their characters and are set with the task of running a few errands.
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Memphis by Night: No Hallows Here - 14
Its time for the Concert! Whoot!
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Memphis By Night: No Hallows Here - 13
The Bravo Team Coterie has some errands to run before the concert followed by a very dramatic intervention.
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Memphis By Night: No Hallows Here - 12
Bravo Team goes to the Under City where any vice is for sale for the right price. In order to get the info they need, they have to pay by participating in the Church of Noire's Underdome. Two Coteries Enter, One Coterie Leaves!
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Out of the Abyss: Episode 15 - Come into the Light
The party joins a caravan of Deep Gnomes and must face one more obstacle before getting out of the Abyss.
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