PODCAST · leisure
Hexplorers DnD Podcast
by Hexplorers
Hexplorers DnD are the creators of narrative actual play D&D campaigns with cinematic sound quality. The latest campaign, Vigil, is a grimdark Dungeons and Dragons adventure filled with mystery, fantasy, laughs and thrills that launched at the end of 2023. Hexplorers is also home to the 100+ episode The Wildcards DnD campaign, where six misfits fight against infernal forces to stop The King of Hell and his army of devils from invading their world. Watch both series on YouTube: youtube.com/HexplorersDnDFollow us on social: tiktok.com/@hexplorersinstagram.com/hexplorersdndtwitter.com/HexplorersDnDEmail us at: [email protected]
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157
The Candlelight Isles | Vigil D&D Campaign
The party make a deal with a fey creature, decide on their next move, and more of the hargeons' past is revealed...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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156
Out of the Gullet and Into the Wild | Vigil D&D Campaign
— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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155
Lilypad Loch | Vigil D&D Campaign
After getting supplies together, the party head out to Lilypad Loch and begin their quest to travel to the dangerous feywild...---The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 6 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 6 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 6 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 6 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 7 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceWe record our game using StreamYard! If you want to use it with your own game you can get $10 off using our referral code: https://streamyard.com/pal/c/5287325555359744Follow us 💛https://twitter.com/hexplorersdndhttps://www.tiktok.com/@hexplorershttps://www.instagram.com/hexplorersdnd/https://www.threads.net/hexplorersdnd/https://bsky.app/profile/hexplorersdnd.bsky.socialWatch over 100+ episodes of The Wildcards D&D Campaign, where six misfit heroes try to stop The King of Hell and his army of devils from taking over their world: https://youtube.com/playlist?list=PLwuOfUp1AZt1N20kbne3fERdpWQI5vcYc&si=JafPFShYidSe5wWN
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154
The Long Way Round | Vigil D&D Campaign
The party must decide on a path to travel north to save Ursa from The Pale King, but each route contains danger and consequences... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil.Now the party defend the realm from disasters within, across the planes and beyond the stars...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 6 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 6 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 6 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 6 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 7 Barbarian, Path of the Wild HeartCharacter artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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153
Black Holes & Revelations | Vigil D&D Campaign
The party bring together The Immortal Man and The Watchers, where a tense discussion reveals long-hidden secrets and the perilous path ahead... The party bring together The Immortal Man and The Watchers, where a tense discussion reveals long-hidden secrets and the perilous path ahead... ---The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 6 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 6 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 6 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 6 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 7 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceWe record our game using StreamYard! If you want to use it with your own game you can get $10 off using our referral code: https://streamyard.com/pal/c/5287325555359744Follow us 💛https://twitter.com/hexplorersdndhttps://www.tiktok.com/@hexplorershttps://www.instagram.com/hexplorersdnd/https://www.threads.net/hexplorersdnd/https://bsky.app/profile/hexplorersdnd.bsky.socialWatch over 100+ episodes of The Wildcards D&D Campaign, where six misfit heroes try to stop The King of Hell and his army of devils from taking over their world: https://youtube.com/playlist?list=PLwuOfUp1AZt1N20kbne3fERdpWQI5vcYc&si=JafPFShYidSe5wWN
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152
Escape From Sanctuary | Vigil D&D Campaign
The party barely survived their encounter with The Matron, and now must find their way out of the facility with danger lurking around every corner... ---The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 6 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceWe record our game using StreamYard! If you want to use it with your own game you can get $10 off using our referral code: https://streamyard.com/pal/c/5287325555359744Follow us 💛https://twitter.com/hexplorersdndhttps://www.tiktok.com/@hexplorershttps://www.instagram.com/hexplorersdnd/https://www.threads.net/hexplorersdnd/https://bsky.app/profile/hexplorersdnd.bsky.socialWatch over 100+ episodes of The Wildcards D&D Campaign, where six misfit heroes try to stop The King of Hell and his army of devils from taking over their world: https://youtube.com/playlist?list=PLwuOfUp1AZt1N20kbne3fERdpWQI5vcYc&si=JafPFShYidSe5wWN
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151
Animus | Vigil D&D Campaign
The party come face to face with The Matron of Sanctuary... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 6 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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150
The Secrets of Sanctuary | Vigil D&D Campaign
The party must sneak inside Sanctuary to uncover the hidden horrors beyond its walls...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 6 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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149
Rescue & Reconnaissance | Vigil D&D Campaign
