PODCAST
Hivemind!
Much like Sauron’s Ring, how to use the rules from AD&D has been much debated. Two bold men, armed with the knowledge and skills to save a generation of dead gamers, must overcome all obstacles; all to inform the Hivemind! A podcast that applies the rules of AD&D 1E and AD&D 2E
Episodes
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WG4 - Episode 2
Aftermath & Waterdeep. The plot thickens this episode. One of my most favorite characters, Sebastian of the Hawkmoors… but I won’t tell you why! You’ll have to listen to find out. Download The road to Waterdeep shrinks, but the mists of mystery thicken. Battles are won, but the costs are greater....
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WG4 - Episode 1
In the beginning of S2, Desna approached the party with dire news, setting them off on their adventure to White Plume Mountain. Little did we know what had happened to her along the way… Download War… war has changed. Since the invention of the cannon, man has sought to use the powers of magiks,...
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WG4 Pre-Show
WE’RE BACK! No need to fear, we’re still alive and kicking… until Ken rolls more 1’s! Download As Dan will explain, for the start of this adventure we will be returning to Desna, Lycinia, and Alminius, the three sole survivors of the dreaded Tomb of Horrors. We go back to before the start of S2,...
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White Plume Mountain Aftershow
Gather round! It’s story time! Here we are, talking and enjoying a game well fought. We earned it. For the record, I didn’t ‘hide’ behind any chair, more I was cringing from the amount of 1’s we rolled. No, seriously,it was bad. When the barbarian decked out with +5 everything needs only a 2 to…
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Merry Christmas!
‘Twas the night before Christmas, when all through the house Not a creature was stirring, not even a mouse; Download (right click and save as) We wish you all a Merry Christmas, and a Happy New Year! This is our look back/recap of things on the Mothership. We talk about the wrapped up campaign,...
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White Plume Mountain Part XIV
There comes a moment in a man’s (a person’s) life when they stop and realize what they value most. Caught between a rock and a hard place, facing unfavorable odds, forced to except that no one is mortal. When confronted by evil a choice must be made… but it is not made in the antechamber of fear.…
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White Plume Mountain Part XIII
The enemy of my enemy is my friend. The victim of my enemy is my friend. The victim of my enemy is my enemy… Download (right click and save-as) “If it was a different time, a different place, perhaps we could have met on the battlefield as equals. The blood spilled would have been without lament,...
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White Plume Mountain Part XII
“It is a far, far better thing that I do, than I have ever done; it is a far, far better rest that I go to than I have ever known…”~ Dickens Opening: “Bullhead’s Lament” Baroness - Blue Album Closing: “Count of Tuscany” Dream Theater - Black Clouds and Silver Linings Download (right-click and…
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White Plume Mountain Part XI
“You are now on the Elemental Plane of Fire…” DM Dan said, rounding off last session. The players, myself included, quickly exchanged glances. None of us had had an experience with the Plane of Fire in any form over our D&D careers, and now we had be thrown out of the frying pan and into the…
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A Night with Yes
Not a few days before the concert, I stopped by my local record store (yes they still exist), Rasputin’s Music, to ask if they had ‘the new Yes album’. The conversation went something like this: Rasputin’s Associate (RA): Yes album? Me: Yes, that is correct. ~scowls in confusion~ RA: Do you know...
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White Plume Mountain Part X
“We have barred the gates, but can not hold them for long. We cannot get out. They have taken the Bridge and the Second Hall. Frár and Lóni and Náli fell there. The pool is up to the wall at the Westgate. The Watcher in the water took Óin. We cannot get out. The end comes. Drums, drums in the…
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White Plume Mountain Part IX
Finally. We have gained entrance into the heart of all that 'causes us so much pain, yet in so many ways, our problems are just beginning. The lessons learned from Tomb of Horrors have not be forgotten, and the sacrifice each of us was willing to make… unknowable. Download (right click and save…
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White Plume Mountain Part VIII
The calm after the storm, yet the chaos and wreckage remains. The party must steel themselves and make haste for shelter. But past the point of no return, they have nowhere to go but into the devil’s maw, as was intended from the start. The winds blow cold, but it’s what they learn inside the...
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White Plume Mountain Part VII
With Lusa, the White Snake, trapped in the clutches of a mighty dragon, the party must pick themselves up, and free their companion before it’s too late. But that’s not half the problem, as a second great predator circles around, ready to assist in the hunt. Blood is spilt, and not everyone makes...
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White Plume Mountain Part VI
At long last the trek to Fenrahîme comes to a close, however time has not stood still for Alek Grummhammer and his people who he know must lead. Upon the arrival of our heroes, plans are made to conquer the mountain before them, and obtain their prize. But the forces that lurk in the shadows are...
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White Plume Mountain Part V
The menace has been subdued, thanks to Rolland (new character, go back and check!) and his men. However, there are questions that need to be answered. Will Blackstaff return? Who is coordinating the Bugbear packs? Where is Grummhammer? The answers lie together, capped with snow, looking down from...
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White Plume Intermission
It can be good to take a breather after a battle; regain your barring, refocus. After the Bugbear incident last episode, we needed just that, and so we talk about the characters, our inspirations and aspirations for them. Download (right-click and save as) Opening: “Aunt Lisa” Mastodon - Once…
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White Plume Mountain Part IV
The morning air hangs heavy over the North. It falls like a ton of bricks off the Spine of the World, blades of cold amongst the spears of conifers. And where man shelters himself, beasts attack. A horde of Bugbear emerge from the trees, setting their evil purpose upon Chimera Mount. No one is…
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White Plume Mountain Part III
There is always calm before the storm of battle. There is always silence on the eve of loss. And in the absence of victory there must needs be valor. God’s in His heaven— All’s right with the world! ~Robet Browning Pippa Passes Nothing could be further from the truth. The literal blood of Tempus...
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White Plume Mountain Part II
Far in the North, there lies a fort upon a hill. It is a fort on the frontier, where the wild caresses the face of civilaized life, that we find the Chimera Bastard, Shamar Gash. The fort’s name, Chimera Mount, after the marshal himself. But he is not alone. Wispers of a mysterious figure slither...
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ABOUT THIS SHOW
Much like Sauron’s Ring, how to use the rules from AD&D has been much debated. Two bold men, armed with the knowledge and skills to save a generation of dead gamers, must overcome all obstacles; all to inform the Hivemind! A podcast that applies the rules of AD&D 1E and AD&D 2E
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