The party uncover secrets about Sanctuary from prisoners headed to the facility and then make plans to infiltrate the facility... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 6 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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148
Rumble on Salvation Road | Vigil D&D Campaign
On the road to Salvation, an eerie manor patrolled by the magic-hunting Arcanoclast, the party make a plan to ambush the latest transport filled with mysterious cargo... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 6 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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147
Who Watches the Watchers? | Vigil D&D Campaign
The party meet with the secretive Watchers and agree to help them on a clandestine mission, with the aid of a new ally... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger 🐻 Mogden Ironclaw, Level 6 Barbarian, Path of the Wild Heart Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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146
The Consequence of Good Intentions | Vigil D&D Campaign
After the disastrous events of the gala, the party lay low and plan their next moves in the safety of The Nexus... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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145
Curtain Call | Vigil D&D Campaign
A brawl turns into a deadly chase when the party try to apprehend Professor Eldross in his office... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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144
Hell Hath No Fury | Vigil D&D Campaign
Our heroes have stumbled upon a terrifying ritual backstage — can they stop Marion The Red before it's complete or is it curtains for the party?— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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143
Feuds & Fashion | Vigil D&D Campaign
The night of the gala is here but the party learn things aren't what they seem as they follow the mysterious thread of the Crimson Strings...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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142
The One Where We Shop | Vigil D&D Campaign
The party stock up on supplies in Karden while uncovering memories from the past and making promises for the future...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛https://twitter.com/hexplorersdndhttps://www.tiktok.com/@hexplorershttps://www.instagram.com/hexplorersdnd/https://www.threads.net/hexplorersdnd/https://bsky.app/profile/hexplorersdnd.bsky.social
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141
Sins of the Past | Vigil D&D Campaign
Secrets and dark omens are revealed as The Immortal Man shares the history of the Dark Hunger, Hadar and their voidspawn...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 5 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 5 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 5 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceWe record our game using StreamYard! If you want to use it with your own game you can get $10 off using our referral code: https://streamyard.com/pal/c/5287325555359744Follow us 💛https://twitter.com/hexplorersdndhttps://www.tiktok.com/@hexplorershttps://www.instagram.com/hexplorersdnd/https://www.threads.net/hexplorersdnd/https://bsky.app/profile/hexplorersdnd.bsky.social
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140
The Draaken Tunnel | Vigil D&D Campaign
As the party journeys across the countryside toward Karden, they bid farewell to newfound allies, take stock of their growing power, and prepare for the dangers that lie ahead...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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139
Herald of the Dark Hunger | Vigil D&D Campaign
After surviving a harrowing fight, the party comes face to face with an aberrant horror, The Herald of The Dark Hunger... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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138
Clash of Fear & Flame | Vigil D&D Campaign
Surrounded by lava the party faces off against a ferocious foe deep underneath the city of Brundr Kiln…— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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137
A Dark Descent | Vigil D&D Campaign
The party must sneak their way through the ruins of the destroyed city to uncover the hidden location of the former divining rod...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 5 Wizard, School of DivinationAugustus Warren, Harengon, Level 5 Druid, Circle of WildfireEnid Warren, Hargenon, Level 5 Ranger, Fey Wandererde Crane, Dhampir, Level 5 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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136
Escape The Kiln | | Vigil D&D Campaign
The city is overrun with horrors, and the party’s explosive plan is the last chance to get Brundr Kiln’s survivors to safety...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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135
Bad Time at Goodtime's | Vigil D&D Campaign
The party is surrounded and an all-out brawl takes place in the small confines of Goodtime's Landing...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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134
Goodtime's Landing | Vigil D&D Campaign
The party flee from the dangerous streets of Brundr Kiln, hoping they can make their way to Goodtime's Landing and begin their escape plan...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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133
Metamorphosis | Vigil D&D Campaign
The party explores the desecrated ruins of Brundr Kiln, only to discover the horrors within are deeply intertwined with their past...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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132
Brundr Kiln | Vigil D&D Campaign
With one of their own teetering on the brink, the party must find a way to save them before it's too late...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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131
Ironholm Bound | Vigil D&D Campaign
As the party heads to Ironholm to uncover the fate of the second divining rod, they find a city shrouded in hidden threats...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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130
Winds of Change | Vigil D&D Campaign
After near disaster, the party must connect the new rod to the Divining Network but are they strong enough to survive the ritual it requires?— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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129
The Dead Zone | Vigil D&D Campaign
After a near-fatal encounter with the unknown, the party presses on to investigate the top of the summit, but more danger lies in wait...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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128
The Silvur Peaks | Vigil D&D Campaign
Our heroes begin to ascend the treacherous slopes of the Silvur Peaks but hidden dangers wait for them at the summit...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 4 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 4 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 4 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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127
Clandestryx | Vigil D&D Campaign
Our heroes meet Clandestryx, the ancient crystalline dragon, who offers her aid in exchange for glimpses at their fates...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 4 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 4 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 4 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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126
Thieves of Rot | Vigil D&D Campaign
Our heroes ambush a party of thieves whose hidden identities reveal forgotten secrets from the past...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 4 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 4 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 4 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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125
The Diviner's Way | Vigil D&D Campaign
The party's wits and endurance are put to the test as they try to overcome the perils of the Ryme Sphere and make contact with Clandestryx...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: ✨ Andromeda, Aasimar, Level 4 Wizard, School of Divination☀️ Augustus Warren, Harengon, Level 4 Druid, Circle of Wildfire🌙 Enid Warren, Hargenon, Level 4 Ranger, Fey Wanderer🩸 de Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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124
The Rime Sphere | Vigil D&D Campaign
Our heroes rest and recover with the myconid colony before being led to the mysterious Rime Sphere where they must find the crystal dragon Clandestryx...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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123
The Defilers | Vigil D&D Campaign
Our heroes face-off against The Defilers, a lich-worshipping cult, and must stop them from completing their summoning ritual before it's too late... — The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 4 Wizard, School of DivinationAugustus Warren, Harengon, Level 4 Druid, Circle of WildfireEnid Warren, Hargenon, Level 4 Ranger, Fey Wandererde Crane, Dhampir, Level 4 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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122
Within The Watchtower | Vigil D&D Campaign
Our adventurers make their way within the tower grotto where each level contains more mysteries and hidden dangers...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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121
The Tower Grotto | Vigil D&D Campaign
Our heroes set out to the tower grotto to avenge the massacre for the myconid colony but danger lurks beneath the surface...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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120
A Shortcut to Mushrooms | Vigil D&D Campaign
The party continues their journey deeper into the world below where both danger and opportunity lay cloaked in shadow...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. After proving their worth, our heroes were chosen to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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119
The World Below | Vigil D&D Campaign
The party begins their trek through the underworld's shadows and quickly finds out how dangerous travelling through the darkness is...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance. The once-mighty Gammalast Magocracy stirs in the West. Darkness creeps from the Ashen Wastes and the Northern Baern's untamed wilderness hides secret threats. Our story began in Candorne's capital Karden, a city simmering with greed and rebellion. Our heroes were chosen, after proving their worth, to join The Infinite Alliance, a secret group of individuals led by Ludomir Nostrov (The Immortal Man), devoted to protecting Vigil from evil and darkness.The party's first official quest for The Alliance is to investigate why two of the divining rods which allow The Alliance to foresee evil and corruption are no longer functioning...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).The party: Andromeda, Aasimar, Level 3 Wizard, School of DivinationAugustus Warren, Harengon, Level 3 Druid, Circle of WildfireEnid Warren, Hargenon, Level 3 Ranger, Fey Wandererde Crane, Dhampir, Level 3 Fighter, Gunslinger Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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118
The Divining Network | Vigil D&D Campaign
The party finds themselves in the underground base of The Infinite Alliance where secrets are revealed and more challenges await...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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117
The Immortal Man | Vigil D&D Campaign
In the city of Karden, our heroes finally meet their mysterious employer, The Immortal Man, who begins to reveal the secrets surrounding their adventure...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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116
Headings and Hunger | Vigil D&D Campaign
Our heroes trek through the sprawling wilderness of Vigil where the secrets they keep from each other may be the greatest danger of all...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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115
The Scent of Rot | Vigil D&D Campaign
A wicked scent in the air puts the party on edge, as mysteries hiding in the shadows of Dark Veil Harbour begin to spread...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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114
Dark Veil Harbour | Vigil D&D Campaign
The party make their way to Dark Veil Harbour and try to find allies amidst a town of shady characters...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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113
Bushwhacked | Vigil D&D Campaign
The party is ambushed on the river by hidden enemies and must defend themselves from hidden foes while preventing Ursa's magic from spiralling out of control...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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112
River & Revelations | Vigil: DnD Campaign
The party flees into the night with the infamous Arcanoclast mage-hunters pursuing them into the woods...— The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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111
Witch Hunt | Vigil: DnD Campaign
The world of Vigil is on the brink of a new age... In the war-torn lands of Sindar, city-states clash for dominance amidst whispers of a unifying force. The once-mighty Gammalast Magocracy stirs in the West, signalling change. Northern Baern's untamed wilderness hides secrets and emerging threats, while Candorne's capital Karden, a city marred by greed, simmers with brewing rebellion. Darkness encroaches from the Ashen Wastes, unleashing myths into reality...Four adventurers were drawn to the Kingdom of Candorne for their own hidden reasons but were united by a mysterious offer in the capital city of Karden. The Immortal Man, a wealthy but enigmatic aristocrat, put out a subtle call for individuals looking to make a difference. His offer was simple: favour and influence worth more than gold. But only if they proved themselves worthy of his patronage first. And that is where our story begins...---Vigil is a homebrew actual play campaign using DnD 5e (with some homebrew rules).Character artwork by the wonderful: https://twitter.com/_beejuiceFollow us 💛Twitter: https://twitter.com/hexplorersdndTikTok: https://www.tiktok.com/@hexplorersInstagram: https://www.instagram.com/hexplorersdnd/
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110
The Tale of The Wildcards | The Wildcards DnD Podcast
It's the end of our story, with a glimpse into the future of The Wildcards and a special announcement of what's to come next... ---We've been playing this homebrew Dungeons and Dragons game for nearly 3 years, in the world of Vesaria. Our heroes, The Wildcards, have become unlikely champions fighting against an evil force known as the Revenant Vow (a cult of Asmodeus). The Vow wish is to unseal the Gates of Hell and unleash its horrors and their devil lord upon the Material Plane. Our heroes have battled he forces of Hell many times but despite their efforts, three of the four seals binding the gate shut have already been unleashed…
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109
At The End of All Things | The Wildcards DnD Podcast
It all comes down to this — The Wildcards versus Asmodeus with the fate of the world hanging in the balance...---We've been playing this homebrew Dungeons and Dragons game for nearly 3 years, in the world of Vesaria. Our heroes, The Wildcards, have become unlikely champions fighting against an evil force known as the Revenant Vow (a cult of Asmodeus). The Vow wish is to unseal the Gates of Hell and unleash its horrors and their devil lord upon the Material Plane. Our heroes have battled the forces of Hell many times and now in the final arc of our campaign, their fight has reached its crescendo...Follow us on Twitter: twitter.com/HexplorersDnDFollow us on TikTok: tiktok.com/@HexplorersWatch the show on YouTube: https://www.youtube.com/hexplorersdnd
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108
The King of Hell | The Wildcards DnD Podcast
The Wildcards descend into The Serpent's Coil and come face to face with The King of Hell himself, Asmodeus...---We've been playing this homebrew Dungeons and Dragons game for nearly 3 years, in the world of Vesaria. Our heroes, The Wildcards, have become unlikely champions fighting against an evil force known as the Revenant Vow (a cult of Asmodeus). The Vow wish is to unseal the Gates of Hell and unleash its horrors and their devil lord upon the Material Plane. Our heroes have battled he forces of Hell many times but despite their efforts, three of the four seals binding the gate shut have already been unleashed…
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ABOUT THIS SHOW
Hexplorers DnD are the creators of narrative actual play D&D campaigns with cinematic sound quality. The latest campaign, Vigil, is a grimdark Dungeons and Dragons adventure filled with mystery, fantasy, laughs and thrills that launched at the end of 2023. Hexplorers is also home to the 100+ episode The Wildcards DnD campaign, where six misfits fight against infernal forces to stop The King of Hell and his army of devils from invading their world. Watch both series on YouTube: youtube.com/HexplorersDnDFollow us on social: tiktok.com/@hexplorersinstagram.com/hexplorersdndtwitter.com/HexplorersDnDEmail us at: [email protected]
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